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Sep 2, 2021 · In this work, we present a new multi-view depth estimation method that utilizes both conventional reconstruction and learning-based priors over ...
Reconstructing 3D scenes from multi-view posed im- ages, also named as multi-view stereo (MVS), has been a fundamental topic in computer vision over decades.
The whole procedure takes about 3.5 hours on one NVIDIA GeForce RTX 2080 GPU, including COLMAP, depth priors training, NeRF training, filtering and evaluation.
With guided optimization, our method success- fully integrates the learning-based depth priors into NeRF, significantly improving the geometry of the radiance ...
A new multi-view depth estimation method that utilizes both conventional SfM reconstruction and learning-based priors over the recently proposed neural ...
Supplementary Material for “NerfingMVS: Guided Optimization of Neural. Radiance Fields for Indoor Multi-view Stereo”. Yi Wei1,2, Shaohui Liu3, Yongming Rao1,2 ...
In this work, we present a new multi-view depth estimation method NerfingMVS that utilizes both conventional reconstruction and learning-based priors over the ...
Sep 8, 2024 · In this work, we present a new multi-view depth estimation method that utilizes both conventional SfM reconstruction and learning-based ...
In this work, we present a new multi-view depth estimation method that utilizes both conventional SfM reconstruction and learning-based priors over the recently ...
NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo ; Journal: 2021 IEEE/CVF International Conference on Computer Vision (ICCV) ...