Jul 24, 2016 · We propose a framework for using human acting as input for the animation of non-humanoid creatures; captured motion is classified using ...
Jul 24, 2016 · We propose a framework for using human acting as input for the animation of non-humanoid creatures; captured motion is classified using ...
We propose a framework for using human acting as input for the animation of non-humanoid creatures; captured motion is classified using machine learning ...
We propose a framework for using human acting as input for the animation of non-humanoid creatures; captured motion is classified.
Abstract. This paper presents a method for generating animations of non-humanoid characters from human motion capture data. Characters considered in this ...
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“Non-Humanoid Creature Performance from Human Acting” by Boehs and Vieira. Sponsored by: All artwork and text on this site are the exclusive copyrighted ...
We present a novel real-time motion puppetry system that drives the motion of non-human characters using human motion input. We.
This paper presents a method for generating animations of non-humanoid characters from human motion capture data. Characters considered in this work have ...