In this article, we investigate the tri-partite connection between user attention, user emotion and visual content in immersive environments.
Oct 21, 2022 · In this article, we investigate the tri-partite connection between user attention, user emotion and visual content in immersive environments. To ...
The results show that high-level saliency better predicts user attention for higher levels of arousal, and this work serves as a first step to understand ...
In this article, we investigate the tri-partite connection between user attention, user emotion and visual content in immersive environments. To do so, we ...
Aug 15, 2024 · Body movements are crucial for emotion expression of a virtual agent. However, the perception of expressiveness of an animation has always ...
In this article, we investigate the tri-partite connection between user attention, user emotion and visual content in immersive environments. To do so, we ...
in this paper, we propose a state-of-the-art super-resolution algorithm and a framework to effectively train this architecture to handle real world images.
On The Link Between Emotion, Attention And Content In Virtual ...
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On The Link Between Emotion, Attention And Content In Virtual Immersive Environments ; #58. AI4Media's Achievements and Impact on Society ; #57. It is time to ...
On the link between emotion, attention and content in virtual immersive environments | FOVE Official website.
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Oct 22, 2024 · The results confirmed the efficacy of VR as affective medium: the interaction with anxious and relaxing virtual environments produced anxiety and relaxation.