×
Dec 31, 2018 · Undirected Vertex Geography (UVG) is an impartial two-person game played on a (undirected) graph with a specified vertex.
Undirected Vertex Geography (UVG) is an impartial two-person game played on a (undirected) graph G with a specified vertex u. Players, Alice and Bob, ...
An algorithm is presented to determine which player has a winning strategy when the graph is a tree, and the trees on which a given player wins, ...
Undirected Vertex Geography (UVG) is an impartial two-person game played on a (undirected) graph G with a specified vertex u. Players, Alice and Bob, ...
TL;DR: This article showed that the Grundy value of Undirected geography is PSPACE-complete to compute over any degree-three graph, but over degree-four graphs, ...
People also ask
“On variants of Vertex Geography on undirected graphs” is a paper by Angelo Monti Blerina Sinaimeri published in 2018. It has an Open Access status of “bronze”.
Apr 24, 2012 · Given an undirected graph(not necessarily connected), each player takes turns and removes either one vertex or two adjacent vertices. Removing a ...
Undirected Vertex Geography (UVG) is an impartial two-person game played on a (undirected) graph G with a specified vertex u. Players, Alice and Bob, ...
Sep 28, 2014 · Undirected (Vertex) Geography is in P. In particular, the game on graph G with starting vertex v is a win for player 1 if and only if every ...
Missing: variants | Show results with:variants
Fraenkel, Scheinerman, and Ullman show that undirected vertex geography can be solved in polynomial time, whereas undirected edge geography is PSPACE-complete, ...