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Jul 22, 2022 · In this paper we explore the viability of path tracing massive scenes using a supercomputer constructed on-the-fly from thousands of small, serverless cloud ...
Scenes with up to a terabyte of geometry and texture data can be path traced in tens of seconds using thousands of tiny compute nodes. R2E2 is a research ...
We present R2E2 (Really Elastic Ray Engine) a scene decomposition-based parallel renderer that rapidly acquires thousands of cloud CPU cores, loads scene ...
In this paper we explore the viability of path tracing massive scenes using a “supercomputer” constructed on-the-fly from thousands of small, serverless cloud ...
We present R2E2 (Really Elastic Ray Engine) a scene decomposition-based parallel renderer that rapidly acquires thousands of cloud CPU cores, loads scene ...
15:49 R2E2: Low-Latency Path Tracing of Terabyte-Scale Scenes using Thousands of Cloud CPUs 396 views 1 year ago
406, 2017. Learning in situ: a randomized experiment in video streaming ... 2023. R2E2: low-latency path tracing of terabyte-scale scenes using thousands of cloud ...
Recent Publications. Google Scholar ; R2E2: Low-Latency Path Tracing of Terabyte-Scale Scenes using Thousands of Cloud CPUs. Sadjad Fouladi, · SIGGRAPH 2022.
Oct 18, 2024 · R2E2's main contribution is an architecture for performing low-latency path-tracing of terabyte-scale scenes using serverless computing nodes in ...