Intelligent realtime camera planning is critical for the dynamic worlds of 3D interactive fiction in which multiple autonomous characters inhabit complex envi-.
As interactive narratives unfold, a cinematic goal selector creates view constraints to film the most salient activities performed by the characters. These ...
Mar 1, 1998 · In 3D interactive fiction systems, a virtual camera must film the behaviors of multiple autonomous characters as they unpredictably interact ...
As interactive narratives unfold, a cinematic goal selector creates view constraints to #lm the most salient activities performed by the characters. These ...
Realtime constraint-based cinematography for complex interactive 3D worlds ... Video-based interactive storytelling using real-time video compositing techniques.
Realtime constraint-based cinematography for complex interactive 3d worlds. WH Bares, JP Grégoire, JC Lester. Proceedings of the fifteenth national/tenth ...
[PDF] Real-time Cinematic Camera Control for Interactive Narratives
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Another system, UCAM, uses a constraint-based approach to select for shot composition (Bares and Lester. 1997). This system works extremely well in real time, ...
Realtime Constraint-Based Cinematography for Complex Interactive 3D Worlds. Citing Conference Paper. January 1998. William Bares. ·. Joël P.
To address these issues, we have developed CONSTRAINTCAM, a real-time camera visualization interface for dynamic 3D worlds. It has been studied in an ...
This paper presents an overview of automated camera planning techniques. After analyzing the requirements with respect to shot properties, we review the ...