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Apr 23, 2015 · In this paper, a new binaural rendering algorithm is proposed to support the large number of input channel signals and provide high-quality in ...
Abstract—To provide immersive 3D multimedia service, MPEG has launched MPEG-H, ISO/IEC 23008, “High Efficiency Coding and Media Delivery in Heterogeneous ...
In this paper, a new binaural rendering algorithm is proposed to support the large number of input channel signals and provide high-quality in terms of timbre, ...
In this paper, a new binaural rendering algorithm is proposed to support the large number of input channel signals and provide high-quality in ...
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The latest MPEG standard, MPEG-H 3D Audio, employs the virtual loudspeaker rendering (VLR) technique to support virtual reality (VR) and augmented reality ...
Park and D. H. Youn, "Scalable Multiband Binaural Renderer for MPEG-H. 3D ... binaural renderer in MPEG-H 3D audio. [fig.3] ... binaural renderer using MPEG-H 3D ...
MPEG-H 3D Audio, specified as ISO/IEC 23008-3 (MPEG-H Part 3), is an audio coding standard developed by the ISO/IEC Moving Picture Experts Group.
May 14, 2024 · 2051-0 (02/2014): "Advanced sound system for programme production". [11]. Lee et al., "Scalable Multiband Binaural Renderer for MPEG-H 3D Audio" ...
Typical examples of binaural rendering are documented in the MPEG-H 3D audio standard (see Non-Patent Document 1). FIG. 1 shows a flow diagram for rendering ...
The 3D Audio FD binaural renderer was used to render a virtual, immersive audio sound stage for the headphone presentation. The test showed that at 384 kb/s ...