We carried out two surveys to analyze 1) the current status, trends and gaps and 2) the barriers and facilitators of SG adoption in PSLE.
The blooming growth of interest in Serious Games (SG) over the last decade spread its applicational areas into an extremely wide and fragmented domain.
The game survey resulted in a structured view of the current status, trends and gaps of game development in. Personal and Social Learning & Ethics SGs.
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This chapter will situate academia in relation to serious games commercial production and contextual adoption, and vice-versa, and explore how these issues ...
Serious Games for Personal and Social Learning & Ethics: Status and Trends ... ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills.
The blooming growth of interest in Serious Games (SG) over the last decade spread its applicational areas into an extremely wide and fragmented domain. As..
Serious Games for Personal and Social Learning & Ethics: Status and Trends. G. Pereiraa, A. Brissona, R. Pradaa, A. Pa, F. Bellotti, M. Kravcikc, ...
International Conference on Games and Virtual Worlds for Serious Applications ... |a Serious Games for Personal and Social Learning & Ethics: Status and Trends
Serious Games for Personal and Social Learning & Ethics: Status and Trends. Pereira, Gonçalo (Corresponding author); Brisson, Antonio; Prada, Rui; Paiva, Ana ...
Serious Games for Personal and Social Learning & Ethics: Status and Trends. Gonçalo Pereira, António Brisson, Rui Prada, Ana Paiva, Francesco Bellotti, ...