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Abstract. The procedural generation of virtual scenes (like e.g., com- plex cities with buildings of different sizes and heights) is widely.
In this paper, we investigate how to use stereoscopy to control the procedural generation of a scene in an open-source modeling software. In particular, we will ...
Procedural generation of virtual scenes (like e.g., complex cities with buildings of different sizes and heights) is widely used in the CG movies and ...
In this work, we evaluate the use of stereoscopic displays for the presentation of SSVEP eliciting stimuli, comparing their effectiveness between monoscopic and ...
Stereoscopy-based procedural generation of virtual environments. Conference Paper. Full-text available. Feb 2016. Manlio Scalabrin ...
Based on these findings, we have outlined a design for a customized process that has the potential to allow designers to create their own context of experience.
3Gadia, Davide et al. Procedural generation of virtual scenes (like e.g., complex cities with buildings of different sizes and heights) is widely used in the CG ...
... stereoscopy: Its effects on perception and visual fatigue. 30. Video thumbnail. 21:39. Stereoscopy-based procedural generation of virtual environments. 31.
... Stereoscopy-based pro- cedural generation of virtual environments. In: Stereoscopic Displays and Appli- cations XXVII, Proceedings of IS&T's 28th Symposium ...