Oct 13, 2020 · We propose a generate-then-repair framework for automatic generation of playable levels adhering to specific styles. The framework constructs ...
The framework constructs levels using a gener- ative adversarial network (GAN) trained with human-authored examples and repairs them using a mixed-integer ...
A “generate-then-repair” framework for automatic generation of playable levels adhering to specific styles that capture the spatial relationships between ...
Oct 19, 2020 · The framework constructs levels using a generative adversarial network (GAN) trained with human-authored examples and repairs them using a mixed ...
Return to Article Details Video Game Level Repair via Mixed Integer Linear Programming Download Download PDF. Thumbnails Document Outline Attachments. Previous.
Dive into the research topics of 'Video game level repair via mixed integer linear programming'. Together they form a unique fingerprint. Video Games Keyphrases ...
Oct 30, 2024 · We present a Mixed Integer Linear Programming encoding of the constraints used for weighted level repair. Report issue for preceding element.
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Oct 13, 2020 · We propose a generate-then-repair framework for automatic generation of playable levels adhering to specific styles. The framework constructs ...
Video Game Level Repair via Mixed Integer Linear Programming. H. Zhang, M. Fontaine, A. Hoover, J. Togelius, B. Dilkina, and S. Nikolaidis. AIIDE, page 151 ...