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Nov 7, 2013 · Our technique optimizes for the volume properties emission and albedo from a handful of user defined images. Rendering the new volume reveals ...
Our approach lets the user define a number of target views to be matched when observing the volume from this perspective. Via an analysis of the volumetric ...
We propose a solution to stylize single-scattering volumetric effects. Emission, scattering and extinction become amenable to artistic control while preserving ...
Our approach lets the user define a number of target views to be matched when observing the volume from this perspective. Via an analysis of the volumetric ...
Our approach lets the user define a number of target views to be matched when observing the volume from this perspective. Via an analysis of the volumetric ...
Volume stylizer: tomography-based volume painting ; New York, NY, USA · Association for Computing Machinery (ACM) · 161-168 · 8 · 978-1-4503-1956-0.
Implementation • Pre-computation • Cache incoming light in volume per voxel • Sub-sample environment map, deep shadow maps • Optimization • 1. objective ...
This paper presents Texture Brush, an interactive interface for texturing 3D surfaces. We extend the conventional exponential map to a more general setting, in ...
Our method is based on tomographic reconstruction, which we link to the volumetric rendering equation. It analyzes a number of target views provided by the ...
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Volume stylizer: Tomography-based volume painting. O Klehm, I Ihrke, HP Seidel, E Eisemann. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics ...