×
We focus on a situation of collision avoidance between a real participant and a virtual character, and compared it to previous studies on real walkers.
Jul 6, 2017 · Walking with virtual people: Evaluation of locomotion interfaces in dynamic environments. Anne-Hélène Olivier, Julien Bruneau, Richard Kulpa ...
We focus on a situation of collision avoidance between a real participant and a virtual character, and compared it to previous studies on real walkers. Our ...
Jun 12, 2017 · Locomotion interfaces induce some biases both in the perception of the self-motion or in the formation of virtual locomotion trajectories. These ...
Walking with Virtual People: Evaluation of Locomotion Interfaces in Dynamic Environments · IEEE Transactions on Visualization and Computer Graphics, June 2017.
Our study considers that natural walking is the most realistic method for navigating in a virtual environment and explores the differences across the examined ...
Jun 7, 2024 · In this study, we compare the effects of different locomotion techniques on the user's spatial knowledge and experience, depending on whether ...
Mar 4, 2024 · In this study, we compare the effects of different locomotion techniques on the user's spatial knowledge and experience, depending on whether ...
This paper presents both an analysis of requirements for user control over simulated locomotion and a new control technique designed to meet these ...
This paper describes our investigation on how participants coordinate movement behavior in relation to a virtual crowd that surrounds them while immersed in ...