Open main menu
Home
Random
Log in
Settings
About Bulbapedia
Disclaimers
Bulbapedia
Search
Please remember to follow the
unreleased materials policy
,
manual of style
, and
code of conduct
at all times.
Check the
Bulbagarden home page
for up-to-date Pokémon news and discuss it on the
forums
or in the
Bulbagarden Discord server
.
Dragonite (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Dragonite
By
leveling up
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Hurricane
Flying
Special
110
110
070
70%
10
Tough
2
♥♥
1
♥
01
1
Fire Punch
Fire
Physical
075
75
100
100%
15
Tough
4
♥♥♥♥
0
01
1
Thunder Punch
Electric
Physical
075
75
100
100%
15
Cool
4
♥♥♥♥
0
01
1
Roost
Flying
Status
0000
—
00—
—%
10
Clever
4
♥♥♥♥
0
01
1
Wrap
Normal
Physical
015
15
090
90%
20
Tough
3
♥♥♥
0
01
1
Leer
Normal
Status
0000
—
100
100%
30
Cool
2
♥♥
1
♥
01
1
Thunder Wave
Electric
Status
0000
—
100
100%
20
Cool
1
♥
3
♥♥♥
01
1
Twister
Dragon
Special
040
40
100
100%
20
Cool
4
♥♥♥♥
0
05
5
Thunder Wave
Electric
Status
0000
—
100
100%
20
Cool
1
♥
3
♥♥♥
11
11
Twister
Dragon
Special
040
40
100
100%
20
Cool
4
♥♥♥♥
0
15
15
Dragon Rage
Dragon
Special
0000
—
100
100%
10
Cool
3
♥♥♥
0
21
21
Slam
Normal
Physical
080
80
075
75%
20
Tough
4
♥♥♥♥
0
25
25
Agility
Psychic
Status
0000
—
00—
—%
30
Cool
3
♥♥♥
0
33
33
Dragon Tail
Dragon
Physical
060
60
090
90%
10
Tough
3
♥♥♥
0
39
39
Aqua Tail
Water
Physical
090
90
090
90%
10
Beautiful
4
♥♥♥♥
0
47
47
Dragon Rush
Dragon
Physical
100
100
075
75%
10
Tough
3
♥♥♥
0
53
53
Safeguard
Normal
Status
0000
—
00—
—%
25
Beautiful
2
♥♥
0
55
55
Wing Attack
Flying
Physical
060
60
100
100%
35
Cool
4
♥♥♥♥
0
61
61
Dragon Dance
Dragon
Status
0000
—
00—
—%
20
Cool
1
♥
0
67
67
Outrage
Dragon
Physical
120
120
100
100%
10
Cool
6
♥♥♥♥♥♥
0
75
75
Hyper Beam
Normal
Special
150
150
090
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
81
81
Hurricane
Flying
Special
110
110
070
70%
10
Tough
2
♥♥
1
♥
Bold
indicates a move that gets
STAB
when used by Dragonite
Italic
indicates a move that gets STAB only when used by an Evolution of Dragonite
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM01
TM01
Hone Claws
Dark
Status
0000
—
00—}}
—%
15
Cute
1
♥
0
TM02
TM02
Dragon Claw
Dragon
Physical
080
80
100}}
100%
15
Cool
4
♥♥♥♥
0
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
Cool
3
♥♥♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
Beautiful
2
♥♥
1
♥
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
Beautiful
1
♥
3
♥♥♥
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
Beautiful
2
♥♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM19
TM19
Roost
Flying
Status
0000
—
00—}}
—%
10
Clever
4
♥♥♥♥
0
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
Beautiful
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
Cool
4
♥♥♥♥
0
TM25
TM25
Thunder
Electric
Special
110
110
070}}
70%
10
Cool
1
♥
0
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
Tough
2
♥♥
1
♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
Cool
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM35
TM35
Flamethrower
Fire
Special
090
90
100}}
100%
15
Beautiful
4
♥♥♥♥
0
TM37
TM37
Sandstorm
Rock
Status
0000
—
00—}}
—%
10
Tough
2
♥♥
1
♥
TM38
TM38
Fire Blast
Fire
Special
110
110
085}}
85%
5
Beautiful
1
♥
0
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM51
TM51
Steel Wing
Steel
Physical
070
70
090}}
90%
25
Cool
3
♥♥♥
0
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
Cool
4
♥♥♥♥
0
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
Cute
3
♥♥♥
0
TM58
TM58
Sky Drop
Flying
Physical
060
60
100}}
100%
10
Tough
3
♥♥♥
0
TM59
TM59
Incinerate
Fire
Special
060
60
100}}
100%
15
Tough
3
♥♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM71
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
Tough
3
♥♥♥
0
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
Tough
2
♥♥
2
♥♥
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM82
TM82
Dragon Tail
Dragon
Physical
060
60
090}}
90%
10
Tough
3
♥♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM98
TM98
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
Tough
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
ZHM02
HM02
Fly
Flying
Physical
090
90
095}}
95%
15
Clever
2
♥♥
0
ZHM03
HM03
Surf
Water
Special
090
90
100}}
100%
15
Beautiful
2
♥♥
2
♥♥
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM05
HM05
Waterfall
Water
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM07
HM07
Dive
OR
AS
Water
Physical
080
80
100}}
100%
10
Beautiful
2
♥♥
0
Bold
indicates a move that gets
STAB
when used by Dragonite
Italic
indicates a move that gets STAB only when used by an Evolution of Dragonite
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Aqua Jet
Water
Physical
40
100%
20
Cool
3
♥♥♥
0
Dragon Breath
Dragon
Special
60
100%
20
Cool
2
♥♥
3
♥♥♥
Dragon Dance
Dragon
Status
—
—%
20
Cool
1
♥
0
Dragon Pulse
Dragon
Special
85
100%
10
Beautiful
4
♥♥♥♥
0
Dragon Rush
Dragon
Physical
100
75%
10
Tough
3
♥♥♥
0
Extreme Speed
‡
Normal
Physical
80
100%
5
Cool
3
♥♥♥
0
Haze
Ice
Status
—
—%
30
Beautiful
3
♥♥♥
0
Iron Tail
*
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
Mist
Ice
Status
—
—%
30
Beautiful
1
♥
0
Supersonic
Normal
Status
—
55%
20
Clever
3
♥♥♥
0
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Dragonite in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Dragonite in that game.
Bold
indicates a move that gets
STAB
when used by Dragonite
Italic
indicates a move that gets STAB only when used by an Evolution of Dragonite
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Aqua Tail
Water
Physical
90
90%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Bind
Normal
Physical
15
85%
20
Tough
3
♥♥♥
0
X
Y
OR
AS
Draco Meteor
Dragon
Special
130
90%
5
Beautiful
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Dragon Pulse
Dragon
Special
85
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Fire Punch
Fire
Physical
75
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Focus Punch
Fighting
Physical
150
100%
20
Tough
2
♥♥
0
X
Y
OR
AS
Heat Wave
Fire
Special
95
90%
10
Beautiful
2
♥♥
2
♥♥
X
Y
OR
AS
Ice Punch
Ice
Physical
75
100%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Iron Head
Steel
Physical
80
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Outrage
Dragon
Physical
120
100%
10
Cool
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Shock Wave
Electric
Special
60
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Superpower
Fighting
Physical
120
100%
5
Tough
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Tailwind
Flying
Status
—
—%
15
Cool
3
♥♥♥
0
X
Y
OR
AS
Thunder Punch
Electric
Physical
75
100%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
A black or white abbreviation in a colored box indicates that Dragonite can be tutored the move in that game
A colored abbreviation in a white box indicates that Dragonite cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Dragonite
Italic
indicates a move that gets STAB only when used by an Evolution of Dragonite
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
This Pokémon has no moves exclusive to prior Evolutions.
Bold
indicates a move that gets
STAB
when used by Dragonite
Italic
indicates a move that gets STAB only when used by an Evolution of Dragonite
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
I
-
II
-
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Air Cutter
Flying
Special
060
60
095}}
95%
25
Cool
4
♥♥♥♥
0
III
IV
V
Body Slam
Normal
Physical
085
85
100}}
100%
15
Tough
1
♥
4
♥♥♥♥
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Defog
Flying
Status
0000
—
00—}}
—%
15
Cool
2
♥♥
0
III
IV
V
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
III
IV
V
Dynamic Punch
Fighting
Physical
100
100
050}}
50%
5
Cool
2
♥♥
1
♥
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
Cool
3
♥♥♥
0
III
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
III
IV
V
Heal Bell
Normal
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Ominous Wind
Ghost
Special
060
60
100}}
100%
5
Beautiful
1
♥
0
III
IV
V
Swift
Normal
Special
060
60
00—}}
—%
20
Cool
2
♥♥
0
III
IV
V
Whirlpool
Water
Special
035
35
085}}
85%
15
Beautiful
3
♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Dragonite
Italic
indicates a move that gets STAB only when used by an Evolution of Dragonite
Click on the generation numbers at the top to see transfer-only moves for other generations
By
events
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Event
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Lance's Dragonite
Barrier
Psychic
Status
—
—%
20
Cool
1
♥
0
A superscript level indicates that Dragonite can learn this move normally in Generation VI
Bold
indicates a move that gets
STAB
when used by Dragonite
Italic
indicates a move that gets STAB only when used by an Evolution of Dragonite
Click on the generation numbers at the top to see moves from other generations