Name | Thousand Winds |
---|---|
Type | Creature — elemental |
Description | Flying
Morph |
Artist | Raymond Swanland |
Set | The List #672 |
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Image | ![]() |
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Name | Thousand Winds |
---|---|
Type | Creature — elemental |
Description | Flying
Morph |
Artist | Raymond Swanland |
Set | The List #672 |
Wallpaper | ![]() |
Image | ![]() |
Tierlist
No Rank
Grade it yourself
Thousand Winds, Creature — elemental, designed by Raymond Swanland first released in Sep, 2014 in the set Duel Decks: Speed vs. Cunning and was printed exactly in 5 different ways. It's currently being selled by the minimum price of 2.70.
Thousand Winds would be a valuable addition to a control or tempo deck in Magic: the Gathering, as it provides a powerful board control effect by returning all other tapped creatures to their owners' hands when turned face up. While it has a high mana cost, its ability to disrupt the opponent's board state can be game-changing in the right situation. However, in certain cases, cards like Cyclonic Rift may offer a more versatile and efficient board wipe effect, making it a stronger choice for competitive play.
09/20/14
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren’t affected.
09/20/14
Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn’t use the stack and can’t be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
09/20/14
It doesn’t matter if Thousand Winds is tapped or untapped (or even on the battlefield) when its last ability resolves. Tapped creatures except Thousand Winds will be returned to their owners’ hands.
09/20/14
The face-down spell has no mana cost and has a converted mana cost of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay . This is an alternative cost.
09/20/14
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
![]() | TCG Player | 16 uni.
| 2.70 | Visit store |
![]() | Card Kingdom | 70 uni.
| 8.91 | Visit store |
![]() | Ebay.com | Visit store | ||
![]() | Printing proxies | $ 0.75 | Visit store |
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