- Supported Bit Versions
-
- 32-bit
- 64-bit
- Source Code URL
- https://github.com/exeldro/obs-move-transition
- Minimum OBS Studio Version
- 25.0.0
- Supported Platforms
-
- Windows
- Mac OS X
- Linux
If you're using OBS version 27, you need to download version 2.6.1 or lower.
Download
Plugin for OBS Studio to move sources to a new position during scene transition
If the 2 scenes contain a source with similar name (configured with settings) it will do the move the position and size between the 2 positions.
Manual Installation Windows
(Use the installer for easier installation)
This filter can be added to a scene or a source to override the move transition for a source of the scene or the source global.
Move Source filter
If you want to move sources without transitioning to an other scene check out this video:
Start trigger options are:
To get the filter make sure you have NVIDIA AR installed from this page:
https://www.nvidia.com/en-us/geforce/broadcasting/broadcast-sdk/resources/
For face landmarks the following numbers are used:
Donations
You can donate to me via PayPal, GitHub or Patreon.
Download
Plugin for OBS Studio to move sources to a new position during scene transition
Manual Installation Windows
(Use the installer for easier installation)
- Unzip the download in the OBS folder for example:
C:\Program Files\obs-studio\
or
C:\Program Files (x86)\obs-studio - Start OBS Studio 64 bit
- Add a Move transition using the plus icon on the "Scene Transitions" dock.
- Set the properties of the transition using the cogwheel button on the "Scene Transitions" dock.
- Unzip the download
- Copy to $HOME/.config/obs-studio/plugins
- Match if the source name
The sources must have the same kind of transformation (bounding box type and alignment).
(This does not work in Studio mode with duplicate sources switched on)- contains the other source name
"Camera" matches "Test Camera 1 [Filtered]" - with numbers removed from end matches the other source name
"Camera 1" matches "Camera (2)" - with the last word removed matches the other source name
"Camera one" matches "Camera two"
- contains the other source name
- Matched items
All items that have matching items in the scene your are coming from and are switching to. - Appearing items
All items that have no matching item and are in to scene you are switching to. - Disappearing items
All items that have no matching item and are in the scene you are coming from. - Easing
- No easing
Linear movement of the sources. - Ease in
Eases the start of the movement of the sources. - Ease out
Eases the end of the movement of the sources. - Ease in and out
Eases the start and end of the movement of the sources.
- No easing
- Easing function
See easings.net - Zoom
New sources are zooming in on appearing and old sources are zooming out on disappearing, instead of staying the same size. - Position
The position new sources are coming from an old sources are going to. - Curve
The amount of curve for the path between the start and end position.- 0.00 is no curve.
- Positive is curve away from canvas center.
- Negative is curve towards canvas center.
- Transition
The transition used for the item.
For matching items without a transition, the item switches half way the transition between the item in the scene its coming from and the item in the scene it is going to. - Transition scale type
- Max only
Scale to aspect ratio, but only to the maximum size of each source
- Aspect
Always scale the sources, but keep aspect ratio
- Stretch
Scale and stretch the sources to the size of the transition
- Max only
This filter can be added to a scene or a source to override the move transition for a source of the scene or the source global.
Move Source filter
If you want to move sources without transitioning to an other scene check out this video:
Start trigger options are:
- None
not started automatic, use a hotkey or set next move on an other move to start this move - Activate
When the source becomes actively shown in the final mix - Deactivate
When the source becomes not active, so not showing the final mix. - Show
A source is considered showing if it’s being displayed anywhere at all, whether on a display context or on the final output - Hide
When it is not showing anywhere - Enable
When the eye icon in front of filter name is enabled.
To get the filter make sure you have NVIDIA AR installed from this page:
https://www.nvidia.com/en-us/geforce/broadcasting/broadcast-sdk/resources/
For face landmarks the following numbers are used:
Donations
You can donate to me via PayPal, GitHub or Patreon.