Ice spells
(Redirected from Freeze)
Ice spells are one of four types of Ancient Magicks combat spells. In addition to dealing damage, these spells freeze the target in place, preventing it from moving.
Ice spells may refer to:
Icon | Mobile icon |
Spell | ![]() |
Runes | Base XP | Max damage (without bonuses) |
Freeze time (seconds) |
---|---|---|---|---|---|---|---|
![]() |
![]() |
Ice Rush | ![]() |
2![]() ![]() ![]() |
34 | 16 | 4.8 seconds |
![]() |
![]() |
Ice Burst | ![]() |
4![]() ![]() ![]() |
40 | 22 | 9.6 seconds |
![]() |
![]() |
Ice Blitz | ![]() |
3![]() ![]() ![]() |
48.5 | 26 | 14.4 seconds |
![]() |
![]() |
Ice Barrage | ![]() |
6![]() ![]() ![]() |
52 | 30 | 19.2 seconds |
Targets are immune from being frozen again for 5 ticks (3 seconds) after the freeze time expires.
Casting an ice spell with the tome of water equipped does not use the 10% accuracy and damage bonus (20% if cast on players) normally applied, nor does it use any charges.
In the Wilderness, Blighted ancient ice sacks can replace the runes required to cast ice spells. Keep in mind switching weapons will cancel auto-casting when in the Wilderness.
Gallery[edit | edit source]
-
Ice Rush
-
Ice Burst
-
Ice Blitz
-
Ice Barrage
Combat |
| ||||||||
---|---|---|---|---|---|---|---|---|---|
Teleport |