[PDF][PDF] Adding Social Elements to Game-Based Learning.
CH Lai, YC Lin, BS Jong, YT Hsia - Int. J. Emerg. Technol. Learn., 2014 - researchgate.net
… However, since traditional game-based learning tends to … gamebased learning at any time
and place, this study uses Aki Järvinen’s theory of social network game design elements as …
and place, this study uses Aki Järvinen’s theory of social network game design elements as …
Adding social elements to game-based learning-An exploration
CH Lai, BS Jong, YC Lin, YT Hsia - … IEEE Frontiers in Education …, 2013 - ieeexplore.ieee.org
… However, since traditional game-based learning tends to … gamebased learning at any time
and place, this study uses Aki Järvinen’s theory of social network game design elements as …
and place, this study uses Aki Järvinen’s theory of social network game design elements as …
Foundations of game-based learning
… focuses on the activity by the learner as a playful task, whereas we define gamification as
adding game elements to an existing task that may be unengaging, tedious, or boring. …
adding game elements to an existing task that may be unengaging, tedious, or boring. …
Designing for game-based learning: The effective integration of technology to support learning
… This article discussed the design process in game-based learning and reviewed the … into
game-based learning. With the intentional and systematic design of game-based learning, …
game-based learning. With the intentional and systematic design of game-based learning, …
Engaging students in the learning process with game-based learning: The fundamental concepts.
… It could be concluded that the advantages of adding game-based learning to the classroom
far outweighs its disadvantages, which is in complete agreement with Marti-Parreno et al. (…
far outweighs its disadvantages, which is in complete agreement with Marti-Parreno et al. (…
Sociocultural foundations of game-based learning
C Steinkuehler, AM Tsaasan - Handbook of game-based learning, 2020 - books.google.com
… fundamental vehicle for learning is social interaction. Cognition is not solely an internal event
but rather a process of internalization from cultural to cognitive; socially shared processes, …
but rather a process of internalization from cultural to cognitive; socially shared processes, …
[PDF][PDF] Game-based learning
A Pho, A Dinscore - Tips and trends, 2015 - edufication.com
… to gamebased engagement techniques in one form or another, whether they’ve been aware
of it or not. Popular social … by adding a sense of fun to their library instruction experience. …
of it or not. Popular social … by adding a sense of fun to their library instruction experience. …
Game factors and game‐based learning design model
… How to design useful digital game-based learning is a … instruction (CAI) systems added
game elements into their system, and that causes the boundaries between boring educational …
game elements into their system, and that causes the boundaries between boring educational …
Implementing digital game-based learning in schools: augmented learning environment of 'Europe 2045'
… education are full-fledged video games, which brings us to the digital game-based learning
… a game should not fall apart into its playing part and an educational add-on. Interactions of …
… a game should not fall apart into its playing part and an educational add-on. Interactions of …
Using game-based learning to foster critical thinking in student discourse
MI Cicchino - … Journal of Problem-Based Learning, 2015 - scholarworks.iu.edu
… Given the pertinence of problem-solving and game-based learning literature, this research
seeks to contribute to the growing field of game-based learning by embodying the principal …
seeks to contribute to the growing field of game-based learning by embodying the principal …