Skinning arbitrary deformations

L Kavan, R McDonnell, S Dobbyn, J Žára… - Proceedings of the …, 2007 - dl.acm.org
… presents a method to automatically generate skinned approximations of arbitrary deformations.
To our knowledge, this is the first attempt to extend the popular matrix palette skinning

[PDF][PDF] Part i: direct skinning methods and deformation primitives

L Kavan - ACM SIGGRAPH, 2014 - skinning.org
Skinning is the process of controlling deformations of a given object using a set of deformation
primitives. A typical example of an object often subjected to skinning is the body of a …

[PDF][PDF] Skinning Characters using Surface Oriented Free-Form Deformations.

K Singh, E Kokkevis - Graphics interface, 2000 - academia.edu
… Local control over the deformation is easier and the arbitrary nature of the control point
structure makes it possible to introduce detail locally without a global change to the object. At the …

Implicit skinning: Real-time skin deformation with contact modeling

R Vaillant, L Barthe, G Guennebaud, MP Cani… - ACM Transactions on …, 2013 - dl.acm.org
… mesh deformation produced by standard geometric skinning. … to generate plausible skin
deformations at joints during motion, … , from its smooth skinning position. In addition to a novel …

Fast and efficient skinning of animated meshes

L Kavan, PP Sloan, C O'Sullivan - Computer Graphics Forum, 2010 - Wiley Online Library
Skinning is a simple yet popular deformation technique combining compact storage with …
We present an algorithm to quickly construct high quality skinned approximations of arbitrary

Fast automatic skinning transformations

A Jacobson, I Baran, L Kavan, J Popović… - ACM Transactions on …, 2012 - dl.acm.org
deformations by regularizing the energy function. Moreover, our method guarantees deformations
as smooth as the input skinning … additional weights can be arbitrary. This is because a …

Spherical blend skinning: a real-time deformation of articulated models

L Kavan, J Žára - Proceedings of the 2005 symposium on Interactive 3D …, 2005 - dl.acm.org
Proceedings of the 2005 symposium on Interactive 3D graphics and games: Spherical blend
skinning: a real-time deformation of art Page 1 Copyright © 2005 by the Association for …

Skinning mesh animations

DL James, CD Twigg - ACM Transactions on Graphics (TOG), 2005 - dl.acm.org
Skinned meshes provide an approximate articulated mapping from undeformed to deformed
arbitrary skinning problems is unclear. Also, finding the right number of clusters for a certain …

State of the art in skinning techniques for articulated deformable characters

NA Rumman, M Fratarcangeli - International Conference on …, 2016 - scitepress.org
… -based deformation, volume preserving techniques and physically based skinning methods.
We … , the challenge is to obtain high-quality skin deformations in real-time given an arbitrary

Spring rigs for skinning

N Toothman, M Neff - Proceedings of the 12th ACM SIGGRAPH …, 2019 - dl.acm.org
… new skinning representation that allows skeletal deformationskinning with the functionality
to embed surface deformation … schemes offer superior control over arbitrary mesh regions. …