The core as the set of eventually stable outcomes: A note
A Bhattacharya, A Ziad - Games and Economic Behavior, 2006 - Elsevier
As a justification of the core as a set of stable social states, Sengupta and Sengupta [1996. A
property of the core. Games Econ. Behav. 12, 266–273] show that for any transferable utility
(TU) cooperative game with non-empty core, for every imputation outside the core there is
an element in the core that indirectly dominates the imputation in a desirable way. In this
note we show that this appealing property of the core no longer holds even for the class of
hyperplane games, an immediate generalization of TU games into the environments without …
property of the core. Games Econ. Behav. 12, 266–273] show that for any transferable utility
(TU) cooperative game with non-empty core, for every imputation outside the core there is
an element in the core that indirectly dominates the imputation in a desirable way. In this
note we show that this appealing property of the core no longer holds even for the class of
hyperplane games, an immediate generalization of TU games into the environments without …
The Core as the Set of Eventually Stable Outcomes
A Ziad, A Bhattacharya - 2006 - ideas.repec.org
As a justification of the core as a set of stable social states, Sengupta and Sengupta [1996. A
property of the core. Games Econ. Behav. 12, 266–273] show that for any transferable utility
(TU) cooperative game with non-empty core, for every imputation outside the core there is
an element in the core that indirectly dominates the imputation in a desirable way. In this
note we show that this appealing property of the core no longer holds even for the class of
hyperplane games, an immediate generalization of TU games into the environments without …
property of the core. Games Econ. Behav. 12, 266–273] show that for any transferable utility
(TU) cooperative game with non-empty core, for every imputation outside the core there is
an element in the core that indirectly dominates the imputation in a desirable way. In this
note we show that this appealing property of the core no longer holds even for the class of
hyperplane games, an immediate generalization of TU games into the environments without …
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