Call of Duty Modern Warfare 2 - Konig

Call of Duty Modern Warfare 2 - Konig
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Call of Duty Modern Warfare 2 - Konig
Call of Duty Modern Warfare 2 - Konig
Call of Duty Modern Warfare 2 - Konig
Call of Duty Modern Warfare 2 - Konig
Call of Duty Modern Warfare 2 - Konig
Call of Duty Modern Warfare 2 - Konig
Call of Duty Modern Warfare 2 - Konig

Description

König operator from Warzone 2.0

Artwork:

  1. Artwork by Glassesman
  2. Artwork by SandwichPony
  3. Artwork by Glassesman
  4. Artwork by Jarhead
  5. Artwork by Comrade Mikhail The rest are previews made by me.

Authors' consent was given for using their artwork. Please do not claim the artwork as your own, and do not use it without the permission of the author(s).

Features: Partial FACS Flexes. Eyeposing, eyetracking. Fingerposing. Original skeleton and rigging. ValveBiped skeleton. A lot of bodygroups. Procedural bones. PBR materials.

Notes: Due to how the textures are done on modern COD games you need to merge the gear with the Bonemerge Tool. This is a ragdoll for creating renders and art, NOT a playermodel. Use Advanced Bone Tool to pose all of the pouches and the sling. Fixed most of the notorious rigging issues that IW left behind but don't count my word for it.

Credits: Infinity Ward for creating these assets and Activision for owning them. Kirloper for extracting the models and textures. Scobalula for creating and updating Parasyte & Greyhound tools. Auditor & Arachnit for their shaders and repurposed textures. jQueary for porting, fixing the rigging, creating procedural bones, flexes, etc.

Original gmod addon-https://steamcommunity.com/sharedfiles/filedetails/?id=2879390409

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FilenameDownloadsCreatedFilesize
Files
  Call of Duty Modern Warfare 2-Konig.rar   29792022-10-31 11:58:0196.14 MB
Call of Duty Modern Warfare 2 - Konig
Ripping ENCRYPTED Unreal Engine Models
Some UE4 games use encryption. This video explains why developers would want to encrypt, and how this works in the context of UE Viewer.

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