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{{redirect|N64}}
{{Infobox information appliance
{{Infobox information appliance
| logo = Nintendo 64 logo.png
| name = Nintendo 64
| name = Nintendo 64
| aka = N64 {{small|abbreviation}}, Project Reality {{small|(code name)}}, Ultra 64 {{small|(planned product name)}}
| aka = N64 (abbreviation) <br> Project Reality (code name) <br> Ultra 64 (planned product name)
| image = Nintendo 64.jpg
| image = Nintendo 64.jpg
| caption = Console with [[Harvest Moon 64]].
| caption = Console with ''[[Harvest Moon 64]]''
| developer = [[Nintendo Integrated Research & Development|Nintendo IRD]]
| developer = [[Nintendo Integrated Research & Development|Nintendo IRD]]
| manufacturer = [[Nintendo]]
| manufacturer = [[Nintendo]]
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| type = [[Home video game console]]
| type = [[Home video game console]]
| generation = [[History of video game consoles (fifth generation)|Fifth generation]]
| generation = [[History of video game consoles (fifth generation)|Fifth generation]]
| releasedate = {{Video game release|JP|June 23, 1996|NA|September 26, 1996 (Limited) September 29, 1996 (Official)<ref>{{cite web|url=http://www.ign.com/articles/1996/09/27/nintendo-64-breaks-loose|title=Nintendo 64 Breaks Loose|author=IGN Staff|date=September 27, 1996|work=IGN|accessdate=November 12, 2015}}</ref>|EU|March 1, 1997}}{{vgrelease|Australia|AUS|March 1, 1997}}{{vgrelease|KOR|March 1, 1997|FRA|September 1997|BRA|December 10, 1997|IND|December 2000|CHN|November 17, 2003 ('''iQue Player''')}}
| releasedate = {{Video game release|JP|June 23, 1996|NA|September 26, 1996 (Limited) September 29, 1996 (Official)<ref>{{cite web|url=http://www.ign.com/articles/1996/09/27/nintendo-64-breaks-loose|title=Nintendo 64 Breaks Loose|author=IGN Staff|date=September 27, 1996|work=IGN|accessdate=November 12, 2015}}</ref>|EU|March 1, 1997|[[Australia|AUS]]|March 1, 1997|KOR|March 1, 1997|FRA|September 1997|BRA|December 10, 1997|IND|December 2000|CHN|November 17, 2003 ('''iQue Player''')}}
| lifespan = {{start date |1996}}–{{end date|2003}}
| lifespan = {{start date |1996}}–{{end date|2003}}
| price =
| price =
| discontinued = {{Video game release|JP|April 30, 2002<ref>https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e0912.pdf</ref>}}{{vgrelease|Australia|AUS|May 11, 2003}}{{vgrelease|EU|May 16, 2003|NA|November 30, 2003|KOR|2003|BRA|2003|CHN|December 31, 2016 ('''iQue Player''')}}
| discontinued = {{Nowrap|{{Video game release|JP|April 30, 2002<ref>{{Cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e0912.pdf |title=Archived copy |access-date=2019-03-20 |archive-date=2010-02-14 |archive-url=https://www.webcitation.org/5nXieXX2B?url=http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e0912.pdf |url-status=dead }}</ref>|[[Australia|AUS]]|May 11, 2003|EU|May 16, 2003|NA|November 30, 2003|KOR|2003|BRA|2003|CHN|December 31, 2016 ('''iQue Player''')}}}}
| unitssold = '''Worldwide:''' 32.93 million<br>'''Japan:''' 5.54 million<br>'''Americas:''' 20.63 million<br>'''Europe & Australia:''' 6.75 million
| unitssold = '''Worldwide:''' 32.93 million<br>'''Japan:''' 5.54 million<br>'''Americas:''' 20.63 million<br>'''Europe & Australia:''' 6.75 million
| unitsshipped =
| unitsshipped =
| media = [[Nintendo 64 Game Pak]]<br>Magnetic disk {{small|([[64DD]])}}
| media = [[Nintendo 64 Game Pak]]<br>Magnetic disk ([[64DD]])
| os =
| os =
| power = Switching power supply, 12V and 3.3V DC
| power = Switching power supply, 12V and 3.3V DC
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| connectivity =
| connectivity =
| platform =
| platform =
| service = [[Randnet]] <small>(Japan only)</small><br>[[SharkWire Online]] <small>(third-party)</small>
| service = [[Randnet]] (Japan only)<br>[[SharkWire Online]] (third-party)
| dimensions =
| dimensions =
| weight =
| weight =
| topgame = ''[[Super Mario 64]]'', 11.62 million <small>(as of May 21, 2003)</small><ref>{{cite web |url=http://www.ownt.com/qtakes/2003/gamestats/gamestats.shtm |title=All Time Top 20 Best Selling Games |accessdate=March 27, 2008 | url-status=dead | archiveurl=https://web.archive.org/web/20060221044930/http://www.ownt.com/qtakes/2003/gamestats/gamestats.shtm |archivedate=February 21, 2006 |date=May 21, 2003}}</ref>
| topgame = ''[[Super Mario 64]]'', 11.62 million (as of May 21, 2003)<ref>{{cite web |url=http://www.ownt.com/qtakes/2003/gamestats/gamestats.shtm |title=All Time Top 20 Best Selling Games |accessdate=March 27, 2008 | url-status=dead | archiveurl=https://web.archive.org/web/20060221044930/http://www.ownt.com/qtakes/2003/gamestats/gamestats.shtm |archivedate=February 21, 2006 |date=May 21, 2003}}</ref>
| compatibility = No Compatibility
| compatibility = No Compatibility
| predecessor = [[Super Nintendo Entertainment System]]
| predecessor = [[Super Nintendo Entertainment System]]
| successor = [[Nintendo GameCube]]
| successor = [[Nintendo GameCube]]
| related = [[Nintendo 64 technical specifications]], [[64DD]], [[Nintendo 64 Game Pak|Game Pak]], [[Nintendo 64 Rumble Pak|Rumble Pak]], [[Nintendo 64 games|games]], [[Nintendo 64 accessories|accessories]], [[Nintendo 64 color variants|color variants]], [[Nintendo 64 programming characteristics|programming characteristics]]
| related = [[Nintendo 64 technical specifications]], [[64DD]], [[Nintendo 64 Game Pak|Game Pak]], [[Nintendo 64 Rumble Pak|Rumble Pak]], [[Nintendo 64 games|games]], [[Nintendo 64 accessories|accessories]], [[Nintendo 64 color variants|color variants]], [[Nintendo 64 programming characteristics|programming characteristics]]
| website = {{URL | https://www.nintendo.com/consumer/systems/nintendo64/index.jsp }}
| website = {{URL | https://www.nintendo.com/consumer/systems/nintendo64/index.jsp}}
}}
}}


The '''Nintendo 64''' (commonly abbreviated '''''N64''''') was the third [[home video game console]] released by [[Nintendo]]. It was first released in [[Japan]] in June 1996 and was meant to compete against the [[Sony]] [[PlayStation]] and the [[Sega Saturn]]. The Nintendo 64 was Nintendo's first console made for [[3-D|3D graphics]]. It uses [[plastic]] [[Cartridge (electronics)|cartridges]] instead of [[Compact disc|CDs]] or disks, making load times faster. Because of this, the games cost more to make. The controller for the Nintendo 64 was shaped like an "M" and had 10 buttons and a [[joystick]]. [[Sony]] used the N64 joystick design to make their [[DualShock]] PlayStation controller. Out of the box, the Nintendo 64 had 4 MB of [[Random access memory|RAM]], and it could be upgraded to 8 MB with the expansion pak.
The '''Nintendo 64''' (commonly abbreviated '''''N64''''') was the third [[home video game console]] released by [[Nintendo]]. It was first released in [[Japan]] in June 1996 and was meant to compete against the [[Sony]] [[PlayStation]] and the [[Sega Saturn]]. The Nintendo 64 was Nintendo's first console made for [[3-D|3D graphics]]. It uses [[plastic]] [[Cartridge (electronics)|cartridges]] instead of [[Compact disc|CDs]] or disks, making load times faster. Because of this, the games cost more to make. The controller for the Nintendo 64 was shaped like an "M" and had 10 buttons and a [[joystick]]. [[Sony]] used the N64 joystick design to make their [[DualShock]] PlayStation controller. Out of the box, the Nintendo 64 had 4 MB of [[Random access memory|RAM]], and it could be upgraded to 8 MB with the expansion pak.

Because making games for the Nintendo 64 was more expensive than making games for the PlayStation, many video game companies chose to develop for the PlayStation instead. Nintendo also did not like games that had a lot of [[blood]] or [[violence]] in them. Companies who made these kinds of games made them for the PlayStation instead. However, some game makers did make some violent games for the Nintendo 64, such as [[Rare]]'s [[first-person shooter]] ''[[Perfect Dark]]''. Nintendo ended up losing their first place spot in the video game market and [[Sony]] beat them because of these two things. The production of the system ended in Japan in 2002 and in 2003 worldwide as the [[GameCube]] launched.

==Background==
In 1990, Nintendo released the [[Super Nintendo Entertainment System]], also known as the SNES in Japan, and 1991 in North America. It was a 16-bit console. It mostly still played 2D games, and any 3D games it played weren't true 3D. However, just two years later, in 1993, [[Atari]] released a system called the [[Atari Jaguar|Jaguar]]. It was 64 bits, a very big improvement, and it made Nintendo and Sega look outdated. While the Jaguar didn't sell well, the message was still clear. To make matters worse, [[Sony]] was working on a new system to launch in 1994 that would be known as the [[PlayStation]]. The SNES, even though it didn't sell as well as the original [[Nintendo Entertainment System|NES]], still sold extremely well. By the mid 1990s, though, Nintendo knew it was time to move on and create their own 64 bit system. Its name in development was called ''Project Reality''.<ref>{{cite web |last1=Plunkett |first1=Luke |title=Nintendo's Lovable Code Names for Consoles |url=https://kotaku.com/nintendos-lovable-code-names-for-consoles-5535870 |website=Kotaku |accessdate=13 October 2023}}</ref>


Because making games for the Nintendo 64 was more expensive than making games for the PlayStation, many video game companies chose develop for the Playstation instead. Nintendo also did not like games that had a lot of [[blood]] or [[violence]] in them. Companies who made these kinds of games made them for the PlayStation instead. However, some game makers did make some violent games for the Nintendo 64, such as [[Rare]]'s [[first-person shooter]] ''[[Perfect Dark]]''. Nintendo lost its lead over [[Sega]] and [[Sony]] because of these two things. Production for the system ceased in Japan in 2002 and in 2003 worldwide.
== Reception ==
== Reception ==
In 2015, [[IGN]] named the Nintendo 64 the ninth-greatest video game console of all time.<ref name="IGN ranking">{{cite web|url=http://www.ign.com/top-25-consoles/9.html|title=Nintendo 64 is number 9|last=Hatfield|first=Daemon|website=IGN|accessdate=November 11, 2015}}</ref>
In 2015, [[IGN]] named the Nintendo 64 the ninth-greatest video game console of all time.<ref name="IGN ranking">{{cite web|url=http://www.ign.com/top-25-consoles/9.html|title=Nintendo 64 is number 9|last=Hatfield|first=Daemon|website=IGN|accessdate=November 11, 2015}}</ref> Many great games were released on the system, with many video game series first appearing on the N64. These series included [[Super Smash Bros. (series)|Super Smash Bros.]], [[Paper Mario]] and [[Mario Party (series)|Mario Party]]. It also had the first mario game in 3D, which was [[Super Mario 64]].


=== Sales ===
=== Sales ===
5.54&nbsp;million Nintendo 64 units were sold in [[Japan]], 20.63&nbsp;million in the [[Americas]], and 6.75&nbsp;million in other regions, a total of 32.93&nbsp;million units.<ref name="sales">{{cite web|url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e0912.pdf|title=Consolidated Sales Transition by Region|date=January 27, 2010|publisher=Nintendo|format=PDF|archiveurl=https://web.archive.org/web/20110224231631/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e0912.pdf|archivedate=February 24, 2011|accessdate=November 25, 2015|url-status=dead}}</ref>
5.54&nbsp;million Nintendo 64 units were sold in [[Japan]], 20.63&nbsp;million in the [[Americas]], and 6.75&nbsp;million in other regions, a total of 32.93&nbsp;million units.<ref name="sales">{{cite web|url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e0912.pdf|title=Consolidated Sales Transition by Region|date=January 27, 2010|publisher=Nintendo|archiveurl=https://web.archive.org/web/20110224231631/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e0912.pdf|archivedate=February 24, 2011|accessdate=November 25, 2015|url-status=dead}}</ref>


==Most notable games==
==Notable games==
{{div col|colwidth=20em}}
*''[[1080° Snowboarding]]''
*''[[Banjo-Kazooie]]''
*''[[Banjo-Tooie]]''
*''[[Cruis'n USA]]''
*''[[Diddy Kong Racing]]''
*''[[Donkey Kong 64]]''
*''[[Donkey Kong 64]]''
*''[[GoldenEye 007]]''
*''[[Excitebike 64]]''
*''[[F-1 World Grand Prix]]''
*''[[F-Zero X]]''
*''[[GoldenEye 007 (1997 video game)|GoldenEye 007]]''
*''[[Hey You, Pikachu!]]''
*''[[Kirby 64: The Crystal Shards]]''
*''[[Kirby 64: The Crystal Shards]]''
*''[[Mario Golf (video game)|Mario Golf]]''
*''[[Mario Kart 64]]''
*''[[Mario Kart 64]]''
*''[[Mario Party (video game)|Mario Party]]''
*''[[Mario Party 2]]''
*''[[Mario Party 3]]''
*''[[Mario Tennis]]''
*''[[Paper Mario]]''
*''[[Perfect Dark]]''
*''[[Pokémon Snap]]''
*''[[Pokémon Stadium]]''
*''[[Pokémon Stadium]]''
*''[[Pokémon Stadium 2]]''
*''[[Star Fox 64]]''
*''[[Star Fox 64]]''
*''[[Star Wars Episode I: Racer]]''
*''[[Star Wars: Rogue Squadron]]''
*''[[Star Wars: Shadows of the Empire]]''
*''[[Super Mario 64]]''
*''[[Super Mario 64]]''
*''[[Super Smash Bros.]]''
*''[[Super Smash Bros.]]''
Line 64: Line 92:
*''[[The Legend of Zelda: Ocarina of Time]]''
*''[[The Legend of Zelda: Ocarina of Time]]''
*''[[The New Tetris]]''
*''[[The New Tetris]]''
*''[[Diddy Kong Racing]]''
*''[[Tony Hawk's Pro Skater]]''
*''[[Turok: Dinosaur Hunter]]''
*''[[Wave Race 64]]''
*''[[Wave Race 64]]''
*''[[Banjo Kazooie]]''
*''[[WCW/nWo Revenge]]''
*''[[Banjo Tooie]]''
*''[[Yoshi's Story]]''
{{div col end}}
*''[[F-Zero X]]''


==References==
==References==
{{reflist}}
{{reflist}}

{{Commons cat}}


{{Nintendo hardware}}
{{Nintendo hardware}}

Latest revision as of 17:36, 26 September 2024

Nintendo 64
Console with Harvest Moon 64
Also known asN64 (abbreviation)
Project Reality (code name)
Ultra 64 (planned product name)
DeveloperNintendo IRD
ManufacturerNintendo
TypeHome video game console
GenerationFifth generation
Release date
  • JP: June 23, 1996
  • NA: September 26, 1996 (Limited) September 29, 1996 (Official)[1]
  • EU: March 1, 1997
  • AUS: March 1, 1997
  • KOR: March 1, 1997
  • FRA: September 1997
  • BRA: December 10, 1997
  • IND: December 2000
  • CHN: November 17, 2003 (iQue Player)
Lifespan1996 (1996)–2003 (2003)
Discontinued
  • JP: April 30, 2002[2]
  • AUS: May 11, 2003
  • EU: May 16, 2003
  • NA: November 30, 2003
  • KOR: 2003
  • BRA: 2003
  • CHN: December 31, 2016 (iQue Player)
Units soldWorldwide: 32.93 million
Japan: 5.54 million
Americas: 20.63 million
Europe & Australia: 6.75 million
MediaNintendo 64 Game Pak
Magnetic disk (64DD)
CPU64-bit NEC VR4300 @ 93.75 MHz
Memory4 MB Rambus RDRAM (8 MB with Expansion Pak)
Storage64 MB Game Pak
Removable storage256 Kbit (32 KB) Controller Pak
GraphicsSGI RCP @ 62.5 MHz
Sound16-bit, 48 or 44.1 kHz stereo
Controller inputNintendo 64 controller
PowerSwitching power supply, 12V and 3.3V DC
Online servicesRandnet (Japan only)
SharkWire Online (third-party)
Best-selling gameSuper Mario 64, 11.62 million (as of May 21, 2003)[3]
Backward
compatibility
No Compatibility
PredecessorSuper Nintendo Entertainment System
SuccessorNintendo GameCube
Related articlesNintendo 64 technical specifications, 64DD, Game Pak, Rumble Pak, games, accessories, color variants, programming characteristics
Websitewww.nintendo.com/consumer/systems/nintendo64/index.jsp

The Nintendo 64 (commonly abbreviated N64) was the third home video game console released by Nintendo. It was first released in Japan in June 1996 and was meant to compete against the Sony PlayStation and the Sega Saturn. The Nintendo 64 was Nintendo's first console made for 3D graphics. It uses plastic cartridges instead of CDs or disks, making load times faster. Because of this, the games cost more to make. The controller for the Nintendo 64 was shaped like an "M" and had 10 buttons and a joystick. Sony used the N64 joystick design to make their DualShock PlayStation controller. Out of the box, the Nintendo 64 had 4 MB of RAM, and it could be upgraded to 8 MB with the expansion pak.

Because making games for the Nintendo 64 was more expensive than making games for the PlayStation, many video game companies chose to develop for the PlayStation instead. Nintendo also did not like games that had a lot of blood or violence in them. Companies who made these kinds of games made them for the PlayStation instead. However, some game makers did make some violent games for the Nintendo 64, such as Rare's first-person shooter Perfect Dark. Nintendo ended up losing their first place spot in the video game market and Sony beat them because of these two things. The production of the system ended in Japan in 2002 and in 2003 worldwide as the GameCube launched.

Background

[change | change source]

In 1990, Nintendo released the Super Nintendo Entertainment System, also known as the SNES in Japan, and 1991 in North America. It was a 16-bit console. It mostly still played 2D games, and any 3D games it played weren't true 3D. However, just two years later, in 1993, Atari released a system called the Jaguar. It was 64 bits, a very big improvement, and it made Nintendo and Sega look outdated. While the Jaguar didn't sell well, the message was still clear. To make matters worse, Sony was working on a new system to launch in 1994 that would be known as the PlayStation. The SNES, even though it didn't sell as well as the original NES, still sold extremely well. By the mid 1990s, though, Nintendo knew it was time to move on and create their own 64 bit system. Its name in development was called Project Reality.[4]

Reception

[change | change source]

In 2015, IGN named the Nintendo 64 the ninth-greatest video game console of all time.[5] Many great games were released on the system, with many video game series first appearing on the N64. These series included Super Smash Bros., Paper Mario and Mario Party. It also had the first mario game in 3D, which was Super Mario 64.

5.54 million Nintendo 64 units were sold in Japan, 20.63 million in the Americas, and 6.75 million in other regions, a total of 32.93 million units.[6]

Notable games

[change | change source]

References

[change | change source]
  1. IGN Staff (September 27, 1996). "Nintendo 64 Breaks Loose". IGN. Retrieved November 12, 2015.
  2. "Archived copy" (PDF). Archived from the original (PDF) on 2010-02-14. Retrieved 2019-03-20.{{cite web}}: CS1 maint: archived copy as title (link)
  3. "All Time Top 20 Best Selling Games". May 21, 2003. Archived from the original on February 21, 2006. Retrieved March 27, 2008.
  4. Plunkett, Luke. "Nintendo's Lovable Code Names for Consoles". Kotaku. Retrieved 13 October 2023.
  5. Hatfield, Daemon. "Nintendo 64 is number 9". IGN. Retrieved November 11, 2015.
  6. "Consolidated Sales Transition by Region" (PDF). Nintendo. January 27, 2010. Archived from the original (PDF) on February 24, 2011. Retrieved November 25, 2015.