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Kaldring, the Rimestaff FlipCombos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Jorn, God of Winter
Legendary Snow Creature — God
Whenever Jorn attacks, untap each snow permanent you control.
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wallisface on
Budget Snow
4 months ago
Some thoughts:
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as far as cards go, I think Ascendant Spirit, Boreal Druid, Jorn, God of Winter Flip, and Gaea's Blessing all seem really suboptimal. I’m also skeptical of Glacial Revelation because it’s effectively a turn where you’re doing nothing.
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In place of the above cards, i’d suggest adding in a lot more interaction. Both Abominable Treefolk and Marit Lage's Slumber benefit from the game going longer, so i’d suggest leaning-into that. Stuff like Counterspell and Dead of Winter can help to disrupt your opponent more, while Coiling Oracle can help act as chump-fodder while drawing/ramping you more cards.
wallisface on Why is Untapping Lands a …
5 months ago
legendofa I have an issue with you contesting my statement of "a large portion of those cards are extremely old" and then deciding yourself what the goalposts should be for my own statement. I never said that only old-bordered cards are old... the current "new" border has still been in use for a ridiculous quantity of time, and the colour pie has shifted numerous times since its creation. For me, anything that was printed 10+ years ago, fits into the "extremely old" category... so if you're going to pull me-up on what's old-or-new, that is the yardstick i'm measuring.
Now, ordering cards by how old they actually are (instead of arbitrary card-frames) yields the following (using only the cards you've already listed):
1993 (31 years ago): Ley Druid
1995 (29 years ago): Juniper Order Druid
1996 (28 years ago): Nature's Chosen, Emerald Charm
1997 (27 years ago): Elder Druid, Earthcraft, Llanowar Druid
1998 (26 years ago): Awakening, Argothian Elder
1999 (25 years ago): Early Harvest
2002 (22 years ago): Krosan Restorer
2004 (20 years ago): Rude Awakening, Nature's Will
2005 (19 years ago): Stone-Seeder Hierophant, Seedborn Muse, Patron of the Orochi
2006 (18 years ago): Magus of the Candelabra
2007 (17 years ago): Woodland Guidance
2009 (15 years ago): Garruk Wildspeaker
2010 (14 years ago): Bear Umbra
2012 (12 years ago): Arbor Elf, Urban Burgeoning
2013 (11 years ago): Voyaging Satyr
2014 (10 years ago): Nissa, Worldwaker
2017 (7 years ago): Initiate's Companion, Hope Tender, Nissa, Genesis Mage, Blossom Dryad
2018 (6 years ago): Ley Weaver, Cacophodon
2019 (5 years ago): Wilderness Reclamation, Rime Tender
2021 (3 years ago): Sculptor of Winter, Saryth, the Viper's Fang, Jorn, God of Winter Flip
2022 (2 years ago): Likeness of the Seeker Flip, Civic Gardener
2023 (last year): Rustvine Cultivator, Portent Tracker
2024 (this year): Innocuous Researcher
Using the above data, the below rant is in defense of my claim "From what i’m seeing, the general trend is that this effect used to be quite prominent in green but something that’s slowly being phased out/down for green over time", which may have been the other thing you were contesting??
Now, at face value this paints a picture that indicates an-eb-and-flow of constant printings of green-land-untap effects, perhaps even slightly favoring those printings in the more recent years. HOWEVER - this does not take into account the actual percentage of cards printed in any given year.
For example, in 1996 2 cards exist in our category, BUT only 468 new cards were printed that year. 2022 also has 2 cards in our category printed, but also had 2004 new cards printed into it, meaning those 2 cards represented a significantly lower percentage of what green represented that year.
With Wotc printing an increasingly large quantity of cards every year, this effect has been getting an increasingly lower-percentage-share of cards given to it. The one anomaly I see is 2017, where 4 cards were printed in a year that made 861 new cards, making it about on-par with our beforementioned 1996 example.
legendofa on Why is Untapping Lands a …
5 months ago
wallisface I'm still going to contest that. Scryfall search comes up with 45 mono-green cards with the words "untap" and "land". Ignoring stuff like Blizzard and Choke, there are nine cards in that group with ye olde bordere that untap lands, seven with the Modern border, and fourteen with the 2015 border, skipping those whose primary purpose is to turn lands into creatures like Wakeroot Elemental. Two of them are legal in Standard, and thirteen--about a third of the total, and more than ye olde bordere--are legal in Pioneer. I'm not seeing the dropoff for land untapping in green.
Ye Olde Bordere, "untap" + "land": Ley Druid, Elder Druid, Juniper Order Druid, Nature's Chosen, Early Harvest, Earthcraft, Awakening, Argothian Elder, Krosan Restorer. total 9
Modern Border, "untap" + "land": Rude Awakening, Nature's Will, Stone-Seeder Hierophant, Magus of the Candelabra, Garruk Wildspeaker, Bear Umbra, Urban Burgeoning, Voyaging Satyr. total 8
2015 Border, "untap" + "land": Nissa, Worldwaker, Initiate's Companion, Hope Tender, Nissa, Genesis Mage, Blossom Dryad, Ley Weaver, Wilderness Reclamation, Sculptor of Winter, Saryth, the Viper's Fang, Likeness of the Seeker Flip, Civic Gardener, Rustvine Cultivator, Portent Tracker, Innocuous Researcher. total 14
Ye Olde Bordere, "untap" + "permanent": Emerald Charm, Seedborn Muse. total 2
Modern Border, "untap" + "permanent": none.
2015 Border, "untap" + "permanent": Cacophodon, Rime Tender, Jorn, God of Winter Flip. total 3
Ye Olde Bordere, "untap" + "Forest": Llanowar Druid. total 1
Modern Border, "untap" + "Forest": Patron of the Orochi, Woodland Guidance, Arbor Elf. total 3
2015 Border, "untap" + "Forest": none.
So there's 39 green cards that can untap lands in some capacity, with 34 of those being more or less land-specific. Again, these counts ignore cards that untap lands by turning lands into creatures, focusing only on those whose main function is the untap. It also ignores Un-cards.
Analysis of blue to follow.
wallisface on
TIME FOR CRAB
1 year ago
I’m not sure what Jorn, God of Winter Flip is doing here… he doesn’t really add any value regardless of which side you cast.
UrzasUnderstudy on Official missing/incorrect card/token thread
2 years ago
That seems weird if only because Asmoranomardicadaistinaculdacar technically doesn't have a 'cost' cost and only an ability that costs or and yet she ends up in the gold color identity column and not over with poor accidentally uncolored Greasefang and the Hope of Ghirapur. I guess she has the little pip next to her types. I mean I can see that you might not be using these cards in a format that doesn't rely on color identity, but they still have it and a lot of people use it for deck construction.
I guess if I were to make a suggestion for functional options maybe adding a color identity button would be good.
Oh and couldn't find Jorn, God of Winter Flip or Svella, Ice Shaper just looking for 3 mana legendary green creatures, unless I add in 'legendary snow creatures' which makes it feel like I'm expected to know snow creatures before actually looking for them.
Anyhow you caught me in the middle of typing up the following when I noticed the quick reply:
I have a slightly more complete list of cards that don't seem to have the appropriate color identity at least as far as searching them out and organizing them on my side goes. I was looking for a list of all the possible Tiny Leaders a person could use (so legendary 3 mana value or less creature cards that could serve as a commander in a game that uses commanders) and these are the cards I could not find if I searched by color identity or if once I found them they didn't fit their color identity (in all cases they show up under a single color category instead of 'gold'). There are probably several other cards that have this issue that exist outside my search parameters.
- Alesha, Who Smiles at Death appears under cards even though it is
- Greasefang, Okiba Boss appears under cards even though it is
- Jorn, God of Winter Flip appears under cards even though by rights the card as a whole should be counted as because of its backside being Kaldring, the Rimestaff Flip
- Ken, Burning Brawler appears under cards even though it is
- Plargg, Dean of Chaos Flip appears under cards even though by rights the card as a whole should be counted as because of its backside being Augusta, Dean of Order Flip
- Ryu, World Warrior appears under cards even though it is
- Shu Yun, the Silent Tempest appears under cards even though it is
- Tatsunari, Toad Rider appears under cards even though it is
- Yasova Dragonclaw appears under cards even though it is
multimedia on
Muldrotha Snow: The Frozen Forest
2 years ago
Hey, well done with such a low budget, The Undead Forest is a cool deck name. Interesting deck idea for your first Commander deck with Muldrotha, but why snow? Weathered Runestone completely shuts down Muldrotha.
Marit Lage's Slumber, Jorn, God of Winter Flip, Priest of the Haunted Edge, Blood on the Snow, Ice-Fang Coatl these are some reasons to play snow with Muldrotha. Iceberg Cancrix can repeatable self-mill and that's a good effect with Muldrotha. Pilfering Hawk can be repeatable loot which gets cards into your graveyard. Unfortunately, this isn't many cards.
Draugr Necromancer is a good card with snow, but it doesn't have much interaction with Muldrotha. Dead of Winter is another good card with snow, but Muldrotha is not a snow creature. Narfi, Betrayer King is fine, able to reanimate itself with snow, but he's support for snow not really a reason to play snow.
Some advice to consider is to play nonsnow cards that can put snow-covered permanents (lands) onto the battlefield to meet the snow requirement for snow cards without playing lots of unnecessary snow creatures. The best way to get snow permanents is with snow-covered lands. You really don't need lots of other subpar snow creatures here.
- Frostweb Spider
- Saddled Rimestag
- Zombie Musher
- Frostpeak Yeti
- Grim Draugr
- Rimebound Dead
- Boreal Centaur
- Hailstorm Valkyrie
- Frost Raptor
- Avalanche Caller
- Boreal Outrider
- Frost Augur
All these creatures could be cut to improve your deck.
Instead of playing lots of lesser snow creatures, play just the better snow creatures here?
- Ascendant Spirit
- Iceberg Cancrix
- Ice-Fang Coatl
- Pilfering Hawk
- Priest of the Haunted Edge
- Jorn, God of Winter Flip
- Ohran Viper
- Abominable Treefolk
- Draugr Necromancer
- Icebreaker Kraken
Use other deck slots for cards that can search for and get snow-covered lands onto the battlefield?
- Sakura-Tribe Elder
- Font of Fertility
- Wayfarer's Bauble
- Diligent Farmhand
- Dawntreader Elk
- Springbloom Druid
- Binding the Old Gods
- Khalni Heart Expedition
- Evolving Wilds
- Terramorphic Expanse
Consider adding some spells that are not permanents that can search for and put snow-covered lands onto the battlefield?
- Harrow
- Into the North: can get a snow-covered dual land.
Cards that can get snow-covered lands into your hand as well as get cards into your graveyard can be helpful with Muldrotha.
Could also add some snow mana rocks and mana dorks?
Land ramp for snow-covered lands and mana from mana rocks is more ramp which also helps to cast 6 mana Muldrotha as well as having more mana to cast permanents from your graveyard when you control Muldrotha.
Example of a budget more refined creature base with snow.
- Ascendant Spirit
- Diligent Farmhand
- Dawntreader Elk
- Iceberg Cancrix
- Ice-Fang Coatl
- Lotus Cobra
- Pilfering Hawk
- Priest of the Haunted Edge
- Rime Tender
- Sakura-Tribe Elder
- Satyr Wayfinder
- Sculptor of Winter
- Jorn, God of Winter Flip
- Ohran Viper
- Springbloom Druid
- Abominable Treefolk
- Draugr Necromancer
- Icebreaker Kraken
Good luck with your deck.
legendofa on Too many legendary creatures.
2 years ago
TypicalTimmy Of course, I enjoy the creation forum, and I know that new legendary creatures are popular there. I've happily put together a good few myself. But there's a difference between a fan site and official company policy, and right now the official company policy seems to be to create a potential commander for every niche and specific ability, and a few broad ones to cover all the bases. This makes a lot of the official ones, the ones most likely to be seen in the wild, either hyper-specific (Jorn, God of Winter Flip, Satsuki, the Living Lore) or generically useful (Kenrith, the Returned King, Volo, Guide to Monsters). And that's not touching the non-Commander-focused legendary creatures (Lurrus of the Dream-Den).
I'll poke at the numbers with your outlier suggestions, but I don't think it will change the trend of legendary creatures per set jumping. First, though, I need to correct for the Thalia, Guardian of Thraben reprint in Crimson Vow.
TypicalTimmy on New EDH mechanic - Treachery
3 years ago
So, my understanding is that color identity refers to mana symbols present anywhere on a card. This is why a Commander such as Alesha, Who Smiles at Death is Mardu and not mono-red, because she has on the card, even if it is within her text box. Similarly, this is why Jorn, God of Winter Flip is actually Sultai, because Kaldring, the Rimestaff is Dimir and still part of the MDFC card.
The reason Extort is unique is because it is within the reminder text, not an activation cost or benefit or anything. Because it is in rules clarification, it was agreed upon that Extort can bend the rules of color identity, slightly.
Now, going on topic of this design, if there is no present, then he isn't Black. He would be mono-white and thus only viable as a mono-white Commander, with rules stipulating that you may include extra cards.
Not unlike how the rules of Relentless Rats work, shifting the singleton into any number. Similarly, how the rules of Grist, the Hunger Tide work to allow him to be your Commander because he is a creature outside of the Battlefield - E.G. your Command Zone.
I suspect that if WOTC printed 5 mono-color Treachery cards, one for each primary color, there'd be a ton of backlash and questioning and then a slurry of videos on Youtube would be released and everyone would suddenly accept it for what it is. Then you'd have the community split in twain, half saying it's mechanically fine and a non-issue and the other half saying how broken and dumb it is and why not just make this guy Orzhov and call it what it is.
At the end of the day, people will always find a reason to argue.
I was just looking for potential, untapped design space. That's all.