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Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Rule of Law
Enchantment
Each player can't cast more than one spell each turn.
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hyalopterouslemur on Any Ideas in how to …
1 month ago
Teferi's Ageless Insight can actually draw net cards (well, one net card) off your Frantic Search. (You will need a lot more card draw to get the key cards to a storm deck.)
Might I recommend Snapcaster Mage? Think of him as a second copy of whatever your favorite instant is.
Also, being an eternal format does mean that storm has to worry about cards like Alms Collector and Rule of Law that can ruin our day, so pack some answers.
legendofa on Good uses for bad cards
2 months ago
Knowledge Pool + High Noon/Rule of Law/something like that is a hard lock. Cast a spell, exile it, can't cast the replacement spell because you already cast your spell for the turn.
Or just put it in a chaos deck and make a big mess.
DreadKhan on I'm semi-giving up magic
3 months ago
I'd suggest Kresh the Bloodbraided if you're limited to one deck, it can be dirt cheap and Kresh often gets hilariously big. You don't have Blue control, but Jund is awfully good at removing problems, arguably more efficiently than Blue control. More people are fine playing against Jund control than Blue permission, so you might avoid 'do you have something else?' coming up right away.
Another option might be Sisay, Weatherlight Captain, this can be incredibly 'samey' between games, but if you have several lines of wildly different power included it's possible to make a Sisay list that is fun vs a huge range of decks. I have a Progenitus in my Sisay list, so it technically has a huge terrifying monster I can fetch out if I want. If you want a more control heavy option you can lean into Hatebears with Sisay, she's a cEDH level Commander that often uses Rule of Law to great effect.
I have a deck built around each if you want some ideas.
DreadKhan on What makes a card or …
4 months ago
I like to build some fairly toxic Commander decks, though I try to warn people if a deck dips too deeply into any of the elements I've noticed that cause toxicity. In Commander most people consider decks that take away player agency to be toxic, so that includes;
-excessive permanent removal (clearing each opponent's board repeatedly, or Obliterate/Jokulhaups)
-things that limit what you can do (like Rule of Law or Collector Ouphe)
-excessively pushed Commanders in Casual (stuff where they throw Ward on for no reason, most of these are also the payoff and enabler in one card)
-Chaos effects that turn the game on it's head (Thieves' Auction and Grip of Chaos for example)
-stuff that prevents untapping (Static Orb and Winter Orb)
-stealing everything strategies (flickering Agent of Treachery infinitely, Insurrection late game)
-excessive discard (multiple Necrogen Mists and Bottomless Pit effects)
-'win on the spot' effects that don't have an upkeep trigger (there is a few of these on the banlist, like Biorhythm and Coalition Victory)
-counter everything strategies (Dovescape)
-overly efficient tutoring (Zur the Enchanter *f-etch* fetching out Necropotence, and people are weirdly salty about Vampiric Tutor)
-faster elimination strategies that encourage you to target a specific opponent (think anything Infect, and lower to the ground Voltron decks)
-I think the last one I can think of is optional tax effects that encourage people to screw their pod and play into the Rhystic Study, if the tax is just a tax, like Thalia, Guardian of Thraben people tend not to mind as much, it's the ability to king make if you're dumb.
In 1v1 I don't think it really matters, unless you only have 1 deck to play kitchen table with just changing decks should generate enough novelty to avoid the build up of bad feelings, and if you're playing competitively it's your call if you want to play nightmarish stuff like Nadu, or something traditionally 'fun' like Aggro... only if everyone plays decks that aren't fun, more people will quit, so it's a 'tragedy of the commons' scenario too if you have a fairly small meta each player needs 'fun to play against' decks, even for 1v1.
legendofa on Brew ideas for Scrawling Crawler
4 months ago
It's basically a smaller Nekusar, the Mindrazer except everyone draws at the same time. At the risk of brining EDH into a Modern discussion, that's where I would start.
Out of Windfall, Jace's Archivist, and Whispering Madness, none of them are high-tier Modern-legal cards, but they would make a nice bridge between Scrawler and the Waste Not effects. Maybe Dark Deal?
Forcefeed Prison: Blood Moon, Fevered Visions, Damping Sphere, Trinisphere, maybe Rule of Law + Ebony Owl Netsuke. That's a lot of 3-cost cards, but there might be something there.
Stormfist Crusader adds a little bit of redundancy, and is an evasive attacker, if that matters.
I see this mostly working in some combination of , , and . Since the Windfall effects aren't great, I think I would take the Forcefeed Prison approach. Stack Scrawler with Sheoldred and Bowmasters, then find ways to make people draw lots of cards without casting spells. Lots of damage, lots of control, but lots of competition for precious deck slots.
ShieldOfHolyShadows on
Parry This, You Filthy Peasant!
6 months ago
If you're already running Rule of Law, you might appreciate High Noon.
BlueTorche on
Gandalf the white Artifact Base
7 months ago
Your deck seems pretty fun to play with ! It doesn't seem really strong, but you can do some fun things with it.
I would just point two things about your deck : - As I said, your deck is fun. But some cards (Teferi's Protection, Rule of Law and Deafening Silence) aren't really fun to play against... Your friend may hate you by playing those cards. - You play in your deck some cards that say "Whenever you cast (...)" or "Sacrifice (...) : ..." (ex : Teshar, Ancestor's Apostle and Arcbound Ravager). I would just point that these abilities don't trigger twice, as the ability of Gandalf the White trigger only when the triggered ability says "Leaves the battlefield", "Enters the battlefield", "Dies" or "Is put into graveyard (from battlefield)" as said on the Gatherer page of the card(I guess, "Is exile (from the battlefield)" and "Is sacrifices" works too, but it has to be a triggered ability, not an activated ability). (Note that I'm not a judge, neither an expert in MTG rules, I may be incorrect on this point.) The cards I pointed aren't bad in the deck, I just wanted to point that they don't trigger twice.
I hope you'll have fun playing your deck !
Coward_Token on
Ertai the Corrupted
9 months ago
On that note, you could get more Rule of Law-style cards since they synergize well with Ertai:
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