Process/zh-hant

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Process
Cp process middle point.png
資訊
種類: 控制點模式
檔案名稱: cp_process_final
釋出時間: 2013年7月10日更新
2013夏季更新
開發者: Ian "Scorpio Uprising" Cuslidge
地圖資料
所處地區: Alpine
環境設定: Daylight, sunny
深水坑: 不可
Pyrovision Support: 不可
Bot support:
地圖物品
Healthico.png 補血包: Smallhealth.png ×7  •  Mediumhealth.png ×8
Ammoico.png 彈藥盒: Smallammo.png ×12   •   Mediumammo.png ×8
地圖相片
Loading screen photos.
地圖的俯瞰圖
Process overview.png
地圖郵票
Item icon Map Stamp - Process.png
贊助者排行榜
Cheers, mate!
The Demoman winning a round on Process

Process is a community-created Control point map that was officially added to the game in the Summer Event 2013. It is set in an alpine facility.

This map is commonly played in the competitive 6v6 community, and is in rotation for most major competitive leagues including RGL, ETF2L, UGC, and Ozfortress.

Locations

Note: If you are having trouble with finding the locations listed here, see the Helpful overview section to see their exact position marked on the map.

Control Point 3

  • Control Point: The Control Point is set in a large depressed rock basin, surrounded by rocks and shipping containers.
  • Entrances: Each team has 3 entrances to the point: one behind a stack of crates, one leading to a platform near the crates, and a choke-point which leads out to the rocks.
  • Platform: The Platform exit directly overlooks the control point, and provides a useful height advantage to the player.
  • Behind: The exit behind the stack of crates is perpendicular to the platform and adjacent to the rocks. It provides direct access to both team's platforms.
  • Choke: The choke point is located in the corners of the central area. The sightline is blocked by a large rock.
  • Control Point: The control point is in the center of the area, flanked by two shipping containers. A small bridge connects the two crates directly above the point, from which an aggressive player can achieve effective area control.

Control Points 2 & 4

  • Control Point: This control point has 3 connections to the central area of the map. It is made up of a spire overlooking a valley, with a balcony on the opposite side.
  • Entrances: There are multiple entrances to the control point. There are two, above and below each other, from the platform exit of the center. There are two more from the backside entrance to the centre, and a final entrance through the choke.
  • Spire: The Spire holds the control point. It is connected to the balcony by a bridge, and to the valley by a set of stairs.
  • Valley: The Valley is overshadowed by the Spire. It separates the spire from the choke and backside entrance to the center.
  • Balcony: The Balcony is located behind the Spire, and leads to the last point. It is a highly defensible position, only being shorter than the Spire itself.

Control Points 1 & 5

  • Control Point: The last control point is made up of a platform with the control point on it, overlooked by a balcony. It is connected to the second by hallways and a lobby.
  • Lobby: The Lobby is connected directly to the balcony of the second control point, and spills onto the platform on the last. It contains a medium health and ammo pack.
  • Platform: The Platform sits directly in the middle of the room. It is overlooked by the Balcony.
  • Balcony: The Balcony is found at the back of the room, above everything else. It provides a secure position for a defending team.
  • Hallways: On one side of the last control point is a set of Hallways leading to the second point. They are a prime defensive position, being difficult to push into from the previous capture point.

Helpful overview

Process's locations
1.Platform
2.Behind
3.Sewers
4.Choke
5.It/PC
6.Spiral
7.Balcony
8.Rollout
9.Tunnel
10.Upper
Re/blue diagonal lines: RED/BLU first spawn
Red/blue double diagonal lines: RED/BlU second spawn
Red/blue double diagonal lines with a circle: RED/BLU third spawn
Red circle: Third/middle point
Green circles: Second/fourth points
Yellow circles: First/fifth points

Strategy

主條目: Community Process strategy

Control Point timing

控制點模式 玩家人數
控制點模式 1 以及 5 ×1
4 .000
×2
2 .667
×3
2 .182
×4
1 .920
控制點模式 2 以及 4 ×1
14 .000
×2
9 .333
×3
7 .636
×4
6 .720
控制點模式 3 ×1
22 .000
×2
14 .667
×3
12 .000
×4
10 .560


Related achievements

參見: Obtaining Process achievements

Process has 1 map-specific achievement.

消滅流程
消滅流程
贏得 140 個回合。


Screenshots

Update history

2013年7月10日更新 (Summer Event 2013)

  • Added Process to the game.

2013年7月11日更新

  • Adjusted HDR lighting in cp_process.

2013年11月21日更新 (Two Cities Update)

2016年2月29日更新

2021年6月22日更新

  • Fixed incorrect skin for the Red radio tower.

Trivia

  • A frog is hidden under an inaccessible bridge by BLU's first control point. However, it can only be found by using noclip.