Jump to content

Search the Community

Showing results for tags 'monster'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Yugioh Card Maker
    • News
    • Questions & Help
    • Comments and Suggestions
    • Introductions
  • Custom Cards
    • Casual Cards
    • Realistic Cards
    • Card Contests
    • Other TCG Cards
  • Trading Card Games
    • Yu-Gi-Oh! TCG/OCG Card Discussion
    • Yu-Gi-Oh! TCG/OCG Decks
    • Other TCG Discussion
  • Creative Commons
    • Creative Writing
    • Role Playing
    • Graphic Showcase
  • Multimedia
    • Animation & Graphic Novels
    • Film & Literature
    • Video Games
    • Music
  • Other
    • General
    • Clubs & Organizations
    • Miscellaneous

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Steam


Steam Profile


Xbox Gamertag


PSN Username


DB Name


Discord


Friend Code


Alias


Location


Interests


Badges


Embed


Awards


Tickets

Found 3 results

  1. Hey guys. This is the first card of a custom archetype that I am working on, labelled the "Galactic Guardian" Archetype. This archetype has Xyz Monsters with unique effects, including an effect that activates when they leave the Field. Here's my first one. Hope you enjoy!
  2. I have always liked the Mikanko archetype since it came out. The problem is, it can sometimes be hard to pull off. I feel like this would be a good boss card. (I couldn't find a good image for it) Feel free to add your own Mikanko support too!! One special summoned monster your opponent controls and three "Mikonko" monsters you control. When this card is link summoned; add one "Mikanko" monster and spell/trap card and add it to your hand, then you can set one spell/trap from your hand (if it is a trap you can play it this turn) and special summon one "Mikanko" monster from your hand. While this card is linked to a "Mikanko" monster you control; this card cannot be destroyed by battle or by card effect. Once per turn you can destroy one "Mikanko" card you control, this card gains 700 Atk.
  3. This archetype was a concept for a deck that used all the main summoning mechanics in the game (so far), while focusing on Pendulum Summoning. While also interacting with the Dimension Dragons from the Arc-V anime. i wanted to keep it unique from the meta so it doesn’t get mixed and cause chaos (not it’ll become official or anything) I don’t have art for them so I left them blank
×
×
  • Create New...