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DESIGN STRIKING SCULPTS AT SPEED

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FAT BABY BOTO Inspired by a concept from Fred Rambaud, Mary took advantage of the opportunity to practise Blender and work on her lighting

The Pipeline Design striking sculpts at speed ZBRUSH | SUBSTANCE 3D PAINTER | BLENDER

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Mary is a character artist in the video game industry. Her dedication translates into captivating characters perfected both at work and in her free time. artstation.com/oh_holymary

Over the two years that I’ve been working in the video games industry, I’ve increasingly realised just how highly valued it is to work on projects efficiently. That’s why I’ve decided to take some time to perfect my working process.

To enhance my skills, I

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