Technique in Chess
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Technique in Chess - Gerald Abrahams
book.
PART ONE: INTRODUCTORY
CHAPTER I
DESCRIPTION OF TECHNIQUE
FREQUENTLY an annotator of Chess concludes his review of a game, or a line of play, with the expression ‘the rest is a matter of technique’. I have also seen such comments as ‘X demonstrated the superiority of his technique’. On occasion I have failed to understand what a writer had in mind when he used this language, if, indeed, he had anything in mind. On other occasions (quite rare ones) I have seen the term ‘technique’ (as I thought) usefully employed. But it is never easy to use, whether inside or outside Chess.
The semantic difficulty of the word, as well as the importance of the features of Chess that it connotes, encouraged me to give some talks, over the air, on Points of Technique. A not unfavourable response has made me feel the desirability of a book on the subject; not a definitive treatise, which would be a difficult undertaking even for the best equipped, but an essay in the presentation of some specific methods of play, and some particular pieces of knowledge and advice, that should be useful to a student of the game at many stages and levels of study.
I have had difficulty in the isolation of what may properly be called technical activity in Chess from those processes of direct seeing and thinking that are the essential operations of the Chess mind in action. But at least I have satisfied myself that some processes are nearer to the technical than others. A brilliant study by Réti (Diagram 1) may serve to illustrate what I mean.
This problem is solved by the perception of a possibility that is not easy to see on the part of any one obsessed by the conventional values of the pieces.
Study by Réti
(Corrected by Chéron)
1
White to play and win
If now
Hidden in the marble is a mate (R—Q3) if the pawn is promoted. If instead because if 3 . . . . P—K8 = Q, 4 R—Q3 mate.
But, instead of P—K8, let Black play
then
and we are concerned with the perception of moves very different in quality or richness from the imaginative idea involved in the earlier moves.
At this point White must not play 6 K—Q1 because then 6 . . . . P—B7 draws (e.g. 7 R—R1, K—B6; 8 R—B1, K—K6 and White can do nothing). Correct at move 6 is R—K1 ch.
There could follow
Alternatively
a typical zugzwang; compulsion of the defender to move and lose.
That set of variations is something that can be seen by the naked eye. But it can also be classified as a typical method of play, and included among the pieces of knowledge that have accumulated around the promotion of pawns.
It may, or may not, be technique; but, at least, the difference between this play and the early play indicates the direction in which we should look for technique; viz. in familiar purposive methods of play without speculation; in the knowledge of the functions and resources of pieces and pawns that a player acquires in play, and which, being acquired, save some efforts of concentration, releasing the energy of the player for coping with more difficult problems. So applied, the word ‘technique’ will at least be useful to describe some phases of play (early and late) and some instances of error. In the following pages it may well be that the reader will benefit a little bit by a heightened awareness of aspects of the game that he knows but insufficiently values.¹
Primarily this collection of examples of methods of play is designed to help the novice. That is why many of the examples and analyses are elementary. But I have yet to meet the good player who cannot benefit from dwelling on the relatively elementary. Indeed, good players are capable, especially in middle game complications, of losing sight of the technical signposts.
¹ The reader may have seen the Réti study with the Rook at a3—not g3. Having seen Chéron’s correction I find that the original is ‘cooked’ (i.e. has an alternative solution—evidently a flaw). Chéron has cleverly eliminated this.
The reader can learn something from the cook. Place the Rook on a3 and try the following:
If
If
Technically (or tactically) interesting is the need to draw the Black King (by moves 3 and 4) to the first rank. If e.g. 3 R—R8, P—B6; 4 K—B2, P—B7; 5 R—K8 ch, K—B6, draws. In this variation 4 R—K8 ch would be met by 4 . . . . K—Q7.
This analysis does not diminish the relevance of Réti’s study to the text.
2
White to play
In point is Diagram 2 showing a position from a tournament game between good players.
White played P—KKt4 and, though he eventually won, he was playing badly in doing so: for after 1 . . . . P—KKt3; 2 P × P, R × R; 3 K × R, P × P; 4 B × P, Q—B8 ch; 5 K—R2, Q—B5 ch; 6 Q × Q, P × Q; and Black has all the technical resources that are available to a Knight among pawns. White was insufficiently ‘technique-conscious’. Had he thought, he would have found some such move as 1 R—KB1. If 1 . . . . R × P; 2 B—R3 (not 2 B × P, R—R7 ch); 2 . . . . Q—K1; 3 P—KKt4, R—R5; 4 Q—B2! Good tactics, but also good technique: a fairly elementary precaution against a fairly obvious danger. This study demonstrates, if nothing else, that good players can afford to think about open lines, etc. It also carries a general technical lesson. Don’t liquidate advantages unless you can see a clear winning endgame.
Marshall—Schlechter
(San Sebastian 1911)
3
Black to play
A different error is a surprising one on the part of the great Schlechter, whose play, from the Diagram 3 position, suggests that at that moment he was not ‘technique-conscious’, nor aware of a quite familiar winning process available to him.
The actual play was: 1 . . . . K—K5; 2 K—B2, K—Q6; 3 K—B3, P—Kt4; 4 K—B2, K—K5; 5 K—K2, K—B5; 6 K—B2, K—Kt5; 7 K—Kt2, P—R5; 8 P—R3 ch, and the game was drawn.
Correct, and unanswerable, is: 1 . . . . K—Kt5; 2 K—B1, K—R6; 3 K—Kt1, P—R5; 4 K—R1, P—Kt4; 5 K—Kt1, P—Kt5; 6 K—R1, P—Kt6; 7 P × P, P × P; 8 K—Kt1, P—Kt7, wins.
The error may be described as a failure to see. It may also be said that a player with technical experience, even with a fraction of Schlechter’s technical experience, would be aware that King and two pawns in that type of position can defeat King and one pawn. Given that awareness, the calculation would be easy.
In this book, without attempting any dogmatic definition, I have accumulated a number of examples that are calculated to make the reader ‘technique-conscious’. I add the warning that signposts are not useful to anyone unless he can see his own way with some clarity.
Many of the studies are from the endgames: not because there is no technique elsewhere, but because many of the simple methods of exploitation of the functions of pieces are only isolated in the endgame. I also deal with some points from the earlier game, i.e. before advantages have crystallised. But these are fewer because the earlier game is usually too dynamic for technical valuations.
In neither field have I attempted any exhaustive treatment. For endgames, there are great manuals in existence, such as Fine’s Basic Chess Endings and Chéron’s inestimable and brilliant compilation, Lehr- und Handbuch der Endspiele. For the earlier game, Capablanca, Euwe, Znosko-Borovski, Tarrasch, Tartakover and Nimzovitch (to name but a few) have provided a magnificent library.
The name of Nimzovitch is particularly important because that name embodies a danger. The greatness of that master consists, of course, in those imaginative powers that made him the Crown Prince of Chess, even when Alekhine was its Kaiser. In his theoretical writings, however, he overestimated the utility of many classifications he had made, of types of attacking and defensive manoeuvres. In this he was following the great, but misleading, example of Lasker, who also sought to find a mathematical logic for Chess, but who, when asked how he found a certain winning move, confessed ‘I just saw it. That’s all.’ How else can one account for such a piece of play as Nimzovitch’s brilliant stroke in the position shown in Diagram 4 (1 P—B3, Q × P; 2 Kt—Q7!).
Nimzovitch (White)
4
White wins
You may say that 1 P—B3 ‘cuts-off’ a line of action, or ‘interferes’, and that the capture creates a ‘battery’ in White’s favour. But what talk of batteries and interferences would help any player to see what a Chess genius saw?
The important criticism of Nimzovitch and Lasker is that a ‘vocabulary’ is not necessarily helpful. Certain phrases like ‘blockade’, ‘over-protection’, ‘cut-off King’, ‘opposition’, ‘backward pawn’, ‘hanging pawns’, ‘zugzwang’, are useful because they help to draw the attention of the player to important methods of play. Such a word as ‘outpost’ may or may not be useful (they are not all good). But many other expressions are evidently useless. A phrase like ‘restricted advance’ does not offer any guide to the selection of a move by way of ‘restricted advance’ in preference to ‘full expansion’, or whatever expression describes the longer move. Again, the pawn’s ‘lust to expand’ (a rare instance of ‘pathetic fallacy’ in Chess) does not help in the decision whether or not to advance. At best these phrases describe moves in the way that classifications in rhetoric describe verbal effects. But the man who has to give an order to other men is not assisted by being told to speak in the imperative. The situation makes him aware how he should behave. The description is an unnecessary self-consciousness.
In this book, then, I have avoided terms which merely describe movements without isolating any useful, recurring, method of play. Indeed, I have concentrated on the exposition of methods without concerning the reader overmuch with terminology.
For me it follows that, while agreeing that Chess can be played methodically, I must strenuously deny that there is any ‘system’ for Chess. Common sense, to a degree; logic within limits; but everything subordinate to the task of seeing what can be done. For this reason, and also in order to emphasise the limits of my own purpose, I call this book, not ‘The Technique of Chess’, but Technique in Chess. The selection of examples has been arbitrary, even accidental. I only claim, for all and each of them, that they may prove useful in the way that good work, being seen and studied, inspires students to good efforts.
Tentatively, in order to assist myself in the isolation of examples, I have adopted an heuristic description of technique—awareness of the functions of the pieces and of their peculiar resources in the geometry of the Chess board: and methods of exploiting these things in recurring situations.
Thus the first thing a player learns is the powers of the pieces as stated in the rules of the game. But when he has learned the powers, he requires to be shown (unless he be gifted with genius) some special things that pieces can do: e.g. the fork, the pin, etc. This is very elementary technique. Less elementary are some mating processes, processes of pawn promotion, etc. More advanced are, in the early game, the importance of open files, and open lines generally, and examples of their exploitation; in the later game, the importance of having a move to lose, etc.
Technique includes both the simple attacking of a pawn or piece, or the defending of it, and the recognition, without effort, that an immediate recapture is not necessary, an apparent attack not effective, or that an apparent defence is not adequate. If I play
and am aware that 2 . . . . P × P does not really win a pawn, I am possessed of technical knowledge. (Also the thing is clearly visible: 2 . . . . P × P. If I want it back, 3 Q—R4 ch, Kt—B3. And now, not immediately 4 Q × P, Q × P; but 4 P—K3 and the Black pawn must fall.)
More advanced is such knowledge as the following:
Can I win a pawn now because the Knight is pinned?
The answer is 6 . . . . Kt × Kt, and 7 B × Q is avenged gorily with 7 . . . . B—Kt5 ch.
This is something ‘visible’ to the good Chess eye. It is also learnable, a piece of useful knowledge, a part of one’s equipment: technique in fact.
Technique may be described epigrammatically as what you do not need to think about. Just as the good pianist does not fumble for keys, so the equipped Chess player does not laboriously work out the obvious sequences of capture and recapture: pawn advance —King move, etc.
In this connection it is obviously necessary to take into account the factor of ‘distance’. A move may be ‘technical’ at the moment when it is made. Yet to the player seeing it at the end of a sequence it may have involved an imaginative effort, it may be an idea. Interesting is the following position (Diagram 5):
Tieplov—Balkin
(Moscow, 1959)
5
Black has played
There followed:
This is a failure to see something.
Correct is
Black takes advantage prettily:
Now this nineteenth move, at short range, is familiar enough to be called a technical move. At a distance it is a clever ‘idea’.
A simpler illustration is from a game between the author (White) and R. J. Broadbent:
8,6p1, 16,2pbk3,B5P1, rP3P1P, 1K1R4.
This position is, incidentally, of technical interest, because the situation of the Black Rook is the result of an indirect guarding of a pawn. When White played B × P at a7, Black, with R—R1, regained a pawn at a2. But meanwhile B—B5 enabled that Rook to be imprisoned.
However, the feature in present point is the play that took place, many moves later, in the Forsyth position:
And this is a threat to win by K—Q7, which must be countered by 39 K—B1 (which wins). That K—B1 is ‘technical’, yet it had to be seen ahead, in conjunction with Black’s threat; at the latest when White moved to attack the Black Rook.
This kind of apprehension is of ideas: but it is also a manifestation of a ‘latent technique’: an awareness of the resources of the pieces. If that awareness is, so to speak, awake, the task of seeing lines of play is easier, and errors are less likely.
Yet the frequent occurrence of elementary oversights shows that one’s technique is not always in action; or always adequate. Here are a few examples. From the first World Championship match between Botvinnik and Tal, the position in Diagram 6 arose after Tal had played 25 Kt—R5. In this position there are many technical matters of which no one would be better aware than Botvinnik. The pressure on the Queen’s file is intense; and Black’s Knight at f6 is tied to the defence of the Knight at d7. Some relief of pressure could be obtained if the Kt from h5 exchanged itself at f6. That is why Botvinnik played 25 . . . . B—Kt3. In doing so he made a bad error. He had overlooked an elementary manœuvre which is so familiar as almost to be technical. 26 R × Kt ch, Kt × R; 27 R × Kt ch, K × R; 28 Kt—B6 ch, K—Q3. 29 Kt × R.
White has won two minor pieces for a Rook.¹
Tal—Botvinnik
6
The continuation is not without technical interest: 29 . . . . R—QB4; 30 Kt—R6, P—B3; 31 Kt—Kt4, B × P; 32 Kt × BP, B × B.
Now here a bad player might play 33 Kt—K4 ch, K—Q4; 34 Kt × R, expecting K × R, after which he would recapture the Bishop. This is rendered impossible by the zwischenzug (or ‘intervening move’) 34 . . . . B—B5 ch, of which the result is that Black has now won two minor pieces for a Rook.
These things are seen by good players—overlooked by inferior (or tired) players. Awareness of possibilities of this type is part of technique. The technically well-equipped player knows where to look and what kind of phenomenon to look for.
When he is playing ‘technically’ he is, to that extent, relying on experience rather than intellect: he is exercising his habit system, not his vision. This reliance can be misplaced unless the habit system is marvellous indeed.
So, in a recent simultaneous exhibition at the B.B.C., that fine player Gligoric, playing Black against a strong British amateur (Littlewood), made the technically probable move and incurred serious disadvantage.
Littlewood—Gligoric
(From a Simultaneous
Display, January 1960)
7
White to move
At the position in Diagram 7, White played 11 P—K5, P × P; 12 P × P; and Black who, had he been thinking, would have played Kt—K5, actually made the normal-appearing move, 12 . . . . Kt—Q4, which was met by the very effective 13 Kt—B5, threatening to get rid of Black’s useful Bishop. There followed: 13 . . . . P × Kt; 14 B × Kt, R—R2; 15 B—K3, R—Q2; 16 Kt—Kt6, R—B2; and White had gained a splendid initiative, and some strategic advantages making for victory. (A later error by White reduced the game to a draw.) Another way of looking at the position is to say that ‘technically’ the square f5 was a weak one; or that the pawn at e6 was called upon to exercise a double function. That kind of treatment is a strain on the notion of technique; those things are tactical possibilities to be seen with the mind’s eye.²
The essence of technique is that it is a labour saver. Knowledge of elementary methods and basic strategic truths saves a player from working through long sequences of moves. Let him ‘know’ what is technically good or technically bad: ‘know’ what is technically possible and technically impossible.
These things are particularly important when transition is being made to the endgame.
From a high level, here is Tal making a decision that can be called technically bad, because he exchanges