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Designs and Anthropologies: Frictions and Affinities
Designs and Anthropologies: Frictions and Affinities
Designs and Anthropologies: Frictions and Affinities
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Designs and Anthropologies: Frictions and Affinities

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The chapters in this captivating volume demonstrate the importance and power of design and the ubiquitous and forceful effects it has on human life within the study of anthropology. The scholars explore the interactions between anthropology and design through a cross-disciplinary approach, and while their approaches vary in how they specifically consider design, they are all centered around the design-and-anthropology relationship. The chapters look at anthropology for design, in which anthropological methods and concepts are mobilized in the design process; anthropology of design, in which design is positioned as an object of ethnographic inquiry and critique; and design for anthropology, in which anthropologists borrow concepts and practices from design to enhance traditional ethnographic forms. Collectively, the chapters argue that bringing design and anthropology together can transform both fields in more than one way and that to tease out the implications of using design to reimagine ethnography—and of using ethnography to reimagine design—we need to consider the historical specificity of their entanglements.

LanguageEnglish
Release dateNov 1, 2021
ISBN9780826362797
Designs and Anthropologies: Frictions and Affinities

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    Designs and Anthropologies - Keith M. Murphy

    Designs and Anthropologies

    School for Advanced Research Advanced Seminar Series

    Michael F. Brown

    General Editor

    Since 1970 the School for Advanced Research (formerly the School of American Research) and SAR Press have published over one hundred volumes in the Advanced Seminar series. These volumes arise from seminars held on SAR’s Santa Fe campus that bring together small groups of experts to explore a single issue. Participants assess recent innovations in theory and methods, appraise ongoing research, and share data relevant to problems of significance in anthropology and related disciplines. The resulting volumes reflect SAR’s commitment to the development of new ideas and to scholarship of the highest caliber. The complete Advanced Seminar series can be found at www.sarweb.org.

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    Archaeologies of Empire: Local Participants and Imperial Trajectories edited by Anna L. Boozer, Bleda S. Düring, and Bradley J. Parker

    Walling In and Walling Out: Why Are We Building New Barriers to Divide Us? edited by Laura McAtackney and Randall H. McGuire

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    Seduced and Betrayed: Exposing the Contemporary Microfinance Phenomenon edited by Milford Bateman and Kate Maclean

    For additional titles in the School for Advanced Research Advanced Seminar Series, please visit unmpress.com.

    Designs and Anthropologies

    FRICTIONS AND AFFINITIES

    Edited by Keith M. Murphy and Eitan Y. Wilf

    Afterword by Arturo Escobar

    © 2021 by the School for Advanced Research All rights reserved. Published 2021 Printed in the United States of America

    Library of Congress Cataloging-in-Publication Data

    Names: Murphy, Keith M., editor. | Wilf, Eitan Y., editor. | Escobar, Arturo, 1951–writer of afterword.

    Title: Designs and anthropologies: frictions and affinities / edited by Keith M. Murphy and Eitan Wilf with an afterword by Arturo Escobar.

    Other titles: School for Advanced Research advanced seminar series.

    Description: Santa Fe: School for Advanced Research Press; Albuquerque: University of New Mexico Press, 2021. | Series: School for Advanced Research advanced seminar series | Includes bibliographical references and index.

    Identifiers: LCCN 2021020074 (print) | LCCN 2021020075 (e-book) |

    ISBN 9780826362780 (paperback) |

    ISBN 9780826362797 (e-book)

    Subjects: LCSH: Design—Anthropological aspects. | Design—Human factors.

    | Anthropology—Methodology. | Ethnology.

    Classification: LCC NK1520. D48 2021 (print) | LCC NK1520 (e-book) |

    DDC 745.2—dc23

    LC record available at https://lccn.loc.gov/2021020074

    LC e-book record available at https://lccn.loc.gov/2021020075

    Founded in 1889, the University of New Mexico sits on the traditional homelands of the Pueblo of Sandia. The original peoples of New Mexico—Pueblo, Navajo, and Apache—since time immemorial have deep connections to the land and have made significant contributions to the broader community statewide. We honor the land itself and those who remain stewards of this land throughout the generations and also acknowledge our committed relationship to Indigenous peoples. We gratefully recognize our history.

    Cover photograph: Adapted from photograph by Albert Vincent Wu on Unsplash

    Designed by Felicia Cedillos

    The seminar from which this book resulted was made possible by the generous support of the Annenberg Conversations Endowment.

    CONTENTS

    Introduction: Of Three Configurations

    Keith M. Murphy and Eitan Y. Wilf

    CHAPTER ONE. Border Thinking about Anthropologies/Designs

    Lucy Suchman

    CHAPTER TWO. The Wrong Means to Misguided Ends: Corporate-Based Design, Streamlined Insights, and Anthropologists’ Desire for Relevance

    Eitan Y. Wilf

    CHAPTER THREE. Feeling, Action, and Speculative Value through Human-Centered Design

    Lilly Irani

    CHAPTER FOUR. Autonomia Ethnographica: Liberal Designs, Designs for Liberation, and the Liberation of Design

    Alberto Corsín Jiménez

    CHAPTER FIVE. The Kinship between Ethnography and Scenography: Design Proposals and Methods Working within Ethnographic Projects

    George E. Marcus

    CHAPTER SIX. Form-Giving as Moral Mediation

    Keith M. Murphy

    CHAPTER SEVEN. Money Troubles: Designing a Bridge to the Ephemera of Expectations

    Douglas R. Holmes

    Afterword: Anthropology, Designing, and World-Making

    Arturo Escobar

    REFERENCES

    CONTRIBUTORS

    INDEX

    INTRODUCTION

    Of Three Configurations

    KEITH M. MURPHY AND EITAN Y. WILF

    The recent coalescence of design anthropology as a distinct subfield of interdisciplinary research, appearing most prominently in the form of several edited volumes (Clarke 2017b; Gunn and Donovan 2012; Gunn, Otto, and Smith 2013; Akama et al. 2018; Smith et al. 2016), is a strong indicator that the decadeslong alignment of design and anthropology is evolving. From at least the 1990s onward, design ethnography (Salvador et al. 1999; see also Graffam 2010)—typically figured as the use of ethnographic research methods in corporate settings—was the dominant form of the alignment of anthropology and design. Since about 2010, however, a number of new arrangements between these two fields have emerged, including more anthropologists heeding Lucy Suchman’s (2011, 3) call to develop "a critical anthropology of design," as well as a turn to design pedagogy and practice as resources for transforming the fundamentals of ethnographic fieldwork more generally (Rabinow et al. 2008). Anthropological research in these veins has highlighted, for instance, the ways in which ethnographic methods have been both productively incorporated into and problematically reified within a number of different design arenas, while other endeavors have attempted to clarify the potential benefits of design methods and pedagogy for a transformed and updated anthropological toolkit.

    This volume is both a continuation of and a deviation from this emergent line of inquiry, probing the possibilities and pitfalls underlying interactions between anthropology and design. The anthropologists we originally assembled for this project all vary in how they relate to design. Some have trained and worked as designers, some ethnographically studied designers or people in design-adjacent fields, and still others have somehow been influenced by design in their work without ever having dealt with it directly. The basic attitudes toward design we all held vary, too, ranging from celebratory to skeptical, with a tremendous amount of complexity in between. The clarion call organizing us was constrained, but also relatively free: participants were asked to explore the design-and-anthropology relationship in whatever way they saw fit, so long as it loosely fell under Keith Murphy’s (2016b) articulation of three different configurations—anthropology for design, in which anthropological methods and concepts are mobilized in the design process; anthropology of design, in which design is positioned as an object of ethnographic inquiry and critique; and design for anthropology, in which anthropologists borrow concepts and practices from design to enhance traditional ethnographic forms.¹ The results of these explorations, including a week of intense deliberation at the School for Advanced Research (SAR) in Santa Fe and many writerly revisions in the months that followed, are what we present in this book.²

    Frictions and Affinities

    But a basic question remains: Why ought anthropologists care about design in the first place? There are plenty of answers to this question, of course, several of which are demonstrated in the chapters that follow, but perhaps the most obvious answer is that design is ubiquitous in human life, and in the many guises it adopts it has powerful effects. Yet, until recently, anthropologists have mostly ceded the responsibility for exploring design to scholars from other disciplines. Take, for instance, the Design Research Society. This is the largest international body supporting interdisciplinary research in design, founded in the United Kingdom in 1966 in the context of a general turn in the postwar era toward developing a coherent design methodology for large-scale problem-solving efforts. During World War II such efforts had been typically handled by scientists and engineers (N. Cross 2007). Indeed, before this period, neither industry nor academy had paid much special attention to design, outside of architecture (Dilnot 1984). Then starting in the late 1960s, a new generation of thinkers, inspired by both the dawn of the space age and the emergence of new computational technologies, began touting design as a new and flexible framework to complement existing problem-solving models inherited from engineering. But within this growing field of design research there were few to any anthropological voices advocating a critical excavation of design and design practice (this also being the start of the practice theory era). Instead, design research came to be dominated by two distinct agendas, one from engineering (and eventually computer science) that promoted design as a technical discipline, and the other from art history that focused more on design as a generator of aesthetic products and that was largely steered by the great man theory. When social science did eventually enter the fray, it was in the guise of cognitive psychology—with some notable exceptions, such as the early work of Lucy Suchman and her colleagues—and largely in the service of improving or developing different design practices, rather than critically analyzing them from a broader social or political point of view, or using ethnography as a central methodology.

    Beginning in the early to mid-2010s, a range of projects and practical collaborations began addressing the paucity of anthropological attention to design, clustering under a set of almost interchangeable terms such as design anthropology, design ethnography, and ethnographic design, predominantly in Europe (especially Scandinavia), North America, and Australia. In some respects this move reflected anthropology’s essential instinct to explore any and all worldly domains touched by human hands, and at the time design and design thinking were very much in the air, bolstered by the publication of several influential books, most notably Change by Design by Tim Brown of the design firm IDEO (Brown 2009). But rather than merely filling a gap in anthropological knowledge, many of these projects also seemed to succumb to a kind of inchoate allure swaying between design and anthropology, in which practitioners from both fields were seduced by the methodological and concept-building capacities that their counterparts possessed. In a word, anthropology and design were caught in the throes of a mutual attraction.

    Squirreled away in a number of Max Weber’s writings is the concept of elective affinities, a partially developed theoretical construct he borrowed from eighteenth-century chemistry—by way of Goethe (see Goethe 1978)—to explain why different sorts of things in the social world seem to naturally bind together, even though there may be no real material contiguity between them. The most well-known example of this in Weber’s work is the elective affinities that bind Calvinism with capitalism (Weber 2002), but more broadly, elective affinities can hold between all sorts of social and cultural formations. Perhaps the most interesting aspect of this concept is that it productively relies on what one scholar described as an obvious absurdity (Howe 1978, 310–71): the seeming contradiction between the free choice of election and the naturalness implied by affinities both combined into a single idea. However, what Weber was trying to get at is how people find plausible links between different things in the world and then argue that those links are real or natural. Sometimes these bonds are strong and do not require much argumentation at all because they plainly seem to belong together. Other times they are weak, which means more effort is required for making the case that the things brought together properly fit.

    Design and anthropology are two terms that refer to phenomena out in the world with elective affinities holding between them, features that both anthropologists and designers are choosing to bring together because their links seem to provide benefit to both fields. The earlier iteration of design ethnography was a mostly unrequited relationship in which anthropological methods were seen as providing textured insight into what might otherwise be considered shallow research and development processes. As Tony Salvador, Genevieve Bell, and Ken Anderson argued (1999, 36), A basic assumption of design ethnography is that people here, there, or anywhere are not just consumers. They are social beings, people with desires, wishes, needs, wants—some articulated, some unrecognized. In this early version, anthropology had a lot to give design in terms of concepts, methods, and styles of argument, but anything that design gave back to anthropology was strictly incidental.

    Design anthropology in its contemporary form is not as narrowly focused as the earlier incarnation of design ethnography, and as such it predicates a much richer relationship between anthropology and design. Given that elective affinities tend not to align in only one direction, but mutually correspond, design anthropology assumes within its scope that if ethnography can be useful for design, then perhaps design can be useful for ethnography. With that in mind, some anthropologists have tried to introduce specific studio practices derived from design pedagogy into how they teach, talk about, and think about ethnography as well as anthropology more broadly (see, e.g., Murphy and Marcus 2013). One premise underlying this move is that ethnographic norms and traditions are stale and often ill-suited for the kinds of twenty-first-century social worlds that anthropologists tend to find themselves studying; design practice is generally really good at stimulating imagination and encouraging problem-oriented thinking. Perhaps using design to reimagine ethnography—just as ethnography has been used to reimagine design—can help transform the very possibilities of what ethnographic practice can be.

    As it stands, the mutual attractions between anthropology and design are, essentially, instrumentalist exploitations of their identified elective affinities—what can anthropology do for design, and what can design do for anthropology? Indeed, as Christina Wasson (2000) described it, when anthropology was first introduced to design, it originally took on a form much reduced from its traditional conceptualization, notably marked by shorter periods of ethnographic fieldwork and very little theoretical scaffolding. In some domains this situation is changing, but in general only very specific features of ethnography have been selected as usefully correspondent to design, and to be sure, the same is true the other way around: only very specific features of design are treated as usefully correspondent to ethnography. What this means is that design and anthropology function as aspirational figures of salvation for each other, each seemingly offering some missing piece that the other lacks, or a jolt of ameliorative sense or structure. Anthropology, so the logic goes, can make design somehow more context-sensitive, and design can make anthropology somehow more relevant.

    Contending with Frictions and Multiplicities

    Thus far in the development of design anthropology the elective affinities that scholars and practitioners have exploited have by and large—although not exclusively—been methodological and practical, chiefly concerned with the mechanics of conceiving and carrying out the work of each of the broader contributing disciplines. There has also been a growing number of more or less traditional ethnographic studies of different design practices, with an eye toward critically evaluating the positions and conditions of design in particular cultural contexts. Some of the chapters in this volume continue along this path, highlighting in various ways the elective affinities between anthropology and design. Others, though, adopt a different stance, calling into question or even outright challenging the very grounds for elective affinities between design and anthropology in the first place. Indeed, what all of these essays demonstrate, in one way or another, is a critical probing of the border, to use Suchman’s term, between these two seemingly mutually attracted disciplines.

    We titled the original SAR seminar Designs and Anthropologies as a subtle acknowledgment that while both design and anthropology are terms typically used in the singular, they both actually refer to a very wide range of things. This is quite obvious with design, which covers phenomena as distinct as creating software interfaces and planning entire cities, but also applies to anthropology, a category ecumenical enough to encompass almost any research centered on humans and their lifeworlds. Indeed, because both terms cover such variable ranges, it is tempting to proclaim that any single design anthropology is all but impossible to build. And perhaps it really is impossible to build, at least a design anthropology that incorporates the critiques of each of its constituent parts but still has something useful to say. One of the outcomes of our collective discussions in Santa Fe is that if we commit to the reality that both design and anthropology are unstable signifiers with constantly shifting referents, rather than two coherent facts with consistent elective affinities (as design anthropology has heretofore operated), then we are very much left with the trouble of dealing head-on with the messiness of both design and anthropology.

    But then again, perhaps that is the point. Perhaps laying out the troubles that come with aligning design and anthropology directly alongside the virtues reveals pertinent matters that might otherwise remain subdued or undiscussed. We originally chose to explore the three configurations of design and anthropology together, rather than focusing on just one (such as anthropology of design), because, despite different commitments and priorities, new and ongoing work in areas roughly covered by those configurations provides valuable perspectives on a shared set of concepts, questions, methods, and implications for both anthropology and design as human-centered disciplines. We posed a set of motivating questions that cut across the configurations—for instance, What is the position of design as a pervasive mode of intervention in human lives? How are the politics (and ethics) of this intervention handled? How do design and anthropology identify and construct problems in the social world—and how does each work toward solving them? In what ways is creativity conditioned, mediated, and given value by institutions (such as corporations, legal regimes, markets)? And how does design recursively redistribute those processes for users?

    In the pieces that emerged from our efforts, some of these questions were addressed, others weren’t, and still new ones were raised and worked through. Each of us, in our own ways, was committed to unpacking, critiquing, interpreting, and reassembling the emergent, and timely, alignments of design and anthropology. While the original three configurations remained throughout, the texture and tenor of those configurations shifted away from what we’d originally conceived to become something different. Our guiding agenda in exploring anthropology for design, of design, and design for anthropology was not to abolish the friction between the two modes of scholarship and practice—either by censoring one or the other mode of practice or by ensuring that they align with one another in every dimension—but rather to make sure that whatever friction their collaboration creates remains generative rather than constraining.

    Configuration One: Anthropology for Design

    Valuable partnerships between ethnographers and designers have long characterized the work of corporate ethnography (Urban and Koh 2013, 147–149), but the publication of Alison J. Clarke’s volume Design Anthropology: Object Culture in the 21st Century (Clarke 2010; cf. 2017b) gave a useful title to this style of collaboration—or at least a version that specifically placed design at its center. With its list of contributors spanning a number of areas of expertise, the work outlined a constellation of differently positioned stakeholders in the field. Two more volumes soon followed (Gunn and Donovan 2012; Gunn, Otto, and Smith 2013), which helped further entrench design anthropology as a distinct and recognizable area of research, with a notable focus among the contributions on integrating anthropology into designing contexts. One central feature that distinguishes this iteration of design anthropology from earlier versions of design ethnography is an emphasis on not just ethnographic methods but also anthropological concepts and dispositions as they relate to design practice and theory. Many design anthropologists work directly alongside designers in the design process, helping to transform what is often considered user research—in which user is a blunt category defined tautologically as the kinds of people who will use some designed product—into a rich and textured investigation into the lifeworlds of the actual people for whom designers are creating objects (or spaces, interfaces, etc.). In this respect design anthropology has often contributed to the enhancement of design through the introduction of anthropological insights and methods into situated design processes, rather than as a stage of research that precedes actual design work.

    However, as Lucy Suchman points out in her chapter, anthropology’s potential contribution to design has often been hindered by the desire to leave out anthropology’s critical and self-reflexive sensibilities. Between the years 1980 and 2000—that is, precisely when anthropology was beginning to develop a self-reflexive understanding of itself as a critically engaged form of scholarship—key strands of design became institutionalized in technoscientific and corporate settings such as those that are characteristic of Silicon Valley–style capitalism, in which questions about the politics of design and corporate research, as well as the critical analysis of the world economy and financial markets, were discouraged and framed as insubordination and betrayal. Her chapter demonstrates how specific locations constrain and afford the very possibility of anthropology for design. Anthropology for design should consequently be understood not as a decontextualized form of productive synergy but as a mode of cooperation that is always already multiply determined and whose impact can therefore be unpredictable. For there to be a viable anthropology for professional design, design ought to undergo the same processes of decolonialization that anthropology experienced in the 1980s and 1990s. Suchman surveys a number of recent books that explore the multiplicities and ambivalent politics of design practices and that suggest that such critical self-reflection is currently taking place.

    The potential contribution of anthropology to design practices has also been hindered by the subordination of anthropology’s methods of data collection and analysis—which are anchored in relatively slow production norms that reflect the discipline’s emphasis on context-sensitivity—to the much faster production norms that prevail in contemporary post-Fordist business settings. As Eitan Wilf argues in his chapter, the contemporary post-Fordist environment requires business organizations to have up-to-date information and to make swift decisions as a prerequisite for survival, if not for success. Pressured by their clients’ demand to generate input that is both context-sensitive and instantaneous, designers have transformed anthropology’s methods of data collection and analysis into methods of fast data collection and analysis. Those methods entail the streamlining, standardization, and acceleration of ethnography and of the analysis of the data collected by means of it. In so doing, designers endorse a rhetoric of emergence and context-sensitivity, which they operationalize by means of practices that greatly predetermine the end results of their research. Anthropological methods have thus become reified practices that connote context-sensitivity in theory but are stripped of it in practice.

    Configuration Two: Anthropology of Design

    Ruminations on, or direct analyses of, design and designing from an explicitly anthropological point of view are still comparatively few in number (e.g., Appadurai 2013; Murphy 2015; Wilf 2016, 2019; Yarrow 2019), including some that explore what could be considered the shadow side of designed objects (Jain 2006; Schüll 2012). Nonetheless there has been a marked uptick in studies of various phenomena that critically address design as a cultural practice, or in some way consider design as a relevant context for understanding the ways in which certain phenomena are conceived, shaped, and given meaning.

    The central object of inquiry for an anthropology of design cannot be well defined because, as stated above, design itself is a rather slippery term. Design can refer to things, or sets of things; to a style, such as modernist or socialist modernist (see Fehérváry 2013); to a process of creation, in which things of all kinds are given form (what we could call designing); and to something value-added, as in designer products or objects crafted with a particular attention to aesthetic detail, such as Apple computers and phones. Design traverses multiple scales and multiple phenomena, from the smallest details of printed letterforms to the planned contours of megacities or even completely new forms of human habitation (see Olson 2018, chap. 4). Design holds strong elective affinities with a number of long-standing recipients of anthropological attention, including art, architecture, and craft. In some of these contexts design can be a relatively observable feature, especially within ethnographic studies of advertising (Shankar 2015), urban and suburban development (Low 2003), fashion (Luvaas 2012), and even infrastructure (Larkin 2013). In others—for instance, in population planning (Greenhalgh 2003) and the design of novel artistic styles (Wilf 2013)—design elements may be less obvious. Recent anthropological analyses of brands and marketing (Nakassis 2012) reveal the complex sensitivities that subsist between objects, messages about those objects, and the ways those objects circulate, much of which is explicitly designed by a host of graphic designers, advertisers, and marketers. Indeed, an attention to the features and details of things (Chumley 2013) is a central characteristic of almost every kind of design or designing.

    However, as Lilly Irani argues in her chapter, despite the complexity of design as a form of situated action that involves an assemblage of agents and a variety of designed objects, the increased professionalization of design and

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