This C Cheat Sheet provides an overview of both basic and advanced concepts of the C language. Whether you’re a beginner or an experienced programmer, this cheat sheet will help you revise and quickly go through the core principles of the C language.
In this Cheat Sheet, we will delve into the basics of the C language, exploring its fundamental concepts that lay the groundwork for programming. We will cover topics such as variables, data types, and operators, providing you with a solid understanding of the building blocks of C programming.
Basic Syntax
Consider the below Hello World program:
C
#include <stdio.h>
int main()
{
printf ( "Hello World!" );
return 0;
}
|
Here,
- #include <stdio.h>: The header file inclusion to use printf() function.
- int main(): The main() function is the entry point of any C program.
- printf(“Hello World”): Function to print hello world.
- return 0: Value returned by the main() function.
Variables
A variable is the name given to the memory location that stores some data.
Syntax of Variable
data_type variable_name;
data_type variable_name = initial_value;
A variable can be of the following types:
- Local Variable
- Global Variable
- Static Variable
- Extern Variable
- Auto Variable
- Register Variable
Note: There are a few rules which we have to follow while naming a variable.
Data Types
The data type is the type of data that a given variable can store. Different data types have different sizes. There are 3 types of data types in C:
- Basic Data Types
- Derived Data Types
- User Defined Data Types
1. Basic Data Types
Basic data types are built-in in the C programming language and are independent of any other data type. There are x types of basic data types in C:
- char: Used to represent characters.
- int: Used to represent integral numbers.
- float: Used to represent decimal numbers up to 6-7 precision digits.
- double: Used to represent decimal numbers up to 15 precision digits.
- void: Used to represent the valueless entity.
Example of Basic Data Types
char c = 'a';
int integer = 24;
float f = 24.32;
double d = 24.3435;
void v;
The size of these basic data types can be modified using data type modifiers which are:
- short
- long
- signed
- unsigned
Example of Data Type Modifiers
unsigned int var1;
long double var2;
long int var3;
2. Derived Data Types
Derived data types are derived from the basic data types. There are 2 derived data types in C:
- Arrays
- Pointers
3. User-Defined Data Types
The user-defined data types are the data types that are defined by the programmers in their code. There are 3 user-defined data types in C:
- Structure
- Union
- Enumeration
Identifiers
Identifiers is the name given to the variables, functions, structure, etc. Identifiers should follow the following set of rules:
- A variable name must only contain alphabets, digits, and underscore.
- A variable name must start with an alphabet or an underscore only. It cannot start with a digit.
- No whitespace is allowed within the variable name.
- A variable name must not be any reserved word or keyword.
Example of Identifiers
var, any_other_name, __this_var, var22;
Keywords
Keywords are the reserved words that have predefined meanings in the C compiler. They cannot be used as identifiers.
Example of Keywords
auto,
float,
int,
return,
switch
Basic Input and Output
The basic input and output in C are done using two <stdio.h> functions namely scanf() and print() respectively.
Basic Output – print()
The printf() function is used to print the output on the standard output device which is generally the display screen.
Syntax of printf()
printf("formatted-string", ...{arguments-list});
where,
- formatted-string: String to be printed. It may contain format specifiers, escape sequences, etc.
- arguments-list: It is the list of data to be printed.
Basic Input – scanf()
The scanf() function is used to take input from the standard input device such as the keyboard.
Syntax of scanf()
scanf("formatted-string", {address-argument-list});
where,
- formatted-string: String that describes the format of the input.
- address-of-arguments-list: It is the address list of the variables where we want to store the input.
Example of Input and Output
C
#include <stdio.h>
int main()
{
int roll_num;
char name[50];
scanf ( "Enter Roll No.: %d" , &roll_num);
scanf ( "Enter Name: %s" , name);
printf ( "Name is %s and Roll Number is %d" , name,
roll_num);
return 0;
}
|
Output
Name is and Roll Number is 0
Input
Enter Roll No: 20
Enter Name: GeeksforGeeks
Output
Name is GeeksforGeeks and Roll Number is 20.
Format Specifiers
Format specifiers are used to describe the format of input and output in formatted string. It is different for different data types. It always starts with %
The following is the list of some commonly used format specifiers in C:
Format Specifier
|
Description
|
%c
|
For b type. |
%d
|
For signed integer type. |
%f
|
For float type. |
%lf
|
Double |
%p
|
Pointer |
%s
|
String |
%u
|
Unsigned int |
%%
|
Prints % character |
Escape Sequence
Escape sequences are the characters that are used to represent those characters that cannot by represented normally. They start with ( \ ) backslash and can be used inside string literals.
The below table list some commonly used escape sequences:
Escape Sequence |
Name |
Description |
\b |
Backspace |
It is used to move the cursor backward. |
\n |
New Line |
It moves the cursor to the start of the next line. |
\r |
Carriage Return |
It moves the cursor to the start of the current line. |
\t |
Horizontal Tab |
It inserts some whitespace to the left of the cursor and moves the cursor accordingly. |
\v |
Vertical Tab |
It is used to insert vertical space. |
\\ |
Backlash |
Use to insert backslash character. |
\” |
Double Quote |
It is used to display double quotation marks. |
\0 |
NULL |
It represents the NLL character. |
Operators
Operators are the symbols that are used to perform some kind of operation. Operators can be classified based on the type of operation they perform.
There are the following types of operators in C:
S.No. |
Operator Type |
Description |
Example |
1.
|
Arithmetic Operators |
Operators that perform arithmetic operations. |
+, -, *, /, % |
2.
|
Relational Operators |
They are used to compare two values. |
<, >, <=, >=, ==, != |
3.
|
Bitwise Operators |
They are used to perform bit-level operations on integers. |
&, ^, |, <<, >>, ~ |
4.
|
Logical Operators |
They perform logical operations such as logical AND, logical OR, etc. |
&&, ||, ! |
5.
|
Conditional Operators |
The conditional Operator is used to insert conditional code. |
? : |
6.
|
Assignment Operators |
They are used to assign some value to the variables. |
=, +=, -=, <<= |
7.
|
Miscellaneous Operators |
comma, addressof, sizeof, etc. are some other types of operators. |
, sizeof, &, *, ->, . |
Conditional Statements
Conditional statements are used to execute some block of code based on whether the given condition is true. There are the following conditional statements in C:
1. if Statement
if statement contains a block of code that will be executed if and only if the given condition is true.
Syntax of if
if (condition) {
// statements
}
2. if-else Statements
The if-else statement contains the else block in addition to the if block which will be executed if the given condition is false.
Syntax if-else
if (expression) {
// if block
}
else {
// else block
}
3. if-else-if Ladder
The if-else-if ladder is used when we have to test multiple conditions and for each of these conditions, we have a separate block of code.
Syntax of if-else-if
if (expression) {
// block 1
}
else if (expression) {
// block 1
}
.
.
.
else {
// else block
}
4. switch Case Statement
The switch case statement is an alternative to the if-else-if ladder that can execute different blocks of statements based on the value of the single variable named switch variable.
Syntax of switch
switch (expression) {
case value1:
// statements
break;
case value2:
// statements
break;
.
.
.
default:
// defualt block
break;
}
5. Conditional Operator
The conditional operator is a kind of single-line if-else statement that tests the condition and executes the true and false statements.
Syntax of Conditional Operator
(condition) ? (true-exp) : (false-exp);
Example of Conditional Statements
C
#include <stdio.h>
int main()
{
int i = 5 < 25 ? 10 : 20;
if (i == 10)
printf ( "i is 10" );
else if (i == 15)
printf ( "i is 15" );
else if (i == 20)
printf ( "i is 20" );
else
printf ( "i is not present" );
}
|
Loops
Loops are the control statements that are used to repeat some block of code till the specified condition is false. There are 3 loops in C:
1. for Loop
The for loop is an entry-controlled loop that consists initialization, condition, and updating as a part of itself.
Syntax of for
for (initialization; condition; updation) {
// statements
}
2. while Loop
The while loop is also an entry-controlled loop but only the condition is the part of is syntax.
Syntax of while
while (condition) {
// initialization
}
3. do-while Loop
The do-while loop is an exit-controlled loop in which the condition is checked after the body of the loop.
Syntax of do-while
do {
// statements
} while (condition);
Jump Statements
Jump statements are used to override the normal control flow of the program. There are 3 jump statements in C:
1. break Statement
It is used to terminate the loop and bring the program control to the statements after the loop.
Syntax of break
break;
It is also used in the switch statement.
2. continue Statement
The continue statement skips the current iteration and moves to the next iteration when encountered in the loop.
Syntax of continue
continue;
3. goto Statement
The goto statement is used to move the program control to the predefined label.
Syntax of goto
goto label; | label:
. | .
. | .
. | .
label: | goto label;
Example of Loops and Jump Statements
C
#include <stdio.h>
int main()
{
int i = 0;
for (i = 1; i <= 10; i++) {
if (i == 5 || i == 7) {
continue ;
}
printf ( "%d " , i);
}
printf ( "\n" );
i = 1;
while (i <= 10) {
if (i == 7) {
break ;
}
printf ( "%d " , i++);
}
printf ( "\n" );
i = 1;
do {
printf ( "%d " , i++);
} while (i <= 10);
printf ( "\n" );
i = 1;
any_label:
printf ( "%d " , i++);
if (i <= 10) {
goto any_label;
}
return 0;
}
|
Output
1 2 3 4 6 8 9 10
1 2 3 4 5 6
1 2 3 4 5 6 7 8 9 10
1 2 3 4 5 6 7 8 9 10
Arrays
An array is a fixed-size homogeneous collection of items stored at a contiguous memory location. It can contain elements from type int, char, float, structure, etc. to even other arrays.
- Array provides random access using the element index.
- Array size cannot change.
- Array can have multiple dimensions in which it can grow.
Syntax of Arrays
data_type arr_name [size1]; // 1D array
data_type arr_name [size1][size2]; // 2D array
data_type arr_name [size1][size2][size3]; // 3D array
Example of Arrays
C
#include <stdio.h>
int main()
{
int arr[5] = { 10, 20, 30, 40, 50 };
arr[2] = 100;
printf ( "Elements in Array: " );
for ( int i = 0; i < 5; i++) {
printf ( "%d " , arr[i]);
}
return 0;
}
|
Output
Elements in Array: 10 20 100 40 50
Strings
Strings are the sequence of characters terminated by a ‘\0’ NULL character. It is stored as the array of characters in C.
Syntax of Strings
char string_name [] = "any_text";
Example of Strings
C
#include <stdio.h>
#include <string.h>
int main()
{
char str[] = "Geeks" ;
printf ( "%s\n" , str);
int length = 0;
length = strlen (str);
printf ( "Length of string str is %d" , length);
return 0;
}
|
Output
Geeks
Length of string str is 5
C String Functions
C language provides some useful functions for string manipulation in <string.h> header file. Some of them are as follows:
S. No.
|
Function
|
Description
|
1.
|
strlen() |
Find the length of the string |
2.
|
strcmp() |
Compares two strings. |
3.
|
strcpy() |
Copy one string to another. |
4.
|
strcat() |
Concatenate one string with another. |
5.
|
strchr() |
Find the given character in the string. |
6.
|
strstr() |
Find the given substring in the string. |
Pointers
Pointers are the variables that store the address of another variable. They can point to any data type in C
Syntax of Pointers
data_type * ptr_name;
Note: The addressof (&) operator is used to get the address of a variable.
We can dereference (access the value pointed by the pointer) using the same * operator.
Example of Pointers
C
#include <stdio.h>
int main()
{
int var = 10;
int * ptr;
ptr = &var;
printf ( "Value at ptr = %p \n" , ptr);
printf ( "Value at var = %d \n" , var);
printf ( "Value at *ptr = %d \n" , *ptr);
return 0;
}
|
Output
Value at ptr = 0x7ffd62e6408c
Value at var = 10
Value at *ptr = 10
There are different types of pointers based on different classification parameters. Some of them are:
- Double Pointers
- Function Pointers
- Structure Pointers
- NULL Pointers
- Dangling Pointers
- Wild Pointers
Functions
Functions are the block of statements enclosed within { } braces that perform some specific task. They provide code reusability and modularity to the program.
Function Syntax is divided into three parts:
1. Function Prototype
It tells the compiler about the existence of the function.
return_type function_name ( parameter_type_list... );
where,
- Return Type: It is the type of optional value returned by the function. Only one value can be returned.
- Parameters: It is the data passed to the function by the caller.
2. Function Definition
It contains the actual statements to be executed when the function is called.
return_type function_name ( parameter_type_name_list... ) {
// block of statements
.
.
}
3. Function Call
Calls the function by providing arguments. A function call must always be after either function definition or function prototype.
function_name (arguments);
Example of Function
C
#include <stdio.h>
int sum( int a, int b) { return a + b; }
int main()
{
int add = sum(10, 30);
printf ( "Sum is: %d" , add);
return 0;
}
|
Type of Function
A function can be of 4 types based on return value and parameters:
- Function with no return value and no parameters.
- Function with no return value and parameters.
- Function with return value and no parameters.
- Function with return value and parameters.
There is another classification of function in which there are 2 types of functions:
- Library Functions
- User-Defined Functions
Dynamic Memory Management
Dynamic memory management allows the programmer to allocate the memory at the program’s runtime. The C language provides four <stdlib.h> functions for dynamic memory management which are malloc(), calloc(), realloc() and free().
1. malloc()
The malloc() function allocates the block of a specific size in the memory. It returns the void pointer to the memory block. If the allocation is failed, it returns the null pointer.
Syntax
malloc (size_t size);
2. calloc()
The calloc() function allocates the number of blocks of the specified size in the memory. It returns the void pointer to the memory block. If the allocation is failed, it returns the null pointer.
Syntax
calloc (size_t num, size_t size);
3. realloc()
The realloc() function is used to change the size of the already allocated memory. It also returns the void pointer to the allocated memory.
Syntax
realloc (void *ptr, size_t new_size);
4. free()
The free function is used to deallocate the already allocated memory.
Syntax
free (ptr);
Example of Dynamic Memory Allocation
C
#include <stdio.h>
#include <stdlib.h>
int main()
{
int * ptr = ( int *) malloc ( sizeof ( int ) * 10);
int * ptr2 = ( int *) calloc (10, sizeof ( int ));
printf ( "malloc Array Size: %d\n" , 10);
printf ( "calloc Array Size: %d\n" , 10);
ptr = realloc (ptr, sizeof ( int ) * 5);
printf ( "malloc Array Size after using realloc: %d" , 5);
free (ptr);
return 0;
}
|
Output
malloc Array Size: 10
calloc Array Size: 10
malloc Array Size after using realloc: 5
Structures
A structure is a user-defined data type that can contain items of different types as its members. In C, struct keyword is used to declare structures and we can use ( . ) dot operator to access structure members.
Structure Template
To use structure, we first have to define its template.
struct struct_name {
member_type1 name1;
member_type1 name1;
.
.
};
Structure Variable Syntax
...{
...structure template...
}var1, var2..., varN;
or
strcut str_name var1, var2,...varN;
Example of Structure
C
#include <stdio.h>
struct str1 {
int i;
char c;
float f;
char s[30];
};
struct str2 {
int ii;
char cc;
float ff;
} var;
int main()
{
struct str1 var1 = { 1, 'A' , 1.00, "GeeksforGeeks" },
var2;
struct str2 var3 = { .ff = 5.00, .ii = 5, .cc = 'a' };
var2 = var1;
printf ( "Struct 1:\n\ti = %d, c = %c, f = %f, s = %s\n" ,
var1.i, var1.c, var1.f, var1.s);
printf ( "Struct 2:\n\ti = %d, c = %c, f = %f, s = %s\n" ,
var2.i, var2.c, var2.f, var2.s);
printf ( "Struct 3\n\ti = %d, c = %c, f = %f\n" , var3.ii,
var3.cc, var3.ff);
return 0;
}
|
Output
Struct 1:
i = 1, c = A, f = 1.000000, s = GeeksforGeeks
Struct 2:
i = 1, c = A, f = 1.000000, s = GeeksforGeeks
Struct 3
i = 5, c = a, f = 5.000000
Union
A union is also a user-defined data type that can contain elements of different types. However, unlike structure, a union stores its members in a shared memory location rather than having separate memory for each member.
Syntax of Union
union union_name {
// members
.
.
}
Union members can be accessed using dot operator ( . ) but only one member can store the data at a particular instance in time.
Example of Union
C
#include <stdio.h>
union un {
int member1;
char member2;
float member3;
};
int main()
{
union un var1;
var1.member1 = 15;
printf ( "The value stored in member1 = %d" ,
var1.member1);
return 0;
}
|
Output
The value stored in member1 = 15
Enumeration (enum)
Enumeration, also known as enum is a user-defined data type that is used to assign some name to the integral constant. By default, the enum members are assigned values starting from 0 but we can also assign values manually.
Syntax of enum
enum { name1, name2, name3 = value };
Example of enum
C
#include <stdio.h>
enum week { Mon, Tue, Wed, Thur, Fri, Sat, Sun };
int main()
{
enum week day;
day = Wed;
printf ( "%d" , day);
return 0;
}
|
File Handling
File handling is the process of performing input and output on a file instead of the console. We can store, retrieve, and update data in a file. C supports text and binary files.
C File Operations
We can perform some set of operations on a file and C language provide some functions for it.
- Creating a new file – fopen() with attributes as “a” or “a+” or “w” or “w+”
- Opening an existing file – fopen()
- Reading from file – fscanf() or fgets()
- Writing to a file – fprintf() or fputs()
- Moving to a specific location in a file – fseek(), rewind()
- Closing a file – fclose()
Preprocessor Directives
The preprocessor directives are used to provide instructions to the preprocessor that expands the code before compilation. They start with the # symbol.
The following table lists all the preprocessor directives in C/C++:
S.No. |
Preprocessor Directives |
Description
|
1.
|
#define
|
Used to define a macro |
2.
|
#undef
|
Used to undefine a macro |
3.
|
#include
|
Used to include a file in the source code program |
4.
|
#ifdef
|
Used to include a section of code if a certain macro is defined by #define |
5.
|
#endif
|
Used to mark the end of #endif |
6.
|
#ifndef
|
Used to include a section of code if a certain macro is not defined by #define |
7.
|
#if
|
Check for the specified condition |
8.
|
#else
|
Alternate code that executes when #if fails |
9.
|
#pragma
|
This directive is a special purpose directive and is used to turn on or off some features. |
Common Library Functions
C languages come bundled with some Standard Libraries that contain some useful functions to make it easier to perform some common operations. These are as follows:
C Math Functions
The <math.h> header file contains functions to perform the arithmetic operations. The following table contains some common maths functions in C:
S.No. |
Function Name
|
Function Description
|
1.
|
ceil(x)
|
Returns the largest integer smaller than or equal to x. |
2.
|
floor(x)
|
Returns the smallest integer larger than or equal to x. |
3.
|
fabs(x)
|
Returns the absolute value of x. |
4.
|
sqrt(x)
|
Returns the square root of x. |
5.
|
cbrt(x)
|
Returns the cube root of x. |
6.
|
pow(x , y)
|
Returns the value of x raised to the power y. |
7.
|
exp(x)
|
Returns the value of e(Euler’s Number) raised to the power x. |
8.
|
fmod(x , y)
|
Returns the remainder of x divided by y. |
9.
|
log(x)
|
Returns the natural logarithm of x. |
10.
|
log10(x)
|
Returns the common logarithm of x. |
11.
|
cos(x)
|
Returns the cosine of radian angle x. |
12.
|
sin(x)
|
Returns the sine of radian angle x. |
13.
|
tan(x)
|
Returns the tangent of radian angle x. |
Conclusion
In summary, this C Cheat Sheet offers a concise yet comprehensive reference for programmers of all levels. Whether you’re a beginner or an experienced coder, this cheat sheet provides a quick and handy overview of the core principles of C. With its organized format, code examples, and key syntaxes, it serves as a valuable resource to refresh your knowledge and navigate through the intricacies of C programming. Keep this cheat sheet close by to accelerate your coding journey and streamline your C programming endeavors.