Therefore, we propose three techniques to compensate for low upload bandwidth in peer-to-peer games: focus sets, pairwise rapid agreement, and guidable AI. To ...
Feb 1, 2007 · We find that our techniques make a game played with low bandwidth significantly more fun than existing techniques, and nearly as much fun as one ...
This work proposes three techniques to compensate for low upload bandwidth in peer-to-peer games: focus sets, pairwise rapid agreement, and guidable AI that ...
Our results show that using doppelgängers substantially improves the playabil- ity of peer-to-peer Quake III in low-bandwidth environments. Moreover ...
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How does peer to peer work in games?
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Oct 5, 2022 · Networking setups: P2P: Peer to peer allows clients to be masters of their own game who broadcasts their actions to all connected peers.
Scaling Peer-to-Peer Games in. Low Bandwidth Environments. Jeff Pang. Carnegie ... – How much does Donnybrook improve playability in low bandwidth environments?
Dec 22, 2013 · A big risk of peer-to-peer games is that without a central authority in form of a neutral server, there is no way to prevent cheating.
Sep 22, 2023 · P2P systems can handle up to 90% of a game's network traffic, reducing the need for high-bandwidth, centralized solutions · Advanced algorithms ...
Most of these games provide a virtual environment in which players evolve, and interact with each other. When a player moves, moves an object, or performs any ...
Low latency and high scalability are inherent traits of P2P networks. The ability to create communication channels between peers without the need for ...