Agrega una trama en tu idiomaA privateer who escaped slavery as a boy must again face the harsh realities of the Afro-Caribbean slave trade after a hurricane leaves him stranded in Colonial Haiti, on the eve of the Maro... Leer todoA privateer who escaped slavery as a boy must again face the harsh realities of the Afro-Caribbean slave trade after a hurricane leaves him stranded in Colonial Haiti, on the eve of the Maroon rebellion.A privateer who escaped slavery as a boy must again face the harsh realities of the Afro-Caribbean slave trade after a hurricane leaves him stranded in Colonial Haiti, on the eve of the Maroon rebellion.
- Premios
- 1 premio ganado y 8 nominaciones en total
- Maroons
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- Godin's Associate
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- (as Anthony Robinow)
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- TriviaDespite it not being mentioned in Assassin's Creed IV: Black Flag (2013), Adéwalé can use Eagle Vision in this game just as the other playable assassins could.
- Citas
Adewale: I have killed many men on principle, but never have I wanted one to suffer as much as you - to understand what it is to gasp and beg for your life, like the innocents you drowned.
Governor Pierre de Fayetteville: You mean those slaves? That ship? But they are not even human! Without the discipline and guidance of their masters, they turn to rebellion and murder, like you.
Adewale: I only wish that were true.
- ConexionesEdited into Assassin's Creed: The Rebel Collection (2019)
The reused framework immediately makes Freedom Cry great on a gameplay level. The mission design is solid, combat is still decent but unpolished and the naval gameplay is a bit more streamlined but still mostly compelling. What takes a hit is the world design. It's fine for an expansion to not have a large or similar sized space as the base game, but the map or world in Freedom Cry doesn't really leave much of an impression. It lacks interesting landmarks and just feels a bit shallow. At least the side content is pretty decent for an expansion of this size.
The story and overall campaign is good, but I feel like it needed more focus on fleshing out certain aspects. The horrific nature of slavery and the themes are there and pretty well done, but the story kind of lacks a compelling arc. The characters aren't all that fleshed out and there's not much emotional connection to them. Most of the plot also focuses a bit too much on the antagonist's escapades - but struggles to make a memorable or compelling antagonist, while also not making any interesting or worthwhile connections to the slavery aspect in this regard.
The story also tries to implement other narrative aspects to the story that really don't feel important - irrelevant plot points & weak attempts at characterization - and rob the potential that Freedom Cry's narrative could've had.
The atmosphere and soundtrack of Freedom Cry is beautiful, though. With slave ballads and hymns, mixed in with beautiful orchestral production. The atmosphere of Freedom Cry is somber, which really gives the world some sort of emotional depth.
Freedom Cry is a solid expansion that feels a bit lost. It's got some great narrative potential and could've done with some tweaks of the campaign's design. For a 3-4 hour campaign, Freedom Cry is good enough as a quick slavery tale, but not as a good fleshed out slavery tale.
- sibulelemvayo
- 12 abr 2024
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- Assassin's Creed: Freedom Cry
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