File information

Last updated

Original upload

Created by

Pesky Fox

Uploaded by

PeskyFox

Virus scan

Some manually verified files

About this mod

An ever increasing collection of cosy style room designs for your Sim Settlements 2 HQ! Giving it that tight, but cosy feel for that perfect wasteland lifestyle!

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
THIS MOD USED TO BE CALLED "Pesky's Cosy HQ" BUT I HAVE SINCE REBRANDED TO "New Power Rising". NOTHING HAS CHANGED BUT THE NAME, SO COMPATIBILITY IS GUARANTEED!

New Power Rising
Addon pack is one centered around designs for the various rooms at GNN HQ. The aim of the pack is to grant more variation to the player, with a lived-in, space-efficient, style with the room designs.

This addon uses the tag [NPR] at the start of project names.

REQUIRES SS2 (Obviously) AND EXTENDED

This mod will remain as an ESP due to the fact I will very quickly reach the ESL record limit. I apologise for any inconvenience.

Update 6.0 - Basement Utilities! This update is focued around the Basement level of HQ. Various new room designs for the different rooms down there, plus a few others that fit the theme! Also adds the new Logistics Space config designed to help get your HQ up and running in the early days, providing a small boost to Scrap Logistics and an additional Max Worker.

Designs are listed below.
Notes:
  • The Specific Room keyword is non-functional, meaning rooms that have been configured to only show as options in a specific room will show up in others of the same shape. Where this is the case for my designs, I have specified the exact intended room.
  • There is currently a bug with the Hangar Level whereby the unique room shapes cannot have their config changed, as such you may experience my room designs not showing up as options. I apologise, but this is not something I can fix myself. Hopefully the next update will fix it.

Living Quarters
Cosy Cubicles for Three - Square Rooms (Variation for both door entrances. Right-side Door and Left-side Door)
Large Cosy Cubicles - Large Rectangle Rooms (Two Additional Upgrades, Two variations)
Midsize Cosy Cubicles - Semi-Circle Rooms (Additional Upgrade, Four variations)
Tight Cosy Cubicles - Southeast Offices (Additional Upgrade)
Automatron Recharge Closet - Small Rectangle Rooms (A design for all three shapes - left entrance, right entrance, and side entrance)
Small Automatron Recharge Closet - Tiny Box Rooms (Supply closets or bathrooms)
M.A.L.A's Recharge Closet - Upper South Women's Bathroom (Refer to notes on bug about specific room keyword)
Luxury Cosy Cubicles - Large L-shaped Office (Additional Upgrades)
Military Barracks - Square Rooms (Variation for both door entrances)
Corner Crib - Basement Main Room Northwest Corner
Pod Crib - Basement Main Room Northeast Pod
Engineer's Den - Basement Northwest Stairwell
Basement Cubicles - Basement North Rooms North (Refer to notes on bug about specific room keyword)

Military Department Head Private Quarters
Salvador's Cosy Closet Retreat - Hangar Southwest Closet (Refer to notes on bug about specific room keyword)

Department Head Shared Quarters - Unique Addon Config
Aiden's and Jake's Shared Quarters - Southeast Offices
Theresa's and Lupe's Shared Quarters - Upper Office West
Mansfield's and Cassandra's Shared Quarters - Semi-Circle Rooms

Common Areas
Restored Foyer - Foyer (Includes Coffee Station)
Office Rec Halls - Office Hallways (Additional Functional Upgrades)
South Access Corridor - Hangar Service Tunnel (Additional Functional Upgrades)
Hangar Nature Walk - Hangar Maintenance Corridor
Utility Stairwell - Hangar Entrance Stairwell
Diner Overlook - Hangar Diner Mezzanine


Cafeteria

Commissary - Large Semi-Circle Office (Additional Upgrades)
Mid Utility Pantry - Mid Utility Closet (Additional Upgrade)
Small Pantry - Tiny Box Rooms

Dining Hall
Cosy Diner Booths - Hangar Dining Seating Area (A cosmetic bug means this is under a "Cafeteria" config, but it is very much a Dining Hall design. Includes Coffee Station and Vending Machines)

Lounge
Club Floor - Office Main Room (A small project of sorts. Has multiple upgrades and is semi-modular)
Veteran's Lounge - Diner Service Corridor

Gym
Gymnasium - Large Rectangle Rooms

Bar
Club Bar - Office Level Marbled Area

Laundry Room
Utility Laundry Room - Office Level Large Utility Room

Showers
Utility Showers - Office Level Large Utility Room

Infirmary

Triage Bay - Hangar Northeast Bay
Emergency Bay - Hangar Southeast Bay

Holding Cells

Small Cell Block - Square Rooms (Variation for both entrances)
The Trenches - Hangar Trenches
Pod Cells - Basement Main Room Southwest Pod
Large Pod Cells - Basement Main Room Northeast Pod

Weapons Lab
Hangar Weapons Lab - North Mechanical Room

Armor Lab
Armor Workshop - Square Room Right Door

Power Armor Lab
Power Armor Workshop - Square Room Left Door

Storage Area
Storage Room - Square Rooms (Both Entrances)
Basement Depot - Basement Western Room
Storage Hub - Basement Upper Central Room

Supply Closet
Large Supply Closet - Small Rectangle Rooms (One for both left and right entrances)

Armory
Core Armory - Basement Upper Central Room
Pod Armory - Basement Main Room Southwest Pod
Large Pod Armory - Basement Main Room Northeast Pod

Logistics Space - Unique Addon Config
Logistics Room - A design for both square room entrances, and the Semi-Circle offices.

Morgue - Unique Addon Config
Basement Morgue - Basement Main Room Northwest Corner (Acts like a Cemetery plot but for HQ)

-----------------------------------

Current Plans

- Second pass over the main level! Get as many of my room designs configured as possible!

Please let me know of any clipping or other issues in the bug reports or comments!
Feedback is welcomed, and I really hope you all enjoy this mod!