Phase 3 Triton Squad, with 4K textures and 2 helmet variations based on preferences for the black helmet band and visor spacing.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
DeltaReynolds commissioned Skylu3D to created the helmet and kindly provided it on whitearmor dot net
jaztermareal(JOSUEFETT) provided custom meshes on cults3d dot com
AnnoyingPanMann provided me an edit and retexture of my original kitbash. I then re-converted the mesh to BF2. He will release the mesh when he is ready on his own time.
Donation Points system
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Uhh long list.
Dice for base armor. LucasArts for base shoulders. DeltaReynolds for commissioning Skylu3D to create the helmet and for kindly providing it. Jaztermareal for producing the other original meshes. LethalSwampApe for kitbashing, converting, editing, tweaking, putting it all together, etc. AnnoyingPanMann for editing, tweaking, texturing, fixing issues, etc. Improving TFU shoulders as well. LethalSwampApe(again) for converting the sexier mesh for BF2.
THE BODY SUIT NORMALS ARE CUSTOM MADE BY ANNOYINGPANMANN.