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Work Instruction - Computer Programmer

This document outlines the steps to develop an automated real property tax system for local governments. The steps include: 1) Defining and analyzing the problem by meeting with users to understand requirements, 2) Planning a solution by developing algorithms and flowcharts, 3) Coding the program by translating designs into code using the appropriate programming language, and 4) Testing the program and documenting it to identify and address errors. The overall goal is to automate processes like tax computation, billing, delinquency reporting, and collection.

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0% found this document useful (0 votes)
45 views2 pages

Work Instruction - Computer Programmer

This document outlines the steps to develop an automated real property tax system for local governments. The steps include: 1) Defining and analyzing the problem by meeting with users to understand requirements, 2) Planning a solution by developing algorithms and flowcharts, 3) Coding the program by translating designs into code using the appropriate programming language, and 4) Testing the program and documenting it to identify and address errors. The overall goal is to automate processes like tax computation, billing, delinquency reporting, and collection.

Uploaded by

nitotalib
Copyright
© © All Rights Reserved
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
Download as doc, pdf, or txt
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WORK INSTRUCTION

By: Dr. Ugs Production


Objective:
General: To Develop Local Government System !eal Property Ta"
System.
Speci#ic:
$. %nsure #astrac& ' reliable automated computation o# !eal Property
Ta"
(. Generate )utomated Billing Statement and Statement o# Delin*uency.
+. Generate )utomated !eport on !eal Property Ta".
,. Generate )utomated -ollection System on !eal Property Ta" System.
STEP 1: Define and Analyze the Problem
Meet with the users from the organization to analyze the problem. Client
would provide valuable insight on the requirements needed. On this process the
programmer will attempt to define certain variables.
STEP: 2 Plan a olution and Designing
Develop a tentative solution by utilizing Algorithm!Pseudocode which
basically informal statements or commands use to have a better understanding of
what they want to get done while flowcharts are generally a visual representation of
moving from one step to the ne"t. #ncover issues with the initial analysis of the
problem and it allows for easier designing and testing of the program later on.
STEP 3: Coding a Program
$athered %nformation from the flowchart and pseudocode will be translated
into code at this point. o in order for any developer to e"ecute this phase of the
development they must be familiar with the synta" and configuration of the
language.
STEP 4: &esting and Documenting
'inal part of program development process. &he ma(ority of the wor) is done
but the program may still be plagued with bugs and errors. *are data is used to
generate results for comparison. &his information along with written materials
provides essential feedbac) for programmers and prospective users.

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