PlayStation Magazine
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Contents
ISSUE 089 NOVEMBER 2013 5.99 officialplaystationmagazine.co.uk
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November 2013
PS4 LAUNCH!
Release date, lineup and peripherals confirmed inside
10 BATTLEFIELD 4
HOTTEST GAMES COMING THIS CHRISTMAS, INCLUDING
ASSASSINS CREED IV: BLACK FLAG CALL OF DUTY: GHOSTS GRAN TURISMO 6 WATCH DOGS & MORE
HIGHLIGHTS
The big 10
010 PLAYSTATION 4
Next-gen gets underway on 29 November and weve got every last detail of the PS4 launch.
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the big 10
Playtesting the best ten games coming this Christmas and saving you money to boot.
084 FIFA 14
We assumed EAs footy series was warming down on PS3 ahead of next-gen turns out that prediction was wrong like Gervinhos hair. retrostation
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S E C T I O N S AT A G L A N C E
Latest info, screens and playtests All the hottest news 010 035
THE BIG 10
PREVIEWS
FEATURES
To-the-point, detailed analysis 050
REVIEWS
NETWORK
RETRO STATION
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Hello.
C
GAME OF THE MONTH FIFA 14 FAVOURITE FIELD Sun Life Stadium
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ISSUE 89 / NOVEMBER 2013
Future Publishing Ltd, 30 Monmouth Street, Bath BA1 2BW, United Kingdom Tel +44 (0) 1225 442244 Fax: +44 (0) 1225 732275 Email [email protected] Twitter @OPM_UK Web officialplaystationmagazine.co.uk
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WEVE HUNTED DOWN THE BEST PREORDER PRICES AND SPECIAL EDITIONS, SO Ben Wilson EDITOR YOU DONT [email protected] HAVE TO. @BenjiWilson
T H I S M O N T H S B AT T L E C AT S
onfession time. Remember that godawful Barbra Streisand song from a few years back? Ive spent most of this month with it stuck on repeat in my head, its four-syllable hook replaced by the words Grand Theft Auto. Yes, waiting for the biggest game of this or any other year actually sent me a bit loopy. So thank heavens that 1) The game is finally here and reviewed on p.78, and 2) You can now share my pain by having that tune stuck in your head for the next week. Thanks/sorry. Id wager getting lost in Los Santos is all youve got planned for the next month, but its worth remembering that there are other fine games looming on the PlayStation horizon and this issue, we celebrate ten of the most exciting in our annual pre-orders guide. Weve not only playtested every one, but also hunted down the best prices and special editions so you dont have to. Phew. Enjoy the issue, and happy GTA-ing.
EDITORIAL Editor Ben Wilson @BenjiWilson Associate editor (online) Leon Hurley @leonHurley Deputy editor Joel Gregory @j0el_g Managing art editor Milford Coppock @milfcoppock Deputy art editor Andrew Leung @CaptNorth Production editor Emma Davies @emcetera Contributing operations editor Helen Woodey @OPM_UK Acting news editor Dave Meikleham @OPM_Dave Staff writer Phil Iwaniuk @PhilIwaniuk CONTRIBUTORS Writers Alex Dale, Ben Griffin, Andrew Kelly, Debbie Lloyd, Louis Pattison, Rob Pearson, Iain Wilson Design Andy Ounsted Production Damian Hall, Andrew Westbrook ADVERTISING Advertising sales director Nick Weatherall Advertising sales manager Andrew Church Account sales manager Ricardo Sidoli MARKETING Trade marketing manager Matt Cooper Senior product manager Adam Jones Group marketing manager Sam Wight Senior marketing executive Tilly Mitchell Marketing executive Antonella Matia CIRCULATION International account manager Rebecca Hill Head of trade marketing James Whitaker PRINT & PRODUCTION Production manager Mark Constance Production co-ordinator Vivienne Turner LICENSING International licensing manager Regina Erak FUTURE PUBLISHING LIMITED Editorial director Jim Douglas Creative director Robin Abbott Managing director Nial Ferguson Deputy managing director Clair Porteous Head of games Lee Nutter Group senior editor Tim Clark @timothydclark Group art director Graham Dalzell SUBSCRIPTIONS Phone our UK hotline on 0844 848 2852 Phone our international hotline on +44 (0)1604 251045 Subscribe online at myfavouritemagazines.co.uk NEXT ISSUE ON SALE 25 October 2013 Printed in the UK by William Gibbons on behalf of Future. Distributed in the UK by Seymour Distribution Ltd, 2 East Poultry Avenue, London EC1A 9PT. Tel: 0207 429 4000
The ABC combined print, digital and digital publication circulation for Jan-Dec 2012 is
Future produces high-quality multimedia products which reach our audiences online, on mobile and in print. Future attracts over 50 millions consumers to its CSBOET FWFSZ NPOUI BDSPTT mWF DPSF TFDUPST Technology, Entertainment, Music, Creative and Sports & Auto. We export and license our publications. Future plc is a public company quoted on the London Stock &YDIBOHF TZNCPM'653
www.futureplc.com Chief executive Mark Wood Non-executive chairman Peter Allen &KLHIQDQFLDORIFHUGraham Harding Tel +44 (0)207 042 4000 (London) Tel +44 (0)1225 442 244 (Bath)
Leon Hurley
ASSOCIATE EDITOR Admitted to liking the new Miley Cyrus single, making it the first pop song ever he hasnt hated. Thankfully didnt mark it by twerking. GAME OF THE MONTH Splinter Cell: Blacklist FAVOURITE FIELD The Windows desktop one
Joel Gregory
DEPUTY EDITOR Spent five consecutive days at home with GTA V to squeeze in this months review. Rest of team still seething with envy. GAME OF THE MONTH GTA V FAVOURITE FIELD International Track & Field
Dave Meikleham
ACTING NEWS EDITOR Sadly Meiks departs this month, returning north for 10am Irn-Bru-drinking and Texas-listening. And yes, by Irn-Bru we mean Buckfast. GAME OF THE MONTH GTA V FAVOURITE FIELD Field Of Dreams
Emma Davies
PRODUCTION EDITOR Alas, Em-Dubz is also off to pastures new a secret project she insists isnt a Dappy fanzine. Hmm. Happy Tulisa-hunting, maam! GAME OF THE MONTH GTA V FAVOURITE FIELD A field in Hampshire
Future Publishing Limited 2013. All rights reserved. No part of this magazine may be used or reproduced without the written permission of the publisher. Future Publishing Limited (company number 2008885) is SFHJTUFSFEJO&OHMBOEBOE8BMFT5IFSFHJTUFSFEPGmDFPG'VUVSF1VCMJTIJOH Limited is at Beauford Court, 30 Monmouth Street, Bath BA1 2BW. All information contained in this magazine is for information only and is, as far as we are aware, correct at the time of going to press. Future cannot accept any responsibility for errors or inaccuracies in such information. Readers are advised to contact manufacturers and retailers directly with regard to the price of products/services referred to in this magazine. If you submit unsolicited material to us, you automatically grant Future a licence to publish your submission in whole or in part in all editions of the magazine, including licensed editions worldwide and in any physical or digital format throughout the world. Any material you submit is sent at your risk and, although every care is taken, neither Future nor its employees, agents or subcontractors shall be liable for loss or damage.
We are committed to only using magazine paper which is derived from well managed, DFSUJmFEGPSFTUSZBOE chlorine-free manufacture. Future Publishing and its paper suppliers have been independently DFSUJmFEJOBDDPSEBODF with the rules of the FSC (Forest Stewardship Council).
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Just think, this glorious box could well be sitting under your tree come Christmas morn.
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E V E R Y LAUNCH G A M E
Assassins Creed IV: Black Flag Basement Crawl Battlefield 4 Blacklight Call Of Duty: Ghosts Contrast DC Universe Online Doki-Doki Universe Driveclub FIFA 14 Flower Hohokum Just Dance 2014 Killzone: Shadow Fall Knack Lego Marvel Superheroes Madden NFL 25 Minecraft N++ NBA Live 14 NBA 2K14 Need for Speed: Rivals Pinball Arcade Planetside 2 Pool Nation Extreme Resogun Skylanders: Swap Force Super Motherload The Playroom Tiny Brains Warframe War Thunder Watch Dogs
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14 ZEROES TO HEROES
Metal Gear Online returns.
The inside track on NFS: Rivals. InFamous Delsin Rowe gets touchy.
TheBig10
STORIES EVERYONES TALKING ABOUT
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be in the market before Christmas, and we need to know the volumes we have vs demand from consumers. All of those things are shaping up nicely. LAUNCH AND LEARN In additional air-punching news, 33 games will be available before the end of the year. That range spans everything from megaton fare such as Killzone: Shadow Fall and Watch Dogs, through to indie puzzler Tiny Brains. Unless youve pre-ordered, though, the overwhelming demand for PS4 means Santa may not be able to fit those Helghast into his, er, bulging sack. Theyre higher than weve ever seen in 20 years in this business, Gara admits in the wake of UK pre-orders for the console topping a million. The ex-retailer in myself realises weve got a situation to manage we need to help retailers set the expectations of their customers and not let them down. Thats why we advised them that after 5 August, shops should not guarantee anyone else that they will
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The Big10
STORIES EVERYONES TALKING ABOUT
get their unit on day one. Thats right, little Quinton Quick-Off-TheMark: nows the time to gloat over that pre-order you placed in 2010. If youre lucky enough to get a machine for launch, that 349 price tag still represents a markedly more wallet-friendly option than Xbox One, although RRPs on games are set for a slight increase from PS3 titles. Currently, most online retailers are offering PS4 games between 47 and 55. Peripherals will also give your bank balance a bit of a pounding. A DualShock 4 costs 54.99 but the fact you can plump for eyeball-arousing Wave Blue or Magma Red takes a tiny sting out of that figure. The PlayStation Camera, meanwhile, is priced at 44.99. Oh, and if you want to give your new pride and joy that PS2 chic, pick up a PS4 vertical stand for 15.99. You savvy buyer, you.
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REMEMBER THREE
If youre staying rooted in currentgen territory, fret not. Gara confirms PS3 isnt being put out to pasture: Im certain that lots and lots of major titles will continue to come out on PS3 through next year.
RISING SHUN Its at this point you should spare a thought for your less fortunate Japanese counterparts. For the first time in the history of existence, theyre not getting a Sony console first. In fact, the poor blighters have to wait until 22 February until theyre allowed to become intimately acquainted with Knack something Sony has made considerably easier by offering punters in Japan a First Limited Pack version of PS4 that
comes with a free download code for the bot-basher. Still, theres going to be an awful lot of Yen barbecuing holes in pockets this Christmas. Next-gen excitement should rightly have you quivering with anticipation, but Sony is also aware that transitioning between consoles is a difficult process. In response to this, the company has cut deals with publishers to offer digital discounts if youve already bought a select range of PS3 cross-gen titles. Activision and Ubisoft are both taking part in the scheme, with the former announcing that those who purchase Call Of Duty: Ghosts on PS3 will be able to download the PS4 version for just a tenner. Cross-gen change purse savings are great, but what your heart should be beating at an alarming rate for is the systems everexpanding indie collection. With the likes of the recently announced, dazzlingly colourful Resogun and the distinctly Ico-esque Rime (see p.38), Gara is justifiably buzzing over the blossoming independent scene.
Were giving those studios freedom creatively and commercially and they seem to be loving it, he says. We took their feedback, which then went right into the heart of PS4. Indeed, nurturing the indie scene has been a long-term vision for Sony to coincide with its next-gen baby. This isnt something we decided over the last five weeks its something weve been building to over five years. Gamescom was a landmark in terms of being able to flesh it out in more detail. WRAPPED UP More wanted than ten crates of Furbies nestled among a truck full of Tamagotchi being driven by a life-size Buzz Lightyear doll, Sonys next-gen baby is the killer Christmas pressie. Wisely learning from PS3s release, which was held back by a bloated price point and an underwhelming launch lineup, Sony has given itself an incredible platform from which to build a decade of PS4 dominance. With an exciting indie collection surrounded by a small triple-A must-haves such as Watch Dogs and Assassins Creed IV, plus an aggressive price point, youre the real winner this festive season. Well see you in that freezing midnight launch queue.
For your essential PS4 launch guide, visit officialplaystationmagazine.co.uk.
IF YOU WANT TO GIVE YOUR NEW PRIDE AND JOY THAT PS2 CHIC, PICK UP A VERTICAL STAND.
A beautiful box youll cherish for one glorious car journey then chuck in the attic for five years.
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Knacks getting a local co-op mode, folks. Theres plenty of dinky droid love to go around.
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Q Resogun and Driveclub both star in a 30+ game launch window line-up thats easily the most diverse in the near 20-year history of PlayStation.
Killzone looks so good, we want to lick our 4K tellies which well be able to afford in 2027.
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were eventually closed in June last year, nearly half a decade on from its initial release alongside Guns Of The Patriots. Whats more, the new LA studio has been tasked with refreshing the plastic-duck shooting, cardboard-box cowering, Snakehunting experience as the main wing of Kojima Productions cracks on with delivering MGS V. The Phantom Pains online component is clearly well underway, with Kojima tweeting the following on a recent trip to California: People at LA studio showed me the MGO that they are working with. Looked promising. Reassuringly, veteran Metal Gear staffers are keeping tabs on the project to ensure it matches Old Snakes much-loved covert
dev talk
I know there are people concerned about Quiet. I created [her] as an antithesis to the women who appeared in fighting games excessively exposed. Quiet, who doesnt have a word, will be teased in the story. Once you recognise the reason for her exposure, you feel ashamed of your words and deeds.
Hideo Kojima
Game director, Kojima Productions
deathmatches, with Kojima confirming original MGO dev staff are checking the mode frequently. Although no concrete details have poked their head out of a rusty oil drum just yet, expect multiplayer to continue to follow the certifiable tone of bizarre teamwork and methodical stealth set down by its predecessor. WE CAN BE ZEROES But what of MGS V itself? Well, the hands-off demo presented in LA gives a more in-depth look at the utterly drenched military base originally shown in the very first Ground Zeroes trailer. Snake is able to explore the base like its a freshly erected borough of Liberty City, and this sandbox approach to stealth means guards can pursue you over much larger areas. Luckily, the games new slo-mo mechanic gives you the chance to silently cap the
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RELIANT ROBIN
Minecraft is also a survival game. At night, monsters stalk the world, so you have to build a shelter hide in. By day, you harvest materials, making weapons to defend yourself. From idyllic villages to recreations of modern full cities, the creation tools are deceptively powerful.
The Big10
STORIES EVERYONES TALKING ABOUT
Theres no denying the Fox engine gives damn good volumetric lighting. Mmmm volumetric lighting.
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first baddie who spots you before he sounds the alarm. Frustratingly, though, its still not clear how Ground Zeroes and The Phantom Pain slot together. We know the former acts as a more linear prologue to help acclimatise players to the controls before unleashing them on open-world deserts. What were still in the dark over is whether Zeroes will be released as a separate digital/boxed entity or come bundled with MGS V as an extended quasi-tutorial. What structure Snakes adventure will take is a cranium-scratcher, but its clear MGS Vs open-world elements are set to reinvigorate the stealth genre when it infiltrates PS3 and PS4. Be excited and more than a tad confused.
For more shots of the new LA studio, head to officialplaystationmagazine.co.uk.
PEOPLE HAVE BUILT FULL-SIZE REPLICAS OF NEW YORK CITY AND RAPTURE.
can harvest resources such as wood and stone, and use them to build well, whatever you want. People have used the game to build full-size replicas of New York City and Bioshocks Rapture. Theres even a way to build working machines, taken to extremes by a gamer who constructed an actual functioning computer processor. Wed probably set our sights on making something a mite less ambitious at first. Multiplayer is a big part of the appeal, as you team with others to build wonders, so expect it to take advantage of PS4s sharing features. We want to improve the social aspect hopefully itll be easier to play with friends, says creator Markus Notch Persson of the series future. Anyone fancy building us a giant mansion shaped like Drakes jawline?
Let us know what you plan on building by emailing [email protected].
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The Big10
STORIES EVERYONES TALKING ABOUT
Q This format single image
Player choice is a huge factor in Wild Hunt. As executive producer John Mamais tells us: In terms of game states, we have 32 different endings planned. Best pick wisely.
CHOOSE IT OR LOSE IT
works well with an update to a well-known game. e.g. Bioshock is delayed. Or E3 is in Vegas now.
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Equally so while that optional quest is playing out. The background to Geralts journey this time is fairly simple intentionally on developer CD Projekt REDs part, so that new players can get onboard without feeling like theyve missed out. The Wild Hunt, a mythical and deadly force, has appeared and is laying siege to villages. Hearing of one survivor of such an attack, Geralt follows the trail and tracks the fellow down in the settlement of Fayrlund (awkward spelling is a Witcher staple). But just as the two are wagging chins, interruption strikes. MYTH BUSTER A townsperson has been killed by an evil dwelling in the woods, and the residents cant decide on how to
THIS IS MORE EFFORT THAN MOST GAMES PUT INTO EVEN THEIR MAIN QUESTS.
tackle it. Geralt, man of action that he is, decides for them, and takes on the task in exchange for payment (he may be on the side of good, but a Witchers got to make a buck). And so begins should you choose to undertake it an optional mission that involves tracking and researching the beast, negotiating with the villagers about how to tackle it, discovering its sinister intentions, and ultimately striking it down by the medium of massive sword to its ugly skull head. And thats just one side-quest. With one of the largest environments weve ever seen and 100-plus hours of high-quality action, this could already be next years game to beat.
For the latest on Wild Hunt, including new trailers, go to thewitcher.com.
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the big shot
eagle-eyed analysis
Protagonist Gomez had the 2D platforming thing sussed but then a whole new dimension appeared.
Whats around the corner? If Vita and PS4s touchpads arent used to rotate, well be stunned.
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journo Marcus Beer, in which he announced Fez II cancelled and himself out of the games industry. And now for the grand denouement: Fez lives on! Although the sequel stays cancelled, the original is coming to PS4, PS3 and Vita via Blit Software, with Cross Play available between the latter two. Along with Minecraft (see p.15) its another big name signing for Sonys impressive indie roster.
Excited about PS4s indie prospects? Tweet us @OPM_UK.
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number game
we do the maths
33m
Youre able to climb these vines and flip the perspective to cheat at physics and gain elevation. The budget of David Cages miserable masterpiece Heavy Rain.
60
1860s
Decade in which Metal Gear Solid 3s ancient sniper The End was born. Number of players GTA Online supports at any one time. Temperature a PS3 overheats at, risking the Yellow Light Of Death.
This simple golden cube is to Fez what rings are to Sonic. Theyre rarely this easy to locate, though.
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20,000
Number of polygons Kratos is made up of in 2010s God Of War III. Weight of PS4. The beefy launch model PS3 tipped the scales at 5kg.
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Theres no guessing what lies beyond. Perhaps a single room, perhaps a completely new hub world.
2.8kg
1:54:11 $2,000
Exact length of Sonys conference at this years Gamescom. The price of buying GTA IVs Niko a Perseus mustard sports coat.
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Ghost Games has been developing Rivals with close involvement from Sullivans Criterion team.
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The Alldrive of your life Need For Speed director on powersliding into next-gens fast lane
Much more than merely the annual update of a regular Christmas fixture thats now as established as Kris Kringles sagging gut, Need For Speed: Rivals is aiming not to blur, but to obliterate the lines between single and multiplayer racing. Criterion Games creative director Craig Sullivan talks us through the series most ambitious racer yet, and why PS4 is helping it reach never-before-seen speeds.
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we get rid of lobbies? To tap into that next-gen thinking we got rid of those and then we came up with a progression system that allows us to truly have that Alldrive experience. Its always the case that the game you make now is not the game you were ready to make two or five years ago your thinking constantly changes and you learn so much. We listen to our fans NFS has been going for 19 years now, [and] I remember playing the original game on 3DO before I even got into the industry. So we [were aiming] to give people what they want. OPM: Youre working cross-gen. Was the added power of the new consoles part of the reason you were so ambitious with Rivals? CS: Yeah, we wanted to push it as much as we could, because were launching on PS4 and PS3. Theres obviously going to be two different versions of the game, but we try to make sure that the basic experience is the same. The graphics will look immensely better on PS4, and the video sharing is something thats just amazing and actually lends itself really well to our style of gameplay. We can go further on
weather, graphical resolution of the environments and the cars look amazing. The same basic experience is true of PS3, but its kind of more all-singing, all-dancing on PS4.
dev talk
I think PS3 will be around for a while there are so many [units] out there. Who knows when that tipping point will come in the future? For now were straddling both machines and making sure we get the best out of them. Our game looks up there with the best PS3 games, and weve still got a long way to go.
Craig Sullivan
Creative director, Criterion Games
OPM: The series has been running for a long time now. When you came to this instalment, what was the overarching aim that you wanted to achieve with Rivals? Craig Sullivan: We wanted to figure out a next-generation concept for the series. We thought that if we completely got rid of single and multiplayer then there had to be something that allowed us to play together, and cops and racers seemed like there was already a game mode in [it]. If you put cops and racers together, one is going to run and one is going to chase. How can that work with Alldrive? How can
OPM: Other than the visuals, is there anything fundamentally different on next-gen or is it roughly the same experience that both consoles are going to get? CS: The visuals are obviously going to be very different, and the video sharing that the new hardware brings is different. There will be differences in terms of the weather and stuff like that, but the worlds the same, the cars the same the basic progression is the same. We havent finalised exact numbers yet we will try for there not to be a big difference. But it might be that the number of AI characters is much greater on PS4 than on PS3. OPM: How are you finding working with PS4 compared to PS3? Is it easier to develop for? CS: Yeah, I think it is. The thing with new hardware is that some things are easier. Some things you may have struggled to do on previous hardware might be easier, but then
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News channels are key to Rivals story, says Sullivan. Imagine racers speeding about London posting videos: theyd hit evening news. Its about the media war that plays out.
MEDIA CRACKDOWN
The Big10
STORIES EVERYONES TALKING ABOUT
something else might be harder as youre having to do it on a new console. Some systems you have to rewrite, or find a new way of doing them. I think the second wave of games will truly be starting to harness the power of the new machines. I think here in this transition year, people immediately go for the tick boxes of better visuals, but all games look really good these days even some bad games look really good. To me, though, its about that next-generation experience of how is a game going to be different in this time frame. On next-gen machines its way easier and way quicker to get to massive expansive worlds with very high visual fidelity and almost photorealistic cars, because you just have way more horsepower to work with. I think it will be easier to connect with people, and actually play with each other and have more communication back and forth than you could on PS3. Im really interested in how the controller works with the camera: Ive seen some really interesting demos and we want to explore that going forwards. You just couldnt do that before. That light being built into the front of the controller is something that other consoles dont have, and I think that could be quite interesting in the future. The question is whether well actually manage to get [this] into the game or not this time, but we have lots of cool ideas for it. OPM: Are open-world racers here to stay? Is that almost a must-have for a new title now, or can they co-exist with menu-driven race-torace experiences? CS: Its our job to be aware of what everyones doing in the driving space. Youve got Driveclub we played that at E3 and its more of a track game than an open world. Gran Turismo 6 is there and we played that and it looked amazing, running on PS3 as well but thats tracks again. Its going for photorealistic, perfection driving around a real track. I dont think those games will ever go away
info patches
update your brain
Q Deployable weapons like spike strips return, for use by both cops and racers.
because, you know, I want to play those type of games, too. But Need For Speed caters for those who arent simulation-driven and who want to charge around in an amazing car being chased by the cops that [approach] doesnt work on a track. The chase would be pretty boring if the cops were chasing you around Silverstone. I think circuit-based simulation and circuit-based racing are here to stay, and I think open-world racing is also here to stay. OPM: Youve previously mentioned that there is a narrative, which is something racing games normally struggle with. Whats your approach to story in Rivals? CS: If youve seen the E3 trailer, thats a good glimpse into how were going to tell the narrative of the game. Were not making Titanic: this is a driving game. Give me a narrative that explains why Im driving and reflects the consequence of what Im doing. It cant be a story about world peace or a crisis in the Middle East: this is ultimately a story about whats going on inside the cops head and how he reacts to the racer. Its about the rivalry that plays out as the two sides are essentially battling each other throughout this game. The narrative is there to completely and utterly support the gameplay its not overly preachy and its not very long. Its simply [told in] cutscenes that play out at certain times in the game.
To watch the latest videos of Rivals, check out youtube.com/OfficialPSMag.
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THE APP COULD YET OUTDO AIDEN PEARCES PEEPING TABLET ANTICS.
app interfaces with the HD client and has its own progression. Download the app and youre instantly given a birds-eye view of the battlefields in an apocalyptic New York decimated by a contagion thats spread through the handling of money. From here you can assist your allies by highlighting enemy positions or even providing pals with damage boosts. The touchscreen system looks smartly streamlined, and is ably supported by a pleasingly chunky 3D engine. The Division is also looking to push boundaries when it comes to looting in its player vs player battles, which take place in areas called Dark Zones. It has to be suspenseful, meaning scary, Barnard comments. You dont actually know whos a threat. As Stone Cold Steve Austin might say: dont trust anybody.
Check out OfficialPSMag on YouTube for the latest trailer from The Division.
This hunkered-down solider could sure use a friendly eye in the sky to scout ahead.
Metro: Last Light is due a sequel Deep Silver admits it wants to continue the series. The wait for a new GT6 is being planned Guerrillas IP could for PS4, but may evolve into be glacial, with GT7 due to Steven Ter time issues, Heide hinting according to it will be Polyphony. a while.
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Dont hold your breath for Battlefield 5 next year. DICE has suggested its unlikely to get annual updates.
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MARDENBOROUGH LIGHTS
Winning the Academy didnt do any harm to 2011 victor Jann Mardenborough, who placed third in class at Dubai 24 Hour and currently races in Formula 3. Hes set his sights on F1, too, so remember that name.
PlayStation voices
the month in mouthing off
I was going to name her Naomi Kay, the anagram of Konami. Hideo Kojima reveals Doctor Hunters original name. Its not part of GTA V. Itll grow on its own. Rockstar North president Leslie Benzies sets the record straight on GTA Online.
Our man Phil samples life in the fast lane at the home of British motorsport and birthplace of Formula 1.
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Over a gruelling two days at the Stone, 24 hopefuls were whittled down to six after being tested not only in Gran Turismo 5 but also on the real track, and via press conferences and fitness exercises. That half-dozen go on to the international finals for a chance to become real drivers for Nissans Nismo racing division. Alongside other press attendees, we judged the finalists on their media skills and brand spokesman potential, sifting the silver-tongued from the Raikkonens. Big-ups, then, to Mark Ridout, Shane Ward, John Foster, Martin Hefferon, Adam Suswillo and Neil Williams and best of luck to all when they compete against hopefuls from 17 territories in the final stages. And yes, should anything happen to Louis Walsh, we are available to step in on X Factor at short notice.
Follow the action on ITV4, presented by Craig Doyle and Johnny Herbert.
I played, but I got my rear end kicked. Turns out Ultimate Warrior isnt very good at WWE 2K14.
Q This years cream of the crop, battling for a chance to drive one of these for a living.
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instant opinion
strong vs wrong
INDEPENDENTS YAY
Hotline Miami 2, Wasteland Kings, Mike Bithells Volume these and plenty more are making their console debut on PlayStation.
Delsins smoking hot powers will at times be controlled via innovative use of the touchpad.
REFUNDAMENTALS
Cant wait for PS4 before getting your COD/FIFA on? Game is offering a guaranteed 40 trade-in value when you swap your PS3 copy for the shiny next-gen version.
LB FREE
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Sackboys giving away his woven wares for nada. LBP Hub, coming later this year, is a gratis download featuring 16 levels, plus paid content.
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SHOWER PLAY
No rain in Spain or anywhere else for PES 2014, as the game being built from scratch means the wet stuff has to wait a year.
COLOGNE IRRITATION
With a cancelled hotel room, borked Wi-Fi, and no wurst of any sort, Gamescom coverage was no picnic but (hopefully) worth it.
ALIEN WARY
Xcom: Enemy Within is undeniably a tasty tactical prospect, yet having to pay full-price for an expansion even if you own Enemy Unknown is an unwelcome fiscal probe.
the touchpads functionality as a bona fide button: sapping neon energy from buzzing street corners requires a dual prod of the entire interface. It adds more interactivity to an already exciting prospect. And thats not all the controller does. If Delsin gets detected creeping somewhere he shouldnt, a ringing alarm chimes through the inbuilt speakers. Its the same with phone calls, which redirect voices to the controller. This spreading of sound results in greater immersion, almost to the point of intrusiveness. One of these callers could turn out to be Abigail Fetch Walker. With emo earring, purple hair and scruffy jacket, shes certainly the rebellious type. She introduces herself in the latest trailer by exclaiming, Ive never hurt an innocent person in my life! before hurting an innocent person. She shares a unique bond with Delsin, seemingly transferring powers to him. If theres any trouble, though, a few swipes of the touchpad should sort her out.
For Second Son screens and video, visit officialplaystationmagazine.co.uk.
Q Meet Fetch. Shes single, spiky and could barbecue you in half a second.
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END OF PLAYS
Where a great finale can elevate a very good game to the level of a masterpiece (see: Ico), a deflating end can put an almighty, sometimes controversial, downer on proceedings (hey, Mass Effect 3).
The Big10
STORIES EVERYONES TALKING ABOUT
PRISTINELY
10
LOOK AWAY!
SPOILER ALERT
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THERES ONLY ONE PS3 PAIRING FIT FOR THIS GONG, AND IT MOST DEFINITELY AINT KANE & BLOODY LYNCH.
Look, Im a hopeless romantic whose top ten films include Titanic, Enchanted, and Music And Lyrics. Dont say it, I know. So taken aback as I was by Joels Philadelphia-sized fib that closed out The Last Of Us and John Marstons stark yet somehow glorious Red Dead demise, there can only be one choice here: Nate and Elena smooching and swapping affection-coated insults to wrap up Uncharted 2. I kept your tears in a jar. I have proof, Elena jokes after he denies crying over her apparent death. Drake may not have blubbed but many, yours truly included, did. Q
RED DEAD REDEMPTION HAS THE BEST ENDING ON PS3. WHY? BECAUSE THERES A GOOD CHANCE YOULL NEVER SEE IT.
Thats the real genius of Marstons melancholy tale: you have to go out of your way to uncover its deliberately vague finale. After the doomed outlaw takes his final bow outside the family barn, the Western hits you with a moving burial scene. And for several of my mates, that was that. They never figured out that a little exploration as Johns son reveals an optional side-quest where the true full stop lies. The moment you finally track down and duel your pas killer is hugely cathartic and more importantly earned like no other ending on PlayStation. Q
BIOSHOCK INFINITES ENDING PUTS ALL OTHER GAMES AND ITSELF TO SHAME.
Most of the games I love finish with a polite cough rather than a mic drop. But I think nothing less of Skyrim, Heavy Rain et al when the credits roll with an air of embarrassed apology, because the past 20 hours eclipsed that stuttered final sentence. Infinite is the opposite: a staggering end that sends shockwaves through me and puts the preceding 12 hours to shame. This is moviequality writing, I think, before realising said flick would be a VHS of Die Hard someone taped over with the final scene from The Prestige. Incongruity aside, nowhere else have so many questions been posed and answered so damn satisfyingly. Q
ITS A GLORIOUS, OVERBLOWN MESS, BUT NOTHING BEATS MGS4S FINAL SHARED CIGAR.
I almost said Mass Effect 2s Suicide Mission, for crystallising 30 hours of exploration into a perilous set of high-stakes decisions. But nothing, nothing, beats the impact of MGS4s overblown, wonkily scripted finale that makes the end of LOTR look concise. Forget the Mr & Mrs Smith nonsense of Meryls final stand its all about Snakes haunting reunion with absent father Big Boss, and their shared stogie. This was good, wasnt it? asks Kojima, as the series draws to an enigmatic close. Powerful on its own, but devastating when you realise Kojs father died when he was only 13. Q
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REPLIES
Dogs hands-on & Saints Row IV review
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really paid off. I was left feeling both amazed yet strangely a little guilty. Was I the only one who was surprised to see (Im ashamed to say it) that a girl had come up with a gaming theme for her own bedroom? Ive asked my own girlfriend if we can have a bedroom makeover but my Resident Evil idea hasnt gone down that well!
David Parker via email
Knives out
The first time I played Dishonored I attempted to preserve as many dastardly souls as possible for the sole purpose of getting a jolly ending but this was an error as sneaking was not my fort. My second playthrough is different. Im handling each situation as I see fit. Im slashing, shooting and sploding freely, and having a whale (oil) of a time. Heres a tip for all you Corvos out there: dont play Dishonored a certain way to get a certain ending play it however the heck you want and see where it takes you!
Horace Limpey via email
Well add to that tip by suggesting you play it in the exact opposite way you tried the first time round: incredible replayability awaits.
Itll probably blow your mind if we say Portals production lead was a girl, too, so well suffice with having smashed just the one gender stereotype.
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Hidden a gender
I was truly inspired by your article Extreme cakeover is a real triumph in issue #87. The designer Lauren has done a phenomenal job of converting her bedroom into a virtual Portal room her hard work has
Fun love
I found the debate about the difficulty level on games really interesting. Does an easy difficulty level defeat the point? What exactly is the point? Is it the same for everybody? I reckon it isnt, and maybe thats why most developers give
@maganoo23 Great coverage of #Gamescom2013! My stream kept dying so the tweets were a god send! @ProcrastiNYEtor Minecraft announced as a PS4 launch title silence your mouth and accept my currency! @EdStern I am wearing shorts and drinking coffee. What could possibly go wroAAEIAIGH!
DOES AN EASY DIFFICULTY LEVEL DEFEAT THE POINT? WHAT EXACTLY IS THE POINT? THE POINT IS TO HAVE FUN.
a wide range of difficulties in their games. For me, the point of playing a game is to have fun and thats a word only Emma mentioned in her opinion. The day that enhancing my experience becomes more important than playing for the fun of it is the day I am unplugging my PS3.
Aris Tsoumis via email
@TheeLeeFerguson lol at Gamescom A bit excited over them announcements were we?
@FALCAO Happy to be in the @EASPORTSFutbol FIFA 14 cover, and to confirm Colombian league is in. @reverendanthony Holy shit, Spies vs Mercs classic is really fun.
Inspirational stuff, Ray. Your twitch-gaming skills mightve passed their peak, but youd probably still wipe the floor with us at Black Ops. Have a years free subscription to keep you nice and sharp.
Having struggled bitterly through Catherine on medium, were inclined to agree. Catherine the game, by the way.
@kierongillen Twitter this morning is disturbing in its lack of geek knowledge. Bruce Wayne is Batman. Doh.
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Hulk Hogan is the most overrated wrestler in the history of wrestling. Yeah, I went there!
Oh no you di-nt, tubrogeek421 oh, you did.
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Puppies are CUTE, kittens are CUTE too. Well most baby animals are CUTE :D
Except naked mole rats, Carl-G.
Watch Dogs
A disappointingly cagey showing at Gamescom has done little to deter your enthusiasm for Aiden Pearce and his bag of high-tech tricks. Another silver medal for Ubisofts next-gen hopeful this month, but maybe once GTA arrives that top slot will come a-callin.
VOTE NOW!
Tell us the five games you cant wait to play at [email protected].
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EXIT POLL
Our Facebook fans answer a final question
18% Couldnt be
Are all about Vitas timely price cut. Remote play, anyone?
28%
13% Are bowled over by Sonys diamond-strong games lineup. 13% Have fallen in love with the shiny new UI, the design fiends. 14% Are all in for the newly announced CrossBuy Vita games.
NEXT MONTH
Share your tales of dastardly criminal capers in GTA V, PS4 preorder excitement and Ultimate Team ultra-squads.
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OPINION
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Tim Clark
YOU ARE WEAK, AND YOU ARE NOT TRULY READY FOR THE NEXT GENERATION OF VIDEOGAMING. I AM HERE TO HELP, BUT IT IS GOING TO HURT.
Why you ought to give PS4 the very best and nothing less
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ruly, I have been waiting for this. You know that bit at the start of Apocalypse Now when Willard, Martin Sheens character, says: Every minute I stay in this room, I get weaker, and every minute Charlie squats in the bush, he gets stronger? Well, youre Willard and Im Charlie. Youve been sat there thinking, Ill just stick a pre-order down, and thats my PS4 experience sorted. Dead wrong. While youve been getting soft, Ive been getting prepared. First there was the TV. When PS4 was announced, I had a perfectly lovely 50 Pioneer PDP-5080XD plasma. I loved her so much that she even had a name: Betsy. But Betsy is gone now. She was six years old, which in TV terms essentially makes her Catherine Zeta-Jones still fabulous-looking but, if were being honest with each other, past peak performance. Speaking specifically, her resolution was only 1,365x768, which meant she wouldnt display 1080p full HD. Unacceptable work, Betsy. So now I have Amy. Her full name is TX-P55VT65. Shes bigger obviously at 55 , because people who buy smaller TVs should be sectioned, and shes oh so beautiful. Lets talk picture quality for a moment. The black levels are deep like waking up
last years model instead, because the difference in quality is almost impossible to discern with the naked eye, but Ive been waiting years for next-gen. Also: shut up. Why do nextgen at all if youre not going to do it right? Sometimes you need to pay over the top to get primo quality. (If only Arsene Wenger recognised this, I would not be so close to an actual breakdown but thats another column for a different magazine.)
IDIOT LANTERN
WRITER BIO
Tim Clark was once editor of this magazine before his crippling addiction to arguing about Arsenal on the internet saw him retired to the green pastures of middle management. Hes been obsessed with TVs since 18. The girls at uni called him TV Tim. It was a lonely time.
on the floor of the Mariana Trench. The motion handling is smooth like Robin Thicke after being dunked in a vat of melted Nutella. I cant wait to play the new Killzone on her. I dont even like Killzone all that much but its going to look special on Amy. Okay, so she cost the same amount as a decent second-hand hatchback, and I probably could have saved half the cost if Id bought
So, thats visuals sorted. That leaves the sound. Amys built-in speakers, including a subwoofer, are clear, resonant, and powerful. Still not good enough. So I said goodbye to a kidney and hello to a brand-new Sonos Playbar and standalone sub. Coupled with some existing Sonos wireless speakers I had, were now rolling in full Dolby 5.1. Sure, the dog cowers under the coffee table trying to work out where the gunfire is coming from, but hell adjust. If dogs in warzones can, I really dont see why a small French Bulldog living in the West Country shouldnt. All thats left is seating. My existing electric recliner is comfortable like being held in Gods own chubby hand, but Ive got my eye on a restored Georgian leather wingback. Because nothing says videogames of the future like sitting in the finest chair of the past. And no, I cant afford to eat, but thats commitment. Thats what it takes to win. Are you ready? Can you truly stand to see even a pixel less than PS4 is capable of? Can I borrow a fiver? No, really, Im absolutely skint. If not for me, think of the dog.
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Leon Hurley
DONT LIKE THE VIDEOGAMES YOURE CURRENTLY PLAYING? THEN MAKE YOUR OWN.
Sonys big indie love means anyone can be a PlayStation developer now. Even you
Phil Iwaniuk
ROCKSTARS MARKETING STANCE FOR GTA V MIGHT HAVE BEEN FRUSTRATING, BUT IT WAS A GOOD THING.
Call it arrogance or savvy PR, but Michael & cos mystery means youll enjoy it more
ven me. Im making a game right now. Thomas Was Alones Mike Bithell keeps retweeting my progress updates. And, to be clear here, Ive never tried real programming before (unless you count the 10 PRINT Hello , 20 GOTO 10 stuff I did on a Commodore 64 back in 1900, and anyway). But for most of this year Ive been watching YouTube tutorials, making notes, trying stuff out and gradually learning Game Maker. You might have heard of it. Its the same program used to make Spelunky and Hotline Miami both games that made the leap on to PlayStation. Using Game Makers actually a lot like a levelled-up version of LittleBigPlanet, only swapping out felt and comedy pistons for actual code. And its free initially, via a resource-limited version thats perfect for learning the basics. Even the full program only set me back 60. Not interested in 2D? Fine, grab Unity: thats a freebie, as well, and lets you make 3D stuff. Bithells using it for his new title, Volume. As Sony is currently pursuing indie games for PS4
and Vita with the ravenous appetite of a starved animal, now is a very good time to start learning. Indie games are more mainstream and acceptable than ever a few years ago the idea of one person making and selling a game was a bit of a freakish oddity. Now its a sales pitch and something thats only going to take off further with PS4s self-publishing and Sonys desperation to pack Vita full of games. The internet made it possible for musicians to reach huge audiences and make a living without the need for big publishers. Sonys indie program could do the same for bedroom coders.
CODE GREEN
Its taken me about eight months to get from I have no idea what Im doing to showing off prototype gameplay . In another eight months, who knows? The key thing is that its possible and achievable for anyone. At this moment in time, making games has overtaken playing them for me and maybe one day youll see Shooter (er, the name needs work) on the PlayStation Store. Or perhaps something youve made?
espite the fact this is an industry that lives and dies by its pre-orders, Grand Theft Auto V gave you almost nothing to go on in the months before its release, other than That Name. You might perceive it as arrogance. As if Rockstar had such confidence in its flagship franchises selling power, it felt it could simply throw the occasional screenshot into the wild like bread crusts for the pigeons and still sit pretty atop the pre-order charts. Which is exactly what happened, of course its been wedged into the number one-spot all year, amassing over a million PS3 preorders in the US alone. And as we all know, gamers are a famously easy-going bunch so absolutely no ill will was harboured toward Rockstar for being tight-lipped in the run up to release.
PRESS PAUSE
Wait, no the opposite of that. It was frustrating for us in the games press, too: its our job to sniff out new info and secure early access with games, but since GTA Vs announcement there was
more chance of busting open the Kennedy assassination than landing a hands-on. Whatever the reasoning for that borderline nonexistent PR campaign, it conveyed almost mythical value in the product. Hell, our review disc was hand-delivered by a Rockstar employee. Loading the game up for the first time felt genuinely momentous, and gathered an office-wide crowd full of schoolkid enthusiasm. In the time of dev commentaries, E3 demos and long betas, the magical feeling of playing a boxed copy for the first time and not knowing exactly whatll happen is a wondrous rarity. It wouldnt have worked for GTA V if it hadnt turned out to be easily one of the games of the generation just as the same top secret strategy would be suicide for all but a handful of the past seven years titles. If a publisher wants your pre-order bucks, it needs to inform you how its game plays, and theres no sidestepping that. But if Half-Life 3 was announced tomorrow with an accompanying 14-minute gameplay video, dont tell me you wouldnt feel cheated out of some of the magic.
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WRITER BIO
Leon Hurley spends most of his free time squinting at hundreds of lines of code trying to find the one { in the wrong place thats ruining it for everyone. He hopes to have something others can play before the heat death of the universe.
WRITER BIO
Phil Iwaniuk has been picking through Dan Housers bins since 2012, and insists on donning a Dick Tracy jacket whenever a new GTA trailer lands. Hes known for his rendition of the Im not listening song whenever Gabe Newell appears.
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Defying Gravity
1
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Giving two fingers to Sir Isaac Newton with PlayStations floaty frolics
GRAVITY RUSH
4
LIMBO
INVERSION
As much as we love pictures of cats that resemble Z-list celebrities, none of them can touch the tabby in this Vita gem. Gravity Rushs feline gives Kat (the games hero, not another kitty) the power to control gravity. Cue floating fun using the handhelds gyroscope.
2
Giant spiders, natives who spit poison darts, and mind-controlling worms that steer their victims into pits: Limbo really hates children. Its small, silhouetted boy also has to contend with a factory full of switch puzzles that kibosh gravity.
5
BIOSHOCK INFINITE
HALF-LIFE 2
Vertical, horizontal really, whats the difference? In Vanguard City, black is white, up is down and hamburgers eat people (probably). Due to pockets of zero gravity, Davis Russel spends more time walking up skyscrapers than he does on terra firma. Take that, physics.
8 STAR WARS: THE FORCE UNLEASHED
Buck, buck, Bucking Bronco-aroo. Who needs a kids game about a rebellious horsey when you can control an emotionally conflicted dude with the power to fling men into the sky before bringing them down with an oh-so-satisfying crunch?
3 QUANTUM CONUNDRUM
Ah, the distinctly non-humble Gravity Gun. Has the great videogame overlord in the sky ever blessed us with a finer weapon? Capable of turning Headcrab zombies into undead sushi, the physics-powered mutilator makes floating and firing buzz saws in the spooky Ravenholm a slicey delight.
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DEAD SPACE 2
Youre not the boss of me, gravitation. Especially when Im a badass Sith capable of fiddling with physics through my magic Force fingers. While levitating Wookies around on Kashyyyk would make Chewie cry, yanking a Star Destroyer from the sky is a gravity-assaulting treat.
9 CALL OF DUTY: MODERN WARFARE 3
When youre hanging with Professor Fitz Quadwrangle, the rules of the inverse-square law on universal gravitation (ooooh!) can go do one. After the madcap scientist gets trapped, its up to his nephew to brave the Reverse Gravity dimension and save him.
Isaac Clarke is a man of many talents. Hes a space engineer, he can fillet a Necromorph like a Michelin starred chef, and hes able to punch physics square in the face. His second game contains several zero-grav puzzles involving floating mechanical parts. Hey, it cant all be alien murderising.
Were going down! No, wait, were headed up. Arent the laws of the universe at 36,000ft a cad? Early in MW3s campaign, terrorist mastermind Makarov hijacks the Russian prezs plane, resulting in some levitating, stomach-churning firefights.
Singularity
The Grav Manipulation power enables you to pick up and throw objects, but feels like a bit of Half-Life 2 rip-off.
Did we miss your favourite physics? Got a brilliant In The Mood For idea? Show and tell at twitter.com/OPM_UK.
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42 THE CREW
We go hands-on with PS4s biggest open-world racer, fresh from the minds behind Test Drive Unlimited and Driver: San Francisco.
035
CONTENTS WWE 2K14 36 | RIME 38 | SOUTH PARK: THE STICK OF TRUTH 40 | THE CREW 42 EVERYBODYS GONE TO THE RAPTURE 43 | DRAGON AGE: INQUISITION 44 THE LATEST ON 46
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PREVIEW
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WWE 2K14
2K goes as far as to say the mode couldnt have happened without him. That was make or break: if we can get Hogan, we can do the concept. If we cant, well have to try something else, explains creative director Cory Ledesma. Hulk Hogan was such a huge part of WWE in the early years of WrestleMania. We knew once we got past that hurdle, everything else was going to be alright.
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THE GAMEPLAN
Current stars confirmed include Dolph Ziggler, John Cena, Antonio Cesaro, Ryback and Rey Mysterio.
Progress requires victory in each match as whichever grappler won the original contest. However, an on-screen list shows additional objectives that, when complete, trigger specific cutscenes and unlock extra wrestlers, alternate outfits and other goodies. Playing as Shawn Michaels against Ric Flair in the latters 2008 retirement match, one such objective is to hit two super kicks on the Nature Boy. Once nailed, the second triggers the famous (in wrestling terms!) close-up where Michaels leans on the turnbuckles and whispers, Im sorry, I love you at Flair before the camera cuts back to the full ring, enabling us to hit a third Sweet Chin Music for the three-count. The mode is shaping up excellently, and bolstered by Hogans presence in both 80s and Hollywood flavour, despite him currently fronting rival fed TNA.
WALKING TALL
Things are more than alright on the gameplay front, with last years excellent engine (ignore the haters it underpinned the best grap outing in Yukes history) improved by quicker strikes and fewer chain reversals (countering an opponents punch or hold results in an immediate offensive move). New OMG moments, like a ring-apron DDT, are welcome too. If you hated WWE 13 then this is unlikely to win you over but youre more wrong than CM Punks new Wolverine sideburns anyway. The only letdown is commentary. Jim Ross and Jerry Lawler are on announcing duty for the Mania mode, but there are still too many recycled lines from years past. Ledesma agrees this is an area that needs to be upgraded if the series is to truly replicate what you see on telly in the early hours of Tuesday morning: We have a way to go on audio, and improvements we can make to match what you hear on WWE television. The commentators do such a good job in real life. We want to see if we can capture those performances and do them in a way that sounds like what you hear in a match. Comms woe aside, this is shaping up to be a slobberknocker just be prepared to have DiBiases theme stuck in your head after every single play. Money, money, money, money, money
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WorldMags.net PREVIEW
Every WrestleMania is represented in-game but if you prefer your stars current, book Rey Mysterio and Dolph Ziggler in a Universe mode spotfest instead.
John Cena smelt what The Rock was cooking at Mania XXVIII: defeat for the jorts-wearing rapper.
Above Razor Ramon defeated Shawn Michaels for both real and fake Intercontinental Championship at WrestleMania X now you can do the same.
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PREVIEW
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RIME
038
One of the key themes seems to be an immense sense of isolation. That and craggy rocks.
Above Looks like the ideal spot for a day at the beach, but we suspect things are more sinister than a paddle and a picnic.
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PREVIEW
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Gameplay is a mix of point-and-click-style exploration and turnbased RPG combat.
on the box
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DESTINY
Remember those put the wooden blocks in the correct slots games you had as a kid? Well this is the put the planets in the correct gaping ozone-layer holes version of that aimed at grown-ups.
FORMAT PS4 ETA 2014
DROLL PLAY
What this means in the demo we see is a perilous journey deep into the Inn Of The Giggling Donkey with your magical leader, searching for the legendary Bard who may tell of the location of the titular wand. Although in actual fact youre wandering into a front room that appears to be full of Skyrim cosplayers, and then popping down into the basement. When not in combat, the game plays out like an old-school point-and-click. Not that youre actually pointing-and-clicking, but you explore isolated environments looking for clues or objects that might help you in your quest. Then, once a battle does
MADDEN NFL 25
Finally, market-leading antiperspirants are put to the ultimate test. Place a succession of high-profile sports stars under harsh floodlights to see if Gillette can manage to beat Lynx to the crown.
FORMAT PS4 ETA WINTER
Above The games cast is familiar, even if Kenny looks prettier than ever as a Princess.
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PREVIEW
It takes 90 minutes to drive from East Coast to West, and all the major US cities are represented.
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FORMAT PS4 / ETA SPRING / PUB UBISOFT DEV IVORY TOWER/UBISOFT REFLECTIONS
THE CREW
Each car contains 19 Unlockable perks will Its satisfying. Bonnets elements to customise. also impact various snap open, tyres fly Vehicles also have portions of your vehicle off, and entire chassis different specs: a ride built increasing brake power by lift up. Imagine Michael Bay for asphalt will be drastically a percentage point or two, turned mechanic and youre different to one built for dirt. for example. some way there.
Seamless drop-in co-op allows you to search for mates on the map, join them instantly, and then embark on hundreds of activities. For those that score a podium finish in the Racing Line challenge (you and a partner earn points by sticking to a thick neon-blue strip), Raid (find a route to the destination via experimental shortcuts), and Cop Outrun (survive as long as possible against a fleet of police cars and choppers), the rewards are XP, cash and car parts. If your friends list is a barren wasteland, dont fret: you could fill it easily by recruiting strangers into your gang, and then either taking on the world or developing some interpersonal rivalries. So while this immensely ambitious arcade racer is perfectly serviceable alone, youll need company to wring the most from it. Its called The Crew for a reason
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WorldMags.net PREVIEW
Details are scarce, but the game centres on six characters, and youll be trying to influence the events around you.
FORMAT PS4 / ETA 2014 / PUB SONY / DEV THE CHINESE ROOM
043
DONT SHOOT
The Chinese Rooms games arent for everyone. For some its firstperson narrative design will feel like playing an on-rails shooter thats been sabotaged by anti-gun protesters (and anti-jump protesters. Dont get Jonathan Edwards started on that lot), but if you like your games challenging, brooding and poured slowly so you can savour each moment, this surprise PS4 exclusive might just be your favourite next-gen proposition.
Above What if the end of the world took place in a rural English village? Well, itd be one seriously picturesque apocalypse, thats for sure.
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PREVIEW
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Inquisition is made up of many self-enclosed areas, but even the mediumsized of these is bigger than every area in Dragon Age II put together.
Apparently there are more than three dungeons on offer this time out. Rejoice!
044
SPY A GROUP OF ARCHERS ON A RICKETY BEAM AND YOU CAN TAKE THEM DOWN IN ONE BY TARGETING THE STRUCTURE.
Conquer a keep and you can make it either a political, military or espionage stronghold.
Above Using web app Dragon Age Keep, you can shape the world as you wish.
Above Hawkes been given the elbow for a customisable player-created hero.
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D I G I TA L EDITION WorldMags.net
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Get Official PlayStation Magazines iPad edition on Newsstand now for just 3.99
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PREVIEW
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PREVIEW ROUND-UP
Hot gossip from around the gaming globe, shepherded into an assortment of bite-sized chunks. This month weve got Telltales latest, the return of music games, Final Fantasy (twice!) and, oh, so much more
THE WOLF AMONG US
FORMAT PS3 / ETA AUTUMN PUB TELLTALE GAMES DEV TELLTALE GAMES
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The name Telltale Games used to be synonymous with gems such as Jurassic Park: The Game and Puzzle Agent 2. In that era, news that the studio was working on a cel-shaded episodic adventure based on Bill Willinghams Fables comic books would have been greeted with the same enthusiasm as a new Go Compare ad featuring Nickelback. The Walking Dead changed all that. Anyone with a passing knowledge of how enthralling last years episodic hit was will be jonesing for this fairytaleblending adventure starring Bigby Wolf.
Its been many moons coming, but a release date for Castlevania: Lords Of Shadow 2 was finally announced by Konami at Gamescom. Set partially in modern times, Lords Of Shadow 2 is an expansive fang-filled world, placing you in the dusty old shoes of Dracula, a real A-lister of the vampiric dark lord circle. You must reacquire the powers youve been stripped of, discover the secrets of your past and save yourself from the clutches of Satan himself.
Been able to contain your excitement for this one? It is, after all, a ninja-zombie actioner from studios with less-than-stellar track records, carrying the name of a franchise not enjoying the finest form after Ninja Gaiden 3. However Keiji Mega Man/Resident Evil/ Dead Rising Inafune is involved. The zombs come in different breeds, but theyre dealt with in the same tongue-in-cheek manner as in Dead Rising 2. Dont expect Ryu Hayabusas po-faced difficulty levels. Do expect a supporting adversarial role from the ninjas ninja.
Like Keith Richards on ketamine, Rock Legends might be a bit late to the music game party like, six years late but it looks in fine fettle to fulfil the promise Rocksmith made last year and actually teach you how to play guitar or bass. By letting you plug a real instrument into your PS3 and offering a mix of Guitar Hero rhythm-action gaming and real tablature, the idea is to build your muscle memory and teach you the tricks of the trade. The on-screen actions looking more intuitive than Ubis 2012 effort, and with endorsement from Slash its looking good for Realta.
AT:ETDBIDK (!!) is an isometric dungeon-crawler with your favourite pals from Pendleton Wards Cartoon Network series. Ward was involved and events will crop up in TV shows. What events, you ask, because youre so into Adventure Time it creeps us out? You must save the Candy Kingdom by delving into the Secret Royal Dungeon. Dont expect Wayforwards abysmal output to suddenly spike, but hopefully some mirth will shine through.
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DESTINY
Chug down a +5 disappointment potion, because Spiras modern makeover just slipped to 2014. Still, youve waited 12 years to return to one of the best RPGs in PlayStation history whats another couple of months? No explanation has been offered, but Square isnt half-assing this. The Japanese giants even updating the music. But before you morph into Angry Square Enix Forum Person, rather than new music, the instrumentations been made to sound less like a Casio keyboards demo mode.
The sci-fi universe in which Bungies building its definitely-notan-MMO-despite-displaying-allthe-characteristics-of-one shooter is as influenced by traditional fantasy as the usual Star Wars shtick, and nowhere is that more evident than in its player classes. The Titan is your vanilla warrior, all health points and max damage, whereas the Hunter relies on stealthier tactics the Barbarian and Rogue of traditional RPGs. The Warlock harnesses powers of the Traveller (the dude who saved humanity and left the floating orb above Earth), creating a Mage-like play style. Old warriors in new armour, those Guardians. Your foes are very mythic sci-fi too, populating the world with zombies, robots, strange living cube formations and Halo-esque grunts.
If theres a more poorly run penitentiary system outside of Gotham, we dont want to know about it. Seriously, another inmate uprising? Thats the setup for Armatures Vita outing, set after the events of Arkham Origins on PS3 a sequel to the prequel, if you will. The Man Of Bats is sent in to quell a rebellion in Gothams Blackgate prison. Theres a surprisingly open-ended structure that lets you choose the order of your boss fights, and you can even ignore them which affects the games ending.
Watch your footing, BJ oh, hes slipped. Right off that red-barrel filled platform and into 2014. Youll have to wait until next year for this tongue-in-cheek Nazi massacre, which feels like a hybrid of Duke Nukem Forever and Inglourious Basterds. BJs arsenal includes energy weapons from Nazi labs and a laser cutter that carves freeform shapes cue volumes of genitals-based graffiti gracing the walls of just about everywhere. On PS4, the fine detail of your handiwork will be rendered as never before.
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Namco went F2P with Tekken Revolution and its steering Ridge Racer down the same route with Driftopia, which looks as much about microtransactions as traction. Itll offer shorter, sharper shots of tail-sliding racing and monetise things like repair kits, booster packs, vehicle packs and XP boosts. So a prang in the game costs real-world quids now theres a recipe for no-holds-barred, adrenaline-pumping racing. Well reserve judgement on the payment model, especially as stablemate Tekken Revolution has a fair system. Still, repair kits?
DARK SOULS II
FORMAT PS3 / ETA 14 MAR / PUB NAMCO BANDAI DEV FROM SOFTWARE
When you hear talk of bravery, beta testers dont get the mention they deserve. Its all, Fire-fighters this, the guy who landed his plane on the Hudson River that. What of the intrepid ones who endure unfinished, possibly buggy games for the greater good? Saints, the lot of them. And beta testers willing to take on the sequel to Dark Souls, a game more difficult than Higgs Boson Simulator 2013? Unfathomably brave. Youll get your chance to enter the closed beta test from 12 October via the DSII Facebook page, you heroes, you.
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Squares already prepping your nostalgia fix with Final Fantasy X/X-2 HD, but theres yet more golden oldie material to come from Lightning Returns in the form of a FFVII Cloud Strife outfit. Its part of the games pre-order bonus pack, which also includes a limited edition steelbook, and it adds Clouds victory poses and fanfare in addition to his trademark gear. Unspecified abilities are also included, which means you might get to unleash Omnislash on the beasties of the Fabula Nova Crystallis universe. Not that such antics will raise much of an eyebrow in a dying world in which the 500-year-old inhabitants stopped reproducing centuries ago. Theyll need more than a nod to a 16-year-old RPG to save them.
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EXCLUSIVE ACCESS
News, previews and features you wont find anywhere else, covering the biggest games on PlayStation.
NEXT-GEN KNOWLEDGE
Unrivalled access to all things PS4, bringing you the future of console gaming before anyone else.
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Our pre-orders guide charts the ten games most likely to keep you toasty throughout Xmas
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FORMAT PS3 ETA 25 OCT PUB WARNER BROS DEV WB GAMES MONTREAL BEST PRICE 37 (AMAZON.CO.UK) SPECIAL EDITION YES (AMAZON EXCLUSIVE: STATUE, ARTBOOK, EXTRA CHARACTER SKIN, EXTRA CHALLENGE PACK, 3D CASE) PRE-ORDER DLC YES (PLAY AS DEATHSTROKE, TWO MAPS, TWO SKINS)
GR A N T U RI S MO 6
Flooring it on PS3s final straight
Therell be a livery editor of some description, although Yamauchis downplaying its functionality to editing beyond just colours . Its next best candidate for innovation is Vision Gran Turismo, a monthly DLC drop of one or two concept cars from various manufacturers thatll keep the roster fresh and, well, weird. The previous games updates positively transformed the original boxed version, and you should be expecting a similarly evolving package for PS3s second helping of Gran Turismo. Day/night transitions are being interwoven into Spa Francorchamps, Daytona and an updated Apricot Hill, so you can expect endurance races aplenty round the storied Belgian hills, endless banked lefts at the Florida NASCAR Mecca and long excursions to the technical corners of GTs premier fantasy track (you heard us, Cape Ring sadists). As for the 1,200-strong car list, Polyphony still hasnt managed to include all the cars in the world. But God bless it, its trying darn hard. So if theres a car you never bought, a championship you never beat, or heaven forbid a paint sample you never unlocked in GT5, its time to tick them off your bucket list. Gran Turismo 6 is bigger and better in every metric, and although a more traditional wait looks likely before we see a staggering next-gen thoroughbred, the PS3 version is a no-brainer on the pre-order list of any selfrespecting petrolhead.
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Ive always been a GT fan, so I have this on order despite the fact its out a week after PS4. YamauchiSan and his team really seem to be extracting an incredible amount from the PS3 hardware. Im looking forward to seeing how GT6 on PS3 compares to NFS: Rivals and Driveclub on PS4, in both looks and experience. I have a feeling it might be closer than people think! LEE GROOM BRISTOL
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FORMAT PS3 ETA 6 DEC PUB SONY DEV POLYPHONY DIGITAL BEST PRICE 38.99 (ZAVVI.COM) SPECIAL EDITION YES (GAME EXCLUSIVE: STEELBOOK CASE, 1M IN-GAME CREDITS, EXTRA CARS AND CUSTOMISATION OPTIONS, GUIDE) PRE-ORDER DLC NO
t feels almost as if GTs sixth instalment caught up with Gran Turismo 5 on a B-road on the approach to 2010, but just couldnt find a place to overtake it. How else can one explain the unexpectedly imminent release of a game following such a famously tardy one? Now that it has a firm 6 December release date on PS3, and Polyphony Digital boss Kaz Yamauchi cleared up initial murkiness regarding a PS4 version by suggesting at Gamescom that GT6 on next-gen may evolve into GT7 and is some way off , we can see the game for what it really is. Not a clever smokescreen deflecting attention away from the PS4 edition, but instead an honest-toGod evolution of Gran Turismo 5 that seeks to make the biggest driving game in existence go one bigger. The handling model is fundamentally different. But you know that youve played the demo. Polyphony asserts that its new course maker will be substantially different to GT5s, too, offering 100 square km of space as your asphalt canvas.
his is not the Bruce you love and criminals cack their evil Y-fronts over. As his loyal butler Alfred painfully spouts in a recent trailer, Youre not some hardened vigilante! Youre a young man with a trust fund and too much anger. Boyish, brutal and crucially perhaps better: against all odds the untested WB Games Montreal is creating a dark Gotham journey that could capture the cowl from Arkham City to become PS3s most heroic adventure. Regardless of whether this fresh-faced Bats can topple Rocksteadys masterful work,
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B A T U E T T E
USUALLY, CALLING ANYTHING THAT COSTS 80 QUID A BARGAIN WOULD HAVE YOU INSTANTLY DISPATCHED TO ARKHAM ASYLUM. NOT SO AMAZONS ORIGINS SET, THE HIGHLIGHT OF WHICH IS A 30CM FIGURINE THAT DEPICTS BATS DANGLING JOKER FROM A ROOFTOP. WHOS LAUGHING NOW, EH?
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Dark is the Knight for all
the Dark Knight is certainly in for a bracing Crimbo. Not only is his game one of the most anticipated titles of the festive period, but Wayne also has to contend with eight assassins who are all out to whack him and on Christmas Eve, no less. The latest batch of screens show the tortured hero taking on Mad Hatter and Firefly. The latter is a pyromaniac who uses a winged jetpack to bring a fiery hurtin from above. Anyone else reminded of Metal Gear Solid 3s demented, extra-burny astronaut, The Fury? The Caped Crusaders reassuringly dank home-awayfrom-million-bucks-home also makes its series debut. While Arkham Asylum featured a small likeness of the Batcave, Origins treats you to the blackened, full-fat original. Whether you want to pore over evidence, switch between bonus costumes or access those fiendishly addictive challenge maps, the iconic lair acts as a handy hub away from your crim-capturing activities in downtown Gotham.
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Theres also plenty of incentive to pre-order Bruces bonanza of homicidal clowns and innovative three-on-three multiplayer matches. Those who put their money down early are rewarded with a code for early access to
Ive already pre-ordered the Collectors Edition of Batman: Arkham Origins. Every game in the series has been accompanied by a really nice Collectors Edition, filled with genuinely unique extras rather than the rubbish other games throw into their versions. Im also really looking forward to getting back to the Arkhamverse, and seeing how it deals with the fact that this is a prequel. RHYS JONES VIA FACEBOOK
Deathstroke DLC (Batmans obsessed, dual-pistol-wielding nemesis). Need a further excuse to drop those pre-emptive readies? Look no further than the soughtafter Collectors Edition. If said versions added Knightfall pack, extra skins and 80-page art book seems a little vanilla, just wait until you clap corneas on a very special statue. A limited-edition figurine featuring Batman throttling Joker, its a beautiful collectible. (See above.) Thankfully, with incredibly intense combat and the most exciting Rogues Gallery yet, the actual game is shaping up to be every bit as striking although mercifully slightly less strange.
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Premium-soaring paint scratches are the extent of Driveclubs damage model. Ouchie.
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FORMAT PS4 ETA 29 NOV PUB SONY DEV EVOLUTION STUDIOS BEST PRICE 47.85 (GAMESEEK.CO.UK) SPECIAL EDITION NO PRE-ORDER DLC NO
ext-gen racing starts here. Think about that: an entire genre, jump-started by one intrepid studio and its almost unnerving love for exotic cars. Not that Evolutions any stranger to such pressure. The Cheshirebased studios PS3 launch title, MotorStorm, signalled the first powerslides and barrel rolls of this generation, setting an impressive graphical benchmark along the way with giant draw distances, impressive motion blur (if a tad heavy-handed for modern tastes) and detailed damage modelling. MotorStorm did the trick, so naturally Sony has put Evolution on point again to deliver the goods as it hurtles towards the conveniently placed ramp thatll propel it on to next-gen Tarmac. Driveclubs ignored some GPS instructions during development
and ended up in arcade racer territory, some distance from the meticulous, seat materialobsessing sim destination we expected from its reveal back in February. Yes, the brake lights and cockpit surfaces are still accurate down to the last LED and carbon fibre trim (empty Haribo packets and miscellaneous receipts in the footwell will be available as post-release DLC, presumably), but insofar as recreating the experience of owning a supercar, Driveclub gives you cars that handle the way you want them to handle rather than the way they actually do.
IM FREE!
Its pick-up-and-play appeal is especially important considering its available for exactly 0.00 for all PS Plus subscribers on PS4, which is everybody who wants to play their games online. The gratis
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Above Hugely detailed trackside scenery sprawls on for miles and miles.
Not pictured: a very nervous dry-stone waller who just finished the Kinloch estate by hand.
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edition includes most cars and tracks, and trophy hoarders will be delighted to know they can still nab the platinum. Its akin to the increasingly prevalent standard and premium edition model except, you know, the standard editions free. Now theres a business model we can get behind. Handling feels closer to Need For Speed than Gran Turismo, then, as Driveclub aims for instant accessibility among a huge user base, but theres been no such about-turn when it comes to its social features. But again, were going to have to namecheck NFS, because Autolog is the Alpha and Omega of connected racing and forms Driveclubs chief adversary out in the field. As it happens Evolution owes a lot to Criterion and its mid-race and asynchronous challenges throughout the duration of each race youre coaxed into microgames such as scoring points in drift challenges, nailing clean sections and maintaining high speed. They offer a chance to earn more fame during the race than you would for simply crossing the finish line in P1. That fame is both
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your personal XP and fuel for your clubs reputation. If Driveclub has a USP beyond Matt Southern rubbing his knees at exhaust pipes, its the idea of persistent clans pooling their fame together for the greater good, resplendent in their matching liveries.
My dream racer a blend of sim and arcade with the prettiest graphics going. I love the look of the dynamic night/day and cloud systems, plus itll have great online capabilities. And the best part is that Evolution is going to keep adding stuff even after the game is released. Add all that up and you have the most awesome racing game on PlayStation 4. AMBROZ REMSKAR VIA FACEBOOK
DROP OFF
Theres no telling what level of stop, drop and gawp the final builds visual fidelity will summon, but the alpha gameplay, which
Geographically theyre far from chalk and cheese, but they assert their individual personalities nonetheless. Kinlochs roads are open and peppered with highspeed corners, a far cry from the mountain hairpins and claustrophobic trackside vegetation of Olivers Bay. You dont need to tease the McLarens and Paganis around either circuit with the numbhanded diligence required of a Gran Turismo hot lap. But thats
THE STANDARD EDITION IS FREE. NOW THERES A BUSINESS MODEL WE CAN GET BEHIND.
Evolution estimates to be around 35% complete (best stock up on the Pro Plus, boys), already shows encouraging signs. Weve seen two tracks so far: Olivers Landing, a waterside highway sprint along Highway 99 in northern British Columbia surrounded by lush Canadian woodland, and the castles, dry-stone walls and rolling fields of Kinloch, Scotland. not to say the cars dont exhibit unique characteristics or try to squirm away on corner exits. Driveclubs free availability to Plus subscribers will give it an instant and sizeable online community. With a substantial handling model that makes the DualShock 4 purr in appreciation and the prettiest wheels on PS4, its already motoring along.
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C AL L O F D U T Y GHOSTS
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FORMAT PS4 ALSO ON PS3 ETA 29 NOV PUB ACTIVISION DEV INFINITY WARD BEST PRICE 47.85 (GAMESEEK.CO.UK) SPECIAL EDITION YES (AMAZON EXCLUSIVE: COLLECTIBLES, BONUS MAP, STEELBOOK, PARACORD STRAP, SOUNDTRACK) PRE-ORDER DLC YES (GAME EXCLUSIVE: CAMO)
Soldiers are more agile; able to vault over waisthigh cover without breaking pace. F A N T A L K
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their replacement these are placed on the floor like turrets, and because theyre so easily destroyed youve got to think before deploying them, searching out secluded spots or areas that see less footfall, so that you can enjoy their benefits for longer. What might seem a minor change ends up having a drastic effect on match flow. Instead of online battles being boom-andbust affairs as teams frantically
I still have some faith in Call Of Duty, so I pre-ordered Ghosts on PS4 (and of course had to do the same with GTA V on PS3 because if I didnt, Id be a idiot). Im excited for Ghosts, as it looks like Infinity Ward has finally accepted that COD is an arcade shooter, and thats reflected in the new game modes its adding, such as Blitz. This looks to be a whole load of mindless fun. JACK FAIRBANK LONDON
TWEAKS AIM TO SOLVE PROBLEMS BY WORKING WITH, NOT AGAINST, THE COMMUNITY.
This is more of a silent revolution an intelligent refinement that dares to challenge some of the franchises most ingrained rules. Take the humble UAV as an example. Since the dawn of time, UAVs have been airborne creatures, requiring specialist equipment and nerves of steel to take down. But why, Ghosts asks, should a killstreak so powerful be so difficult to destroy? Ground-based units known as SATCOMs are exchange radars, you find yourself relying more on defensive perks and good old-fashioned caution to gain your bearings, as well as a new feature known as Battle Chatter where your soldiers bellow enemy positions at each other, increasing the value of taking strategic locations. Other tweaks aim to solve existing problems by working with, rather than against, the community. The new Marksman
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WANT THE NEXT SPECIAL EDITION UP FROM HARDENED (OUTLINED ABOVE)? THEN PLUMP FOR THE PRESTIGE VERSION, WHICH INCLUDES AMONG OTHER GOODIES A 1080P HD TACTICAL CAMERA. SADLY ITLL SET YOU BACK 179.99, AND DOESNT EVEN INCLUDE A CERTIFICATE FOR HAVING MORE MONEY THAN SENSE.
class which bridges the gap between Assault and Sniper combines the mobility of the former with the latters lethality. Its a potent, if difficult to tame, hybrid class designed to decrease quickscoping (running around like a loon using a sniper rifle as if its a Super Soaker). Meanwhile, Create-A-Soldier replaces Create-A-Class, finally bringing character customisation
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BLU-RAY PRE-ORDERS
One of nine new match types, Cranked requires you to bag frequent kills or die.
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to Call Of Duty. You can make up to ten of these soldiers each with their own Prestige level and theres plenty of incentive to experiment. Squads mode is a tense one-on-one affair where players are flanked by AIcontrolled versions of their fellow soldiers, handing the advantage to the more well-rounded players. While Battlefield 4s colossal 64-man skirmishes are stealing most of the column inches, theres much to admire in Ghosts more restrained approach to next-gen warfare. Infinity Ward has taken the dawn of a new era of hardware as an opportunity to retool, refresh and reload Call Of Duty. It could well be enough to see the series start life on PS4 as it ended it on PS3: as the pace-setter.
DESPICABLE ME 2
DIRECTOR PIERRE COFFIN, CHRIS RENAUD STARRING STEVE CARRELL, KRISTEN WIIG ETA 25 NOV BEST PRICE 14.99 (SAINSBURYS) Fun for all the family is rarely a phrase that bodes well but stay with us. Legendary villain Gru may have settled down with a trio of daughters, but he and his army of minions havent lost their edge, as this light-hearted, tongue-in-cheek caper proves.
MAN OF STEEL
DIRECTOR ZACK SNYDER STARRING HENRY CAVILL, RUSSELL CROWE ETA 2 DEC BEST PRICE 16.75 (AMAZON.CO.UK) This modern reinvention of Supes bears summer blockbuster hallmarks: origin story, Hans Zimmer score, spandex suit. But theres also a serious post-9/11 commentary and plenty of one-camera sequences in this handsome superhero rebuild.
2 GUNS
DIRECTOR BALTASAR KORMKUR STARRING DENZEL WASHINGTON, MARK WAHLBERG ETA 9 DEC BEST PRICE 15.99 (PLAY.COM) Two?! Fat chance. There are more firearms than one-liners in Denzel and Marky Marks LethalWeapon-inspired buddy comedy. The two play a DEA agent and a naval intelligence officer looking to bust a drugs cartel, one macho witticism at a time.
MONSTERS UNIVERSITY
DIRECTOR DAN SCANLON STARRING BILLY CRYSTAL, JOHN GOODMAN ETA 11 NOV BEST PRICE 16/49 (ZAVVI.COM) An origins story with a difference, as Pixar explores the beginnings of Sulley and Mikes friendship by sending up all your favourite frat-tastic college flicks minus the rude bits. Even so, the belly laughs come thick and fast for both kids and adults alike.
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With ten times the number of animations players move in far more realistic ways.
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FIFA 1 4
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FORMAT PS4 ALSO ON PS3 ETA 29 NOV PUB EA DEV EA CANADA BEST PRICE 42 (AMAZON.CO.UK) SPECIAL EDITION NO PRE-ORDER DLC NO
hould you want to know how the PS3 version of EA Sports mammoth football franchise has fared, flip to page 84 for our review (hint: its really rather good). But if youre more interested in all things shiny and next-gen (and we cant blame you for that), then read on. Because weve once again had the chance to go hands-on with the only football game coming to PS4 this year, and its still shaping up nicely. The most striking difference is how much smoother things feel compared to the current generation counterpart. And with ten times the number of animations crammed in there, this is hardly surprising. It means players can react to the ball and each other in far more varied and realistic ways, allowing passes to run across them if the weight is
correct, turning in tighter circles and changing direction more quickly, or hopping over outstretched limbs in order to avoid contact. And when you do accidentally collide, or are on the receiving end of a Lee Cattermoleapproved reducer, the outcome is now based entirely on how the players come together and at what speed, with no recourse to pre-canned results whatsoever. There will be blood substitutions. Slightly less integral to the action on the field, although significant in terms of what it adds to the overall realism factor of individual matches, is that crowds are no longer populated by cardboard cut-outs whose support would come to a swift and messy end at a moderate gust of wind. Now fans are properly modelled individuals, which means they can react more authentically to the
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Above Pro Instincts enable players to better anticipate how a move will play out.
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on-pitch action something that can significantly up the atmosphere when you see them go feral after a last-minute winner, or groan en masse as Nicklas Bendtner shanks another great chance into the stands.
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As youd expect, the visuals have also been significantly kicked up for one thing that game now runs in glorious 1080p. (For the technology-allergic among you this means sharper images and more space on the screen for fine detail. Its a good thing is the general thrust.) Additionally, player faces are more realistic than ever, grass looks like grass, theres increased authenticity in the weather effects, and bespoke footballing styles mean you can identify the big names by their mannerisms to an even greater extent. Oh, and the game can predict the future. Not in the sense that you should ask it for the lottery numbers or if that seemingly sweet girl youre engaged to is actually going to end up running off with your best friend, stealing your tortoise and taking wait, what?
The FIFA series is my Call Of Duty I refuse to miss one and play it throughout the year and 14 appears to be a big step forward, particularly with the new Ignite engine looking the business. Its a bit like Gareth Bale moving from Tottenham Hotspur (PlayStation 3) to Real Madrid (PlayStation 4): theyre both classy outfits, but the latter is just that tiny bit classier. ALAN OCONNOR VIA FACEBOOK
Oh yeah, FIFAs all-new crystal ball. Known as Pro Instincts, what this really means is that player AI enables them to better anticipate how a given situation is going to play out. This might mean them making a more intelligent run into space so you can ping a penetrative through ball, stepping back into a defensive position in order to cover for a player whos gone walkies, or trying to hurdle out of the way when a tackle comes flying in. (Even though they look
So it looks better, plays better, and its already one of the biggest games on the planet. Add in the fact that the menus have finally been tweaked, online play is set to be more robust than ever, and increased connectivity means youll be plugged into the real world of football to an even greater degree, and theres no denying that FIFA 14 is one of PlayStation 4s most exciting prospects. Plus, its not simply a prettiedup port of the current-gen version
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BE YO N D TWO SOULS
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FORMAT PS3 ETA 11 OCT PUB SONY DEV QUANTIC DREAM BEST PRICE 37.98 (ZAVVI.COM) SPECIAL EDITION YES (STEELBOOK, EXTRA SCENE, SOUNDTRACK, DYNAMIC THEME, AVATARS, MAKING OF FEATURETTES) PRE-ORDER DLC NO
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arely is it the case that youre more familiar with the creator than the creation in games, but director and agent provocateur David Cage enjoys that particular privilege for his outspoken stance on interactive dramas, and retaliatory punches against QTEcentric criticism his previous games Fahrenheit and Heavy Rain garnered. Does Beyond have an axe to grind, then? You bet.
Page takes centre stage as troubled supernatural savant Jodie Holmes. Her relationship with her otherworldly companion Idan forms the basis of the 15-year narrative span and core gameplay the story charting her tumultuous adolescence stemming from her outsider status and freakish abilities, your control switches between Jodie and Idan. Wait, did we say Jodies freakish abilities? Because heres the thing:
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GREAT PAINS HAVE BEEN TAKEN TO LOSE NOTHING BETWEEN MOCAP AND IN-GAME CHARACTER.
Those events of a quick-time nature are still the cogs of the machine driving Beyonds action, although Cage would likely shed a single tear to hear you say so. But while the timed button-presses and controller-waggles carry over from Heavy Rain, the less-thanAcademy-Award-troubling calibre of the 2010 adventures cast is well and truly shed in favour of Hollywood heavyweights Ellen Page and Willem Dafoe. alone, she cant do jack. Shes just a girl who finds herself with SWAT teams after her more often than not. If youre expecting to pick up the Dualshock and control Cole MacGrath with Junos face, youll fail swiftly, in a distinctly non-electricity-emitting manner. Its Idan that holds all the power, you see. Lucky for you, the two are inexorably bound to help each other out in a pinch. If you were being hyper-critical of the skillset
Beyond: Two Souls excites because developer Quantic Dream is capable of telling great stories in a unique fashion. The blend of action and drama in what looks to be a gorgeous world just seems like the perfect swansong for PlayStation 3. You might be taking on the role of a ghost at times, but this proves theres still plenty of life in the console yet. MIKE WILKINSON MANCHESTER
The supernatural theme is a world apart from Heavy Rain, but Beyond shares its bleakness.
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Jodie brings to the table, you might comment that Idan appears much better at the whole saving us from certain doom thing. After all, he possesses the abilities to, er, possess people, create force fields and move matter. Jodie? Well, that girl can certainly get her punch on when the occasion calls for it. But come on. Force fields. Dafoe, who you might know as that guy whos been in every movie for the past 30 years , plays Dr Nathan Dawkins, a government scientist who discovers Jodies powers at a young age and takes on a morally murky role as a father figure who may not always have her best interests at heart. Great pains have been taken at Quantic Dream to lose nothing of the emotionally charged performances from either cast member in translating them from gifted actor covered in miniature ping-pong balls to believable in-game character , employing the latest full performance capture techniques to build seamless audio and visual delivery. Its a notch shy of LA Noires uncanny Motionscan facial animation tech, but given the working conditions controversy and massive expense that came out of Team Bondis innovative project, you can understand Cage and cos decision to duck out and skip the headache. Besides, what Beyond loses in minute facial detail, it gains in simultaneously captured body animations. Its on-screen cast looks human from the neck down, which is more than can be said about Aaron Statons Cole Phelps. Hollywood stars, ambitious gameplay and a controversial creator spearheading the project: granted, its far from a guaranteed recipe for success, but Beyonds ambition nevertheless looks ready to bear fruit. And whether the great experiment redefines interactive drama or falls on its star-studded behind, one things for sure: this will be one of the last great talking points of PS3. How can you resist?
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IF, LIKE OUR LEON, LISTENING TO GAME SOUNDTRACKS ALONE IN A DARK ROOM IS WHAT YOU CALL SUNDAY, YOU NEED A) HELP AND B) TWO SOULS SPECIAL EDITION, WHICH COMES PACKAGED WITH AN ALBUMS WORTH OF THE GAMES AMBIENT BACKING TUNES. (PLUS OTHER EXTRAS SEE INFO.) ITS ONLY 32.99 ON AMAZON, TOO. BUY, BUY, BUY.
FIFA 14
Shocking admission: I love sports games. And while theres still plenty of life in PS3s finest MLB: The Show and NBA 2K in terms of on-field action, where next-gen really excites is in areas like atmosphere and fine detail. When ball strikes onion bag, I want to hear the crowd roar as if celebrating a vital goal rather than imitating the Katy Perry song of the same name. I want stadia in which supporters come to life, and opposition players who visibly wince in agony when chopped down by my digitised Mile Jedinak. And from dep ed Joels impressions on pages 58-59, it sounds as though next-gen FIFA is my genie in a bottle. Youre gonna hear me score. Ben Wilson
Mark Wahlberg will be furious when he discovers that young Jodie has stolen Ted.
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Whos a pretty boy? Those iconic orange eyes have never looked purdier thanks to PS4.
Ive pre ordered Killzone: Shadow Fall, because itll do exactly what it says on the ti er box. Its a solid series that hasnt disappointed me yet, and I have high hopes for this one. Guerrilla is an excellent studio and the game is looking beautiful. Plus, Ive always enjoyed the storylines and characters and so all things considered, this is a must for me. MARTYN BOWELL PEASEDOWN ST JOHN
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FORMAT PS4 ETA 29 NOV PUB SONY DEV GUERRILLA GAMES BEST PRICE 47.85 (GAMESEEK.CO.UK) SPECIAL EDITION NO PRE-ORDER DLC NO
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K IL L Z O N E SHADOW FALL
Helghast hath no fury like a killer FPS
hose helmeted space Nazis play by their own rules, man. And so can you, thanks to a multiplayer experience thats been built around confident layers of customisation (quiffing your hair James Dean-style and nestling a pack of fags up your T-shirt sleeve is entirely optional). Guerrilla is set to deliver another cinematic single-player campaign, and with a thoughtfully designed online mode, Shadow Fall is aiming to shoot to the very top of your PS4 hit list. Sick of vanilla deathmatch slaughter? Then let us direct you towards custom warzones. These editable game variants let you tinker with match rules to an almost absurdly esoteric degree. If youve got a hankering for a deathly tense, stealthy team game, you can nix respawns, limit weapons to invisibility cloaks and daggers, and slow down health regeneration. Boom: youve got yourself a Cloaked Nightmare playlist. Alternatively, you could go for a full-on frenzy, put revive drones on and revel in a constantly escalating orgy of violence where folk simply wont stay down. The choice really is up to you.
to the DualShock 4s ultra-precise analogue sticks, aim-assist has also been kiboshed, meaning this could well be a more hardcore alternative to those megaton blasters. The game is also generous to both your wallet and time. Treating the latter with respect is becoming an increasing rarity in shooters nowadays, with most forcing you to spend days and weeks grinding to unlock the best guns. Mercifully, Shadow Fall is the giving sort and opens up all its wares to you right off the bat. All of the games 22 weapons come unlocked, so youre free to start building specialised classes from the get go, confirms PlayStation Blog social media manager Sid Shuman. Its a move Guerrilla believes will help newcomers find an effective loadout quickly. Aside from the ten maps that youll be able to fully test those guns out on at launch, later DLC offerings are also on the way, and theyll be free to boot. We told you those Helghast types are givers.
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FALL BRAWL
Guerrilla is obviously keen to foster a long-term Killzone community, and as such has given you the option to browse and hop into other PS4 gamers custom warzones, LBP-style. Offering 24-player battles is already impressive, but the ability to access such a potential wealth of varied user-created content could really set Shadow Fall apart in the savage online killing fields populated by Call Of Duty: Ghosts and Battlefield 4. Thanks
Lone wolves arent being forgotten, either. Shadow Falls solo offering looks to be the most ambitious in the series insanely gruff history. The planet of Vekta also opens far more open environments from what youve seen from the series on PS3, offering more scope for altering your Helghast-mangling tactics on the fly. With Guerrilla also finally unleashing honest-togoodness colour into its universe (our poor, singed corneas), this is perhaps PS4s most visually dazzling launch title to date. Unlike COD: Ghosts, the game has been purpose-built for Sonys new machine, rather than merely based on an existing PS3 engine thats been given a spit and polish.
Above Predictably, Shadow Falls lighting and particle effects are utterly glorious. Good job, Guerrilla.
Sony is rightly pushing Shadow Fall aggressively, and youll soon be able to buy a special PS4 launch bundle that includes a copy of the game, two pads and the PlayStation Camera. Costing around as much as an Xbox One, its a dang generous package and should ensure many a Helghast finds a loving home this Christmas. Sonys new baby looks to be in safe hands with this potentially killer shooter providing dead-eyed cover fire.
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Theres no quicker way to be branded a noob than crashing your squad into the trees.
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INFO
FORMAT PS4 ALSO ON PS3 ETA 29 NOV PUB EA DEV DICE BEST PRICE 42 (AMAZON.CO.UK) SPECIAL EDITION NO PRE-ORDER DLC YES, (GAME EXCLUSIVE: DOG TAGS, BONUS CONTENT, EXCLUSIVE EVENT)
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BATTLE FIE LD 4
Taking about a Levolution
ettling into the War Room (our name, not theirs, but it seems fitting not to mention cool) in DICEs Stockholm HQ, were told that the new multiplayer mode were trying out is called Obliteration. Each team has three objectives to defend, and a bomb will spawn in the middle of the map. All we need to do is grab that bomb, take it to one of the enemy objectives, arm it, and then protect it until it blows up. Do
that three times and victory is ours. Easy. Also: hmmm. Because although the mode is clearly named after the effect the bomb has when it goes off, it might as well be referring to our teams morale after a few rounds. Playing against what appears to be a squad of full-time professional FPS players, were soon as shattered as those three objectives we were supposed to be looking after. And somehow things only get worse as we move to playing Domination. A miniaturised version of Conquest (it plays out within a smaller section of whatever map is chosen), were losing tickets faster than a hapless Lotto addict in a wind tunnel. Turns out Mother was right: you really do have to get along with others in order to succeed.
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Were we DICE employees, wed presumably be slapped around the head right now and sent to the Naughty Room (next door to the War Room). Because in BF4 things dont evolve, they, er, levolve . Levolution is a key concept in this years game, and its a term used to describe how environments alter as you play the game. The first instance we saw was during E3, with a skyscraper crashing to the ground in downtown Shanghai. Now were playing something different altogether. This map is called Paracel Storm, and its set on an island
Cant fail to be excited about Battlefield 4. Just think of the numbers: with over 5,000 knife kills, Im most looking forward to those new animations, and on top of that youll be able to partake in huge 64-player online matches. Battlefield 3 was great, but this should blow previous games to pieces. LEE TAYLOR BOGNOR REGIS
group in the South China Sea. That means lots of navigating narrow waterways between the various chunks of land, be it via boat, jet ski or the age-old military technique of doggy paddle. Theres also a sizeable stretch of wideopen ocean surrounding the cluster, and one of the spawn points lies within a large battleship a way off the coast. Inevitably, this geography affects playstyle in a number of ways. You cant career across the map in jeeps or tanks, there are precious few tall vantage points to exploit as prime sniping spots, and carrying the bomb to its detonation location in Obliteration is usually a team pursuit, as someone needs to drive and/or protect your chosen boat. But then
that Levolution process kicks in, and things are shaken up even further. Remember the name of the map? Well, that nasty weather front comes closing in darkening the skies and whipping up the waves. Seafaring is now more perilous than ever, sightlines on the ocean become obscured, and helicopter and jet pilots have to contend with heavy rains lashing across their windscreens. Theres also the small matter of the turbines off the coast, which seem to be cracking, but surely that wont oh look, ones just come crashing down. And in turn released the enormous battleship. Which has now ploughed right into the middle of the entire island group. Joy. Its a huge, cinematic
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Above The bigger Levolution set-pieces completely change the appearance and dynamic of maps.
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FINISHED SYMPHONY
DICEs Patrick Bach on BF4
Above Sure, its pretty, but thisll wreck your retinas if you dont look away now.
and spectacular moment, and its knock-on effects go beyond just wrecking a whole load of sandcastles on the beachfront. One of the landmasses has been cleaved in two, affecting navigation, and for whoever can gain control of the surrounding area theres an anti-aircraft gun sitting on the ships deck that can be commandeered and used to fight back against death from above. Its with dynamism like this as well as delivering 64-player battles at 60 frames per second that DICE is hoping to shake up its online offering on PS4. The fundamentals of Battlefield multiplayer are already so solid and nuanced that a complete
overhaul would be madness this, after all, is already the most deep and tactical of the megaton FPS games. New maps and modes are a given, but the potential of all of those is multiplied by the on-the-fly seismic shifts made possible with Levolution. (The concept, it must be said, also offers tactical options on a much smaller level. You can, for example, fuse the lights in a room before you breach it, or be made aware of an enemys presence when he accidentally sets off an alarm by bumping into a car.) Before, your military acumen let you command the battlefield. Now you can actually control and contort it. Bombs away.
OPM: As we enter into next-gen, whats the longterm future for authentic shooters such as Battlefield? Patrick Bach: Right now our goal is to deliver the deepest, most exciting and above all fun Battlefield experience yet. Once that happens, our PATRICK BACH focus shifts to supporting EXECUTIVE PRODUCER, the game post-launch and DICE Battlefield 4 Premium, which is building on the success we had with Battlefield 3 Premium and its 4 million members. Battlefield 4 Premium will give players a ton of post-release content, including five digital expansion packs, new maps, modes, weapons, unlocks and more. OPM: With such a passionate MP community, where does the balance lie between giving people what they love and advancing the series? PB: I think we can do both weve been doing so for the last ten years since the release of Battlefield 1942. In Battlefield 4, we have created a new design concept we call Levolution where the environment reacts to your every move. Its taking what you know from destruction to places its never been in a multiplayer game, both on a big and small scale. You can reduce a skyscraper to rubble or shoot fire extinguishers to distract enemies, both of which you, the player, control. Our community is very passionate and vocal; they want more Battlefield. We are constantly listening to them to see what they are enjoying and whats causing issues. Because of them, weve done a lot of work to a number of things in multiplayer including the classes and loadouts. You can explore a wide range of combat roles and subroles when picking your loadout and kit. OPM: The companion app for tablets is a focus this year. What does this add, and is something like this key for any triple-A title nowadays? PB: It has to offer something that enriches the overall experience it cant feel tacked on. For Battlefield 4 were using the second screen in a few ways. First, were bringing back Commander mode, which gives two players on opposing teams a birds-eye view of the battlefield, enabling them to deliver info and assets to their team. Originally introduced in Battlefield 2, it was a feature many fans wanted to see return. We wanted to enhance the experience the second screen allows us to do that. Not only will Commander mode be playable on PC and console, but youll also get to play as a Commander on iOS or Android tablet via the internet. Another way were utilising the second screen is with our Battlelog app, which will feature the Battlescreen on next-gen and PC versions of the game. The Battlescreen offers an intuitive second-screen experience with key gameplay info in real time, including the ability to highlight attack points on the mini map. Youll also be able to use Battlelog on the second screen to change your loadouts, create missions, check out geo-leaderboards and much more. OPM: What early feedback have you been getting from people whove played or seen the game? PB: The reaction has been tremendous, and its provided the team back at DICE some great motivation as we cross the finish line of development. Something people have consistently wanted to see is more of the game! Theyll get a chance soon enough!
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The next person who shouts Im on a boat! gets their knackers lopped off.
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WAT C H D OG S
Open-world options have us sinning in the city
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F A N T A L K
I pre-ordered a PlayStation 4 as soon as they were available, and had to get Watch Dogs reserved at the same time. After all, what other possible way is there to start off my PS4 career than with what looks like an amazing sandbox game that demonstrates every last one of PS4s capabilities? GEORGE TSIELEPIS WALTHAM ABBEY
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o far, we mainly know Aiden Pearce as a man with a bandana over his face and the worlds most powerful smartphone. And while his personality and goals will become clearer as you progress through Watch Dogs berconnected Chicago sandbox, that level of anonymity is a conscious design choice, as senior producer Dominic Guay tells us. Right now were seeing a faade of Aiden, but when you follow in his footsteps youll be pushing to achieve his goals: to find his family and the people who hurt him, and get his vengeance, he says. But we dont want Aiden to overpower you as a player and your own goals we call [him] a vigilante but [you are] the one who really becomes a vigilante, as [you] decide what [you] want to do in the city. Its this freedom to do as you wish that makes the game such an exciting prospect, because although many of the core open-world mechanics are familiar, the level of
interactivity with the games setting is a truly next-gen proposition. We already know breaking into CtOS towers enables Aidens hacking abilities, and weve seen the multiplayer invasion gameplay in action. But what our latest extended hands-on reveals is the mayhem that the man behind the mask can really wreak through the streets. When an innocent bit of suburban gun-toting gets called in, the police are quickly on the scene. However and heres that interactivity at work again it neednt have gotten that far. The do-gooding civilian couldve had the offending phone torn from their grasp, or blocked using a cell phone jammer, or we could have fled the scene before being properly spotted. However we dont, and are instead treated to
Above Hacking is fun, but holding your gun sideways gets maximum cool points.
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INFO
FORMAT PS4 ALSO ON PS3 ETA 29 NOV PUB UBISOFT DEV UBISOFT MONTREAL BEST PRICE 47.85 (GAMESEEK.CO.UK) SPECIAL EDITION YES (GAME EXCLUSIVE: COLLECTORS BOX, CAP, MASK, SOUNDTRACK, BONUS CONTENT) PRE-ORDER DLC YES (BONUS SINGLEPLAYER CONTENT)
a ten-minute chase that makes Worlds Wildest Men In Pick-up Trucks Driving Like Lunatics look like a Sunday jaunt to the bowls club. Squad cars are wrecked using bollards, sets of traffic lights are hacked leading to mass pile-ups, steam vents under the streets are blown and take out vehicles with them its carmageddon. And that level of control over the environment is set to extend even further, thanks to the games crafting system. As Guay explains: You can craft items such as remotely detonated explosives, or things to distract enemies from a distance, but Aiden can also mix in some hacking abilities with his items. These can be bought or found through the game, and some of the most precious stuff is actually software. These let you do the powerful one-time hacks, such as the blackout.
WORLD PEARCE
We also see the impact of choice in the vigilante side-missions: a gun shop is being held up and we can intervene. But even trying to do good has alternate outcomes: the first time we play it through, we dont respond fast enough and the clerk is shot. The next time we are as were ambushed in an alley. The details of Watch Dogs story are being kept under wraps for now, but even if it didnt have one at all this would be a must-have PS4 proposition. This is a game all about choice but making the one to pre-order yourself a copy neednt be given a second thought.
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Once youve hacked the relevant CtOS tower, your phone is way more powerful than that gun.
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H A C K F E S T
FOR THE DOGGY DIE-HARD WITH 115 SHEETS BURNING A HOLE IN THEIR POCKET, THE DEDSEC EDITION IS A MUST. WHILE THE STANDARD SPECIAL EDITION COMES WITH CAP AND MASK, THIS INCLUDES AN AIDEN FIGURINE, BADGES, AND AR CARDS. WHO NEEDS TO EAT AT CHRISTMAS, ANYWAY?
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The Zorro impersonator goes to burlesque look was big in the pirate heyday.
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FORMAT PS4 ALSO ON PS3 ETA 29 NOV PUB UBISOFT DEV UBISOFT MONTREAL BEST PRICE 47.85 (GAMESEEK.CO.UK) SPECIAL EDITION YES (STEEL CASE, ARTBOOK, SOUNDTRACK, LITHOGRAPHS, BONUS IN-GAME CONTENT) PRE-ORDER DLC YES (TREASURE MAP PACK WITH FOUR ADDITIONAL LOCATIONS)
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S E A
C H A N G E
hey may take our openended assassinations, but theyll never take our freedom! These famous words, never spoken by legendary Scot Mel Gibson, were sadly disproved by Connors American Revolution adventure, as both the stealthily murders of AC games past and the much-hyped autonomy promised pre-released failed to materialise. But when were handed the pad for the first hands-on of Black Flag and told, Do whatever you want, its safe to say that all fears of a repeat performance sink to the bottom of the ocean. As, incidentally, do we, opting to try one of the games new underwater sections. Shedding his Assassins
robes for something more water-appropriate, Edward Kenway descends downwards in a rudimentary diving bell, finding himself on the seabed and surrounded by crystal-clear waters. The aim here is to recover treasure from seven chests scattered around the area, all while keeping an eye on Teddys oxygen meter and the slightly more intimidating danger of sharks and barracudas on patrol. Its claustrophobic, panicky and more than a little bit difficult but all in a good way. And when were done we simply climb into our bell, ascend to the surface, and are back aboard the Jackdaw with the world at our hull. The vast map can be
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explored with nary a loading screen in sight. Spying an interesting-looking island in the distance we set sail, using the improved ocean navigation theres an all-new cruising speed for long-distance travel and, upon arrival, drop anchor and dive into the water. Here, just like on many other of the games countless islands, is treasure to be discovered, assassination contracts to be undertaken, and various other side quests which can be accepted or ignored. The sense of freedom is extraordinary, especially given the scale of the environment. In order to take advantage of the vast oceans and to irritate PETA we decided to go whaling, but before we can get our scurvyriddled teeth into Shamu,
Once weve taken down our ocean oppressors and decided what to do with their leftovers (you can absorb defeated vessels into your fleet, break them up for spares, or use the parts to fix the Jackdaw), its then time to see how Mr Gibson would feel about the first part of our imaginary opening proclamation. That the core assassinations were hardly present at all
L E T S B U C
MAST OR BAIT
in ACIII and those that were included were such a letdown was one of the games biggest problems, and something Ubi was keen to address this time around. It seems to have succeeded. The key points are that they can be completed using actual stealth, and you have options in terms of how to proceed. Were told that an enemy captain aboard a ship in a nearby port must be taken out (the why doesnt seem important), and are then left to figure out how. We reach the dock by sneaking through jungle undergrowth, avoiding patrols as best as possible and aided by the improved Eagle Vision, which marks enemies on your minimap and enables you to see their outline when they move behind cover. Playing largely nonlethally, we take out one guard patrolling the ships jetty, and then swim to the bow, shimmying up the side of the boat. From here we could rush in, swords slashing, or use guns to take the captain out from long range. Or maybe use a berserk dart to distract his guards, and slip some steel into his neck unnoticed. But, ever the showmen, we decide to shimmy up the mast for a cinematic airborne takedown. We patiently wait as he talks to his subordinates, and when his patrol finally brings him in to range, we leap, soaring through the air, blades extended and kill totally the wrong guy. But thats on us. The game, however, is spectacular: everything we were promised from III, only bigger, better and much prettier. For the first time since the second game, we can confidently say that Assassins Creed is killing it and for now, Black Flag looks to be the most exciting game coming to PlayStation this winter. Given the competition, thats some feat.
LIKE BATMAN AND WATCH DOGS, ACIV ALSO OFERS UP AN EVEN-MORESPECIAL-THAN-SPECIAL EDITION: THE BUCCANEER VERSION, PACKAGED IN A TREASURE CHEST WITH A 45CM EDWARD FIGURINE INSIDE. AT 79.99, YOUD ALSO EXPECT IT TO BE WATERPROOF. IT ISNT.
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Ed Kenway is friends with the dolphins. Clearly he only buys responsibly caught tuna. F A N T A L K
AC multiplayer has always been surprisingly solid, so expect the same again.
Wind farm NIMBYs clearly held no sway over development back in the 1700s.
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After III slipped far from the standards I expect Creed games to keep, it seems like Ubi has rectified its slip. The exploration just looks more fun, and prettier. No more dull colours; we want vibrant! To me, Edward seems like Ezio crossed with a pirate, which is awesome. MATTHEW GRAY MARTLESHAM
TREASURE H U N T I N G
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Clicloc watch
45
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JVC GCXA1 action camera
Win 10,000 worth of prizes! There will be one lucky winner of all these great prizes from well-known brands. Enter by text today to be in with a chance of grabbing this amazing gadget wishlist.
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Airhogs Helix 4
Airhogs Atmosphere
Magicscreen screen protector pack, a Magicwand touchscreen stylus, a Magicpotion screen cleaning kit, a pair of Artisanphonics luxury wood earphones, and a case from the MediaDevil range
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OPM SCORES
GOLD AWARD
GOLD AWARD
Awarded to a game thats brilliantly executed on every level, combining significant innovation, near-flawless gameplay, great graphics and lasting appeal.
EDITORS AWARD
EDITORS AWARD
Not at the very highest echelon, but this is a game that deserves recognition and special praise based on its ambition, innovation or other notable achievement.
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90 PUPPETEER
As mad as it is charming, and as varied as it is cute, this headswapping platform-puzzler is unique if nothing else.
CONTENTS GRAND THEFT AUTO V 78 | FIFA 14 84 | DISNEY INFINITY 86 | DIABLO III 88 PUPPETEER 90 | KILLZONE: MERCENARY 91 | FINAL FANTASY XIV: A REALM REBORN 92 MADDEN NFL 25 94 | LOST PLANET 3 94 | NHL 14 94 | ONE PIECE: PIRATE WARRIORS 2 95
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Were guessing this isnt Trevor showing off his impressive new spare tyre to the gang...
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WorldMags.net REVIEW
GOLD AWARD
CHASING STARS @j0el_g
Three men and a little LA deed sign the generation off in style
rom resolving global conflicts to slowly batting a little white blob back and forth (how often do you actually do that in real life?), all videogames exist as a form of escapism. But those that offer it most overtly arent actually the ones that allow us to save the world single-handedly or let us control a cartload of chimpanzees with our mind (which, incidentally, sounds awesome). Its those that offer a rough simulacrum of reality and provide us with the freedom to interact with it as we wish including, not ignoring, the mundanities of life that are the most compelling virtual holidays. Thats always been one of the key appeals of GTA: regular guy makes good in (semi) regular world. And okay, he may make good in the most violent and psychopathic way possible, but no amount of squashed pedestrians can run over the games aspirational nature. And it is here that Vs greatest triumph lies. The scathing social commentary is, of course, present and correct. Likewise the eccentric cast of misfits and oddballs weve come to expect. And, now far more than ever, the ambitious, cinematic missions involving all kinds of spectacular carnage. But standing above all of this is the fact that no other virtual world in all of gaming is as fully realised and alluring as whats on offer here. This is a glorious and jubilant reminder of the fact that at their heart games are supposed to be about having fun, and few, if any, experiences during this entire console generation provide as much pure joy. Such is the frequency with which remarkable moments occur that no longer can they be called
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REVIEW WorldMags.net
Michael has a mansion in the hills, fancy cars, and a nice line in tailored suits. So it stands to reason that hes miserable.
Above Relationships between the three vary from fractious to murderous to bro-tastic.
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Above left Catch your son before he falls out of your stolen yacht. Above right Dirt bikes are among the most versatile vehicles in the game. Left Trevor will do anything to protect his meth empire. Just like Walter White. Right Put your hands up, bend your knees T-dogg shows off his U-turn.
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highlights: the games standard operating mode is to have your mouth agape in amazement. Backflipping a motorbike over an airport terminal. Parachuting out of a cargo helicopter into a fully manned military base. Causing a 20-car pile-up on a freeway during rush hour by sniping a truck driver from half a mile away. Oh, and the stuff youre tasked with during missions isnt too shoddy, either. inhabitants; couples argue in the street; there are boat races, street races, bike races. There has never been a more convincing world in the whole history of gaming. how smoothly all of these steps go and theres always more than one way to get your hands on the loot. Take the first of the bunch, the jewellery store robbery. You first need to go inside and scope the security system and cameras. You then need to ascend to the roof in order to photograph the outlet vent of the air conditioning system. From there, it depends. You can go for a more traditional, headon approach, or you can play it sneaky. Going for the latter, as I did, you require some extra kit: namely sleeping gas, which has to be requisitioned beforehand. This is then lobbed into the air con vent you photographed, knocking out the unsuspecting bracelet shoppers inside and allowing you a free run at the precious metals. Thats still not the whole story, though, because your success isnt just dependent on the playable characters: additional team members need to be recruited. For this heist that means a hacker, a driver and a gunman. More capable crooks do their job better, but they also take a bigger cut of your loot. I hired a primo computer whiz, thus allowing me a larger time window to grab goodies inside the store, and a top-notch driver, meaning that we had the perfect getaway vehicles in place. But not anticipating any firefights I went for the poundstore gunman, who ended up bailing off his bike and dropping a third of the take. Turns out that, much like when visiting intimate waxing clinics, sometimes you really do get the results you pay for. There are around half a dozen of these high-profile jobs, and each is totally different from the last in terms of motivation, setting and mechanics. While there could be more variation provided in the choice of approaches youre offered for each it pretty much comes down to sneaky versus loud every time theres precious little repetition in terms of content, and all are truly memorable high points.
The scale and sense of freedom is so staggering that the initial wave of amazement never wears off every now and then youre hit with a whole new sense of wow as you realise just how much is on offer to you at any one moment. This is not only the biggest world in Grand Theft Auto history, incorporating both the city of Los Santos and the sprawling countryside of Blaine County to the north, its also by far the most richly populated when it comes to activities, asides, and locations just begging to be explored. So luxurious is the level of design that vast structures that would be the environmental highlights of entire games are included without any overt purpose beyond enhancing the sense that this a real place. For instance, at one point I rode a dirt bike off the beaten track and discovered an enormous, Hoover-esque dam. Surely some secret is hidden up here? Or perhaps itll come into play as a set-piece during a later mission? Nope, it just is. The game never directed me there, and I never came back. I simply leapt from the top to my death, a suicide made gleeful by the incredible care taken in constructing this virtual world. And all of this is open to you from the very start of the game theres no waiting for bridges to be made passable or areas to be freed from lockdown. Any location can be visited in any order and in any vehicle, right from the minute you first set eyes on sun-drenched San Andreas. Its partly the nature of this setting, in addition to the tech thats been used to create it, that makes it such a pleasure to inhabit. The wide streets, verdant hills and shimmering ocean are in stark contrast to the fogshrouded greys of Liberty City riding down faux Sunset Boulevard in a faux soft-top Mercedes feels like a far more appealing version of the American dream than hopping aboard the decrepit LC subway ever did. Five years of technological improvements mean that things look far prettier, and allow the world to be both more detailed and more populated. Where once city streets were deserted like a Daphne & Celeste comeback gig, now they hum with whiny software developers, irate mortgage brokers and disillusioned actresses rushing to casting calls. Certain roads get busier at certain times of the day; sun seekers flock to the beaches when ol shiny gets his hat on, and scarper for cover as the rain sets in (theres a fully dynamic weather system); and squabbling foursomes fill the local golf course. Other crimes some resulting in truly spectacular police chases are undertaken by the citys more nefarious
THERES NEVER BEEN A MORE CONVINCING WORLD IN THE WHOLE HISTORY OF GAMING.
Below This is Franklin. He enjoys driving very fast and staring moodily.
But while the environment is undoubtedly the star, it is more than ably supported by three protagonists, every one of which puts all of the series previous leads to shame. Theres Michael, the monied middle-aged misery whos having a serious life crisis. Franklin, the up and coming street hustler looking to graduate from repo work and gang crime. And then theres Trevor, the psychotic trailerdweller who defies classification as much as he does convention. But such summaries fail to do justice to any one of them, and each showcases their threedimensionality far quicker than should be possible. If you think youve already picked a favourite or that one looks like a weak link then be prepared to reconsider: each of the trio is far more interesting and nuanced than expected. To venture into the details of their backstories or the circumstances of their meeting would be to stumble into Spoilerville (and this itself is a process thats far more rewarding than anticipated), but evidently the specifics of their criminal ambitions bring the three together. And its when they do converge that GTA V spreads its gameplay wings and showcases how the ambition of its mission structure can match that of its world building. Naturally each member of the gang has a vast number of their own objectives, but its the collaborative heist efforts that are the headliners. These multipartite undertakings involve planning, recon, decision-making, crewhiring and, ultimately, execution. Payoffs are big, but only in accordance with
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PLANE CRAZY
Not that standout gameplay moments are confined to these. Far from it, as GTA V is consistently brilliant in terms of the quality of both its main missions and its side-
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Right Pretty much every single name in the game features a pun.
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quests and to an extent never before seen in an open-world game. Again, to go into too much detail would be to sour the joy of discovery, but brief highlights include riding atop a moving train on a motorbike, driving an ATV out the back of a cargo plane, and landing one plane inside another. And its a case of quality and quantity, with 69 main missions, a huge range of emergent events, and dozens of Strangers & Freaks side-quests, which really do live up to their name. All of these, heists aside, are specific to each character, bringing the switching dynamic into play. At almost all points (not mid-mission or if youve got the fuzz on your tail) holding 2 enables you to take control of any of the three, whatever they might be up to at that time. And what they might be up to varies a fair amount, from Michael having a nice refreshing cup of Bean Machine coffee (the brown stuff is almost as depressingly ever-present as it is in real life), to Franklin taking his Rottweiler for a relaxing walk in the Vinewood hills, to Trevor, um, strangling a biker and throwing him into the sea.
EVERYTHING IS MADE FUN OF, FROM THE MORTGAGE CRISIS TO ONLINE TROLLING.
Its testament to just how much brilliance there is in GTA V that discussing the revamped gameplay mechanics is this low on the priority list in terms of points of discussion. Because they really are excellent. Driving feels less like trying to steer a bendy bus across an ice rink than before, with cars more responsive while still maintaining a degree of realism and, crucially, all feeling pleasingly distinct. Shooting has been massively improved too, bearing more than a passing resemblance to Max Payne 3 (although its not quite as solid or rewarding). Weapons now customisable are chosen from a handy radial menu, and most pack a hefty punch, with enemies dropping plausibly quickly, especially if heads are being shot. Another Max Payne nod is Michaels special power: click both analogue sticks down and the action slows to a bullet-time crawl, enabling
you to pick off enemies at your leisure. Each of three has such an ability, with Trevor able to deal extra damage and become near-invulnerable for a short time, while Franklins lets him drive with more precision and is easily the pick of the bunch. Each also has eight stats determining, say, stamina or flying ability (in planes, not la Superman), which can be slowly improved by undertaking the given activity.
FUNNY HOW
Everything in the game is tied together with that trademark Rockstar sense of humour, poking fun at everything from the sub-prime mortgage crisis to online trolling to the modern obsession with coconut water. Theres perhaps no unifying theme to the satire in the same way that IV was concerned with the American dream seen through the lens of illegal immigration, but rather a holistic approach to scathing
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WorldMags.net REVIEW
THE OPM BREAKDOWN
W H AT Y O U D O I N G R A N D T H E F T A U T O V
9%
10% Thinking that maybe banks really arent that hard to rob after all 41% Shaking your head as you simply cant believe what youre seeing. Again.
IST
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BRONZE
Complete all of Trevors Rampage missions. And yes, theyre every last bit as bloody as they sound.
Explore all of Los Santos and Blaine County. This one might take you a while its kinda big.
H O W T O F LY A H E L I C O P T E R Planes are kids play, but whirlybirds are a different story. i and p ascend and descend, but in order to move forward you to need to tilt the nose downwards. This, however, will cause you to drop altitude, so pay close attention. S TAT PA C K
Above Our automobile crash counter hit maximum inside the first five hours.
social commentary about all aspects of the modern world. Our characters chase wealth, but also acceptance and a sense of contentment that they know the money cant bring. Despite all this praise, the game is not perfect: theres a slight sag in the middle section, and one mission in particular is deeply uncomfortable despite the overriding message behind it (sounds cryptic, but itll be clear enough). But honestly, thats about it. And I havent even mentioned the car customisation, the property purchasing, the stock market, or the huge range of pastimes such as tennis, stunt jumps, yoga and hunting. Theres more content to discuss than it would be possible to mention in a review twice this long, but thats sort of the point. And stumbling across it for yourself and at your own pace is a joy thats almost unique. Its no exaggeration to say
VERDICT
that Grand Theft Auto V releases to perhaps the highest expectations of any game in history. Its also no exaggeration to say that it, somehow, manages to surpass them all. The finest game of the generation? It depends on your perspective. It doesnt have the storytelling chops of something from the Bioshock stable, the emotional resonance of The Last Of Us, or the artistry of Red Dead Redemptions ending. But theres simply more here than in any game before, and yet quality is never sacrificed for quantity. Personal favourites will persist, but its hard to put anything else on top of the pile.
150 69 3 41
SERIESOGRAPHY
Choices of The amount, in Main missions Hours played to millions of across each of ending. Wait, you complete the went for that dollars, that the three main game. That youll have to pay characters. Its one? Seriously? includes a fair What kind of in order to own also a dirty thing chunk of side person are you? activities, mind. the golf course. LOL! etc.
Everything youve ever wanted a GTA game to be, and a whole lot more. Consistently hilarious, constantly compelling and combining never-before-seen scale and ambition. This is going to make next-gen look bad for a long time to come. Joel Gregory
WorldMags.net
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SOLID GO
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Achieve 70 gold medals on missions and Stranger & Freaks activities. Well, go on then
083
Given its shared setting, San Andreas has a lot it in common with V, only this outing is bigger, more detailed, and a whole lot prettier.
A year of change has proven fruitful for Balo, and the same is true of EAs footy series.
WorldMags.net
084
GOAL PIGGY
@BenjiWilson
FIFA 14
he trouble with iterative sports games is that, year on year, you rarely feel like youre truly getting a new experience on first play. Familiarity breeds contempt. So cue up The Great Escape and prepare your clumsiest Ian Holloway touchline dance, because this season EAs footballing colossus has changed more than at any time since the series moved to PS3 in 2007. It does feel like a new game, in the very best way possible. Happily, this isnt down to one big gimmick, but EA Canada refining and improving upon every fundamental of football. Shooting is tied directly to player animation and therefore more natural, so a perfectly timed volley both looks and feels like one. Momentum takes into account the speed and angle at which a player is moving, enabling you to beat opponents with a welltimed turn of pace rather than a ballet-worthy trick. Defending is less risk-reward. Team-mates make clever forward runs and track opposition players properly. Central midfielders get more time on the ball. Keepers are better. The best part is how you swiftly stop noticing these upgrades and just become attuned to the smooth, fluid football FIFA serves up never finding yourself bemoaning the AIs superhuman ball retention skills (gone!) or Messiesque ability to score in every match (gone!). On
receiving the game, I lost six hours to one-more-matchitis before even considering Seasons, Ultimate Team, or Career. Its that moreish.
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FORMAT PS3 ETA OUT NOW PUB EA DEV EA CANADA
SCOUTS HONOUR
Which isnt to say those modes dont swiftly develop into huge timesinks once you dabble in them. At time of writing Seasons and Ultimate Team are tough to test given that theres no one to play online (more next month), but Career mode has undergone as spectacular an overhaul as the on-pitch action: new scouting system, new menus, new ways to tailor it to your liking (for instance, swapping teams between leagues before you start, or switching off the first transfer
window to keep real-life squads intact. Nice). Now, new menus arent usually something to get overly excited about unless youre Paddy Kenny lining up a Dominos Two For Tuesday, but these really do transform the long-term experience. Giant rectangular panels act as your navigation tools, leading to your team-management screen, scouting network, etc. Its easier on both eye and brain: new emails appear in the top left of the screen while simming and can be opened by tapping w but youre mercifully no longer forced to traipse back and forth between home screen and inbox to handle every last one. The scouting network feels more akin to Football
WorldMags.net REVIEW
Right Players with a decent Strength stat finally hold opponents off properly.
7% Thanking the
Below Spurs vs Atletico. Not pictured: Nacer Chadli loitering in no-mans-land.
11% Changing formation with the right stick while paused. Nice add. 14% Playing mates on spins and wishing youd taken Hull over Hereford.
M U LT I P L AY E R
42%
17% Skipping substitution cutscenes. (Almost instantaneously this year. Phew.) 9% Marvelling
that Jeff Stelling even has lines included about the BrightonPalace derby.
EA says Ultimate Team is FIFAs most popular mode, and it shows: its a cinch to navigate, and introduces the ability to search for players and more customisation options, such as squad numbers. Look out for an in-depth online test next issue. IS IT BETTER THAN?
085
Manager than FIFA and for the better. Instead of searching for potential signings using attributes, you task scouts (six maximum) to find players with specific traits: eg, centre back, tall, defensive-minded or centre forward, prolific, first-team ready . Once theyve found targets who match those descriptions, you see a range of attributes pertaining to each, such as Pace 68-78 but need to scout further for those ranges to narrow. You can still search by name, club, or league, but unless listed for transfer or loan, you only initially see a players age and position. Again, scouting is key. The idea is that Career offers something deeper than just matches, and its a sound one, with results that suit your club: as Celtic in the Championship (remember what I said about swapping leagues?) I was presented with CB options such as David Wheater and Ron Vlaar, whereas my time as
Exeter boss threw up cloggers from Scotland and Germany who Id never heard of. (Rightly so for all his awfulness, even Joleon Lescott isnt quite League Two calibre. Yet.) These Career changes amount to a giant step forward for FIFA, as is the case elsewhere. Gameplay is the best its been on PS3, and presentation is improved, too, with Jeff Stellings pre-match, half-time and post-match links upping the broadcast feel yet again. Whatever your thoughts on annual sports games, you really mustnt miss this one unless you want to spend the next nine months feeling like a defeated play-off finalist.
VERDICT
Easily hammers last years big rival game. Same ahead of 2014? Find out in next months review.
EAs other big football title has finally been left eating turf by its soccerinfatuated broski.
FIFA still cant touch PSNs brilliant baseball effort for realism or presentation. But its getting closer.
S TAT PA C K
Licensed Overall rating for Maximum human Premier League players offline Brazilian clubs in Leo Messi, the stadia in the more than youll game. Evertons FIFA 14. The only games best get on PS4, top flight one to player. Cristiano Goodison Park is where the top miss out is Bahia. Ronaldo is next the sole newbie limit is four. Bahia humbug. with 92. this year.
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With the PS4 version set for a Bale-style arrival in November, expectations were low on PS3 but FIFA 14 is brilliant. If Wenger can finance Ozil, you can definitely afford this. Ben Wilson
BRONZE
Score a perfect hat trick left foot, right foot and header. Actually harder than the other two here.
SILVER
Hire a new scout and send him on his first mission. Brazil, you say? Its alright for some.
W H AT A
FIRS T
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GOLD
Score with a dipping volley. Will happen naturally if, like most, you only play as Barca or Real online.
WorldMags.net
REVIEW WorldMags.net
Toybox mode unlocks all manner of crossfranchise fun, like Iain Dowie vs Johnny Depp.
TOON IN
@emcetera
086
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FORMAT PS3 ETA OUT NOW PUB DISNEY INTERACTIVE DEV AVALANCHE SOFTWARE
ike so many of my generation, I spent many a happy, slack-jawed childhood hour in front of Uncle Walts finest VHS tapes. These days, however, kids get their Disney fix in interactive digital form thanks to Infinity the wonders of modern technology, and so forth. In the mould of Activisions megaton Skylanders franchise, this is a cheerful, child-friendly actionadventure, with plastic figurines you slot into a base to unlock various elements. Its a nicely detailed trip into some well-loved franchises, albeit rather biased towards more recent characters and with a steep price tag. The games starter kit comes with the USBpowered base unit, as well as three figurines: Sulley, Jack Sparrow and Mr Incredible, and each of the trio boasts its own full storyline. Theres stealthy clambering, pranking and scaring your way around a rival universitys campus as a monster; you take to the high seas in your own galleon with the pirates; and there are Omnidroids aplenty to be smashed as you face off against Syndrome. Each character has a pleasingly distinct feel to their movement, from
Johnny Depps slightly mincing gait as Sparrow to Sulleys heavy lumbering. Sadly, though, you cant slot a character into a different universe for crossfranchise funtimes. Once youve exhausted the three initial worlds, you can purchase extra playsets to expand your game, with the likes of The Lone Ranger dropping you into a Wild West town with your trusty six-shooter. And then theres Toybox mode. Essentially an LBP-esque sandbox, youre given a plot of terrain in which to run riot. This is the one place you can mix things up, as you arrange collectibles picked up throughout your questing. Want to see Barbossa zipping about in Mr Incredibles sportscar? Heres your chance. Whats more, a pal can hop in, too, using any figure they like.
clearly and successfully designed to foster a sense of constant progression for kids. It does start to get a little repetitive, however, and anyone over the age of ten or so is going to yearn for something a little more meaty to sink their remaining milk teeth into. And theres no getting away from that pricing. While it arguably contains a wealth of content, youre looking at around 55 for the starter kit. Additional playsets are then around 30, and extra figures cost 12. Once pester power enters the equation, youre talking about a hefty outlay. Still, Skylanders has proved immensely popular at a similar price point, so theres clearly a market. Dont bet against this becoming the latest playground must-have come Christmas.
VERDICT
COSTLY CHARACTERS
The missions are split into bite-sized chunks, and youre frequently showered with confetti for achieving even the most minor of objectives. Its
A clever use of Disney licences that kids will absolutely adore, even if grown-ups will be less enamoured by the mission and costly merchandise structure. Emma Davies
WorldMags.net
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ComputerAndVideoGames.com
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Know a local Barbarian whos handy with a club? Nab them for some co-op.
WorldMags.net
088
DEVILS ADVOCATE
@PhilIwaniuk
DIABLO III
his is quite the coup the threequel to one of PCs most revered franchises, on your PS3. Over a decade in the making, and record-holder for day one sales in the domain of mice and keyboards, Diablo III is a true heavyweight. If youre uninitiated but youve heard the buzz and glanced at its high fantasy artwork, theres a good chance youre expecting an epic somewhere on the scale between Avatar and the Bible. With more amulets of 2-3% cold damage.
storied hack n slash is doing exactly that, undistracted by secondary objectives or extraneous mechanics.
A LOOT POINT
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FORMAT PS3 ETA OUT NOW PUB BLIZZARD ENTERTAINMENT DEV BLIZZARD ENTERTAINMENT
Its time for a bit of expectation management, then. Diablo IIIs story isnt a life-affirming parable youll retell to grandchildren, nor does its gameplay tear down the very foundations of the dungeon-crawler and rebuild them in its own image. Despite its hardcore fanbase and menacing iconography, this is an accessible even casual proposition. Oh, excuse me a second. Theres one of those hardcore fans now, asking me to sign for this parcel marked Anne Thracks . Its simple. Your role in the fantasy kingdom of Sanctuary is to press q until there are no more bad things. If that sounds reductive, it is a bit: there are five classes to pick, each with their own energy resources and tactical intricacies, and the bad things in question are hellspawn of myriad variation. But its certainly not intended as a criticism. The greatest pleasure in Blizzards
Diablo III fetishises mass slaughter expertly, throwing wave upon wave of unholy meatsacks towards you from all angles and letting you enjoy the power you wield over them. Then, when beaten, those meatsacks explode in a glorious, pornographic shower of gold and loot. This is the only game on PS3 that comes close to Borderlands 2s obsessive item drops, turning each monster into a stumbling lottery ticket that just might hold a game-changing rare crossbow when scratched.
Further to the cause of perpetuating the slaughter, youre served delicious XP bonuses for massacring 20 or more enemies at a time. As you level up, you gain secondary killing abilities and increased character stats (though this is about the extent of its RPG leanings). Kill to amass loot and XP. Use loot and XP to do more killing. Its an irresistible Skinner box that actually grows more enjoyable through repetition. And it is repetitive. Once youve run the 20-hour gauntlet once, the done thing is to play it again on a higher difficulty against larger hordes to find even more powerful loot. And then again. Its an altered beast from the troubled PC version that
WorldMags.net REVIEW
Right Get behind me, Satans absurdly muscular hellspawn!
Below It might look intense, but this scraps a relative lull in the pacing.
15% Doing a sick when the Grotesque explodes in a mess of corpse-worms. 17% Blowing 10,000 gold on a weapon and instantly finding a better one. 10% Not admitting the Inferno level made you weep.
3% Hearing the
Realising that even in the best gear your Wizard looks like a douche.
23%
level up noise and knowing that, for a brief second, the world is all okay.
32% Agonising between the amulet that increases your dexterity, or the one that speeds your mana regeneration.
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Above left New powers unlock at each new level, but theyre not always better.
YES NO NO
required a constant internet connection to play and thus led to Error 37-gate when the games servers couldnt handle the traffic. Theres no such requirement on PS3 although net co-op play is available, in addition to four-player local co-op that stays coherent by not splitting the screen and instead zooming out to oversee the bloodshed from a distance. Menus have been redesigned as radial affairs for minimal fuss, and the cameras been drawn towards the player handy if youre playing the Barbarian class, annoying if youre a ranged character like the Demon Hunter who thrives on creating space between yourself and your targets. Aside from its console tailoring, Diablo III is a hack n slasher that feels as though its design documents have been excavated from darkest 2001, and then been lavished with the highest production values 2013 can muster.
Starbreezes Syndicate, Ninja Theorys DmC and 2k Marins original design for its Xcom shooter were all lambasted for taking liberties with their source material, somehow missing the point of their prequels. Diablo III by contrast is nothing if not the essence of the original games, and the anachronisms it displays in everything from an absence of character customisation to low-rent animations are more endearing than underwhelming. Its an ancient evil residing in a new place, and the marriage of Blizzards defiantly oldschool dungeon-crawling with its mesmerising craftsmanship works unquestionably.
VERDICT
Good God, yes. Both are traditional dungeon-dwellers, but Diablo III has superior polish and panache.
P4s dungeoncrawling has less enjoyable combat, but its a narrative heavyweight.
Miyazakis revered RPG stacks the odds against you with a mechanical finesse lacking in Diablo III.
COMPEL-O-GR APH
Find mega-rare gloves First loot drop Kill 30 monsters Fail boss fight. Again Replay in Nightmare mode
TIME
20 hours
M U LT I P L AY E R Smart camera-zooming keeps the action tidy in four-player local or online co-op, and you can play the whole campaign in this way if you wish. Theres PvP duelling, too, for a deathmatch fix, but the PC games online auction house has been cut.
A deceptively simple and expertly constructed Beelzebubbasher, translated smartly for a platform not immediately receptive to the genre. A new approach for a modern reincarnation. Phil Iwaniuk
WorldMags.net
REVIEW WorldMags.net
Hmm, Tuesday Im cutting a dragon apart with magic scissors. Sorry, cant do drinks.
WOODEN WONDER @rob_pearson86
090
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FORMAT PS3 ETA OUT NOW PUB SONY DEV SONY JAPAN STUDIO
o to defeat Snake a general of the evil Moon Bear King youve got to ride a rat through the serpents toxic innards before cutting your way through its throat with a pair of magic scissors. Its a sequence thats essentially Puppeteer in miniature, five minutes where the game throws a completely new mechanic your way before barrelling you through a breakneck set-piece of outlandish creativity and sinister cartoon violence. Oh, the violence. Dont run with scissors! said every mum ever. Ignore boring old Mum! replies Puppeteer before handing you the most moreishly addictive gameplay tool on PS3 and then encouraging you to dash all over the place cutting things to shreds. Theyre called Calibrus, and the snippy satisfaction that comes with making tattered rags out of a hapless boss feels brilliant, like peeling dried glue off your fingers. Puppeteer often brings out that kind of childish delight its a game for ten-year olds, both real ones and the ones we all have buried under a layer of stony adult cynicism. The world is colourful, creative and wildly diverse you
side-scroll your way through castle dungeons, haunted forests and pirate ships, to name just three and is brought to life with Roald Dahl-esque wit and flair by a hilarious cast of characters. The game continually overindulges in its concept, however. A framed narrative sees the action playing out on an in-game stage complete with curtain drapes, cheering crowds and panto style narration. Even the pause menu is playfully daubed intermission . Its a brilliant idea, but Puppeteer regularly forgets that first and foremost its supposed to be a game and is instead constantly showing off how clever it is. Each act is punctuated by lengthy cutscenes that while entertaining and well-scripted inevitably end with your thumbs anxiously twitching at your neglected controller, with the musical interludes really getting on my nerves. But thats the only thing preventing Puppeteer from
notching an even higher score. The game hurls its madcap two-dimensional world at you with boundless enthusiasm, constantly shifting gears and giving you new things to cut with those wonderful scissors. Later on you use them to solve puzzles and propel yourself through the air, too, indicative of how Puppeteer teaches you new gameplay tricks right until the end. Theres always something new to toy with, plus wooden hero Kutaros ability to jam different heads on to his tiny shoulders never gets old. The platforming itself is solid if not spectacular, but then much like LittleBigPlanet its the warmth and creativity of the world that counts, and the world of Puppeteer is one of the most original on PS3.
VERDICT
MAKING TATTERED RAGS OUT OF A BOSS IS LIKE PEELING GLUE OFF YOUR FINGERS.
An example of the creative talent at Sonys disposal, its one of PS3s most unorthodox exclusives. Even the lovechild of Scrooge and the Grinch would smile at this. Rob Pearson
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WorldMags.net REVIEW
Those signature eyes burn just as brightly on Vitas screen.
MONEY SHOT
@PhilIwaniuk
091
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FORMAT PS VITA ETA OUT NOW PUB SONY DEV GUERRILLA GAMES
his is a technical marvel, you understand. Watching a game that looks at first glance indistinguishable from Killzone 3 run on Vitas pint-sized circuitry is one of few novelties that never really wears off throughout Aaron Danners handheld Higg massacre. Textures do give away a lower fidelity when you really peer at them up close, of course. But youre rarely given apt pause for technical note-taking before a fresh batch of future-cockney-Nazis arrives to disturb your frames-per-second count. It goes without saying, then, that this is one of the best-looking titles on the platform. The hipster in me doesnt want to give it the accolade outright and ignore the artistry of Hotline Miami et al, but in terms of triple-A aping its peerless. Where shooters have mistakenly offered an overly pared-down experience on Vita in the past (lookin at you, Black Ops Declassified), Mercenary swaps out larger set-pieces and introduces arcade elements without diluting the blockbuster campaign vibe. You wont find quite the same spectacle of Killzones 2 and 3 here in this tale of a side-swapping, planet-hopping
merc, but the leaner levels make sense on the platform. Whats more, those arcade elements enhance some otherwise tediously familiar shooting galleries by introducing points payouts for headshots, multi-kills and the like. You can spend your bounty at weapons caches, found at several points in each mission, but giving you the power to choose your own arsenal plays haywire with difficulty spikes and leaves you ill-equipped for the task ahead.
HIGHLIGHT ZONE
These niggles arent the sole culprits keeping Mercenary from greatness. It isnt Danners fault brutal melee takedowns have become synonymous with everything were growing a bit fatigued with in shooters orange and blue, facestabs, sweary men in huge boots but fatigue does set in during Mercenarys love letter to those maxims. Its with multiplayer that the game presents its strongest case for becoming Vitas killer
app. The occasional tedium of its solo campaign makes way for 4v4 battles on maps that have a way of amplifying the modest headcount. While weve yet to see how it fares in the wild, itll likely prove Vitas most popular hangout spot. You find some elements you like about shooters here, and theyre done well. You also find some elements you didnt know you liked about shooters, such as excited headshot! UI messages with accompanying points payouts. The problem is, those moments dont constitute a thing . The closest Mercenary comes to having one is in its touch controls and as satisfying as they are, the marriage of console FPS and iOS game doesnt manage to elevate it into the realm of the exceptional.
VERDICT
A better attempt than most to strip the triple-A shooter down into a leaner portable experience, but not the blockbuster that was billed. Phil Iwaniuk
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REVIEW WorldMags.net
Series veterans will recognise the Behemoth here. And be hiding behind the sofa.
SECOND HELPING
@rob_pearson86
092
seductively peels back its boundaries as quests take you deeper into the land and lore, with deserts, forests and bustling cities creating a real sense of adventure.
DUTY CALLS
Youd think Square Enix would have learned its lesson after the unanimous critical mauling the original FFXIV received when it launched on PC back in 2010, but if anything the server issues are even more annoying this time around because the game is actually good. Very good, in fact. Manage to chisel your way through FFXIVs scabby technical crust and you find a world thats beautiful, intimidatingly massive and thronging with life and possibility. Its a slow burner, too, easing you in with story quests that play out much like a traditional single-player RPG before gradually introducing you to MMO concepts raiding dungeons, joining guilds and bonding with a gang of strangers by hacking a giant mutant mushroom to bits. The pacing is near perfect. Swords, loot and EXP get fatter along with the monsters. Eorzea
Most impressive is how streamlined it all is. A fully customisable hotbar system means battle commands and inventories are never more than a single button-press away. Although the targeting system is disturbingly skittish, the fighting itself is an accessible blend of turn-based action and real-time movement. Cooldown times on your main attacks are balanced by the fact you can nip behind opponents to dodge their offensive. Hell, stick the dance emote on your hotbar and you can Michael Flatley your way through brawls if you fancy it its a system as flexible as it is simple. It wont be until you party up with mates that A
Realm Reborn flexes those tactical biceps, however. The ingenious Duty Finder automatically sticks you with suitable companions according to your chosen class (youll always need a tank, healer and ranged fighter, for example) before letting you loose on some brilliantly designed monstrosities. Pounding these into EXP soup really is the best way to make friends. Hopefully, by the time you read this Square Enix will have given those servers a good kick up the caboose and if thats the case you can stick an extra point on that score, because A Realm Reborn is the pinnacle of online adventure, and easily the best MMO on PS3.
VERDICT
Technical teething issues aside, FFXIV is a blinding online RPG. A huge, diverse world, bags of quests and a console-friendly UI make it simultaneously deep and accessible. Play it. Rob Pearson
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rom tees and hoodies to gloves and bags, Insert Coin is the leading name in cool gamer wear. And with our subtle and stylish take on gaming apparel, were helping even more gamers represent. More products are being added all the time, and we are working with Sony, Namco Bandai, Ubisoft, Capcom, SEGA, Tecmo Koei and a whole host of leading names in the industry to create awesome new designs youre sure to love. Find out more and get your geek on at www.insertcoinclothing.com
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Style and passion combined to make the best gaming gear around.
CHRIS MARCUS - UBISOFT
!
093
WORLDWIDE DELIVERY!
REVIEW WorldMags.net
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MADDEN NFL 25
Veteran bruiser shows its age
uring the latter days of PS2, Madden was the yardstick against which all other sports series were judged, offering up just the right balance of on-field authenticity and off-field fun. Its never ascended to the same heights on PS3 which perhaps explains why EA Tiburon has finally restored the single feature that garnered it so much acclaim in the midnoughties: Owner mode. To some extent its a sensible call, with the RPG elements it introduces enjoyable for a time hiring and firing, setting prices for everything from burgers to replica jerseys, even relocating and building a new stadium should you see fit.1 (The most fun I had was moving the Jaguars to London and making their uniforms even more horrendous than in real life.) But this living, breathing world feels entirely disconnected from the one you inhabit once on the field. There are no other scores from around the league, no seasonal stats displays, no standings just the sense that your match exists in its own little bubble. London, Jacksonville, Mars it doesnt matter: you spend every contest feeling lonelier than Akon. So while the football is generally very good defensive AI has improved and the QB gets a true pocket to throw from for the first time in any Madden its unlikely to keep you invested long-term. Anniversary features also disappoint: a selection of videos showcasing classic players and some loading screen imagery of previous games apparently provided the sole justification for changing the title to 25.2 This is by no means a bad game, but its crying out for next-gen reinvention more than any of its contemporaries. Ben Wilson
LOST PLANET 3
A cold end to the trilogy
e cant deny you tried, you really did. You paid attention to some other great games to try to work out why they were great. Mainly Dead Space 2.1 But, Lost Planet 3, while you made sure the mechanics were sound, theres just a lack of any real sparkle and a few odd choices. Case in point: on one occasion youre besieged by spine-spitting monsters that force you to take cover, as they do the same. Its not that it doesnt work (although it doesnt), more that it simply doesnt make sense. The world of EDN III is meant to be filled with unique alien lifeforms, so why are they basically funny-shaped men with guns? Firearms are satisfying when pulling the trigger but, as a rule, nerfed by enemies and combat scenarios. There are Facehugger things that arent much of a threat but get under your feet, forcing an antsy toeshooting circle as you try to track them. Elsewhere enemies are bullet-sponges, making shootouts laborious. Mech sections when youre not trekking around Hoth-like ice bases in third person, youre stomping around in a robot suit are also a mix of fun and slog.2 The empowerments nice, but mostly spoiled by the fact that areas you explore are separated by constant loading. It all adds up to a game thats functional and at times enjoyable, but in a derivative manner that rarely stands out. This has studied better games well and worked hard to reproduce them only without the feel. And it is a shame, because in places Lost Planet 3 has a tangible sense of something that could have been more satisfying a whiff of lost atmosphere and soul that haunts the game rather than makes it. Leon Hurley
NHL 14
Still plenty of bang for your puck
omically giant foam hands in the air, please, in honour of the sports game of the year 2008. EA Canadas NHL efforts have been so strong for so long that the dev has understandably adopted an if it aint broke, dont fix it approach to frozen hockey of late. The end result here is a pucksmacking effort right up there with MLB: The Show and NBA 2K14 in terms of on-field authenticity, yet of limited appeal if you own NHL 13. Or 12. Or 11.1 Incorporating FIFAs Player Impact Engine sounds like a big change on paper, and does result in more oomph to bodychecks plus laugh-out-loud humour when a dispossessed foe hurtles icewards, coccyx over chest. But physics was something the series already did superbly, so the engines effect here is less significant than its implementation into EAs footy franchise. Utilising the Fight Night engine for on-ice punch-ups amounts to a more tangible upgrade, with blocking and timing crucial when it comes to KOing your opponent. Lovers of the film Goon, rejoice. Yes, all four of you.2 One very welcome addition is NHL 94 Anniversary mode, complete with everything you remember from the series Mega Drive days: garish blue ice, hammy organ music, and mates calling you C-words as borderline murder on their keeper goes unpunished. Youd be mad to buy the game just for one mode, but its sped-up action provides a fun change of pace (quite literally), especially in two-player. Otherwise, this is very much the impeccably presented EA hockey game youve grown to know and love over the last half-decade but the series could definitely do with some buffing from a PS4shaped Zamboni. Ben Wilson
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FOOTNOTES 1 In a nice touch, you can even play as real-life owners. Remember to boo yourself as Jerry Jones. 2 The Madden All-25 Team is the sole anniversary feature worthy of praise.
FOOTNOTES 1 The first time you fire up the floaty holo-menu you can almost hear a distant Oi! from Isaac. 2 Locations really are lovely, though this is a good realisation of an arctic wasteland.
FOOTNOTES 1 Consider buying 3 On 3 NHL Arcade from PSN instead similar but with added power-up hilarity. 2 Goon actress Alison Pill is the spitting image of our own Emma. See p.6 for proof.
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WorldMags.net REVIEW
INFO
FORMAT PS3 ETA OUT NOW PUB NAMCO BANDAI DEV TECMO KOEI
CAPTAIN CACK
@OPM_Dave
I like endless runners. I think its the initial mind-numbing simplicity, which then gives way to the jacked into the Matrix sense of serene brilliance as you start to see the obstacles almost before they come on-screen. And all of this from a genre that can be played with a pad in one hand and a beer/hotdog/BB gun in the other. Runner 2: Future Legend Of Rhythm Alien has all of these qualities (though its not technically endless), combined with a lovely art style, calming music that pulses in time with your actions, and a title that, Ive just realised, is an acronym for Flora. And wherever videogames cross over with delicious buttery spreads, thats a happy place. Im really not sure whats going on in Mars: War Logs. A man called Roy Temperance is looking after a kid called Innocence, and yet this isnt a story about a world-weary pimp and his young stripper dependent. In fact, its a third-person Fallout 3 clone but only in the same way that a man with a blonde wig and melons shoved up his jumper is a clone of Scarlett Johansson. Clomping around a fugly world bathed in colours ranging from red to crimson to carmine, engaging in ham-fisted melee combat, or the shooting of moles in a well, is every bit as fun as it sounds. And it sounds a bit like a pneumatic nails on chalkboard device. Narco Terror is sort of amazing. But amazing like an episode of Dirty Sanchez, or watching a Geordie punch a horse you can admire the bravado and stupidity on show, even if you wouldnt recommend it. Its a twin-stick shooter in which a man who makes Ray Winstone look softly spoken takes down a terrorist enterprise single-handedly (or in co-op), mostly by lobbing grenades or firing off bullets that appear to be the size of an average human head. The aimings fiddly, everythings frustratingly slow, and its relentlessly one-note but just like guiltily chuckling at John Matrix one-liners, theres a peverse pleasure to be taken from its idiocy.
urse you, repetitive strain injuries. My thumbs are shredded to absolute ribbons as a result of pressing w roughly 13,973 times during this scurvy third-person scrapper. Despite spectacular moves, stretchy-limbed seamen and alluring eye candy, limited combos and endless, identical cycles of attritional war turn this colourful fighter into a bit of a shipwreck. Based on a manga series about a dude called Luffy who can Stretch Armstrong his limbs in a jiffy, One Piece: Pirate Warriors 2 is several tasty nautical treats short of a picnic hamper. Whether its a member of your Straw Hat Pirates crew sporting chest globes the size of the Epcot golf ball or a half man/half robot whos more Optimus Prime than Blackbeard, this is a seriously surreal game. Underneath its bizarre cartoon stylings, though, lies an experience very much rooted in the familiar. Tasked with capturing enemy territory while fighting off dozens upon dozens of on-screen dastards, this is Dynasty Warriors with a patch over one peeper and squawking Macaw on its shoulder. Visually, combos are much more interesting than the
feudal Japanese series just wait until you see a bikini-clad pirate catapult 20 men into the air with an impromptu hurricane. Yet get past the superficial gloss and combat quickly feels cripplingly limited.
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FOLLY ROGER
Freezing enemies with u before unleashing a devastating finisher on e to wash away countless evildoers in a tsunami of manga murder is appealing in the short term. Theres also the new Haki mode , which enables you to call in support when youve filled a gauge, and a higher enemy count than in the original. But no amount of graphical flair can distract you from the repetitive fisticuffs that never evolve into anything truly reactive or primal. With exquisitely directed cutscenes and some utterly bonkers high-seas antics, One Pieces vessel is at least brimming with esoteric charm. Its just a pity that the hugely wearing combat ushers your sanity off the end of the plank in such a hurry.
VERDICT
Below Luffy the pirate slayer about 2% as alluring as Sarah Michelle Gellar.
Beautiful and bizarre, the likeably certifiable antics on show are ultimately undone by a repetitive structure, lack of ideas and undercooked scraps. Dave Meikleham
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O N S A L E
25 Oct
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on the store
100 Dishonored The Brigmore Witches
Dauds story arc ends as the deadly assassin encounters the most fearsome broom-riders on PS3.
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on your xmb
102 Mud
Matthew McConaughey tries his best to keep his shirt on in this affecting boat-based drama.
online tests
music
103 This months hottest tunes
98
how to
104 Create a custom XMB theme
We prowl around the dark with questionable men in tight trousers in Sams sneaky Spies vs Mercs.
platinum club
105 Hotline Miami
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online tests
what were playing now review
MASS EFFECT 3
Joel Gregory learns that in space, no one can hear you die again and again
Okay, so my Adept may look a little generic despite his fetching lightblue suit with orange trim but Im sure I can learn to love him, especially once Ive upgraded some powers and weaponry. So Ill just load up this map for my first experience of Mass Effect 3 online oh, Im down. Oh, and no ones coming to revive me because theyre all down, too. Oh, and look weve all bled out and the missions been failed. Great job, guys! This never would have happened with Shepard on the scene. Lovely, strong Shepard
NBA 2K13
098
INFO
FORMAT PS3 PUB UBISOFT DEV UBISOFT TORONTO REVIEW ISSUE #88, 8/10
STEALTH INC
Dave Meikleham picks a clone of contention with the sneakers leaderboards
Look, Im not pap at games. Sure, this indie darlings online charts will tell you Im only the 7,243rd speediest player on its tricksy Block Bridge stage. Yet I fail to see how some folk can blitz a level in 9.24 seconds, when my mightiest run still balloons to well over a minute. In retrospect, spending one balmy Saturday afternoon stewing like a rotating suckling swine to achieve such a meagre online achievement was wrong-headed. Next time, Ill go out in the sun for some soda pop and a game of ball in a cup.
pedestrian, while the repertoire of acrobatics and tech arsenal of the third-person Mercs cant match Sams. These are necessary compromises. If every Spy were as powerful as Sam theyd hack all three of each maps terminals unseen before a single Merc finished tying his boots. Likewise, the Mercs handle like tanks because if they zipped around like COD noobstompers on uppers
thered be genocidal scenes. It mightnt feel immediately satisfying to play either party, but they are well balanced. Theyre far from underpowered, either. Insta-kills are commonplace in the unfathomably dark corridors that make up 90% of Blacklists multiplayer maps. Spies ranged weapons are tricky to use and lowpowered, but theyre unstoppable at melee
INSTA-KILLS ARE COMMONPLACE IN THE DARK CORRIDORS MAKING UP 90% OF BLACKLISTS MAPS.
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DATA ENTRY
Each map has three control points. Spies must hack the terminal and remain nearby (and alive) until the hacks complete, while Mercs must kill them. The final terminal is like The Alamo.
Ranged weapons have their flaws, but theyre absurdy powerful at melee range.
S
Saints Row IV
Fine co-op saves superhero sandbox
INFO
FORMAT PS3 PUB DEEP SILVER DEV VOLITION REVIEW ISSUE #88, 6/10
eeing as Im not a 15-yearold boy from Idaho, I no longer find wang jokes or beating down pedestrians with sex accessories a rich source of mega-lulz. But I have to give the superpowered devil his due here, because Saints Row IV is markedly more fun in co-op. The whole campaign is playable online with a friend, including all story and side-missions, with the latter proving a perfect fit for tag-team shenanigans just wait until you destroy a city block playing a game of telekinetic hoop toss alongside a pal. Having another Supermanshaming prez by your side also makes mowing through endless waves of aliens less of a grind, and the streamlined matchmaking ensures this is the best way to enjoy the deliriously daft sandbox.
VERDICT
An effortless online campaign ensures the Saints co-op seamlessly soars over their grind-tastic solo adventures. A heroic effort. Dave Meikleham
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distance. As a Merc you can mow down a Spy with an assault rifle, although youre in danger of being outmanoeuvred by nimbler adversaries. Pulling the trigger or snapping a neck is just one element of the game of hide and seek Spies vs Mercs induces. Much times spent with an eye on the radar, wondering which air vent theyre hiding in, or hanging upside down, waiting for that Death From Above button-prompt to appear. Map knowledge is key. Work through the ranks and more multiplayer permutations appear: Extraction, Uplink Control and team deathmatch. These are variations on the number of control points, the role of each side in attacking or defending the control points, or just straight up murdering each other. Spies vs Mercs was a fan favourite in previous Cells, so expect to see the middling map count to extend via updates.
VERDICT
T
Deathmatch Village
Theres only dismay in this tiny town
INFO
FORMAT PS3 PUB FREEKY GAMES DEV BLOOBER TEAM REVIEW N/A
his little piggy went to market, this little piggy had roast beef and the other fat oinker squealed all the way home thanks to this botched F2P effort. Imagine a take on Worms with the kamikaze-ing invertebrates and exploding sheep replaced by athletic hicks who can wall jump while battling for control of pig pens. And yes, thats exactly as confusing and inbred as it sounds in execution. With a camera that constantly struggles to keep track of your red-necked acrobatics, flinging yourself around 2D maps as you scythe and shoot five other players all trying to carry pork scratchings-in-waiting back to their pens is exhaustingly chaotic. A cynical pay-real-human-coinagefor-better-weapons system also makes fights horribly uneven.
VERDICT
Its a daunting feeling heading online without Fishers arsenal or expertise, but the smart balance of Spies vs Mercs makes for consistently tense net play. Phil Iwaniuk
Weve not been this sad over a messy debacle involving pigs since Wilbur lost his cuddly spider chum. Avoid this messy, joyless affair. Dave Meikleham
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on the store
expansion
7.99
T
ps1/ps2 games
hose of you whove not played The Knife Of Dunwall the first of this two-part story DLC use your freeze-time power and make that purchase. Its a fantastic expansion to the original game and, combined with this, effectively gives you a mini Dishonored 2. Its that good up there with the best DLC of the generation. There are new powers, fresh factions to meet/stab and a variety of previously unseen locations. Giving Daud a voice (the gravelly Michael Madsen) has actually made your ber-powerful hitman a far more compelling character than the mute Corvo ever was, too. Halfway through his quest for redemption we genuinely wanted things to work out for him, in an only semi-murdery way.
In terms of new abilities, you have a summonable assassin thats carried over from The Knife Of Dunwall, plus a new telekinetic power, perfect for grabbing things from a distance. This latter really does give you new options as you yank guards into throttling range unseen.
Elsewhere, the tone differs enough to be fresh, while maintaining the core feel of the game and it has all the freedom and openness youd expect. Imaginative and atmospheric, this fantastic chunk of DLC manages to offer something new where it counts, making it an essential download.
YOUR MICHAEL MADSENVOICED HITMAN IS MORE COMPELLING THAN THE MUTE CORVO EVER WAS.
4.79
7.99
3.99
7.99
7.99
Run, jump and give Lara a double hernia stumbling over crevasses in this iconic PS1 adventure. The dino level is worth the asking price alone. Take that, T-Rex!
TEKKEN 2 PS1
No braaaains, no gain in Capcoms landmark horror. Spencer Mansion may be a tad blocky, but its still PlayStations scariest pad.
Become King Of The Iron Fist Tournament (easy: just choose the leopard-headed dude) in this enduringly punchy beat-em-up. Still a superior scrapper.
Take control of Lance Vances brother in this PS2 port of the PSP spinoff. Still with us? Good, because this 80s jaunt is a homicidal hoot.
This role-player verges on sickeningly sentimental and lovey-dovey, but FF number eight packs in great dollops of cracking turn-based battles amid all the angst.
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To order an issue of Official PlayStation Magazine, just call 0844 848 2852 or visit myfavouritemagazines.co.uk
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on your XMB
blu-rays
Even dirt and homelessness cant quite extinguish M&Ms appeal.
coming soon
THE WALKING 30 SEP DEAD SEASON 3
Andrew Lincoln and his grubby band of allies continue to fight for survival in an increasingly hostile, Walker-filled world.
BONES SEASON 8
30 SEP
Emily Deschanel keeps detecting as forensic anthropologist Bones. Like Time Team, but with 100% less beard.
30 SEP
A teen seeks refuge with a Christian group as she tries to rid herself of the demons shes possessed by.
EPIC
7 OCT One for the kids, centring on an advanced civilisation of tiny forest folk. Beyonc voices Queen Tara, while Christoph Waltz leads the bad dudes.
BREATHE IN
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7 OCT The arrival of a British exchange student inadvertently disturbs the placid lifestyle of one-time aspiring musician Keith and his family.
Mud
Rescuing a hull from high waters
14 OCT
Divorced couple Don and Ellie attend their adopted sons wedding and confront their past, present and future minus the ghost of Marley.
G
Theres a love story in there, but the film is about the trials of growing up.
iven that its one of the biggest rivers going, youd think thered be plenty to do along the banks of the Mississippi. But it turns out all 14-year-old boys have to entertain themselves with is pearl diving, door-to-door fish selling, and finding mysterious boats stuck up trees. Its the latter of these that provides the thrust for our plot here, as Ellis and Neckbone (seriously, mum and dad?) investigate the shipwrecked vessel. It soon transpires that its not as abandoned as first thought, with Mud aka the worlds most ripped hobo (Matthew McConaughey) seeking refuge within, and soon roping the pair into his plot to get the old girl seaworthy once again. What follows is a coming-of-age tale focusing on Ellis relationship with Mud, and also his perspective on love, which fuels the majority of his actions. Its seeing, understanding and empathising with the young boys turbulent
emotions that is the films strongest suit, and actor Tye Sheridan would appear to have a bright future. McConaughey is, as ever these days, rock solid, and theres a strong on-screen chemistry between the two. The desolate nature of the landscape is also well-portrayed with muted colours and a washed-out palette and the realities of life in the region are starkly presented. While in this regard the film is not perhaps as worthy as it tries to be, Mud is nonetheless anything but stuck when it comes to even-handed emotional exposition. Joel Gregory
THE PURGE
21 OCT Ethan Hawke features in this horror/thriller combo where a family is held hostage on the one night per year when all crime is legal and the emergency services are off.
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music
HOLOGRAMS FOREVER
FORMAT ALBUM ETA OUT NOW PRICE 7.99
Helmets/actually holding on would seem wise when going down a hill that steep.
Poverty-stricken Swedish teens turn out a second album of despondent synth-punk about not having two krona to rub together. Luckily, theres fire in their bellies, with Flesh & Bone hitting an anthemic peak. capturedtracks.com/artists/holograms
hose hoping for a dose of magical surrealism in the vein of My Neighbour Totoro or Spirited Away best adjust those expectations. Instead of Studio Ghiblis usual forest spirits and soot sprites fare, this is a more grounded tale of Yokohama teens thats only slightly less enchanting for ditching the fantastical elements. Umi lives in her grandmothers boarding house with her younger siblings their father is dead, their mother studying abroad. She spends much of her time helping out with the day-to-day running of the place, leaving her time outside for little else outside of school aside from her mysterious daily ritual of raising nautical signal flags. Upon meeting Shun, however, shes dragged into a world of extracurriculars and proves instrumental in renovating the school clubhouse. If youre thinking this all sounds a little twee, you are of course correct
this is a Ghibli film, after all. But, set in the run-up to the 1964 Tokyo Olympics, its underscored by tensions between old and new in postwar Japan, as well as interwoven with a sweet (albeit complicated by potential-family matters) romance. While the subject matter may be a little surprising, the art style certainly isnt: a typically gorgeous animation with the studios usual charm and eye for detail. Unfurling at a gentle, meandering pace, this is an unconventional period piece that will please the eyes, if not the adrenal glands. Emma Davies
October on Access is all about the run up to PS4 launch day as we follow the first public hands-on sessions across the UK. Well have video reactions, new gameplay and all the info you could want before the big day on 29 November.
Move over Tyler, The Creator, and go tell Frank Ocean: Earl Sweatshirt is shaping up to be the real hero of Odd Future. Foul-mouthed and with a vocabulary to shame the OED, this is hip-hop at its rawest and realest. earlsweatshirt.com
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After a brief flirtation with the bassbin-trembling sounds of dubstep, Korn get back to what they do best: emotionally stunted nu-metal funk-outs that roughly approximate what it might be like to be lodged in Satans armpit. Kinda rocks, mind. korn.com
access playstation
Next-gen hands-on and launch fever as autumn rolls in
She might hail from the Canadian outpost of Hamilton, Ontario, but when it comes to dance music, Jessy Lanzas got her finger right on the pulse. Her debut album, recorded with the help of Jeremy Greenspan of electro-pop duo Junior Boys, is a sweet froth of sultry slow jams and future-facing electronica. hyperdub.net
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how to
doctor playstation
Our console medic fixes your tech woes with actual science
1 2 3
STEp 1 CREATE YOUR NEW ARTWORK STEp 2 COMPILE IT ALL IN A THEME FILE
the problem
The fatigue of experiencing your PS3s vanilla XMB theme 24/7 is more minor grievance than problem, but if youre a creative type, the chance to redesign it is just too tempting.
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Youll need two things to get started: an image editing program such as Photoshop (or MS Paint if youre a Luddite), and a .zip file containing all the elements youll need to compile the theme. You can grab the zip here: bit.ly/16e7rq0. With your digital easel and canvas in place, youre now free to let your inner Rembrandt run riot and alter the images however you please, from changing colours to redesigning images and fonts from scratch or importing photos. Just make sure you retain the original dimensions and name of each file you edit, and save them in .PNG format when youre done, or the compiler program wont be able to read your files later on. Follow this process to make both icons and the wallpaper, and your quixotic dreams of an all-cats XMB can be made into magnificent, if hugely unsettling, reality.
Youve already nailed the hard part: making art happen. Now its time to get techy and export those newly created art assets into a theme file that your PS3 can read. As youd imagine, this is a bit less fun. Start by opening up separate windows for the Step 1_create and Step 2_assemble folders. Now drag the PS3Theme_ template.xml file on to the p3tcompiler.exe program within the Step 2_assemble folder. Youll see a new, DOS-like window appear as your new files are imported back into one theme package, then an unceremonious done message once all files have been added. Way to treat our visionary new creation, p3tcompiler.exe. Your new icons and background have been merged in one installation file. All thats left is to actually install the thing on your console.
Now were on the home stretch, lets head back to the Step 1_Create folder and locate the newly created GIM files. These are temporary files made in the compiling process that can now be trashed. Youll also see a new file called PS3Theme_ template.p3t which is your custom theme. Copy this on to a USB drive, creating this directory path for it to live in: \PS3\THEME. The caps are important: PS3s only read angry file directories. Now head to Settings, Theme Settings and then Theme, in your PS3s XMB, and finally hit Install. Punked! You just bricked the console forever. If bricked the console forever can be considered a synonym for successfully installed your custom theme. Which it cant. Your consoles fine. Congrats, your new creation will now be up on your telly for all to see!
the verdict
Its surprisingly easy to import your custom themes, but predictably difficult to create something that doesnt resemble the brushstrokes of an artistically challenged toddler unless youre an adept shopper.
next month
The Doc takes you through calibrating your TV for the ultimate gaming experience. Next stop: inky blacks and singed retinas.
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Mr trophy
Iain Wilsons PSN ID is Wilbossman, and his trophy cabinet is bigger than yours.
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Platinum Club
theres a tiny glowing square that unlocks a letter when picked up, and finding all of them gives you Eye For Details. You can then access the puzzle from the pause menu and rearrange the letters to spell out IWASBORNINTHEUSA, unlocking the Springsteeninspired award The Boss and allowing you to receive the final
or the second month running were having memory problems: all we know this time is that the 80s are drawing to a close and a series of mysterious phone calls are sending us on a murderous rampage. Just remember to patch your game before starting the original version is plagued with a few pot-kiboshing glitches. With that taken care of, your first task is to punch, swing and shoot your way through all 20 chapters and beat the epilogue. This unlocks most of the available masks, as long as you achieve decent scores, but a few need to be picked up on certain chapters, so keep an eye out. For the final mask you also need to solve a puzzle, which is an element of the game thats easy to completely miss if you arent aware of it. In each of the first 16 chapters
PATCH YOUR GAME BEFORE STARTING THE ORIGINAL IS PLAGUED WITH A FEW POT-KIBOSHING GLITCHES.
mask from the epilogue by using this password on the computer. With all facial adornments collected youll receive Zoo Keeper, and using each one at least once gives you the Sounds Of Animals Fighting gong (if you dont like a particular masks enhancement you can just immediately restart the level). Next, its time to mop up some of the challenges, and if you havent already managed to rack up a 12x combo for Combo King then the bonus level Exposed features a great open area in which to do so. To get Knife For Pros and Always On Top you need
to perform every melee attack and ground kill, but some of these involve unique weapons that only appear in a single level, so make sure you dont miss them when completing the set. The last hurdle to leap over is Get A Life, which is by far the toughest in the game as you have to get an A+ score on every chapter. To boost your tally you should wear the Zack mask, as it gives you a longer combo window to chain kills together, and aim to execute as many enemies as possible for extra points. With that out of the way, as long as youve killed 1,989 enemies and died 1,000 times in the process (both very likely) then the appropriately named Trophy Addict will be yours. As getting A+ scores is highly dependent on fast reactions as well as a slice of luck, it could take anywhere from ten to 20-plus hours to wrap all the accolades up, but the prize is a satisfyingly hardcore platinum pot to add to your cabinet.
NEXT ISSUE Mr Trophy prowls about darkened alleys and also rinses Splinter Cell: Blacklist of all its trinkets.
Hey! Whats the hardest trophy youve snagged? Tell us at opm@ futurenet.com.
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CL AS
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RE O TR S T TA IO
SI C GA ME
The Colossus Of Rhodes is one of the finest boss scraps youll find on PS2 and makes for an ace intro to the game.
INFO
PUB SONY DEV SONY SANTA MONICA RELEASED 2007, PS2 GET IT NOW PSN, 13.99
NEED TO KNOW
1 2 3
The game has sold over a whopping 4.2 million copies. Corey Burton also voiced Zeus in Disneys Hercules. The HD remake sadly uses the original cutscenes.
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Minotaur craft
retrostation
Each month we celebrate the most important, innovative or just plain great games from PlayStations past. This month we drop in on everyones favourite constantly irate immortal, as Kratos looks to reverse his fate in a monumentally murdery sequel
God Of War II
ow do you make a deity vulnerable? After all, when youre a strapping slab of irritable Ancient Greek muscle who can zap himself into a skyscraper-sized slaphead, youre not going to sweat a narked-off Harpy. After Kratos conquered Ares and claimed his godly seat on Mount Olympus in the original, Sony Santa Monica had set itself quite the challenge in creating a worthy follow-up to PS2s most iconic actioner. Sensibly, God Of War II immediately nerfs your antiheros Olympian powers, reducing him to a mere uh, nearunstoppable killing machine. Ah well, at least your freshly man-sized, surly Spartan has to contend with a sentient statue that makes the giant metal dude in Jason And The Argonauts look like a garden gnome. And thats what really defines this sequel: scale. As the Colossus Of Rhodes politely reveals before stomping you into a squidgy paste, its definitely about the size of the Cerberus in this fight. Bigger in almost every conceivable way, GOWII is a veritable kill list scrawled with the names of Greek mythologys A-listers. Its this irresistible combination of sprawling grandeur and X-rated monster murder that makes old
homicidal britches pursuit of the Sisters Of Fate such a success. Now, while Kratos first tale was a lean and muscular action game carved out of sturdy combat and setpiece spectacle, it was also a bit of a tease. After opening with one of best sustained scraps on PlayStation, GOWs mighty Hydra scuffle is followed up by just two other boss fights in the entire game. Compare that to the sequels dozen offerings and the increased scale of Ghost Of Sparta 2.0 is as striking as a tiara-sporting Cyclops entering the Miss Teen USA Bikini Finals. And oh, what bosses they are. Eviscerating Perseus (cutely played by Clash Of The Titans Harry Hamlin), yanking off the serpent-encrusted noggin of a big-boned Gorgon that looks like a cross between Kaa and Lisa Riley, or impaling the monstrous Kraken on whats essentially a giant fish tackle; God Of War IIs headline battles are a masterclass in spectacle and controlled fury. Oh, and did we mention the baddy
with a thousand boobs? Yeah, perhaps well save that story until the young uns have trotted off to bed. What we will tell you about is the games impeccable pacing. Although this is an experience still based on decapitating hundreds of identical beasties, Sony Santa Monica keeps your journey constantly breezing, thanks to varied set-pieces and a revolving carousel of evocative locations. Whether its clambering across the Steeds Of Time (imagine four Mount Rushmore-sized ponies) or tumbling down a near-bottomless cavern as you tussle with Icarus over his wings, God Of War II constantly cycles through grisly sights to keep you enthralled. Hell, theres even a Pegasus flying bit where you gut an armada of Griffins.
GET SPARTA
Released in the UK just over a month after PS3, Kratos showed PS2 was still capable of technical feats that could wow in the era of the Cell chip. Indeed, in terms of sheer spectacle, Sonys new baby arguably had nothing to match God Of War II until the Titan-taming third adventure. It also proved the series could blossom without the vision of David Jaffe, as the first games lead animator Cory Barlog effortlessly slid into the sweary creators loafers to steer the sequel to critical acclaim. Its a dirty great barrelling boulder of a game. Relishing in over-the-top pantomime violence, God Of War II reimagines the works of Homer and Hesiod as an R-rated Ray Harryhausen picture where gory polygons, not plasticine, prove God is a Greek.
CL AS SI C GA ME
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1. Borderlands 2, issue #76, 9/10 2. Duke Nukem Forever, issue #60, 4/10 3. Final Fantasy XIII, issue #43, 9/10 4. Madden NFL 07, issue #05, 3/10
ANSWERS
TI ME
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MA CH IN E
5 YEARS AGO
It was sack to the future for OPM #24, as we went crazy for the debut of a certain game named LittleBigPlanet
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IF YOURE CRYING OUT FOR SOMETHING DIFFERENT, THEN GET INVOLVED THIS IS ONE OF THE MOST IMAGINATIVE AND REWARDING BLASTERS OF THE YEAR.
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OVERALL ITS A MESS OF CONCEPTS, EXPECTATIONS AND EXECUTION. THERE ARENT ANY HIGHS AS SUCH, JUST MOMENTS OF NOT SUCKING.
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STAY WITH IT AND YOULL BE SMITTEN THROUGH TO THE UNBELIEVABLE END. NO DOUBT.
Above So many weapons and so much shooting to enjoy them with As Operation Flashpoint 2: Dragon Rising attempted to reinvent the FPS, we took an in-depth look at its arsenal, asking if it could be too hardcore for the Call Of Duty crowd.
Below left Whod have thought a sack doll could do so much? We delivered the verdict on LittleBigPlanet. Below right We spoke to inFamous director Nate Fox and got exclusive shots of the superhero epic.
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THE BEAUTIFUL GLOSS MASKS A HORROR SHOW OF A GAME. ITS LIKE BUYING A FERRARI ONLY FOR IT TO FALL TO PIECES AS YOU DRIVE OUT OF THE DEALERSHIP.
Far left Dead Spaces gore factor meant rumours of it being banned abroad came as little surprise. Good job it hit UK shelves. Left We heard, saw and spoke Evil in a worldexclusive chat with Shinji Mikami.
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retrostation
WHO?
Emma Davies only watches horror films if she can do so from behind a pillow. The Dark Knight Rises gave her nightmares, and she still half-believes there are monsters under her bed.
WHAT?
This third-person survival horror sees you doing your utmost to avoid death at the hands of the zombielike Shibito. The Sight Jacking mechanic enables you to see through enemies eyes making hiding from them even tenser.
his isnt fair. Not really. All the rest of the team have had to do is play a game they have a moderate distaste for. I, however, am being forced to play something that could well cause a large amount of psychological distress. I should probably inform HR. The idea of horror games does absolutely nothing for me. Movies I can understand, and even tolerate other peoples shoulders make a marvellous shield, after all. At least cinemas a medium I can take in passively forcing myself to physically push on through the fear with a pad holds no appeal. I thought games were meant to be fun? Initially, I actually surprise myself. The first of the three Blood Curse episodes I play resolutely doesnt scare me. Instead, Im just rapidly frustrated by the awkward control scheme
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QIt was playing as young Bella (top right) that eventually broke Emma. Because nothing says abject
terror like a powerless little kid being pursued through the dark by nurses with bleeding eyeballs.
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THE DEFINITIVE GUIDE TO THIS-GENS GREATEST GAMES
THE LAST OF US
PS3s premier developer proves a misbehaving pooch can learn new tricks in this extraordinary apocalyptic adventure. Blending intense horror, ferocious shooting and a wonderful script, this is one of the most emotive games in history.
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BIOSHOCK INFINITE
Perhaps the best narrative of the entire generation brings one of its finest series to a staggering climax. The original game would be well deserving of a place, but the mind-boggling revelations here run a whole lot deeper.
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PORTAL 2
Only Valve could turn advanced physics, impossi-puzzles and a voice cast comprised of a disembodied AI and Stephen Merchant into such a unique and undeniable work of genius. Hands down the funniest first-person experience on console.
MASS EFFECT 2
While Biowares trilogy-ender sends Shepard out in fine style, its the middle slice of the delicious sci-fi sandwich that remains its best. A brilliantly scripted action-RPG, the closing suicide mission provides an incredible finale.
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HEAVY RAIN
From controversial purveyor of interactive cinema David Cage comes this psychological thriller that plays like no other game on the system. So many games promise real consequences to your actions, but none deliver like this masterpiece.
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DARK SOULS
Akin to nothing else youve ever played. It may be impenetrable like an Amish girls undercrackers, but persevere and theres a brutal and beautiful challenge within that you will never, ever forget.
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FAR CRY 3
The open-worlder that lets you duff up a komodo dragon with your fists is a brilliant example of thoughtful sandbox design. With a hugely addictive crafting system, Jason Brodys island shooter is stuffed full of wonderful distractions.
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MENAGE-A-JEUX
Personal picks
The games that we and you hold in the highest regard
Te a m O P M
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ASSASSINS CREED II
Undoubtedly the finest entry in one of PS3s foremost franchises, this is the realisation of all the promises made in the original. An engaging lead character, open-ended hits and diverting sidemissions are what this series should be about.
LA NOIRE
Phil Iwaniuk ponders the crime caper that was almost a McNamasterpiece
If only all failures turned out this well. A few hours into this class act of a period procedural, its clear that some of Team Bondis grand ambitions went a bit squiffy during its considerable development time. What youre left with isnt as player-driven as expected, but its nontheless a world rich with old Hollywood allure and absolutely unique gameplay.
R e a d e r
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LA NOIRE
If the delivery had matched the scale of its ambition we may well be talking about the greatest game ever made. And while it couldnt quite manage that, what were left with here is a deep, bold and thoughtful experience.
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GRAN TURISMO 5
Still the king of racers, even though it trundled up to the starting grid in neutral upon its tardy release. Polyphonys patches have since made this an irresistible love letter to locomotion, with more Skylines than the view from the Shard.
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BULLETSTORM
Uproarious shooter with an ingenious twist a scoring system that rewards kills according to their goriness. As colourful as it is crass, theres nothing on PS3 like it, and its lack of a sequel is one of this generations greatest travesties.
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DISHONORED
A daring new IP that came from nowhere and at once resurrected a treasured bygone era of open-ended stealth gaming, turbocharging it with supernatural abilities. Youre empowered on the streets of Dunwall like nowhere else in the genre.
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FIFA 13
Every team, every kit, every gigantic swear when you lose a nail-biter with seconds to spare. And yet who doesnt insist on getting instant revenge with just one more game, every time? Thats the genius of this footy classic.
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BORDERLANDS 2
The best co-op experience on the system, and one of a precious few that manages to weave a worthwhile plot in among those multiplayer mechanics. It also looks gorgeous and features the most (bizarre) weapons in history.
QBruce Waynes wealth of gadgets and gizmos in open-world
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HA LL OF FA ME
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A MUST-OWN SELECTION OF DOWNLOADABLE CLASSICS
BRAID
If you want to make the argument that games are art, this is the place to start. An achingly beautiful handdrawn style combines with brilliant but brutal time-bending puzzles.
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PIXELJUNK SHOOTER
It was expanded on by the sequel, but the inventiveness and satisfyingly simple twin-stick gameplay mechanics of the original mean that this is still the best PJ title around.
RESIDENT EVIL 4 HD
One of the best games on PS2 gets a hi-def makeover. Still the pinnacle of survival horror, youll get scared, shooty and decapitated by a chainsaw. And thats a triple win, quite frankly.
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PAC-MAN CHAMPIONSHIP ED DX
How do you update an all-time classic? Why, up the pace, throw in loads of neon and add some of the most satisfying sound effects ever. Sold!
HOTLINE MIAMI
Part puzzler, part top-down murder-em-up thats as brutal as almost anything else on PlayStation. Its hard but never frustrating, with instant restarts and lightning-fast gameplay.
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LIMBO
This understated, monochromatic tale of a lone boys escape from a danger-filled forest is as gorgeous as it is frustrating. A glorious combination of eye-caressing art and gut-punching gore.
STACKING
Tim Schafer puzzler-cumadventure-cum-headtrip in which you solve mysteries by stacking Russian dolls with unique abilities. Intelligent, insane and totally immature.
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OKAMI HD
Beautiful like Nathan Drake standing in front of a Hawaiian sunset, this tale of a wolf goddess and her celestial paintbrush is still unique six years after its original release.
FLOWER
More experience than game, this collect-em-up sees you steering a petal on the breeze by tilting your Sixaxis. Its a soothing mix of colour and music; a lovely deviation from frantic action.
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YOUR EVERY NEED FOR ON-THE-GO GOODNESS
retrostation
FIFA FOOTBALL
The sequels a shameful rip-off that only updates kits and rosters, so unless you find them both for the same price, this entry is still the best way to get a footy-on-the-move fix.
GRAVITY RUSH
Use a gravity-defying cat to break the laws of physics and zoom across the skies of a floating steampunk city. With stylish comic-book looks and a sassy heroine, this is a rush to remember.
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LITTLEBIGPLANET
Sackboys back, smaller but just as loveable as ever. His platforming antics work perfectly on Vita, and the new control inputs complement the level creator brilliantly. Also: dawww.
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UNIT 13
Free of any half-arsed story or COD-posturing, this shooter embraces Vitas features without being gimmicky. Its solid mechanics make the generic warfare more than forgivable.
RAYMAN ORIGINS
He of no limbs finds the perfect home on Vitas OLED screen. Beautiful visuals and flawless platforming make Rayman a handheld delight of quirky cartoon ridiculousness.
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No.5
FORMAT PS3 / PUB KONAMI / DEV KOJIMA PRODUCTIONS / RELEASED 2008 / SCORE 10/10
Next Month
Heavy Rain
Drop in on PlayStations most down Dad, as Ethan Mars does some homework with his son.
moking really is bad for your health and, as it turns out, your tear ducts. The moment Big Boss and Old Snake put two decades of bad blood behind them over a fateful, distinctly final cigar puff is perhaps PS3s most emotional moment. Ambiguous, reflective, redemptive; the father and cloned son share a cathartic goodbye that puts a full stop on a series obsessed with philosophising, 007 references and arse gags. Series creator Hideo Kojima famously loves to talk players ear canals off until they flood full of
sad-faced exhaustion and the ending of Metal Gear Solid 4 is by no means an exception. An ultra marathon of exposition-heavy cutscenes, it juxtaposes a manic depressive cyborg playing 2.4 children with a wedding involving a dude suffering irritable bowel syndrome over 90 increasingly draining minutes. How Kojima somehow steers the ship away from the motormouthed iceberg that threatens to sink the climax of a 21-year-old saga is a minor miracle. Starting with a tease of Snake topping himself in a graveyard,
a post-credits epilogue reunites your stealthy pensioner with his pop for the first time since the series days on the MSX2. After 15 minutes of prattling about evil AIs, Big Boss is suddenly stricken by a deadly dose of FoxDie MGS covert, killer pathogen. As the life slips out of Snakes father, the hostility between the two fades. Cryptically murmuring This is good, isnt it?, Big Boss takes one last drag on his stogie, reuniting the two Metal Gear icons on-screen for the first time on PlayStation in a wonderful moment of quiet reflection. Q
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