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GAMING FOR BERMUDA
THE GREEN PAPER
CONTENTS
Foreword by the Honouraole Premier
Executive 8ummar]
lntroduction
Bermuda 0aming 8tud]- Executive 8ummar] of The Report of the lnnovation 0roup
The Report of The Task Force of 0aming
Case 8tud] The hova 8cotia Experience
A Regional 0verview.
(ij 8t. Kitts and hevis
(iij Jamaica
lmportant considerations
Responding to this 0reen Paper and hext 8teps
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Foreword to the Green Paper
Gaming for Bermuda
By the Premier, Dr. the Hon. Ewart F. Brown JP,MP
March 2010
Like any proud people, Bermudians have strong opinions
on most subjects. As our faces differ so do our views on
gaming generally and gaming for Bermuda in particular.
Recognising the divergence of views on the subject and
the absence of comprehensive, localized study on it, the
Government tasked overseas consultants and a local
panel with the considerable duty to analyze Bermudas
potential for gaming.
Public meetings, written submissions and detailed
research yielded the two reports that form part of this
Green Paper. To further equip the Bermudian public with
the tools to make informed decisions, the Speech from the
Throne of 2009 undertook to pursue a full debate of the
vexed issue of gaming for Bermuda.
The shout at the Crown and Anchor table when all bets are
placed and the speculation is ended is up she comes!.
So it is with the release of this Green Paper. Bermudians
no longer have to speculate about many of the issues that
surround gaming. The dispassionate research provided by
this Green Paper will permit us as a community to engage
in a full and frank debate.
The synergies between the introduction of gaming and
the renewal of Bermudas tourism are inevitable. Similarly,
the safety net required to ensure that those affected by
the indiscipline in gaming must be addressed. This Green
Paper contemplates these and other matters.
The Government recognizes that disparate pieces of
legislation presently regulate the gaming that exists in
Bermuda. Accordingly, as a matter of sound legislative
practice, it is intended to amalgamate the regulation of all
gaming in Bermuda into one Act of the Legislature.
I am grateful to the professionals who conducted the
Innovation Group Study and to the Task Force on Gaming,
chaired by Mr. Wendell M. Hollis with Mr. Edward Trippe,
Mr. Norman Mastalir, Ms. Deena Harvey and Mr. Marc
Daniels. I must also extend my thanks to the Bermuda
Hotel Association who partnered with the Government of
Bermuda to engage the Innovation Group.
Bermuda is at a pivotal stage in its 400 year old story. How
we approach the task before us on this issue of gaming
will determine our economic future and our positioning in
the increasingly competitive tourism marketplace.
I look forward to hearing the views of the Bermudian
people on this Green Paper and the specic questions that
emerge from this comprehensive research.
Dr. the Hon. Ewart F. Brown JP MP
Premier
Minister of Tourism and Transport
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Gaming for Bermuda
The Green Paper
An Executive Summary
In 2008 Cabinet approved the conduct of a feasibility study
on various aspects of legalized gaming in Bermuda. That
study was conducted by the Innovation Group. Recognising
the importance of gaming to tourism, the Bermuda Hotel
Association partnered with the Government of Bermuda in
the engagement of the Innovation Group.
The Innovation Groups scope of work was segregated into
ve (5) general tasks:
(i) A gaming market assessment
(ii) Gaming legislation study and tax considerations
(iii) A lottery assessment
(iv) An overview of internet wagering, and
(v) Economic/social impact considerations
On 4th February 2009, the Premier, Dr. the Hon. Ewart F.
Brown JP MP appointed a Task Force on Gaming whose
terms of reference were to:
(i) Work closely with the Innovation Group in the conduct
of their study
(ii) Arrange and host public meetings on the issue
of gaming in Bermuda to receive views from the
Bermudian people, and
(iii) To receive the report of the Innovation Group and
after consideration of it to make recommendations to
Cabinet.
In June 2009 the Innovation Group submitted its report
to the Task Force on Gaming. On 20th July 2009 the Task
Force on Gaming submitted their recommendations to the
Premier. Cabinet further considered both reports and their
recommendations and resolved to proceed with a Green
Paper to be introduced into the Legislature in the 2009/10
Session.
On 6th November 2009 in the Speech from the Throne
delivered by His Excellency the Governor, the Government
conrmed that a Green Paper on Gaming For Bermuda
would be introduced.
Introduction an overview of the
two Reports
1. The Innovation Groups Report found, recommended
and invited the Task Force on Gaming to note the
following:
(i) a lottery is unlikely to meaningfully enhance tourism,
(ii) hosting internet wagering is unlikely to stimulate
tourism,
(iii) maximizing capital investment and resultantly the
quality of any gaming product is especially important;
and
(iv) the social impact issues and considerations.
2. The Task Force on Gaming received the Report of the
Innovation Group and taking into account that Report
and the submissions received as well as its own work,
recommended the following to Cabinet:
(i) that some form of casino gaming be permitted,
(ii) that a suitable site in the City of Hamilton is
recommended for a casino,
(iii) that all gaming permitted in Bermuda be incorporated
under one omnibus piece of legislation,
(iv) that the casino be privately owned and operated,
(v) that there be no restriction on Bermudian participation,
(vi) that casino opening hours would mirror existing
nightclub liquor licensing laws,
(vii) that a 10% gross revenue tax be levied on a casino,
(viii) the prescribed application of any revenue received,
and
(ix) that an advanced social service safety net be adapted
to address the negative effects of the introduction of
gaming.
The respective methodologies by which the two Reports
were compiled and the detailed analysis and ndings now
follow in full.
As a note to readers, the two Reports are considerable
volumes and as such the Executive Summaries of each
are attached in print. Accompanying this Green Paper is
a CD on which members of the public will nd the two
reports. Additionally, they are available on the Government
portal at www.gov.bm
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Final
Aspen Atlantic Citv Denver Minneapolis New Orleans Orlando
Section I: Executive Summary
Prepared by:
The Innovation Group
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Innovation Group Profect =157-08 Mav 2009 Page i
Table of Contents

INTRODUCTION ........................................................................................................................................ 1
SCOPE OF WORK ......................................................................................................................................... 1
Task I. Gaming Market Assessment ...................................................................................................... 1
Task II. Gaming Legislation Studv & Tax Considerations ................................................................... 2
Task III. Lotterv Assessment ................................................................................................................. 2
Task IJ. Overview of Internet Wagering .............................................................................................. 3
Task J. Economic /Social Impact Considerations ................................................................................ 3
CONCLUSIONS ........................................................................................................................................... 4
LOTTERY .................................................................................................................................................... 5
INTERNET GAMING ..................................................................................................................................... 6
TAX &LEGISLATIVE STUDY ....................................................................................................................... 8
CASINO GAMING MARKET ASSESSMENT .................................................................................................. 10
Casino Sites and Locations ................................................................................................................. 13
Other Considerations .......................................................................................................................... 15
Ambient Machines ............................................................................................................................... 17
ECONOMIC IMPACTS ................................................................................................................................. 17
Likelv Range of Capital Investment .................................................................................................... 23
SOCIAL IMPACT ISSUES &CONSIDERATIONS ............................................................................................ 23
Social Impact Initiatives ..................................................................................................................... 24
Social Costs ......................................................................................................................................... 25
DISCLAIMER ............................................................................................................................................ 28
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Innovation Group Profect =157-08 Mav 2009 Page 1
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The Innovation Group was engaged by the Government oI Bermuda and the Bermuda
Hotel Association, to provide consulting services with regard to the potential
implementation oI gaming in Bermuda. SpeciIically, we have been charged with
recommending a gaming platIorm Ior the country that balances the tourism development
goals oI government with the array oI potential economic beneIits and reciprocal impacts
associated with diIIerent implementation scenarios.
Bermuda presently has an extremely advanced and sophisticated economy but has
virtually no legalized gambling. While tourism has historically been the leading industry
in the country, it has declined over the last 30 years based upon a variety oI Iactors
including signiIicant increased competition Ior leisure travelers Irom other competing
markets.
The implementation oI casino gaming in a country that currently does not have legalized
gaming must be evaluated Irom several diIIerent perspectives as there are a number oI
alternatives and approaches that can be considered. The overall objectives oI the
government will play a role in determining which Iormat and to what extent gaming is
permitted. In the case oI Bermuda, rejuvenating tourism is the primary reason that the
government has decided to evaluate the topic oI legalized gaming.
There are a multitude oI questions and issues that potentially arise when considering how
Bermuda might move Iorward with some Iorm oI legalized gaming. These topics range
not only Irom what Iorm oI gambling is best suited Ior the country and would have the
biggest net positive impact on tourism development, but they also include topics such as
the locations Ior gaming, the number oI licenses that should be permitted, and the
regulatory and tax Iramework that should be established. In addition, Bermuda needs to
consider the potential social and economic impacts that the introduction oI gaming could
potentially have.
To answer these and other questions and provide the Bermuda Government and the
Bermuda Hotel Association with a blueprint Ior moving Iorward, The Innovation Group
completed a series oI quantitative and qualitative analyses. In completing our study we
utilized case studies Irom other jurisdictions and our own proprietary research and
Iinancial models as well as data Irom third party sources.
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The Innovation Group`s Scope oI Work was segregated into Iive (5) general Tasks as
summarized below:
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Under this task, The Innovation Group quantiIied the gaming revenue potential Ior
Bermuda utilizing models that we have developed Ior other jurisdictions. In this task we
identiIied and developed six alternative scenarios Ior casino style gaming. These
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Innovation Group Profect =157-08 Mav 2009 Page 2
alternatives were based upon various assumptions regarding locations, number oI
potential licenses and other Iactors. In addition, we examined the potential Ior small slot
clubs where a small number oI gaming machines would be allowed in various locations.
The Innovation Group examined the potential revenue impacts oI legalized gaming
assuming that both local Bermudians as well as tourists oI legalized age (21) would be
allowed to participate.
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Under this task, The Innovation Group evaluated various cases studies Irom other
jurisdictions in an eIIort to arrive at recommendations with regard to the best potential
legal Iormat Ior gaming in Bermuda to meet the government`s ultimate objectives.
Included in this task are a discussion oI the pros and cons oI various approaches to the
distribution oI gaming locations and the number oI licenses, as well as the type oI
regulatory environment that might best suit Bermuda iI gaming were enacted.
We identiIied the Iour primary beneIits to be derived Irom the installation oI legalized
gaming in any jurisdiction, as Iollows:
1. Economic Expansion
2. Long Term Maximization oI Gaming Tax Revenue
3. Quality Gaming Product Ior Gaming Consumers
4. Industry with Long-Term Viability
An important consideration Ior the Government oI Bermuda iI they were to enact gaming
legislation is the appropriate tax structure. The tax rates and structure ultimately
implemented can have a signiIicant impact on the potential Ior a successIul gaming
industry in Bermuda. In order to develop a sustainable industry in the long-term, it will
be important to have a tax structure that attracts additional capital investment while still
deriving revenue through taxes and providing ample Iunding Ior tourism promotion,
regulatory oversight and other associated costs.
The Innovation Group`s analysis under this task examined the tax rate structure oI current
gaming markets in selected U.S jurisdictions as well as the Caribbean and Latin America.
The analysis highlighted the negative consequences associated with an unstable tax
environment or an exorbitantly high tax rate as experienced by certain gaming
jurisdictions. The analysis also examined the impact oI tax rates on capital investment
and the ability oI gaming operators to acquire capital at an economically viable rate.
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In this task, The Innovation Group examined the potential Ior a Bermudian Lottery as a
means to stimulate tourism and tourism inIrastructure development. While a lottery in
some Iashion generally does not act as an inIluence in inducing overall visitation to a
destination, it can be a mechanism to generate tax dollars which can be utilized to Iurther
promote tourism. Hence, introducing a lottery to Bermuda was examined as part oI the
overall introduction oI gaming to the country.
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Innovation Group Profect =157-08 Mav 2009 Page 3

To develop the demand Ior lottery products in Bermuda, The Innovation Group utilized
several diIIerent approaches and models. Each approach was based on gaming trends in
comparable locations, adjusted to reIlect variations in economic and social conditions,
accessibility, and the distribution oI gaming opportunities.
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An additional task as part oI The Innovation Group`s engagement was the evaluation oI
Internet Wagering as a prospective Iorm oI gaming Ior Bermuda. This Iorm oI gambling
has become one oI the Iastest growing components oI the gaming industry. Some
jurisdictions such as The Isle oI Man and Costa Rica have become havens Ior the support
oI internet wagering activities.
Governmental response to this rising market sector has varied. In the USA the emphasis
has been on prohibition oI internet gambling either based or played in the US. In Europe,
on the other hand, the emphasis has been on a policy that allows limited, highly regulated
(and oIten state controlled) gaming that is directed either at a country`s own citizens or
other legal jurisdictions. And in Australia, the Internet gaming market is much more
liberalized, where companies can Ireely apply Ior licenses Irom the authorities in a
number oI states and territories, and participation is not limited to Australian citizens.
Developing and operating such a business in Bermuda was evaluated as a an option Ior
the government However, issues such as controlling the process, the competitive nature
oI the industry and determining whether there are ultimate economic beneIits and positive
impacts on the tourism industry associated with the introduction oI this type oI wagering
was part oI our evaluation.
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While the overall primary objective oI The Innovation Group`s study was to evaluate the
potential implementation oI gaming in Bermuda and how it could enhance the tourism
industry, a complete evaluation oI situation must include an examination oI the various
economic and social implications oI introducing gaming.
In this task we identiIied the potential direct and indirect impacts on local economic
activity, employment, and on revenues and expenditures. In addition, we estimated the
potential social impacts assuming casino style gaming was introduced under various
alternatives. The social impact analysis included an evaluation oI items such as public
saIety, crime, community services and behavioral aspects.
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Innovation Group Profect =157-08 Mav 2009 Page 4

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The objective oI the proposed introduction oI casino gaming to Bermuda is based
primarily on inducing tourist visitation by oIIering an activity that is important to a
signiIicant portion oI the travelling public and which is present in many oI Bermuda`s
competitors Ior leisure travel. As a result it is expected that this program will induce
Iurther visitation to Bermuda. Secondary goals include the generation oI tax revenues to
support more robust tourism initiatives.
Gaming, iI established, will oIIer a complementary activity in Bermuda, where daytime
activities such as golI and water sports are the primary activity. Based on interviews oI
hotel management and other tourism industry proIessionals, Bermuda Iormerly Ieatured a
higher level oI entertainment and other evening activities. The drop in evening activities
is a lost opportunity, in that some tourists will likely participate in gaming iI it were
available.
II gaming were to be introduced to Bermuda, casino operators in the country would be in
competition with well capitalized and long established casinos in places such as the
Bahamas and to a lesser extent other countries throughout the Caribbean, as well as with
other major gaming destinations (South Florida, Las Vegas, etc.). In addition, these
markets have had the advantage oI cultivating gamer loyalty over the past years.
Bermuda would Iace the added challenge oI the co-evolution oI new regionally
competitive jurisdictions such as Jamaica that will have similarly tourism-Iocused goals
driving new casino policies. Thus, it is imperative that Bermuda Iocuses on establishing
policies which maximize the potential competitiveness oI the gaming industry.
Despite its proximity to the population oI major East Coast U.S. cities and its natural
beauty, Bermuda has Iallen behind many Caribbean and even Central American
destinations Ior many tourists. While casino style gaming may not be viewed as a
panacea to correct Bermuda`s tourism challenges, the country is losing out on
opportunities by not having casino gaming. Casino gaming is an industry that is now
prevalent throughout the U.S. and Caribbean, has become socially acceptable Ior many
adults, and is expected to remain strong in the near and intermediate Iuture as many U.S.
adults get older.
DeIinitively quantiIying the amount oI capital investment that might be attracted to the
country Ior additional tourism inIrastructure (i.e. additional resorts, rooms, amenities,
etc.) should gaming be introduced is diIIicult as other Iactors such as the availability oI
capital inIluence the outcomes. However, the evidence is clear Irom other jurisdictions
that given the right legislative policies, tax structures and operating environment, casino
gaming can be a catalyst Ior additional tourism development. In order Ior Bermuda to
eIIectively compete in the tourism arena in the region, it needs to attract additional capital
investment. Gaming can be the catalyst that allows new projects to occur as gaming
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Innovation Group Profect =157-08 Mav 2009 Page 5
enhances the potential proIits and consequently can work in attracting the Iinancing new
projects need.
We have summarized the key conclusions and recommendations Irom the various Tasks
in the Iollowing section. Detailed Iindings and conclusions as well as a summary oI our
methodology and approach to the individual tasks, speciIic model calculations, and
sources we utilized, are all contained in the relevant sections oI the Iull report.
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As part oI The Innovation Group`s overall engagement with regard to potential gaming
opportunities Ior Bermuda, we were requested to evaluate the potential Ior the
introduction oI a lottery in Bermuda. In this portion oI the engagement, it is recognized
that a lottery does not typically generate tourism. However, an argument can be made that
lottery revenues could be used to Iurther support eIIorts oI the government`s tourism
department through additional marketing and advertising expenditures, airlines subsidies
or other measures.
InIormation and data that we have gathered and reviewed as well as an examination oI
travelers` preIerences and habits indicates that the presence oI a lottery is not likely to
draw either additional tourists to Bermuda or attract additional capital to support tourism
inIrastructure.
Lottery sales tend to be generated primarily Irom local residents in an area or region.
There are exceptions when consumers might cross a state or country border to purchase
lottery tickets Ior large linked jackpots such as Powerball in the U.S.; however the
incidence oI this and the dollar amounts spent tend not to be signiIicant. It is unlikely
that any meaningIul number oI U.S citizens Irom U.S. cities where there are direct Ilights
to Bermuda would view the introduction oI a lottery as a reason to make a new or
additional trip to the country. Consequently, the great majority oI revenues generated
Irom a lottery would be derived Irom play Irom local Bermudians.
Several studies, including those conducted by the National Gambling Impact Study
Commission ('NGISC), the Colorado Lottery, and the Texas Lottery have provided
research on the demographics oI lottery players in the United States. These studies
indicate that lottery players largely mirror the public at large in terms oI sex, age, and
income levels. However, The NGISC commissioned a study conducted at the University
oI Chicago`s National Opinion Research Council showed that men, AIrican Americans,
high school dropouts, and those with average annual household incomes lower than
$10,000 are more likely to spend more disposable income on lotteries. . For this reason it
has been argued that lotteries are a regressive tax as they appeal to players with lower
incomes.
The motivation behind enabling lottery legislation is Irequently politically motivated and
centers on a government raising Iunds in an eIIort to improve the quality oI liIe Ior its
citizens. Popular programs that receive lottery Iunds include aiding the elderly and
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Innovation Group Profect =157-08 Mav 2009 Page 6
disabled, subsidizing education programs, supporting cultural institutions, and building
inIrastructure. In the case oI Bermuda, it was speciIically mentioned that revenue could
be used to subsidize tourism budgets and attempt to drive Iurther tourism. Broader
beneIits include job creation, the reduction oI illegal gambling activity, and the upgrades
to inIormation technology inIrastructure.
The Iollowing chart summarizes the potential lottery revenues estimated by The
Innovation Group under several diIIerent analytical approaches.
Revenue Estimates ($US millions)
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Obviously, due to rounding, there is no discernable change in the revenue estimate when
averaging the two population-based estimates. The Innovation Group maintains that this
more conservative estimate is warranted Ior Iorecasting purposes Ior several reasons
which are outlined in our study.
Based upon the limited level of potential lottery revenue and the fact that the great
majority would be derived from local Bermudians with no significant increase in
new employment, introducing a lottery to Bermuda is unlikely to meaningfully
enhance the government`s primary goal of stimulating increased tourism.
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Internet gaming has become a rapidly growing segment oI the gaming industry. The
Innovation Group has Iound however that there appears to be no signiIicant or
sustainable direct link between the presence oI on-line gaming and tourism generation
and/or the attraction oI capital Ior tourism inIrastructure development.
However, an internet wagering business in Bermuda could generate tax revenues which
could then be utilized to Iurther promote tourism through additional adverting and
marketing spending, hence create an indirect impact on tourism. Such an approach,
though, does not help to develop the tourism inIrastructure, generate signiIicant capital or
assist Bermuda in developing a competitive advantage in luring additional tourists to the
country.
Some oI the positive aspects oI attempting to develop an internet wagering business in
Bermuda include:
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Opportunity to be the Industry Model-As the online gaming community is
itselI calling Ior greater regulation and oversight, Bermuda has the opportunity to
step up and become a model Ior the industry as a whole.
Revenue Generation-As revenues Ior online gaming operations continue to
grow, there is potential Ior local revenue generation Ior countries hosting such
sites. However, it should be noted that online gaming operators have publicly
stated that a taxation rate oI over 10 would make operations diIIicult, and that
countries attempting such a rate would not be sought out.
On the other hand, some oI the potential negative aspects oI the business include the
Iollowing:
Perceptions & Illegal Activity-While traditional gaming operations have been
largely successIul at thwarting accusations oI corruption, scams, money
laundering and the like, online gaming operators have not. The regulation and
oversight aIIorded physical casinos has rooted out much oI the illegal and
unscrupulous activity once associated with gambling. However, the loose nature
oI the internet and oI internet gambling does not adhere easily to such a regulatory
structure and signiIicant scandals and scams have resulted. The perception oI
illegal activity occurring within Bermuda`s borders could serve to deter
businesses in the Iinancial sector Irom locating or maintaining their oIIices in
Bermuda.
Minimal 1ob Creation-Our review revealed that employment within the site`s
host country is not substantial. Many companies in the business have traditionally
out-sourced much oI the labor Ior their operations to India. Were online gaming
companies to re-locate or incorporate in Bermuda, minimal impacts on
employment could be expected
Sticky Legal Environment-The legality oI online gambling across the world
remains unclear and messy. Any country attempting to become a host Ior online
gambling sites will, inevitably, draw itselI into debates and wrangling with the
international community over the legality.
Negligible Impact on Tourism-Internet gambling is not a tourism draw. Players
in online casinos rarely concern themselves with the physical location oI the
gaming companies, and are rarely drawn Ior this reason to visit the host countries.
While nations such as Costa Rica, Antigua and Barbuda have thriving tourism
industries, these industries are based on their attractive natural environments,
resorts, and the like, rather than their use as a base Ior computer servers Ior
Internet casinos.
Consequently, in the case of Bermuda, the potential negative effects of hosting
Internet casino companies potentially outweigh the benefits and more importantly,
the introduction of internet wagering would not likely help achieve the primary goal
of reviving the tourism industry in the country.
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With the goal oI enhancing tourism in a highly competitive environment, maximizing
capital investment and thus the quality oI the gaming product is especially important Ior
Bermuda. Policies which are most likely to drive the intended results and which The
Innovation Group recommends considering are as Iollows:
Maximize the Potential to Create an Attractive, Internationally Competitive Industry
The jurisdictions with the lowest eIIective tax rates oIten Ieature the most
elaborate casino developments, such as in Las Vegas, Atlantic City, Mississippi,
and The Bahamas. The proIit margins enabled will allow Ior attraction oI
signiIicant initial capital investment and subsequent reinvestment. Thus,
institution oI a low tax in the range oI 10-15 is likely to induce the maximum
level oI investment and enhance tourism oIIerings through the development oI an
internationally competitive gaming product. Depending on the desired eIIect, a
graduated tax rate Ior Bermuda could start in the 10 range, allowing smaller
operators a chance to compete, while an upper range oI 15-18 would permit
higher tax revenue while still supporting the government`s partnership with the
industry.
Limit the number oI major casinos to reduce competitive risk and encourage
investment.
Relevant to the size oI the market opportunity, signiIicant up-Iront license Iees
should be avoided. We do suggest a modest up-Iront license Iee be established
purely to help deIray the costs oI the regulatory, licensing and background
investigation costs the Government oI Bermuda will incur.. It would be
advantageous to also design a minimum investment criteria or component
guidelines Ior major resort-casinos; or to encourage an equivalent enhanced
investment proIile through a competitive bid process.
Minimizing licenses may have an added beneIit unique among the case studies
Ieatured in this report. With a small number oI unemployed people on the island,
and relatively expensive operating costs, a limited number oI Iacilities will stand a
better chance oI operating proIitably and minimize the negative eIIects that could
take place with excessive expansion. We would note that excessive expansion in
other jurisdictions did not lead to the growth in tourism that is the main goal oI
the enabling legislation.
To the extent possible, limit direct restrictions on the casino operating
environment such as hours oI operation, betting/wagering limits and other items,
which tend to limit revenue potential and/or increase costs.
Maximize Impact on the Greater Tourism Product
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Allow smaller casinos at hotels that have greater than 100 rooms to bolster
development oI new hotel supply (new rooms) and subsequently induce
incremental international tourist visitation via hotel marketing eIIorts and the
overall improvement oI the tourism product. Economics will determine the
number and size oI these.
A graduated tax will increase the probability that smaller amenity type casinos
will develop at hotels.
Casinos operated in conjunction with hotels will be much more competitive in the
region in inducing visitation. Many regular casino gamers that play in destination
markets receive Iree or subsidized accommodations, Iood and beverage, and other
resort amenities. Casinos located outside oI hotels would simply have a more
diIIicult time competing regionally with properties in the Bahamas, Puerto Rico,
Aruba, Las Vegas, and Atlantic City.
Allow an independent casino to be developed to accommodate locals and tourists
seeking a larger, more energetic gaming environment. This property would likely
be larger and, not being in a hotel, would likely attract the majority oI the local
patronage. The property would also appeal to tourists seeking a gaming
experience that are not staying at hotels oIIering casinos as well as hotel guests
that may seek larger casinos that typically Ieature more energetic environments.
We have identiIied this situation as a possible stand-alone casino in downtown
Hamilton.
Maximize Stability in Tax and Regulatory Environment
In order to create the stable market environment that will best induce the
development oI a healthy industry and long-term tourism beneIits, oIIer a
guaranteed period during which taxes would remain constant or within a set
range.
In order to create both the reality and appearance oI a transparent and legitimate
industry to global gaming investors, operators, and patrons alike, it is imperative
to create a strong regulatory and oversight mechanism (such as a properly
empowered, and Iunded Gaming Control Board or Commission) which can
enIorce the operating guidelines established Ior the industry. Such an authority
will ensure conIidence among investors and Iairness to gaming patrons.
Furthermore, the authority will guarantee that there is no tint oI corruption our
criminal involvement within the jurisdiction. This is necessary to attract major
international gaming companies with licenses at risk in other jurisdictions, and
also broadens the availability oI debt Iinancing to those companies.
The Innovation Group has estimated that the annual costs Ior establishing and
maintain a Gaming Commission or Board as well as investigators, licensing, and
auditing. The estimated annual costs to oversee casino gaming were estimated at
Final
Innovation Group Profect =157-08 Mav 2009 Page 10
$2.2 million Ior three large casinos.These costs are obviously outside oI costs that
we assume would be absorbed by the appropriate Bemudian government agencies
as it relates to developments in the normal course oI business (i.e. zoning,
construction permitting, etc.) This regulatory structure may be supported by a
separate Iee paid by licensees and prospective licensees so that the structure is
Iully supported regardless oI how gaming revenues oI the industry might
Iluctuate.
Maintain a Healthy Gaming Industry
A portion oI annual tax revenues should be used directly to oIIset community
costs and potential negative social impacts associated with the development oI
gaming. Based upon our revenue estimates as well as costs Ior social impacts on
law enIorcement, Iire protection and services Ior problem gambling, 1.5-2.5
oI annual gambling revenues (depending upon the ultimate scenario that is
adopted) should be adequate to cover these costs.
A portion oI annual tax revenues should be earmarked Ior government based
marketing and promotional eIIorts, targeting consumers who might see the
presence oI legalized gaming in Bermuda as a draw. Given the signiIicant dollars
spent currently by the country to promote and support tourism, it is not expected
that this Iigure needs to be signiIicant (i.e. 2 oI gaming revenues).
!"#$%& (")$%* +",-./ 0##.##).%/
There are no known examples oI tourism destinations in which a lottery or internet
wagering is a major driver oI tourism visitation and a draw Ior tourism capital
investment. Conversely, casino style gaming in some Iormat has proven to be a viable
alternative Ior jurisdictions when it comes to stimulating tourism, under the right
circumstances. The key to any legislation implementing gaming in Bermuda needs to
take into account the opportunity to create the Iollowing beneIits:
1. Economic Expansion
2. Long Term Maximization oI Gaming Tax Revenue
3. Quality Gaming Product Ior Gaming Consumers
4. Industry with Long-Term Viability
To Iully evaluate the opportunity Ior Bermuda, potential revenue numbers were
developed under a number oI scenarios. From these estimates, the positive impacts to the
country on taxes, jobs and tourism development were estimated
The Innovation Group examined a number oI case studies to demonstrate casino gaming
and its relationship to tourism. These jurisdictions included Cyprus, Puerto Rico,
Monaco and Chili.
Bermuda`s location and access to the major metropolitan areas oI the Eastern United
States provides a dynamic opportunity Ior the tourism industry. With approximately 25
Final
Innovation Group Profect =157-08 Mav 2009 Page 11
oI U.S. adult leisure travelers stating that the ability to participate in casino gambling
while on vacation is important to them, Bermuda is at a disadvantage to other
jurisdictions, particularly in the Caribbean, in attracting these potential visitors. More
importantly, as a catalyst casino gaming will enhance the attractiveness oI Bermuda Ior
potential investors by not only adding an attractive amenity to a resort, but also providing
an additional source oI cash Ilow upon which capital can be raised.
While our initial Scope oI Work conceded up to Iour (4) diIIerent potential scenarios Ior
casino gaming, during the course oI our work it became evident that several additional
alternatives should be evaluated. In the end we completed six (6) diIIerent alternatives.
The various scenarios were completed based upon diIIerent opportunities with regard to
where licenses might be located in an eIIort to provide the most convenient alternatives
Ior tourists (and in an alternative scenario residents also).
Potential locations include a casino based in Hamilton, the Dockyard, and St. George, as
well as casinos established at existing hotel properties and possibly in bars or taverns.
Scenarios were deIined in order to provide insight into diIIerent operating environments
that were discussed during meetings with government oIIicials and tourism industry
proIessionals, and to incorporate The Innovation Group`s knowledge oI existing gaming
markets, the most prominent being discussed in case studies within this report.
These scenarios are deIined in the Iollowing table, where elements included in each
respective scenario are marked with an 'X. In scenario 1, a single casino in Hamilton
was selected as the only location to oIIer gaming. This casino is listed as 'Independent
as it is not assumed to be part oI a hotel. Scenario 2 adds independent casinos in
Dockyard and St. George. Scenario 3 Iurther adds casinos at large hotels, deIined as
hotels with 100 rooms or more. Scenarios 4 and 5 both remove independent casinos
while 5 adds gaming at small hotels. Scenario 6 considers one casino in Hamilton and
gaming in large hotels.
Scenario Summary
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Final
Innovation Group Profect =157-08 Mav 2009 Page 12
Independent casinos were assumed to be located in central areas accessible Irom cruise
ship docking Iacilities, water shuttle terminals, taxi stands, and the public bus system.
These Iacilities as well as those located in hotels were assumed to be visible with
signage guiding potential patrons and attractive and clean in their appearance. Ingress
and egress Ior vehicles was assumed to be adequate at times oI peak visitation with
ample parking Ior guests.
Our estimates oI gaming revenues Ior each oI the scenarios were based upon several key
assumptions:
Proposed hotel room additions, as described in the report, will come online by
2011;
In each oI the scenarios presented, properties and the Bermuda Department oI
Tourism both undertake signiIicant marketing eIIorts both on the Island and in the
key source markets Ior visitation;
Hotel operators will employ proIessional marketing programs, including
advertising and promotion, instituted prior to opening, and maintained throughout the
period oI analysis;
A signiIicant eIIort to drive mid-week casino patronage is successIul;
The U.S economy will stabilize and begin recovery in 2010;
No signiIicant economic or visitation Iluctuations will occur during the period oI
analysis; and,
It is expected to take some time Ior induced visitation to ramp-up to its Iull
potential. Several markets have historically taken some time to ramp-up, and with the
growing Iamiliarity oI gaming in source markets, it is estimated that substantial
marketing eIIorts will enable Bermuda to reach its Iull induced potential over three
years.
In order to project potential gaming revenues under each oI the scenarios, various
potential customer segments were evaluated and examined. These segments included
1) local Bermudians 2) existing tourists, and most importantly, 3) induced visitation as
a result oI the introduction oI casino gaming. The possibility to attract induced
visitation as a result oI the introduction oI casino gaming is potentially the most
signiIicant source oI growth Ior the tourism industry in Bermuda. Several other
destinations, including Atlantic City, Las Vegas, Puerto Rico, Macau, and the Bahamas
have attracted new visitors with the introduction oI gaming or the addition oI
signiIicant additions to supply
Combining revenues Irom all sources, the proposed Bermuda casinos are estimated to
generate between $83 million in Scenario 1 and $145 million in Scenario 3 in 2011.
The Iollowing table summarizes the gaming revenues by market segment:
Final
Innovation Group Profect =157-08 Mav 2009 Page 13
Gaming Revenues
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The introduction oI casino gaming to Bermuda could generate potential gaming revenues
between $84 million and $146 million annually (based upon Year 2 revenue Iorecasts).
However, the gaming revenue estimates are only one piece oI a complex analysis
regarding the overall impact to the country. The gaming revenue Iorecasts that were
generated Iormed the basis Ior Iurther analysis on the overall economic and social
impacts that the introduction oI gaming might have to Bermuda. For instance, Irom an
Economic Impact perspective, the gaming revenue numbers do not reveal the Iull impact
on overall tourism generation and hotel occupancies. In addition, the introduction oI any
Iorm oI gaming may have hidden social impacts that need to be accounted Ior and
properly addressed.
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Although no decisions on gaming in Bermuda have been made, nor any legislation
developed, and guidelines Ior locations have yet to be established, it is apparent based on
discussions with Bermudian oIIicials and citizens, as well as Ieedback gathered through
the mail, online, and through Iorums, that iI casinos were established in Bermuda, it
likely that the quality and quantity oI Iacilities would have to conIorm to the overall
positioning oI the island country. Hence, it is our recommendation, based upon these
Iactors as well as the limited revenue potential Ior the country, that there should be a
limited number oI licenses strategically located in the country. These locations may be
present in larger hotels as well as inone centralized Iacility. These these Iacilities should
also conIorm to the quality oI product that the existing and expected tourists preIer.
Having the ability to oIIer casino gaming within the conIines oI a hotel or resort would
provide operators with another valuable marketing tool. However, The Innovation Group
recommends that only resorts or hotels that have a minimum oI at least 100 rooms be
allowed to oIIer casino gaming Ior the reasons noted below.
The costs to start up and operate casinos in every inn, resort, hotel or motel based
upon the results oI our pro Iorma operating statements suggests that too many
Final
Innovation Group Profect =157-08 Mav 2009 Page 14
smaller Iacilities will create signiIicant ineIIiciencies thereby leading to the
development oI lesser quality product oIIerings and/or inevitable Iailure;
The costs to regulate and monitor numerous smaller Iacilities could be signiIicant to
the government;
The lack oI experienced employees and availability oI employees in general would
lead to signiIicant labor operating costs;
The diIIusion oI gaming customers around the country to many diIIerent locations
could create a less than appealing casino environment Ior tourists and local
Bermudians alike. Casino players generally preIer environments that are active; and
In order to attract investment capital to the country Ior the development oI additional
tourism inIrastructure, such as new rooms, resorts, and amenities, developers and
operators need to be able to establish an appropriate set oI returns to satisIy their
investors and ultimately Iinance developments. Limiting the number oI licenses to
only those larger hotels will result in more Iavorable investment conditions..
In addition, the results oI our Pro Forma Operating Statements, indicates that only a Iew
existing and prospective hotels would likely actually move Iorward with the development
oI casinos as part oI their resorts under the proposed structure given the upIront capital
costs as well as the costs to operate.
In addition to hotels, centralized casinos may make sense in a number oI other locations.
Providing a limited number oI stand-alone casinos, such as in Monte Carlo, can enhance
the overall environment.
During our site visits we identiIied a number oI potential sites Ior stand-alone casino
development. In addition, any casino gaming that might be implemented at larger hotel
sites was reviewed in the event that a larger Iacility was purpose-built as a casino or
casino hotel. These potential locations, in addition to the hotel Iacilities already located
on the island, were considered as potential casino locations.
Given the dynamics oI the Hamilton market both Ior local Bermudians and tourists, a
location in Downtown would provide an opportunity Ior a destination casino similar to a
Monaco situation. II properly positioned and marketed, the casino could be part oI the
overall development that could act as a draw not only to Hamilton but to Bermuda as a
whole Ior tourists and travelers Iorm the eastern U.S.
The Innovation Group understands that sites within the Downtown Hamilton area that
can be developed as a potential site Ior a stand-alone casino are limited and the process
Ior identiIying, securing and/or acquiring a site could be complicated. In addition land
costs are exceedingly high, although there appears to be a general consensus among the
various government entities that re-developing the waterIront is a priority. Hence a
number oI options need to be explored Iurther in terms oI how property might be secured
Ior purposes oI gaming. Ultimately, an open, public bidding process initiated by a
request Ior proposals ('RFP) will likely be necessary. This process will ensure that an
Final
Innovation Group Profect =157-08 Mav 2009 Page 15
optimal investment is made with the stated goal oI inducing tourism while allowing all
interested parties to leverage their experience and creativity Ior consideration.
Singapore is a recent example oI how a government developed an RFP to attract potential
developers, though we would point out that the scale oI development slated Ior Singapore
is larger than what is recommended Ior Bermuda Singapore legalized casino gaming in
2005 and said it would allow two casino resorts to be built. Genting was awarded rights
to build and operate the Sentosa casino, while Las Vegas Sands was selected Ior the
Marina Bay Sands resort in central Singapore.
In this situation the government awarded two individual 30-year operating concessions.
The demographics and proximity oI Singapore to signiIicant population basis in Asia
allowed Ior signiIicant upIront Iees. At least 5 investment groups, most oI which
included the largest and most established names in global gaming industry, were vying
not only to pay the concession Iees but pledging substantial development projects in
order to win the opportunity to compete in the market.
Singapore`s RFP outlined a small number oI technical requirements relating to the
possible sites, but presented only the Iollowing in terms oI an investment guideline Ior
one oI the opportunities:
'It will be a world class resort that oIIers a comprehensive range oI recreational and
entertainment Iacilities, including venues Ior international shows and themed attractions,
as well as other amenities such as hotels, spas, Iine dining and retail that will provide
every visitor with a memorable total leisure experience.
Special attention and eIIorts should be devoted to the architecture, design and
landscaping oI the IR |integrated resort| development such that it occupies a pre-eminent
position among the most attractive tropical resorts in the world. The overall design should
be sensitive to the local context oI the site, speciIically the tropical island nature oI
Sentosa and the marine/coastal Irontage oI the site.
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Other considerations pertaining to prospective casino gaming in Bermuda include the
ownership and operating structure oI casinos. There are various models in place around
the world ranging Irom private sector owner-operator models (most U.S. and Caribbean
jurisdictions) to government owned with private operators (Ontario, Canada model) and
even to government owned and operated (Manitoba and Quebec, Canada). In our
opinion, based upon a variety oI Iactors including our work around the world in
numerous casino jurisdictions, we recommend that an 'Owner-Operator model works
best Ior developing a sustainable long-term industry Ior a number oI reasons:
All Iinancial, management and operating liabilities rest with the private license
holders. These entities employ proIessional and experienced personnel who are
responsible Ior operating & managing the Iacilities.
Final
Innovation Group Profect =157-08 Mav 2009 Page 16
The responsibility Ior raising the necessary capital rests with the private sector, which
takes the risk oI the devolvement, payback, returns, etc. (In Ontario, Canada there are
examples oI government owned Iacilities that are operated by the private sector
whereby the private sector operator has assumed the development risks).
The Owner-Operator model has proven to be the most eIIicient approach. OIten the
private sector can leverage their existing operations, support personnel, management
team and balance sheet. The private sector also has the knowledge and experience
and in many cases a database oI existing gamblers and travelers (iI they are a casino
or lodging company) that they can use to cross-market. The private sector is
motivated to build competitive Iacilities in order to eIIectively compete in the
marketplace.
There is no inherent conIlict oI interest when it comes to regulation and operation as
is the case in a government owned enterprise. Governments should be the entities that
regulate and monitor the industry; by also being an owner-operator, conIlicts oI
interest, or the perception thereoI, are inherent.
The casino industry has proven to be a catalyst Ior tourism development in other
jurisdictions, the chart below shows just how important U.S. adults and travel and
tourism proIessionals Ieel that the casino industry has become to the overall tourism
market in the U.S. Approximately 65 oI Americans Ieel that casinos are a very or
somewhat important aspect oI tourism industry. Among Travel and Tourism
ProIessionals, this number jumps to approximately 84 revealing the strong importance
oI gaming in overall leisure and travel.
Final
Innovation Group Profect =157-08 Mav 2009 Page 17
Additionally, all respondents were asked whether they agreed with the Iollowing
statement: 'Casino destinations attract tourists, and many oI these people also visit other
major sites in the surrounding areas, thereby helping the overall economy in the region.
Interestingly, approximately 76 oI National Survey Respondents and Travel and
Tourism ProIessionals, Very Much Agree / Somewhat Agree with that statement.
!"#$%&' )*+,$&%-
The Innovation Group was asked to provide insight into the market potential Ior ambient
machines to induce tourism. Ambient machines, such as those widely available in bars
and restaurants, were available in Bermuda up until 2005, when the Prohibition oI
Gaming Machines Act oI 2001 (amended in 2004) took eIIect. Estimates oI the number
oI machines and their perIormance vary widely, and are potentially speculative, and were
thus not included in this report. Furthermore, ambiguity surrounding the number oI
machines made it diIIicult to generate an estimate oI their perIormance.
Ambient machines do operate in markets where casino gaming is available, most notably
West Virginia and Louisiana in the US, and on a slightly larger scale, very successIully in
social clubs in, Australia.
Although no research has been completed in West Virginia, The Innovation Group has
conducted interviews oI some operators and understands that no broad tourism marketing
eIIort exists that Ieatures ambient machines. Moreover, in terms oI a substantial mass
capable oI attracting tourism independent oI advertising, none oI the operators we`ve met
with over time have mentioned that tourists are visiting the region in order to play the
machines available in bars and taverns. It should be noted, however, there is some
incidental play among tourists that visit the bars or taverns.
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We selected three diIIerent scenarios Ior Iurther analysis. The selection oI these particular
scenarios was done in order to provide a representative sample oI the three basic concepts
Ior casino development. The Iirst concept is one oI a centrally located casino in
Hamilton (as in Scenario #1), the second concept analyzes three casinos serving the
central, eastern and western portion oI the island thereby serving visitor and local
populations in these areas (as in Scenario #2), and Iinally a concept which allows the
development oI casinos at major hotels throughout the island, (Scenario #4). The
remaining scenarios in the casino revenue analysis aspect oI our work are basically
combinations or hybrids oI the above three concepts.
Scenario 1 which includes a single stand-alone casino in Hamilton.
Scenario 2 which includes stand-alone casinos in Hamilton, the Dockyard and St.
George.
Scenarios 4 which includes casinos only at major hotels which are deIined as
including those Iacilities with over 100 rooms and includes Elbow Beach,
Fairmont Southampton, Fairmont Hamilton, Grotto Bay, Newstead Belmont,
Tucker Point and the proposed Hyatt.
Final
Innovation Group Profect =157-08 Mav 2009 Page 18
In order to calculate the economic impact oI casino spending, The Innovation Group
needed to estimate various operating expenses Ior casino operations. Consequently, The
Innovation Group developed pro Iorma operating data including gaming revenues and
anticipated operating expenses Ior certain oI the potential casino development scenarios.
This provided the necessary economic inputs to allow Ior an estimation oI economic
impacts deriving Irom the introduction oI gaming.
Pro Forma Operating Statements were developed down to the Earnings beIore Interest,
Taxes and Depreciation and Amortization ('EBITDA) line item. EBITDA is a common
metric utilized in the gaming and resort industries Ior evaluating the potential viability oI
a project and the amount oI leverage that can be applied to a project. The Iollowing is a
summary oI Operating ProIit (pre-Gaming Tax) based on a range oI revenues that would
be generated by casino hotels in the market. It should be noted that this is before gaming
taxes which are taken oII oI the top line gaming revenues.
Resort Operational Comparisons
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The Iollowing details the results oI the economic impact analysis.
In terms oI annual economic impact, Scenario 4, the 'Large Hotel scenario, provided the
greatest impact on income, employment, public sector revenues and balance oI payments
as shown in the tables below.
Total Economic Impact as a Result of Spending by Casinos and Induced Tourists
(in 000 000's of $)
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Final
Innovation Group Profect =157-08 Mav 2009 Page 19
Total Employment Impacts as a Result of Casino Spending and Spending by
Induced Tourists
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However in terms one time oI construction impacts Scenario 2 provides the greatest
impact in terms oI employment, income and direct government revenue.
Direct Government Revenue from Construction
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One oI the primary goals oI the introduction oI gaming to Bermuda is to induce greater
visitation to the Island and consequently, by implication, to improve the economic
conditions oI the existing lodging industry which has been hit by Ialling occupancy rates
and revenues. The Iollowing table presents the direct impacts on the hotel industry in
terms oI impact on occupancy rates and revenues.
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Final
Innovation Group Profect =157-08 Mav 2009 Page 21
While we have not developed Iull economic impacts Ior scenarios 3 (3 casinos plus major
hotels), 5 (major and minor hotel casinos), and 6 (one casino in Hamilton and major
hotels), the above inIormation provides a good surrogate Ior economic impact estimation
Ior these scenarios. It should be noted that both scenarios 3 and 6 provide greater impact
on hotel revenues and thus would be expected to have a greater economic impact than
scenarios 1, 2 and 4. It would however be our expectation, based on the market size and
the economics oI casino construction, and the requirements oI Iinancing and operational
costs, that the development oI casinos at major hotels and indeed smaller hotels (included
in Scenarios 3, 4, 5, and 6) would in the end result in many oI the properties choosing not
to go Iorward with casino development with the result that the economic impacts would
be reduced. It is our belieI that Scenario 6 oIIers an attractive option in that Bermuda
would be guaranteed a major casino in Hamilton and would at the same time also beneIit
Irom at least some oI the major hotels in this scenario moving Iorward with casino
development. This would result in signiIicantly greater economic impacts than under
scenarios 1 or 2 but somewhat less than that shown here Ior Scenario 4 (assuming all
major hotels would develop a casino in that scenario).
The Iollowing table provides a complete summary oI the economic impacts oI the three
scenarios analyzed.
Final
Innovation Group Profect =157-08 Mav 2009 Page 22
Summary of Economic Impacts
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In addition to the impact on existing properties, the advent oI gaming and the added
attractiveness it brings to hotel developers considering developing property on the island
cannot be ignored. As has occurred in other jurisdictions, it is likely that several oI the
planned hotel projects currently in hiatus would move Iorward as a direct consequence oI
the advent oI gaming in Bermuda. The presence oI gaming oIIers the prospect oI an
additional proIit center that developers can utilize in raising Iinancing and providing
adequate returns to equity holders; hence gaming has been instrumental in other
jurisdictions in helping to jumpstart new projects. However, it is very diIIicult to
quantiIy the economic impacts oI these proposed projects in Bermuda without knowledge
oI the speciIic economics oI each project.
Final
Innovation Group Profect =157-08 Mav 2009 Page 23
Overall we have estimated that the costs to Bermuda oI introducing gaming would total
$4.6 million annually, these would be oIIset by taxes and a special levy to pay Ior
additional police services and programs to mitigate eIIects oI problem gambling. It is
thereIore concluded that the positive oI introducing gaming to Bermuda outweigh the
negatives in terms oI economic impact by a signiIicant margin.
!"#$%& ()*+$ ,- .)/"0)% 1*2$304$*0
Based on the EBITDA margins as projected in this analysis and assuming an 18
gaming tax and problem gambling levy the Iollowing provides a rough range Ior the
likely level oI capital investment under each scenario. This is based on our experience oI
the type oI return investors would be seeking in this sector.
Range of Likely Capital Investment
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Any analysis oI the potential impacts oI bringing some Iorm oI legalized gaming to
Bermuda needs to take into account the potential social costs associated with the industry
as well as the cost to monitor and regulate the industry and provide the necessary support
services.
Other jurisdictions have Iaced similar issues. The Australia Government Productivity
Commission, Ior example, explained: 'The challenge Ior all governments . is to Iind a
response which balances the undoubted right oI individuals to gamble iI they wish with
the ongoing responsibility oI governments Ior overall community welIare.
1
Utilizing data and research Irom numerous other jurisdictions and both proprietary and
published third party research, The Innovation Group evaluated the various social
implications and estimated certain costs that might incur should legalized gaming be
introduced.
The data points out that many oI the social impacts concentrate on the costs to a gaming
area brought about by problematic gamblers. An Australia Productivity Commission
report on gaming, Ior example, concluded 'the principal costs Ior society related to
gambling (costs that are not oIIset by beneIits elsewhere) result Irom problem gambling.
The Solicitor General oI the United States came to a similar conclusion: 'Many oI the
associated social costs to casino gambling stem Irom pathological` or compulsive`
gambling by approximately 3 million Americans.
2
1
Australia Productivity Commission.
Final
Innovation Group Profect =157-08 Mav 2009 Page 24
Attempts to quantiIy these costs result in a wide range oI estimates. Without careIully
deIinedand widely acceptedmeasurements oI the social costs oI problematic
gambling, debate will likely continue.
The Iollowing areas were reviewed and examined by The Innovation Group as part oI our
study:
Concerns Regarding Crime
Financial Crimes oI Burglary, TheIt, Embezzlement and Robbery
Loan Sharking
Crimes Around a Casino Environment
Prostitution
Social Impact Issues
Bankruptcy
Suicide
Impacts on the Family
Child Abuse and Neglect
Homelessness
Substance Abuse and Comorbidity
Domestic Violence
Divorce
!"#$%& ()*%#+ (,$+$%+$-./
AIter examining the social impact issues traditionally debated when a jurisdiction brings
a new type oI gaming into an area, it is imperative that initiatives be considered to
mitigate any negative circumstances as well as to maximize the positive experience Ior
the jurisdiction and its citizens.
Through the course oI our study we identiIied several initiatives that could be a beneIit to
Bermuda and its residents in the new era oI casino-type gaming. Each initiative includes
a variety oI recommendations Irom which the Bermuda Government and the Bermuda
Hotel Association may make choices and prioritize the order in which problems should
be addressed.
Initiatives are recommended in the Iollowing areas:
Workplace
Family impact
Neighborhood
Faith community
Youth
Older adults
Public saIety and crime prevention
Public awareness.
Final
Innovation Group Profect =157-08 Mav 2009 Page 25
The recommended actions are intended to be cost-eIIective through development by
Bermudan staII and consultants. These initiatives can be Iurthered strengthened by public
input and policy development through the normal government policy channels.
There are certain steps that a local community can take to ensure that the advent oI a
casino beneIits local merchants and businesses. A casino and its environs should be
careIully master-planned to ensure that casino patrons have access to quality retail and
F&B developments in the immediate area oI the casino. Such a master plan should
careIully look at access routes, merchant mix, visibility and the attractiveness oI the area.
By working closely with the casino developer local communities can not only extract the
maximum beneIit Irom casino visitation but can also enhance the success oI the casinos.
For example any alternative that considers a casino in downtown Hamilton has the ability
to lend itselI to inclusion in a master plan that would help ensure that surrounding
business beneIit by close integration with the casino complex and careIul physical
planning. In such a situation the casino could act in a Iashion similar to a department
store anchor in a shopping mall development.
Bermuda can set an example on how the addition oI casino gaming can both enhance the
recreational opportunities oI casino gaming without disrupting the lives oI individual
citizens nor mar the positive image oI Bermuda.
!"#$%& (")*)
Even iI the appropriate initiatives are implemented, there are likely to be some additional
social and related cost to Bermuda iI gaming were to be enacted. However, based upon
our analysis and examination oI the issues, The Innovation Group concludes that the
additional identiIied social costs both in terms oI services (law enIorcement, Iire
protection and health/social costs) are more than mitigated by the tax revenues, job
creation and capital investment that is likely to occur with the advent oI casino gaming.
Based on the estimated incidence oI problem gambling, the additional staII required will
include certiIied gambling counselors, Psychologist (experienced with addressing
pathological gamblers), additional addiction counselors and a social worker. The
estimated costs oI these positions are shown in the table below.
Final
Innovation Group Profect =157-08 Mav 2009 Page 26
Estimated Staffing costs to Mitigate Problem Gambling
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In addition, an increase in building costs which could range Irom $200,000 to $400,000
as additional space will be needed Ior staII, equipment and miscellaneous items.
The conclusion is generally that the revenues provided by commercial casinos cover the
costs Ior problem gambling services and do not burden local governments. Given the
preliminary Iigures estimated to mitigate potential issues due to the addition oI casino
gaming in Bermuda, it appears that the same would hold true in Bermuda.
!"#$%&'( *+%, -&'+ ./010
Most US states contract the Louisiana Association on Compulsive Gambling (LACG) to
man a hotline Ior problem gamblers seeking help. Discussion with the LACG suggests
that they would be happy to discuss contracting with Bermuda to answer their helpline. It
is to be expected that the cost would be substantially less than those Ior other
jurisdictions given the population diIIerentials although this would be oIIset by possible
increased call charges. However, in the absence oI a deIined contract an estimate oI
$50,000 annually would not seem unreasonable.
23"44&56 7&3+ 8 9/%&5+ ./010
As part oI the Social Impact Analysis, The Innovation Group examined the potential Ior
other costs to the Government oI Bermuda. These included the Iollowing:
Traffic
In many instances, we Iound that issues dealt mainly with site-speciIic congestion.
However, in most instances, individual casinos contributed to road construction projects
to improve access to the casino. In Bermuda, where tourists are not allowed to rent cars
and vehicle ownership is restricted, we anticipate that any traIIic related issues will be
site speciIic and would have to be planned Ior when the actual development sites are
known. ThereIore we recommend that a comprehensive transportation plan must be
contemplated Ior speciIic sites. In addition, transportation issues need to be Iactored into
the site selection process.
Fire Department Costs
No increases in Iire or emergency medical services are Ioreseen oI a signiIicant nature.
Final
Innovation Group Profect =157-08 Mav 2009 Page 27
Police Costs
The Bermuda Police Service would likely need to purchase a new squad car
approximately every three years. It is also estimated that Bermuda would need to hire
additional staII Ior 24 hour policing assuming a single major casino in Downtown
Hamilton. The total policing costs annually are estimated at $1.02 million.
!"#$% '"(#( )(("*+$#,- .+#/ #/, 01#2"-3*#+"1 "4 5$6+17 #" 8,263-$
The Iollowing table presents the sum total oI costs associated with the introduction oI
gaming to Bermuda on an annual basis estimated at $4.6 million oI which 2.2 million is
related to the regulation oI gaming and the remainder, $2.4 million associated with
mitigation issues.
Sum of Other Costs Associated with Gaming
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These cost are typically oIIset by a licensing Iees, gaming taxes and a special levy Ior
problem gambling issues, all paid by the casino operators.
Final
Innovation Group Profect =157-08 Mav 2009 Page 28

"#$%&'#()*
Certain inIormation included in this report contains Iorward-looking estimates,
projections and/or statements. The Innovation Group has based these projections,
estimates and/or statements on our current expectations about Iuture events. These
Iorward-looking items include statements that reIlect our existing belieIs and knowledge
regarding the operating environment, existing trends, existing plans, objectives, goals,
expectations, anticipations, results oI operations, Iuture perIormance and business plans.
Further, statements that include the words "may," "could," "should," "would," "believe,"
"expect," "anticipate," "estimate," "intend," "plan," 'project, or other words or
expressions oI similar meaning have been utilized. These statements reIlect our judgment
on the date they are made and we undertake no duty to update such statements in the
Iuture.
Although we believe that the expectations in these reports are reasonable, any or all oI the
estimates or projections in this report may prove to be incorrect. To the extent possible,
we have attempted to veriIy and conIirm estimates and assumptions used in this analysis.
However, some assumptions inevitably will not materialize as a result oI inaccurate
assumptions or as a consequence oI known or unknown risks and uncertainties and
unanticipated events and circumstances, which may occur. Consequently, actual results
achieved during the period covered by our analysis will vary Irom our estimates and the
variations may be material. As such, The Innovation Group accepts no liability in
relation to the estimates provided herein.
A CASE STUDY: THE NOVA SCOTIA
EXPERIENCE
The Canadian province of Nova Scotia has adopted
a novel approach to gaming. To expound upon the
Provinces approach to the activity, the Cabinet received a
presentation from Ms. Margaret McGee on 1st December
2009. So impressive was the information that Cabinet
received it was resolved that bipartisan exposure to this
case study would greatly enhance the debate on the issues.
Accordingly, Ms. McGee returned to Bermuda and presented
the story of Nova Scotias experience to the Progressive
Labour Party Parliamentary Caucus as well as those of
the United Bermuda Party and the Bermuda Democratic
Alliance.
The Nova Scotia Gaming Corporation (NSGC) is cited
as a world leader in responsible gaming and commits
to leading a balanced, socially responsible gambling
industry that is safe, regulated and accountable.
Readers are invited to note that in 2008/09 $153 million in
general revenue was provided to the Provincial Government
for its programmes and services. These funds helped to
build better roads, schools, hospitals and communities.
The NSGC is a Crown Corporation governed by the provincial
Gaming Control Act. The Nova Scotia government and
ultimately the people of Nova Scotia are the shareholders
and owners of the Provinces gaming industry.
The NSGCs role is to ensure the gaming industry is
as socially responsible as possible, while generating
reasonable prots. The Provincial Government makes
policy decisions about how the industry will be operated
in Nova Scotia and the NSGC is responsible to implement
those decisions.
A Social Responsibility Charter has been adopted by
the NSGC. It follows this overview in its entirety and is
commended for the review of the public in considering
this Green Paper.
Grean Paper Layout.indd 9 2/19/10 3:22 PM
S OCI AL RE S P ONS I BI L I T Y CHART ER
Message from the CEO
The citizens of Nova Scotia are our valued customers, our
dedicated employees, our neighbors and families, our
suppliers, our business partners and our shareholders. The
Nova Scotia Gaming Corporation is a public corporation that
holds the responsibility to manage legalized gambling in a
manner that earns the trust and respect of all of these citizens.
This can never be taken for granted.
To earn and maintain their trust and respect, we must practice
due diligence as the stewards of the gaming industry in our
Province. Nova Scotians have the right to expect the highest
ethical standards, unwavering integrity, and social and fiscal
accountability from the Nova Scotia Gaming Corporation,
as well as from our operating partners, Atlantic Lottery
Corporation and Great Canadian Gaming Corporation.
Oliver Wendell Holmes said, The great thing in this world is
not so much where we stand, but in what direction we are
moving. Today we stand as a corporation dedicated to the
pursuit of responsible gambling knowledge and expertise in
order to support the on-going development of programs
that encourage the responsible use of our products. By
formalizing our commitments to community support,
environmental stewardship and transparency, we also stand
as a corporation committed to social responsibility in the
broadest sense
We are proud of the contributions our organization delivers to
the Province. Adopting a Social Responsibility Charter will
help ensure we continue to move in the right direction and
enable the people we care about to understand us better.
The Nova Scotia Gaming Corporation will continue to earn
the trust and respect of Nova Scotians by being socially
progressive, delivering on our commitments, and always
moving in the right direction.
Yours very truly,
Marie T. Mullally, C.A.
President & CEO
o n e
O C T O B E R 2 0 0 6
The Criminal Code of Canada gives provincial governments
the authority to manage and conduct gambling within the
Provinces. The Nova Scotia Gaming Corporation (NSGC) is the
crown corporation charged with that responsibility in Nova
Scotia. Revenue from gaming in Nova Scotia provides funding
which supports initiatives that are important to our citizens.
Finding the right balance between the economic benefits of
gaming and the long term well-being of our communities and
our citizens is NSGCs most important priority.
NSGC is a progressive organization. We recognize the need to
develop and sponsor programs that encourage responsible
gambling and ensure that Nova Scotians only gamble for
entertainment and fun. Every single Nova Scotian who
chooses to gamble occasionally is our customer. Our
customers are also the citizens of our communities and we
care greatly about both.
When even one Nova Scotian experiences a gambling problem,
the impacts can be devastating. To reduce the prevalence of
problem gambling and to help players make informed
decisions, the Nova Scotia government, together with key
stakeholders, including NSGC, launched a process to develop a
Gaming Strategy that would set a new course for gaming in
Nova Scotia. This process began in 2003 and included
extensive consultation with stakeholders and the public. The
result was A Better Balance: Nova Scotias First Gaming
Strategy, which was introduced in April 2005.
Introduction
t w o
The guiding principles of the Gaming Strategy include a
number of important priorities for the government and the
gaming industry:
Protect and benefit Nova Scotians
Put social responsibility first
Make revenue a secondary priority
Help those who need it and prevent problems
wherever possible
Extend the benefits to the people in communities
Make evidence-based decisions
Ensure integrity and security
Give Nova Scotians the facts
NSGC contributes to the health and well-being of our Province
and its citizens in a number of notable ways. The economic
benefits to the Province are considerable. $174 million dollars
was paid to the Province in 2005-06 to support social
programs, healthcare and education. In the course of doing
business, the gaming industry also helps support the provincial
economy through jobs and wages for more than 1,000 Nova
Scotians. As well, revenue totaling almost $53.5 million in
commissions was collectively paid to the 1,600 retail
establishments that NSGC supports.
While these economic benefits are substantial, managing the
business of gaming in a socially responsible manner is
paramount. To that end, and in keeping with the commitments
set out in the Gaming Strategy, NSGC is adopting a Social
Responsibility Charter. The Charter sets out our social
responsibility commitments and an accompanying action plan
will outline the new initiatives that will be undertaken each year.
S O C I A L R E S P O N S I B I L I T Y C H A R T E R
t h r e e
Inherent in the concept of social responsibility, regardless
of the business or industry, is one fundamental principal:
companies should contribute to the communities where
they do business in a way that delivers net positive benefits.
This requires conducting business with sensitivity to all and
understanding how what we do impacts others.
Gambling has become a widely-enjoyed entertainment
option for adults in most parts of the world. In Canada and in
Nova Scotia, games of chance take many forms including
lottery tickets and bingo, casino games such as Blackjack,
poker and slot machines, and video lottery games available in
bars and pubs. More than 89% of Nova Scotias adult
population gamble each year.
When the concept of social responsibility is applied to this
industry, the first social consideration that comes forward
typically arises from issues related to problem gambling and
the notion of gambling responsibly. It is incumbent on the
gaming industry to concentrate on giving players the tools to
make informed decisions, so we can help to prevent the next
generation of problem gamblers. The cornerstone of NSGCs
social responsibility commitment is and always will be
responsible gambling and prevention programming.
To be effective, the concept of social responsibility must be
integrated into existing corporate structures and processes.
Our Five Pillars of
Social Responsibility
f o u r
Every aspect of business and every new program must
ensure the principle of net positive benefits will be met. This
may often require innovative solutions to challenges inherent
in the gaming industry. And it will involve the collaboration
and commitment of key industry stakeholders.
Our operators, Atlantic Lottery Corporation and Great
Canadian Gaming Corporation, are also committed to
expanding our social responsibility reach. They played an
important part in the development of this Charter and their
participation in its continued evolution is essential.
Five pillars form the framework of our Social Responsibility
Charter. By ensuring the right programs are undertaken
within these pillars, NSGC will move our social responsibility
commitment from the page to the pavement.
Our Five Pillars of Social Responsibility are:
1. Responsible Gambling
2. Integrity and Security
3. Citizens and Communities
4. Corporate Governance
5. Stakeholder Relationships
S O C I A L R E S P O N S I B I L I T Y C H A R T E R
f i v e
1
Responsible gambling is about the industry that delivers the
games and the people who play them. Effective programs
must approach the issues from both sides. NSGC is a world
leader in responsible gambling research and program
development and will continue to focus unwavering attention
on one of the most important aspects of social responsibility
in the gaming industry.
Our Responsible Gambling Commitments
Progressive programs are our responsible gambling
hallmark. We find and deliver the best program options
available to promote and encourage responsible gambling.
We always focus extra attention on providing the right
information to high-risk groups in an effort to prevent
problems before they begin.
Scientific research helps turn good programs today into
better programs tomorrow. We fund independent
applied research that is relevant and informative in order
to drive decision-making and build better programs. We
test innovative solutions to enhance and promote
responsible gambling.
Responsible Gambling
s i x
Information and awareness campaigns help players
make informed decisions. It is important that the right
information be available to Nova Scotians, empowering them
to make informed decisions on game participation if they
choose to play.
NSGC is committed to ensuring the highest standards
and industry-best practices are in place.
Industry workers are well-trained and armed with the
tools needed to promote responsible play and identify
high-risk behaviours. They know what their roles and
responsibilities are in promoting responsible play. They
know what programs are available to help customers with
gambling-related problems and the best way to offer
that information.
We provide funding for treatment and intervention
programs. These programs provide assistance for those
affected by problem gambling and the funding provided
helps to ensure services meet or exceed the demand.
S O C I A L R E S P O N S I B I L I T Y C H A R T E R
s e v e n
2
If someone gambles, they should know that the odds of
winning always favour the house. And if they decide to take
that chance, they have a right to expect the game to be fair
and honest. And if a player wins, they should be able to trust
that they will be paid what they are owed. Games must be
secure and free from the possibility of tampering. Players
should have the opportunity to know how the game works
and the odds of winning and losing before they play.
Our Integrity and Security Commitments
Our games are fair and honest. New game development
always includes independent testing and verification of
game integrity.
The odds of winning are always accessible to the
public. The Responsible Gambling Resource Centres at
Casino Nova Scotia and point-of-sale materials for ticket
and video lottery readily provides this critical information
for players.
Privacy rights and protection of personal information is
of the utmost importance. NSGC and its operators protect
any and all personal information that may be gathered in the
course of doing business. We are committed to full
compliance with Nova Scotias Freedom of Information and
Protection of Privacy (FOIPOP) Act.
e i g h t
Integrity and Security
3
S O C I A L R E S P O N S I B I L I T Y C H A R T E R
n i n e
Balancing the economic benefits of gaming and the long term well-
being of our communities and our citizens is a key priority for
NSGC. We cannot do that without the input of our citizens and
community leaders. The public, our customers, our employees
and our business partners all play an important part in keeping us
informed and in-touch with the values of our communities.
Our Citizens and Communities Commitments
We get involved and we listen. Knowing our public is how we
learn about and reflect community values. We treat others with
respect and we value their viewpoints.
We always consider the best interests of Nova Scotians.
We take individual and community needs into account when
making decisions and we listen to what Nova Scotians have to say.
Providing economic benefits to our Province extends to our
purchasing practices. We buy locally whenever it is feasible.
We value our customers. We seek their input on issues related
to our games, the entertainment value and ways we can increase
the enjoyment of the games we provide.
We value our employees. We recognize them as citizens of the
Province and encourage them to make contributions to the
communities in which they live.
We believe good corporate citizenship starts in the
community. NSGC supports communities in Nova Scotia
through corporate sponsorships and community events.
We care about protecting our environment for future
generations. We are committed to finding ways to conduct our
business in an environmentally-sensitive manner.
Citizens and Communities
4
As a crown corporation we are responsible and accountable to
our shareholders for all of our actions. The way we conduct
business is held to the highest ethical standards and we are
responsible to the government and people of Nova Scotia.
Our Corporate Governance
Commitments
We are open and transparent. We walk the talk by
delivering on our promises. We tell Nova Scotians where the
money comes from and where it goes.
We know that good governance is the start line for
corporate social responsibility. Under our Board of
Directors, we are committed to operating according to
best practices in corporate governance.
Gaming in Nova Scotia operates in a well-regulated
environment. NSGC meets and/or exceeds all statutory
requirements.
The basis for good policy starts with having all the facts.
NSGCs role is to act as the gaming expert for the Province.
New games must meet our standards or they will not be
introduced. NSGC will not approve the introduction of any
new game in Nova Scotia unless it meets rigorous social
responsibility requirements.
Empowering our employees makes good sense.
Our employees are our best ambassadors. Our Code of
Conduct policy gives them the tools they need to do their work
to the highest ethical standards.
t e n
Corporate Governance
S O C I A L R E S P O N S I B I L I T Y C H A R T E R
e l e v e n
5
Stakeholder Relationships
Our business is conducted with the help and involvement
of a large number of operational partners. We respect and
learn from their experiences and viewpoints. Working
together provides the best opportunities to advance
our social responsibility agenda.
Our Stakeholder Relationships
Commitments
Being a good corporate citizen means building
relationships and two-way learning opportunities.
We actively engage stakeholders, business partners,
municipalities, social service agencies, community
organizations and individuals to advance understanding
and problem-solve issues of mutual interest.
We seek collaborative solutions to common concerns.
We respect the expertise, experience and knowledge
our business and community partners share with us.
We encourage information exchanges with all gaming
stakeholders. The best solutions are in shared action.
We welcome feedback and value our stakeholders
opinions. When embarking on a new major initiative
we consult with our key stakeholders before launch or
completion to ensure the end result reflects a wide range
of interests.
This Social Responsibility Charter is the foundation of our
commitment to Nova Scotians and our Province. Every year,
we will report to the public on our progress in each of the
Five Pillars of our Charter through a Social Responsibility
Report. As we move in what we are convinced is the right
direction, we will continue to build on our commitments with
new programs and initiatives. We will share our action plans
and we will report yearly on how well we are accomplishing
our goals.
The great Canadian Tommy Douglas offered this sage advice,
Courage, my friends; 'tis not too late to build a better world.
Our goal is to operate with courage and always move in the
right direction. We hold ourselves accountable to you, the
people of Nova Scotia.
To view NSGCs Social Responsibility Action Plan visit:
www.nsgc.ca
Conclusion
t w e l v e
Cert no. SW-COC-1885
NOVA SCOTIA GAMING CORPORATION
BANK OF MONTREAL BUILDING
5151 GEORGE STREET, SUITE 800
HALIFAX, N. S. B3J 2Y3
www.nsgc.ca
TEL: 902.424.2203
A REGIONAL OVERVIEW
A. Saint Kitts & Nevis
Bermuda and the Federation of Saint Kitts and Nevis are
inextricably linked. Three in every ve Bermudian families
can claim some ancestry from St. Kitts in particular.
With the kind permission of Mr. Jan Dash Esq., L.E.C., TEP
of Liburd and Dash Attorneys at Law, Charlestown, Nevis,
there follows a comprehensive overview of gaming in St.
Kitts and Nevis.
Saint Kitts and Nevis A Regulatory Overview
2 January, 2008. In an effort to diversify its developing
economy, Saint Kitts and Nevis has enacted a modern
and comprehensive gambling legislation.
1. Background
The Islands of Saint Kitts and Nevis are located in the
Caribbean Sea, two miles apart from each other and
approximately 250 miles southeast of Puerto Rico. The
islands were
colonized by the British in the 1620s, who introduced
African slavery and a sugar cane based economy. In 1983,
Saint Kitts and Nevis received its Independence from
Britain and is now ofcially known as the Federation of
Saint Kitts and Nevis (the
Federation). Under the current Constitutional
arrangement between the Islands, both Nevis and the
Federation are each allowed to enact their own laws.
The twin pillars of the Federations economy are tourism
and offshore nancial services. A popular vacation
destination, approximately 350,000 people ock annually
to Saint Kitts and Nevis to enjoy its sun, sands and shores.
Nevis and the Federation each have their own nancial
services legislation, and they each have laws which
encourage the establishment of banks, mutual funds,
captive insurance companies, corporations, trusts and the
registration of ships. The sugar cane industry which was
the mainstay of the economy for centuries was closed by
the Federations Government in 2005 after decades of
losses.
The Federation uses the Eastern Caribbean Dollar (EC$)
which is shared with several other islands and territories
throughout the Caribbean. The Eastern Caribbean Dollar
has been pegged to the United States Dollar (US$) at a
rate of EC$2.70 to US$1.00 since 1976. The US$ is also
widely accepted throughout the Federation.
The population of the Federation is approximately 42,000,
with 10,000 living on Nevis and the balance living on Saint
Kitts. Persons from Nevis are known as Nevisians and
persons from Saint Kitts are known as Kittitians. The
overwhelming majority of population is of Afro-Caribbean
descent, the remainder is comprised of retirees from
around the World and workers in the nancial services
industry. English is both the ofcial and spoken language of
the Federation. The Federation has a reported literacy rate
of 96%, which is the highest in the Western Hemisphere.
Saint Kitts was one of the hosts of the 2007 Cricket World
Cup and is the home of the Eastern Caribbean Central
Bank and the Eastern Caribbean Securities Exchange.
Nevis is the birthplace of Alexander Hamilton, a signatory
to Americas Declaration of
Independence and the face on the US$10.00. The Island is
also the home to the Four Seasons Nevis, the only ve-star
hotel in the Caribbean.
2. Regulatory Environment
The political structure for the Federation is based on
the Westminster Parliamentary system; however, Nevis
has a certain level of autonomy as it has its own laws,
Parliament and Premier. Depending on the venue of a
dispute, adjudications would be resolved in the High Courts
of either St. Kitts or Nevis. Any appeals from decisions of
the High Courts would be taken to the Eastern Caribbean
Supreme Court in St. Lucia, with nal
appeals to the Privy Council in London. Neither the
Federation nor Nevis is currently a signatory to the
Caribbean Court of Justice in Trinidad.
3. Legislation
The law which allows gambling to be carried on from and
within the Federation is the Betting and Gaming (Control)
Act, 1999 (the Act). The Act authorises the business of
physical gaming, computer internet gaming, horse
and greyhound betting or sports book betting.
Under the Act, physical gaming is dened as a, game
in which a player is physically present in [a] casino
and wagers on a sporting event or game of chance.
Internet gaming is dened as a game in which, a player
gives valuable consideration to enter the game
by means of an electronic or telecommunication device
[and] a prize
Grean Paper Layout.indd 10 2/19/10 3:22 PM
can be won under the rules of the game. Sports book
betting is betting done exclusively by telephone.
To be issued a gaming license under the Act, an applicant
must submit a business proposal along with an application
to the Ministry of Industry, Commerce and Consumer
Affairs (the Ministry).
If the applicant is a natural person, the application must
be accompanied by a police report, copy of passport and
a sworn declaration that they are not the owner of a bank.
If the applicant is a corporation, a company must rst be
incorporated and registered under The Companies Act,
1996. The application must include a police report about
the ofcers and shareholders and a sworn statement that
none of the ofcers and shareholders is an owner of a
bank.
All applications must include character and bank
references and a processing fee of US$2,000.00 for any
natural person, shareholder or ofcer. After the application,
business proposal and fees have been submitted, the
Ministry reserves the right to request further information.
After approval has been granted by the Ministry and
a license has been issued, a concession fee is due. A
gaming tax must also be paid on an annual basis. The
current concession fee is US$80,000.00 and the annual
gaming tax is US$40,000.00. Every licensee is required
to maintain a daily record of the monies collected and the
type of gambling from which this income was earned.
The Act provides that a license to carry on the business of
physical gaming will only be granted if the applicant owns
or manages a hotel of at least 200 rooms. The applicant
must have a gaming room within the hotel which gives
tourists the freedom to use its facilities. The applicant must
also prove that neither they, nor any ofcer or shareholder
if it is a corporate applicant, have been convicted of a
crime of moral turpitude in any country.
Any licensee that engages in sports book betting or internet
gaming must establish accounts with a bank within Saint
Kitts which is licensed under the Banking Act, 1991, to
process player transactions. The maximum service fee that
a licensee can charge a player is the greater of US$20.00
or ve percent of an individual transaction. The Ministry
must also approve all of the content of any advertising
placed on the entitys website.
Under the Act, no licensee is allowed to provide credit. All
internet gaming players must deposit sufcient monies
with their account to cover all wagers. All physical gaming
players must have sufcient funds on hand or on deposit
with the licensee.
If there are any non-Kittitians or non-Nevisians who would
work for the licensee, work permits must be approved by
the Ministry of National Security for such persons. Unless
employed by or working for a licensee, or acting on behalf
of the Ministry, Kittitians and Nevisians are not permitted
to enter licensed gaming premises. No employee of a
licensee, regardless of citizenship; shall be permitted to
play in a game conducted by their employer. Online access
to the website of any licensee must be blocked from all
residents of the Federation. All licensees must ensure that
any person who participates in a game must be at least
18 years of age.
Any change in the shareholding or Directorate of an entity
must be immediately reported to the Ministry. All licensees
shall submit audited nancial statements to the Ministry
on an annual basis.
4. Recent Developments
The gambling industry in the Federation is almost
completely in Saint Kitts. Both of the hotels which are
physical gaming licensees, Jack Tar Village and the Saint
Kitts Marriott are located in Frigate Bay. There are currently
seventeen licensees which engage in internet gaming
and sports book betting and they are also all on Saint
Kitts. There is a horse and greyhound racing track called
Beaumont Park Race Track currently under construction in
Dieppe Bay, Saint Kitts. There is also a horseracing track
called Indian Castle Race Track in Gingerland, Nevis but it
is only open on holidays.
The gambling industry in Saint Kitts is heavily dependent
on the patronage of US residents and tourists. Internet
gaming is used primarily by US residents, and tourists from
around the World are the ones who engage in physical
gaming. Internet gaming was hurt by the enactment of the
Unlawful Internet Gambling Enforcement Act of 2006, by
the US federal government. This law prohibits American
credit card companies and nancial institutions from
sending payments to online gaming sites located outside
of the US. Only one online gaming site registered in Saint
Kitts accepts American players.
Contributed by Jan Dash, Esq., L.E.C., TEP
Liburd and Dash, Attorneys-at-Law
Charlestown, Nevis
Grean Paper Layout.indd 11 2/19/10 3:22 PM
B. Jamaica
The sporting prowess of Jamaican athletes has attracted
international attention. The development of sport is
a national priority and as such it and other activities
promoting Jamaican culture and health are funded
signicantly by the Culture, Health, Arts, Sports and
Education Fund or CHASE.
The Culture, Health, Arts, Sports and Education Fund
CHASE was incorporated on November 25, 2002 and
began its operations in January 2003. It was registered
under the Companies Act to receive, distribute, administer
and manage the monetary contributions from the lottery
companies pursuant to Section 59G of the betting Gaming
and Lotteries Act, in connection with:
Sports Development
Early Childhood Education
Health
Arts and Culture
The company became a reality based on the concept of
taxes foregone that would have normally gone to the
consolidated fund. The approach had as its precedent
the establishment of the Sports Development Foundation
(SDF) to receive a percentage of the proceeds earned
by the rst licencee permitted to conduct a lottery, the
Jamaica Lottery Company.
Prior to the establishment of CHASE, the Sports
Development Foundation (SDF), reported to the National
Council on Sports and the Minister of Sports. This
relationship continues though funds for the SDF are now
routed through CHASE.
A special Advisory Committee was established to exercise
general management and control of the funds made
available for Early Childhood Education by the lottery
companies. The Committee has representatives from the
Ministry of Education, Jamaica Lottery Company, Supreme
Ventures and three independent members.
A Trust Fund known as the Health Support Fund within
the Ministry of Health was established to receive and
administer the contributions made to health. Requests for
equipment, etc. were submitted to the Board of Trustees
and evaluated by a sub-committee of the Board. The Board
of Trustees made the nal decision as to which projects
were to be funded.
The rationale for the establishment of the CHASE Fund
hinges on the assumption of greater efciencies to be
realized from a central administration.
The funds of the CHASE Fund are to be allocated in the
following proportions:
Sports Development - 40%
Early Childhood Education - 25%
Health - 20%
Arts and Culture - 15%
In relation to Sports Development, the Fund will disburse
monetary contributions to the Sports Development
Foundation (SDF) for the benet of various sporting
interventions.
The CHASE Fund is Managed by an twelve (12) member
Board supported by a Chief Executive Ofcer and staff.
The CHASE Fund will administer and manage the
allocations to satisfy the following objectives:
Improvement of libraries, archives and documentation
facilities
Implementation of programmes to expose and
encourage the people of Jamaica, especially the
young, to utilize facilities such as libraries, archives,
and documentation.
Establishment, funding and implementation of
programmes for the development of talents and skills
in the youth of Jamaica in the areas of the Arts and
Culture
Utilization of cultural activities in the conveying of
development objectives
Acquisition, restoration, maintenance or use of
historic sites and monuments
Establishment of opportunities for cultural displays
and exhibitions to facilitate the show-casing of
Jamaican culture
Provision of opportunities for more people to attend
and participate in artistic activities
To assist in the creation and preservation of
documentary lm footage on Jamaicas history
Support of local museums
Grean Paper Layout.indd 12 2/26/10 3:23 PM
The CHASE Fund will administer and manage the
allocations to satisfy the following objectives:
Implementation of programmes for the development
of healthy lifestyles in Jamaica; and to assist and
promote with grants or otherwise the development
and improvement of health facilities in Jamaica.
Building, upgrading, restoring and equipping health
facilities, childrens homes, palliative and drug
rehabilitation centres, AIDS hospices and shelters for
the homeless.
Training of personnel to administer and operate
health facilities, childrens homes, palliative and drug
rehabilitation centres, AIDS hospices and shelters for
the homeless.
Upgrading of health care facilities and provision of
additional services for the delivery of health care to
the mentally challenged.
Collaboration with the private sector in the delivery of
health care.
Assisting in the development of programmes to
facilitate the design of plans and strategies for the
prevention of drug abuse among children.
Supporting programmes designed for community
involvement so as to bring about a decrease in the
incidence of drug abuse and its adverse effect on the
community.
Development and implementation of programmes for
cancer prevention, detection, treatment and care.
Sports create opportunities through which talented
Jamaicans are being nurtured for national and international
competition. CHASE is deeply committed to providing
nancial support for the development of the nations
athletes, and providing world-class athletic facilities,
working through the Sports Development Foundation.
Funds go towards:
Support for programmes that develop dynamic
leadership qualities in youth
Focussing on sports development as part of the
process of national building
Promotion and encouragement of the development of
talent and skill in sports that will uplift the social and
economic development of the Jamaican people
The CHASE Fund will administer and manage the
allocations to satisfy the following objectives:
Health screening of children in early childhood
institutions
Building, upgrading and equipping of early childhood
resource centres (including furniture and learning
materials)
Support for development/manufacture of early
childhood materials to enhance the cognitive
development of children.
Improvement of the nutritional status of pupils in
Basic and Infant schools; or Infant schools and Infant
departments within Primary and All Age schools.
Support the early childhood training programmes
both pre service and in-service.
Provision of scholarships for specialists training in
Early Childhood Education
Support for local and regional Early Childhood
conferences and public education activities.
Institutional strengthening of the National Early
Childhood Programme
Special provisions to extend resource centre facilities in
communities which cannot access parish based centre
facilities.
Assist communities and charitable and non-prot
organizations in providing out-of-school-hours child care.
Expand the use of radio and television programmes to
enrich and support the curriculum.
Support research for the development of early Childhood
Education Programmes.
Grean Paper Layout.indd 13 2/26/10 3:23 PM
IMPORTANT CONSIDERATIONS
To assist the public in considering this Green Paper, the
following issues are suggested for discussion and the
responses to them may form part of any submission.
1. Should some form of casino gaming be permitted in
Bermuda?
2. When, if at all, should casino gaming , national lottery
and video lottery terminals be introduced to Bermuda?
3. Who should operate casinos and who should be
allowed to gamble in them?
4. If gaming will be taxed should that revenue be
specically allocated within the range of government
services? If so to what areas?
5. What safeguards should be considered to encourage
responsible gaming?
RESPONDING TO THIS GREEN
PAPER
The Government welcomes comments on the proposals
in this Green Paper. Members of the public, organizations
and interested persons should submit their views in
writing to the Cabinet Ofce, 105 Front Street (ref: Gaming
for Bermuda) or by email to [email protected]
Submissions should be received on or before 30th April 2010.
Full account of the views expressed will be taken as the
policy on gaming for Bermuda is developed.
NEXT STEPS
With or without additional forms of gaming, an omnibus
piece of legislation regulating gaming will be tabled in the
Third Term of this 2009/10 legislative session.
Such a Bill will be tabled in time to permit debate on it in
July 2010.
Grean Paper Layout.indd 14 2/26/10 3:08 PM
IMPORTANT CONSIDERATIONS
To assist the public in considering this Green Paper, the
following issues are suggested for discussion and the
responses to them may form part of any submission.
1. Should some form of casino gaming be permitted in
Bermuda?
2. When, if at all, should casino gaming , national lottery
and video lottery terminals be introduced to Bermuda?
3. Who should operate casinos and who should be
allowed to gamble in them?
4. If gaming will be taxed should that revenue be
specically allocated within the range of government
services? If so to what areas?
5. What safeguards should be considered to encourage
responsible gaming?
RESPONDING TO THIS GREEN
PAPER
The Government welcomes comments on the proposals
in this Green Paper. Members of the public, organizations
and interested persons should submit their views in
writing to the Cabinet Ofce, 105 Front Street (ref: Gaming
for Bermuda) or by email to [email protected]
Submissions should be received on or before 30th April 2010.
Full account of the views expressed will be taken as the
policy on gaming for Bermuda is developed.
NEXT STEPS
With or without additional forms of gaming, an omnibus
piece of legislation regulating gaming will be tabled in the
Third Term of this 2009/10 legislative session.
Such a Bill will be tabled in time to permit debate on it in
July 2010.
Grean Paper Layout.indd 14 2/26/10 3:08 PM
NOTES
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Grean Paper Layout.indd 16 2/19/10 3:23 PM
Grean Paper Layout.indd 17 2/19/10 4:31 PM Grean Paper Layout.indd 17 2/19/10 3:23 PM

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