The Slayer Stat Build

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The Slayer

As the most straightforward character in Zenonia 4, the Slayer is usually (along with the Slayerlike choices in the previous games) labeled as a beginner class. While this is slightly true,
using the Slayer definitely doesnt immediately turn Zenonia 4 into easy-mode (unless you
decide to use G-Points to overpower yourself). You do die a lot less than the other characters
though, as well as retain way more money. Strong 1v1 attacks, as well as some awesome AOEs
make the Slayer... well, good at slaying things.

Stat Build
Pure STR This build is surprisingly fragile, especially to bosses. Pumping all your points into
STR ensures maximum damage, but leaves you without a lot of HP. With this build, you
probably want to skip out on the offensive passive skills and buffs until the later levels, as you
wont need them.
Hybrid This build consists of adding 2 CON every 3 levels, or if youre having any trouble
with mobs/bosses, adding 1 CON per level. A great mix of damage and defense; this is probably
one of the easier builds of any class in Zenonia 4 to play, but its still a lot of fun.

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Skill Build
This is a skill build up to level 40ish for the Slayer. Its geared towards the hybrid build, but can
basically be applied to all of them. If youre a pure STR, go for defensive/evasive passive skills
first, and if youre a tank, you can skip out on Defense Skill and other passive skills of that
kind.

LvI 2 Armor Break (1)


LvI 3 Potion Plus (1)
LvI 4 Potion Plus (2)
LvI 5 Concentration (1)
LvI 6 Concentration (2)
LvI 7 Concentration (3)
LvI 8 Concentration (4)
LvI 9 Concentration (5)
LvI 10 Sword Skill (1)
LvI 11 Sword Skill (2)
LvI 12 Sword Skill (3)
LvI 13 Sword Skill (4)
LvI 14 Sword Skill (5)
LvI 15 Sword Skill (6)
LvI 16 Sword Skill (7)
LvI 17 Sword Skill (8)
LvI 18 Sword Skill (9)
LvI 19 Sword Skill (MAX)
LvI 20 Earth Break (1)
LvI 21 Explosiveness (1)
LvI 22 Explosiveness (2)
LvI 23 Explosiveness (3)
LvI 24 Strengthening (1)
LvI 25 Whirlwind (1)
LvI 26 Explosiveness (4)
LvI 27 Explosiveness (5)
LvI 28 Explosiveness (6)
LvI 29 Sacrifice (1)
LvI 30 Power Link (1)
LvI 31 Power Link (2)
LvI 32 Power Link (3)
LvI 33 Power Link (4)
LvI 34 Power Link (5)
LvI 35 Power Link (6)
LvI 36 Power Link (7)
LvI 37 Power Link (8)
LvI 38 Power Link (9)
LvI 39 Power Link (MAX)
LvI 40 Defense Skill (1)
LvI 41 Dragon Aura (1)
LvI 42 Dragon Aura (2)
At this point, you should have a pretty good idea of where to add the rest of your skill points.
Basically just max out all the passive abilities, sans Furious Speed (I dont like this skill because
I usually like to group up enemies, and moving too quickly loses aggro on a lot of mobs). Your
main attacks are Armor Break, Earth Break, and Whirlwind theyre much more effective than

the other active skills. Sword Wave is too one-dimensional and Battle Howl does the opposite of
what you want. Blackhole Sting can be useful, but lacks the pull-power that youd ideally want
out of it until investing a lot of skill points. Avatar is really only useful for the HP up 50%, to
tank a boss or to run away from a sticky situation.

Tips

Just a small tip: Armor Break is a skill that youll be using a lot in the beginning of the
game. It hits twice, each hit knocking the enemy back a bit. Try to pin your enemy
against a wall so both hits land, or your second one may miss. If you cant do that, then
run up as close as you can.

Pick your Fairys rune and skills according to your Slayers build. If youre a pure STR
or hybrid, odds are youre lacking a bit of defense. Get skills that compensate for stats
like HP and CON.

If youre finding your Slayer a bit too easy, mix it up by adding some DEX. Youll get
more avoid and critical rating without having too much attack/defense.

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