Toreador: Haven: A Toreador Wants To Be Surrounded by Art and
Toreador: Haven: A Toreador Wants To Be Surrounded by Art and
Toreador: Haven: A Toreador Wants To Be Surrounded by Art and
Character Creation
The arts and graces of society are of the greatest
importance to the Toreador, so focus on high
Social Attributes and Abilities. Preferred backgrounds
include Herd, Retainers, and Resources. Toreador struggle
to sever themselves from mortal pleasures, so the Road of
Humanity is most common. However, some choose the Road
of Kings instead. They have the strongest connection to
mortals, and this allows them to hold their humanity tighter,
but they cant keep the Beast at bay forever.
Neonate
2
Ancilla
3
3
2
4
2
Attributes
Abilities
Disciplines
Backgrounds
Lores
Virtues
Max Merits bought with Flaws
Starting Status (free)
Freebies
Neonate
7/5/3
13/9/5
4
5
4
7
7
1
75
Ancillae
7/5/3
13/9/5
4
5
4
7
7
2
175
(Per Dot)
5
2
7
4
Ritual Level
1
1
2
1
2
1
Stereotypes
Cappadocians: Long-faced cadaver dullards. They say
they have much to teach us (as do most of our other
brethren), yet who wants to sit around listening to them
drone?
Gangrel: The beasts are boorish, too brutish for us.
Chase them back to their forests and caves.
Combination
Disciplines
Scalpel Tongue
(Presence , celerity )
Catty repartee is both an art and a vice among the
Kindred of Clan Toreador. Those who cannot compete
effectively in the arena of cruel wit are unlikely to earn
the respect of their Clan members. Toreador higher up the
ladder, then, must have the ability to scathe others with
words if they are to maintain their positions. Scalpel
Tongue mixes the same quick thinking that guides the
body as it moves at accelerated speeds with the
Toreadors prodigious social aptitudes, allowing the
Kindred to immediately generate a barbed quip so
stinging (due to the emotion-enhancing effects of
Presence) that it shames the target into silence. Of course,
the Toreador themselves are so constantly surrounded by
the vicious wit of their own Clan that they inevitably
develop a thicker skin. They may play up the melodrama
of insult and offense, but even the sharpest barbs come to
wash over them like water off a ducks back.
This power has a subtle downside: if another
Toreador detects that she had to use a Discipline to come
up with
Soul Painting
(AusPex , Presence )
Art has long been held to be a doorway into the
soul. Usually its the soul of the artist. In this case, the
painting can expose the nature of the person portrayed.
The message conveyed is powerful, subtle, and when
successful undeniable. Falsehood cannot be portrayed
through Soul Painting, for even the artist does not initially
know what the image will reveal.
To create this type of portrait, the artist needs to
study the subject for a full, uninterrupted hour. This can
be done in a sitting, of course, but (due to the sensitive
nature of the portrait) its more often done from recalled
observation. Looking not only at the minute details of
appearance and carriage, but also at the subjects aura, the
painter forms a conscious insight. This alone is not
sufficient, however: the painter must give himself over to
a kind of creative fugue, setting aside his preconceptions
completely, in order to make a soul portrait.
The portrait must be painted in a single setting,
and interrupting a soul painter while she works is as
difficult as rousing a Toreador from a more mundane fit
of artistic absorption. It generally takes 10-12 hours to
create the picture, though more complex efforts may take
longer Katherines portrait of the Archbishop
Monada reputedly took over one thousand hours but
if successfully completed, it reveals a great deal indeed.
System: The player rolls Manipulation +
Empathy (difficulty 6). If the roll yields even a single
success, the painting (or other work) captures the
subjects Nature in the work itself. For each additional
success, the player may opt to illustrate any one of the
following: a rough gauge of Road (or Path, which usually
wont create a traditionally flattering work), Willpower,
Successes Result
1-2
3-4
6+
(AusPex , Presence )
This power costs 18 experience to learn.
The Kindred of Clan Toreador are natural critics.
With insight and zeal they analyze and deconstruct art,
culture, and politics. Some studied Toreador possess the
ability to do the same with their peers, reading them like
texts and making obvious their failings of personality.
The Cainite using this power analyzes the personality of
another, finds its weaknesses, and then uses the force of
his presence to make light of those weaknesses and
hammer on them like a battering ram. The results can be
quite dramatic.
While this power is similar to Scalpel Tongue, its
much more devastating. That one stings; this one draws
blood (and possibly a lot of it).
System: The Toreador must interact socially with
his target for a number of consecutive turns (2-5 turns is
a good rule of thumb, at the Storytellers discretion)
before this power can be activated. After that warm-up,
roll Wits + Perception against a difficulty of 6 as the
character begins his systematic analysis of the targets
psyche and self-esteem. The results of this assault are
listed below.