New Media in Architecture PDF
New Media in Architecture PDF
New Media in Architecture PDF
Abstract
A new phenomenon emerged and it is called media architecture. What has started out as a
form of advanced advertising on buildings is now changing how buildings are designed and to some
extend how they perform in public space; from urban screens to media facades and onwards to
something quite unique and ever changing.
The paper is discussing projects that investigate the relation between architecture, urban space
and media from technical aspects to aesthetic ones in an attempt to define the tools and the language
of this new hybrid of media and architecture.
Following the emergence of web 2.0 and social media the buildings get infused with a lot of
technology enabling them to shift the control of their behavior to the users thus becoming more
adaptable and social. A new generation of urban manifestations is beginning to form with
experiments that span from entertainment to social awareness. Projects from URBANSCREENs 3d
projection mapping that are short-lived and non-intrusive to REALITIES:UNITEDs Crystal Mesh or
ART+COM & Ateliers Buckners refurbishment of the BMW Museum with a permanent media display
fused with the building show not only the customized approach specific to the digital culture but also
the potential of using new media in the built environment.
The language of media architecture is one of variability, mass customization, complexity and is
in resonance with the current information society.
The conclusions of the paper stresses the need for architects involvement in media architecture
designs from the early stages underlining that media architecture its not just a trend in advertising but
has the potential to form new urban spaces and intelligent custom buildings.
interesting
example
of
reactive
behavior
is
the
AAMP
Wilkie
Edge
the
developments
of
social
media
(like
YouTube
for
example),
the
reactive/interactive media facade is a support for user generated content, it becomes more than a
database of dynamic images and it reflects the choices of a lot of users. Playing with a building is
becoming an option. An architectonically designed public space makes communication possible
between people whereas a mediatectonically conceived public space becomes part of the
communication.[3]
TECHNOLOGIES
The technical aspect has significant implications over the quality of the media faade, but
surprisingly not in the same manner that we are used with other displays, i.e. higher resolution,
brighter LEDs or a wider range of colors does not equal a better quality of the faade. Different
technologies apply for different purposes: while a temporary pavilion in an expo might successfully
use a high resolution display, a building in a dense urban area might use a much more subtle and
less obvious one. Media facades employ a large variety of technologies, from mechanical moving
components to projection mappings, but the most common and wildly spread are the light emitting
ones. Depending on the type of building and the existing facade (in the case of later interventions) the
facade can be opaque, translucent or transparent, layered or integrated and more or less sustainable.
The light source also differs, depending on the desired effect and the disperse medium:
fluorescent lights with different shapes, halogen elements and light emitting diodes (LEDs), placed
behind clear or satin glass, ETFE or other transparent and translucent materials. In the case of the
Allianz Arena by Herzog & DeMeuron, the exterior is covered in over 2500 ETFE pockets containing 3
fluorescent lights (red, white and blue) displaying the colors of one of the resident football teams when
a game is held, thus sending a message to the city and passersby of what is taking place inside it.
Sustainable approaches have been made, combining a media display of LEDs with
photo-voltaic
panels,
as
(http://www.greenpix.org/)
the
in
case
of
Beijing
Greenpix
or
Zero
the
Energy
Media
Balance
Wall
Tower
Some unique approaches have been made by ag4 mediatecture company in developing the
transparent media facade using a steel mesh with small LEDs inserted in, obtaining an effect of
dialogue between the media content displayed and the space behind the mesh; a constant back and
forth with vision, layers of visibility interchanging in a dynamic way. Also from ag4 came an innovative
idea of using wax as a disperse medium for the LEDs generating a sensation of tactile need.
All these solutions push the media facades to a tailor made approach to their designs, both in
content and in shape and technology, further distancing them from the typical advertising billboard.
the shape of the pixel and the solidity of the faade. Among their first media facades is the BIX
installation on the Graz Kunsthaus in 2003 where a low resolution mesh of pixels made of fluorescent
circular tubes covers a large part of the spatially curved building. A more elaborate version of the BIX
was SPOTS in Postdamer Platz, Berlin (http://www.realities-united.de/#PROJECT,81,1) a
temporary installation mapped on the curvature of the facade with different shaped pixels
and colored films placed on the glazing.
The
Crystal
Mesh
on
UEC
Iluma
in
Singapore,
2009
(http://www.realities-
It can be argued that these manifestations could hardly be considered media architecture, but
considering that they are site specific, mapped to perfection on the architecture of the building and are
made possible by the digital technology of surveying and modeling and precision projection, I
consider them a part of the new media phenomenon in architecture.
The presence of dynamic images in the urban space gives a major advantage in drawing
attention; we are a society fascinated by the visual and the new media has become a constant in our
lives (be it on the computer monitor, a smartphone, at the TV or in a bus station, on or in buildings),
digital images have become ubiquitous. In the case of cinema and television the public is required to
focus their attention almost exclusively for a determined time while given the option of choosing the
program to watch. Not the same can be said for the media facades, especially the permanent ones.
Temporary media facades have a precise purpose (a sports event, a festival, an exhibit etc.) and
usually have well-structured media content, much like the TV programs or cinemas. The content issue
must be stressed when approaching a permanent media faade because their presence in the urban
public space makes them a part of the social sphere, people coming in contact with them on a
constant basis. For this kind of media facades is not suited a conventional advertising program so
alternative means must be developed.
proliferation of intelligent objects in our homes. Under such circumstances it becomes vital that
architects collaborate with media and interface designers to ensure the desired behavior of such
smart spaces. The potential of architecturally integrated electronic media to augment spaces is to
generate interfaces towards virtual worlds. The architecture native virtuality is amplified by the use of
new media and leads to the development of new expressive techniques; in other words, the need
arises for coordination between architecture and media, not only on a technical level but also to study
the effects of this hybrids over human perception and to avoid an oversaturation with stimuli of our
environment
In 1960s, M. McLuhan said that our clothing and shelter are the extended form of our skin.
From old times, architecture has served as a means to adjust ourselves to the natural environment.
The contemporary architecture needs to function, in addition, as a means to adjust ourselves to the
information environment. It must function as the extended form of skin in relation both to nature and
information at once. Architecture today must be a media suite. [6]
No matter how future spaces will be configured, the integration of new media in them will have
to answer key questions: what are they used for and what purpose do they serve, what kind of
message do they disseminate in these hybrid spaces and the least important answers given should
be the advertising one.
REFERENCES
[1] Lev Manovich , The poetics of urban media surfaces, Special Issue #4: Urban Screens:
Discovering the potential of outdoor screens for urban society, 2006
http://firstmonday.org/htbin/cgiwrap/bin/ojs/index.php/fm/issue/view/217 (accessed in 02.2011)
[2] http://urbanscreens.org/2006/10/who-is-architect-of-this-media-facade.html (accessed in 02.2011)
[3] Christoph Kronhagel (ed.), Mediatecture, The Design of Medially Augmented Spaces, SpringerVerlag, Vienna, 2010 (pg. 290)
[4] Dr. Gernot Tscherteu, Media Architecture Biennale 2010 Exhibition Catalogue, Media Architecture
Institute, Vienna 2010 (pg. 11)
[5] Christoph Kronhagel (ed.), Mediatecture, The Design of Medially Augmented Spaces, SpringerVerlag, Vienna, 2010 (pg. 406)
[6] Toyo Ito, interview for designboom.com http://www.designboom.com/eng/interview/ito_statement.html (accessed in 02.2011)