Major Core 12 - Optimization Techniques Ii No

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MAJOR CORE 12

- OPTIMIZATION TECHNIQUES II

No. of Hours: 6

No. of Credits: 5

Code: U08MA6MCT15

1.4-dominance rules
Code: U08MA6MCT15

Level: K

Unit :1.4

Type: MC

1. When a game with payoff matrix of order

mn

has no saddle point ,it

can be solved by
(a) Maxmin-minmax principle
( c ) graphical method

(b) algebraic method


(d) dominance rules

2. Dominance rules helps in


(a) solving the game by always finding a saddle point
(b) by always reducing the payoff matrix to order
( c ) by

22

reducing the strategies to 2 for at least one of the players

(d) by reducing the payoff matrix to any order.


Code: U08MA6MCT15

Level: U

Unit :1.4

Type: MC

1.

The reduced payoff matrix by applying dominance rules for the payoff
matrix
5 -2
12 15

14 10

(a)

is

12 15
14 10

(b)

5 -2
14 10

(c)

12 15
14 10

5
(d)

Code: U08MA6MCT15

Level: K

Unit :1.4

Type: VSA

1.
2.
3.

1.

State dominance rules in solving a game.


When are dominance rules applicable in a game?
When dominance rules are not applicable directly, how to solve the
game?
Code: U08MA6MCT15

Level: U

Unit :1.4

Type: VSA

Write the reduced payoff matrix to the matrix


4 -2 3 -1
-1 2 0 1

-2 1 -2 0

by applying dominance rules once.

Code: U08MA6MCT15

Level: U

Unit :1.4

Type: PA

1. Use dominance rules and solve the game given the payoff matrix
Player B

Player A

II

III

IV

II

III

IV

2.

Solve the game by using the dominance rules whose payoff matrix is
50
70

28
45

75 47.5 50

3.

40
50

Solve the game by using the dominance rules whose payoff matrix is
60 50 40
70 70 50

80 60 75

1.

Code: U08MA6MCT15

Level: U

Unit :1.4

Type: E

Use dominance properties by explaining in detail and solve the game


Player B

Player A

II

III

IV

-2

II

12

III

-3

IV

-3

2.

Use dominance properties by explaining in detail and solve the game


Player B

Player A

3.

B1

B2

B3

B4

A1

-2

-1

A2

-1

A3

-2

-2

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