Fate - Core Cheat Sheet PDF

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CHEAT SHEET

The Ladder Skill Roll


+8 Legendary Roll four Fate dice and add to skill rating. Compare to
opposition. For each step on the ladder greater than your
+7 Epic opposition, you earn a shift.
+6 Fantastic
Opposition Types
+5 Superb
Active: another character rolls against you
+4 Great
Passive: a static rating on the ladder
+3 Good
+2 Fair Four Outcomes
+1 Average Fail: fail your action or succeed at major cost

0 Mediocre Tie (0 shifts): succeed at minor cost


Succeed (1-2 shifts): succeed with no cost
1 Poor
Succeed with style (3+ shifts): succeed with addi-
2 Terrible
tional benefit

Aspect Types Four Actions


Overcome: get past an obstacle
Game aspects: permanent,
made during game creation
Create an Advantage: invoke an aspect for free
Character aspects: perma-
nent, made during character Attack: harm another character
creation
Defend: prevent attacks or advantages on you
Situation aspects: last for a
scene or until irrelevant
Mitigating damage
Boosts: last until invoked Fill in one stress box greater than or equal to the value of an
one time attack, take a consequence, or fill in one stress box and take
Consequences: last until a consequenceif you cant do one of these three things,
recovered youre taken out

Consequences
Using Aspects Mild: -2 to attack value
Invoke: +2 to your skill roll Moderate: -4 to attack value
or reroll, or +2 to any rele- Severe: -6 to attack value
vant opposition, costs an FP
unless its free, free invoke- Extreme: -8 to attack and permanent character aspect
stacks with a paid one and Recovery
each other Mild: overcome Fair (+2), one whole scene
Compel: accept complica- Moderate: overcome Great (+4), one whole session
tionfor an FP Severe: overcome Fantastic (+6), one whole scenario

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