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Initialize engine version: 5.6.

2p1 (8a29de46e0a0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 10.0]
Renderer: NVIDIA Quadro NVS 140M (ID=0x429)
Vendor: NVIDIA
VRAM: 992 MB
Driver: 21.21.13.4201
Begin MonoManager ReloadAssembly
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.dll into Unity Child
Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp-firstpass.dll
into Unity Child Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp.dll
(this message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp.dll into Unity
Child Domain
Platform assembly: C:\GOG
Games\Cuphead\Cuphead_Data\Managed\UnityEngine.Networking.dll (this message is
harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.Networking.dll into
Unity Child Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.UI.dll
(this message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.UI.dll into Unity
Child Domain
Platform assembly: C:\GOG
Games\Cuphead\Cuphead_Data\Managed\UnityEngine.CloudBuild.dll (this message is
harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.CloudBuild.dll into
Unity Child Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\Rewired_Core.dll (this
message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\Rewired_Core.dll into Unity Child
Domain
Platform assembly: C:\GOG
Games\Cuphead\Cuphead_Data\Managed\Rewired_Windows_Lib.dll (this message is
harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\Rewired_Windows_Lib.dll into
Unity Child Domain
- Completed reload, in 0.093 seconds
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\System.dll (this
message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initialized touch support.
UnloadTime: 3.006632 ms
[SettingsData] Data loaded:
{"hasBootedUpGame":true,"overscan":0.0,"chromaticAberration":1.0,"vSyncCount":0,"fu
llScreen":true,"masterVolume":0.0,"sFXVolume":0.0,"musicVolume":0.0,"chromaticAberr
ationEffect":true,"noiseEffect":true,"subtleBlurEffect":true,"brightness":0.0}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SettingsData] Settings Data Saved:


{"hasBootedUpGame":true,"overscan":0.0,"chromaticAberration":1.0,"vSyncCount":0,"fu
llScreen":true,"masterVolume":0.0,"sFXVolume":0.0,"musicVolume":0.0,"chromaticAberr
ationEffect":true,"noiseEffect":true,"subtleBlurEffect":true,"brightness":0.0}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.356178 ms
Non platform assembly: data-1359C510 (this message is harmless)
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/data-1359C510.dll
Non platform assembly: data-135F8320 (this message is harmless)
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/data-135F8320.dll
Non platform assembly: data-0EAE0020 (this message is harmless)
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/data-0EAE0020.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/xinput1_4.dll
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/xinput1_4.dll
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/xinput1_4
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/.\xinput1_4
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/xinput1_4
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/libxinput1_4.dll
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library C:/GOG
Games/Cuphead/Cuphead_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\System.Xml.dll (this
message is harmless)

Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 36.996628 ms (FindLiveObjects: 0.522966 ms CreateObjectMapping: 0.505857 ms
MarkObjects: 35.639313 ms DeleteObjects: 0.318228 ms)

PlayerOne joined

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_slot_select


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 5.141842 ms
Platform assembly: C:\GOG
Games\Cuphead\Cuphead_Data\Managed\System.Configuration.dll (this message is
harmless)
PlayerData not initialized!! Using default save

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 4006.
Total: 95.363617 ms (FindLiveObjects: 0.687213 ms CreateObjectMapping: 0.661550 ms
MarkObjects: 92.384361 ms DeleteObjects: 1.619657 ms)

Setting PlayerOne can switch: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Unserializing save slot 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Unserializing save slot 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Unserializing save slot 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnPlayerDataInitialized()

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_map_world_3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 6.381108 ms
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ChecklistTitle font is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ChecklistTitle font is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 15158.
Total: 118.747711 ms (FindLiveObjects: 3.461162 ms CreateObjectMapping: 2.783643 ms
MarkObjects: 105.518982 ms DeleteObjects: 6.972512 ms)
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

START IN

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

START IN TRUE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 45.108604 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

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(Filename:
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[PlayerData] Save successful!

(Filename:
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{"levelID":1468483834,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1469187579,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1481199742,"completed":true,"played":true,"grade":7,"difficultyBeaten":1
,"bestTime":61.74999237060547,"bgmPlayListCurrent":0},
{"levelID":1484633053,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1495090481,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1496818712,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":148.86557006835938,"bgmPlayListCurrent":0},
{"levelID":1499704951,"completed":true,"played":true,"grade":3,"difficultyBeaten":1
,"bestTime":121.82512664794922,"bgmPlayListCurrent":0},
{"levelID":1504847973,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0}]},"statictics":
{"dummy":0,"playerOne":{"numDeaths":72,"numParriesInRow":3},"playerTwo":
{"numDeaths":0,"numParriesInRow":0}}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 38.568382 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17916.
Total: 76.455254 ms (FindLiveObjects: 4.705561 ms CreateObjectMapping: 3.109856 ms
MarkObjects: 68.468178 ms DeleteObjects: 0.160254 ms)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

<color='red'>DAMAGED BY PIT</color>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_charge

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! GemPink

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile OctopusProjectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


{"hasMadeFirstPurchase":true,"hasBeatenAnyBossOnEasy":false,"hasUnlockedFirstSuper"
:true,"shouldShowShopkeepTooltip":false,"shouldShowTurtleTooltip":false,"shouldShow
CanteenTooltip":false,"shouldShowForkTooltip":false,"shouldShowKineDiceTooltip":fal
se,"shouldShowMausoleumTooltip":false,"dummy":0,"loadouts":{"playerOne":
{"primaryWeapon":1466416941,"secondaryWeapon":1466518900,"super":1456815409,"charm"
:1461001046},"playerTwo":
{"primaryWeapon":1456773641,"secondaryWeapon":2147483647,"super":2147483647,"charm"
:2147483647}},"_isHardModeAvailable":false,"_isTutorialCompleted":true,"_isFlyingTu
torialCompleted":true,"inventories":{"dummy":0,"playerOne":
{"money":0,"newPurchase":false,"_weapons":
[1456773641,1457006169,1466518900,1467024095,1492758857,1456773649,1466416941],"_su
pers":[1456815409,1495012282],"_charms":
[1461001046,1487051212,1460832742]},"playerTwo":
{"money":25,"newPurchase":false,"_weapons":
[1456773641,1457006169,1492758857],"_supers":[1456815409,1495012282],"_charms":
[]}},"dialoguerState":"<?xml version=\"1.0\" encoding=\"utf-16\"?
>\r\n<DialoguerGlobalVariables xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-
instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\">\r\n <booleans />\r\n
<floats>\r\n <float>2</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>1</float>\r\n <float>0</float>\r\n
<float>1</float>\r\n <float>1</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>3</float>\r\n <float>1</float>\r\n <float>1</float>\r\n
<float>2</float>\r\n <float>0</float>\r\n <float>2</float>\r\n
<float>1</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>1</float>\r\n <float>0</float>\r\n </floats>\r\n <strings
/>\r\n</DialoguerGlobalVariables>","coinManager":{"dummy":0,"coins":
[{"coinID":"scene_level_tutorial::Level_Coin :: a53bbd1a-734e-4e60-ada8-
d11c62eabcec","collected":true,"player":2147483647},{"coinID":"3905cd6a-cb93-4ddf-
b28e-4eb47a75e44a","collected":true,"player":2147483647},{"coinID":"c3163fc3-153e-
4e1c-ab64-3928c453c166","collected":true,"player":2147483647},{"coinID":"67ac3062-
44f1-4a8e-be51-11dbd49bd2c4","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 5fd52d1b-a7f2-43a6-80e2-
cb170cbc7d4d","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 63c021bf-52f0-41de-bedf-
c77117d244cc","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 245037a6-1fa2-4167-a631-
0723abff8138","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: eaefb009-c117-4b9a-96c1-
7abc5558d213","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 5526f7bc-a902-4c13-9e7a-
1632a5abe378","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 323989de-349e-4740-a764-
dbc12217a27c","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 55a46261-b14c-4065-9ada-
18524eaed9f3","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: da0983f6-62d4-4ace-81f2-
cad7181d5fe9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 7088ec51-4792-49c0-ab2c-
c45ec9deb9f0","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: e02954c1-ff76-4ba4-849f-
90aae53a7787","collected":true,"player":2147483647},{"coinID":"675028e9-b9d6-4d31-
8536-8ff8e98e2ddf","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 88a6843a-22e4-4e1c-a1c9-
f9b62b7088d3","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 284ea6f9-5db4-4f80-b0e5-
1d9513a8acb7","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 43a8fc82-b8b8-4a92-b56f-
c3e718b46b2c","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: bf86d025-4524-4ce8-ba07-
540ef3f61ed8","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: a7c0e2b9-9560-4ed7-a3a4-
428365222cb9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: 24ef654a-a65b-4a1c-b5e5-
c3c64e250646","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: b8d96f03-d264-4a61-9ab9-
07de34f660aa","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: 383d9b3b-c280-4825-a6b3-
1a21fe42d0ac","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: f1b99bcd-0fa8-4aac-9a54-
f310e173ddf9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: c763ef21-2ee7-491c-a143-
b906856fed6c","collected":true,"player":2147483647}],"LevelsAndCoins":
[{"level":0,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"C
oin4Collected":false,"Coin5Collected":false},
{"level":1,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":2,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":3,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":5,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":6,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":7,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":8,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":1428495827,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1429603775,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1429976377,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1430652919,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1432722919,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1446558823,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1449745424,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1450266910,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 28.701017 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17917.
Total: 88.000450 ms (FindLiveObjects: 7.888416 ms CreateObjectMapping: 3.236463 ms
MarkObjects: 76.638321 ms DeleteObjects: 0.226409 ms)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_charge

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_charge

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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Switch Weapon: level_weapon_charge

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! GemPink

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile OctopusProjectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

<color='red'>DAMAGED BY PIT</color>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


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{"levelID":1460200177,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":122.24047088623047,"bgmPlayListCurrent":0},
{"levelID":1463124738,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1463479514,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1464322003,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1464969490,"completed":true,"played":true,"grade":9,"difficultyBeaten":1
,"bestTime":103.77027893066406,"bgmPlayListCurrent":0},
{"levelID":1464969491,"completed":true,"played":true,"grade":4,"difficultyBeaten":1
,"bestTime":150.9996795654297,"bgmPlayListCurrent":0},
{"levelID":1464969492,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1464969493,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1465296077,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1466688317,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1468483834,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1469187579,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1481199742,"completed":true,"played":true,"grade":7,"difficultyBeaten":1
,"bestTime":61.74999237060547,"bgmPlayListCurrent":0},
{"levelID":1484633053,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1495090481,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1496818712,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":148.86557006835938,"bgmPlayListCurrent":0},
{"levelID":1499704951,"completed":true,"played":true,"grade":3,"difficultyBeaten":1
,"bestTime":121.82512664794922,"bgmPlayListCurrent":0},
{"levelID":1504847973,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0}]},"statictics":
{"dummy":0,"playerOne":{"numDeaths":74,"numParriesInRow":3},"playerTwo":
{"numDeaths":0,"numParriesInRow":0}}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 29.966516 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17918.
Total: 69.814087 ms (FindLiveObjects: 4.925127 ms CreateObjectMapping: 3.271252 ms
MarkObjects: 61.467148 ms DeleteObjects: 0.140294 ms)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

<color='red'>DAMAGED BY PIT</color>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


{"hasMadeFirstPurchase":true,"hasBeatenAnyBossOnEasy":false,"hasUnlockedFirstSuper"
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{"money":25,"newPurchase":false,"_weapons":
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{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 323989de-349e-4740-a764-
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{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 7088ec51-4792-49c0-ab2c-
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{"coinID":"scene_level_platforming_1_2F::Level_Coin :: e02954c1-ff76-4ba4-849f-
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{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 88a6843a-22e4-4e1c-a1c9-
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{"level":1429603775,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1429976377,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1458289179,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1458336090,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1458551456,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1458559869,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1458719430,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1459105708,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1459338579,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1459444983,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1459489001,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1459928905,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1459950766,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1460200177,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1463124738,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1463479514,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1464322003,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1464969490,"Coin1Collected":true,"Coin2Collected":true,"Coin3Collected":t
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{"level":1464969491,"Coin1Collected":true,"Coin2Collected":true,"Coin3Collected":tr
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{"level":1464969492,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1464969493,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1465296077,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1466688317,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1468483834,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1469187579,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1481199742,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1484633053,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1495090481,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1496818712,"Coin1Collected":true,"Coin2Collected":true,"Coin3Collected":tr
ue,"Coin4Collected":true,"Coin5Collected":true},
{"level":1499704951,"Coin1Collected":true,"Coin2Collected":true,"Coin3Collected":tr
ue,"Coin4Collected":true,"Coin5Collected":true},
{"level":1504847973,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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[{"mapId":3,"sessionStarted":true,"hasVisitedDieHouse":false,"hasKingDiceDisappeare
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3.2669999599456789,"z":0.0},"playerTwoPosition":{"x":16.70199966430664,"y":-
3.6470000743865969,"z":0.0}},
{"mapId":4,"sessionStarted":true,"hasVisitedDieHouse":false,"hasKingDiceDisappeared
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3.299999952316284,"z":0.0},"playerTwoPosition":{"x":8.609999656677246,"y":-
3.4000000953674318,"z":0.0}},
{"mapId":5,"sessionStarted":true,"hasVisitedDieHouse":false,"hasKingDiceDisappeared
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7.832000255584717,"z":0.0},"playerTwoPosition":{"x":7.285999774932861,"y":-
8.081999778747559,"z":0.0}}]},"levelDataManager":{"dummy":0,"levelObjects":
[{"levelID":0,"completed":false,"played":true,"grade":0,"difficultyBeaten":0,"bestT
ime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
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{"levelID":2,"completed":true,"played":true,"grade":8,"difficultyBeaten":1,"bestTim
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{"levelID":3,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
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{"levelID":5,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
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{"levelID":6,"completed":true,"played":true,"grade":9,"difficultyBeaten":1,"bestTim
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{"levelID":7,"completed":true,"played":true,"grade":6,"difficultyBeaten":1,"bestTim
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{"levelID":8,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
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{"levelID":1428495827,"completed":true,"played":true,"grade":8,"difficultyBeaten":1
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{"levelID":1429603775,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1429976377,"completed":false,"played":true,"grade":0,"difficultyBeaten":
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{"levelID":1430652919,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1432722919,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
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{"levelID":1446558823,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1449745424,"completed":true,"played":true,"grade":10,"difficultyBeaten":
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{"levelID":1450266910,"completed":true,"played":true,"grade":9,"difficultyBeaten":1
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{"levelID":1450863107,"completed":true,"played":true,"grade":10,"difficultyBeaten":
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{"levelID":1451300935,"completed":true,"played":true,"grade":7,"difficultyBeaten":1
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{"levelID":1452935394,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1456125457,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
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{"levelID":1456740288,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458062114,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458289179,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458336090,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458551456,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458559869,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458719430,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1459105708,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459338579,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459444983,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459489001,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459928905,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459950766,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1460200177,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":122.24047088623047,"bgmPlayListCurrent":0},
{"levelID":1463124738,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1463479514,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1464322003,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1464969490,"completed":true,"played":true,"grade":9,"difficultyBeaten":1
,"bestTime":103.77027893066406,"bgmPlayListCurrent":0},
{"levelID":1464969491,"completed":true,"played":true,"grade":4,"difficultyBeaten":1
,"bestTime":150.9996795654297,"bgmPlayListCurrent":0},
{"levelID":1464969492,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1464969493,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1465296077,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1466688317,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1468483834,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1469187579,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1481199742,"completed":true,"played":true,"grade":7,"difficultyBeaten":1
,"bestTime":61.74999237060547,"bgmPlayListCurrent":0},
{"levelID":1484633053,"completed":false,"played":true,"grade":0,"difficultyBeaten":
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{"levelID":1495090481,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1496818712,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":148.86557006835938,"bgmPlayListCurrent":0},
{"levelID":1499704951,"completed":true,"played":true,"grade":3,"difficultyBeaten":1
,"bestTime":121.82512664794922,"bgmPlayListCurrent":0},
{"levelID":1504847973,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0}]},"statictics":
{"dummy":0,"playerOne":{"numDeaths":75,"numParriesInRow":3},"playerTwo":
{"numDeaths":0,"numParriesInRow":0}}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 31.792625 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17919.
Total: 87.427864 ms (FindLiveObjects: 3.807336 ms CreateObjectMapping: 3.420671 ms
MarkObjects: 80.090363 ms DeleteObjects: 0.099802 ms)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_charge

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Switch Weapon: level_weapon_charge

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

<color='red'>DAMAGED BY PIT</color>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!


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The referenced script on this Behaviour (Game Object 'Top') is missing!

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The referenced script on this Behaviour (Game Object 'Top') is missing!

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DispatchEvent ! GemPink

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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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Projectile OctopusProjectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
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The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

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DispatchEvent ! GemPink

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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Projectile OctopusProjectile must have tag PlayerProjectile or EnemyProjectile!

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The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

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<color='red'>DAMAGED BY PIT</color>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


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{"levelID":1464969492,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1464969493,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1465296077,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1466688317,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1468483834,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1469187579,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1481199742,"completed":true,"played":true,"grade":7,"difficultyBeaten":1
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{"levelID":1484633053,"completed":false,"played":true,"grade":0,"difficultyBeaten":
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{"levelID":1495090481,"completed":false,"played":true,"grade":0,"difficultyBeaten":
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{"levelID":1496818712,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":148.86557006835938,"bgmPlayListCurrent":0},
{"levelID":1499704951,"completed":true,"played":true,"grade":3,"difficultyBeaten":1
,"bestTime":121.82512664794922,"bgmPlayListCurrent":0},
{"levelID":1504847973,"completed":false,"played":true,"grade":0,"difficultyBeaten":
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 29.674522 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17920.
Total: 77.279335 ms (FindLiveObjects: 4.018347 ms CreateObjectMapping: 3.276384 ms
MarkObjects: 69.864845 ms DeleteObjects: 0.108357 ms)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


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{"level":1495090481,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
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{"level":1496818712,"Coin1Collected":true,"Coin2Collected":true,"Coin3Collected":tr
ue,"Coin4Collected":true,"Coin5Collected":true},
{"level":1499704951,"Coin1Collected":true,"Coin2Collected":true,"Coin3Collected":tr
ue,"Coin4Collected":true,"Coin5Collected":true},
{"level":1504847973,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false}]},"unlockedBlackAndWhite":fals
e,"unlocked2Strip":false,"vintageAudioEnabled":false,"pianoAudioEnabled":false,"fil
ter":0,"mapDataManager":{"currentMap":5,"mapData":
[{"mapId":3,"sessionStarted":true,"hasVisitedDieHouse":false,"hasKingDiceDisappeare
d":true,"playerOnePosition":{"x":16.331998825073243,"y":-
3.2669999599456789,"z":0.0},"playerTwoPosition":{"x":16.70199966430664,"y":-
3.6470000743865969,"z":0.0}},
{"mapId":4,"sessionStarted":true,"hasVisitedDieHouse":false,"hasKingDiceDisappeared
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3.299999952316284,"z":0.0},"playerTwoPosition":{"x":8.609999656677246,"y":-
3.4000000953674318,"z":0.0}},
{"mapId":5,"sessionStarted":true,"hasVisitedDieHouse":false,"hasKingDiceDisappeared
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7.832000255584717,"z":0.0},"playerTwoPosition":{"x":7.285999774932861,"y":-
8.081999778747559,"z":0.0}}]},"levelDataManager":{"dummy":0,"levelObjects":
[{"levelID":0,"completed":false,"played":true,"grade":0,"difficultyBeaten":0,"bestT
ime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
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{"levelID":2,"completed":true,"played":true,"grade":8,"difficultyBeaten":1,"bestTim
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{"levelID":3,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
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{"levelID":5,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
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{"levelID":6,"completed":true,"played":true,"grade":9,"difficultyBeaten":1,"bestTim
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{"levelID":7,"completed":true,"played":true,"grade":6,"difficultyBeaten":1,"bestTim
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{"levelID":8,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
ime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1428495827,"completed":true,"played":true,"grade":8,"difficultyBeaten":1
,"bestTime":149.2862548828125,"bgmPlayListCurrent":0},
{"levelID":1429603775,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1429976377,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1430652919,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1432722919,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
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{"levelID":1446558823,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1449745424,"completed":true,"played":true,"grade":10,"difficultyBeaten":
1,"bestTime":124.32392883300781,"bgmPlayListCurrent":0},
{"levelID":1450266910,"completed":true,"played":true,"grade":9,"difficultyBeaten":1
,"bestTime":74.75147247314453,"bgmPlayListCurrent":0},
{"levelID":1450863107,"completed":true,"played":true,"grade":10,"difficultyBeaten":
1,"bestTime":62.894771575927737,"bgmPlayListCurrent":0},
{"levelID":1451300935,"completed":true,"played":true,"grade":7,"difficultyBeaten":1
,"bestTime":79.12532043457031,"bgmPlayListCurrent":0},
{"levelID":1452935394,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1456125457,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
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{"levelID":1456740288,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458062114,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458289179,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458336090,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458551456,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458559869,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1458719430,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1459105708,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459338579,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459444983,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459489001,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1459928905,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459950766,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1460200177,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":122.24047088623047,"bgmPlayListCurrent":0},
{"levelID":1463124738,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1463479514,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1464322003,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1464969490,"completed":true,"played":true,"grade":9,"difficultyBeaten":1
,"bestTime":103.77027893066406,"bgmPlayListCurrent":0},
{"levelID":1464969491,"completed":true,"played":true,"grade":4,"difficultyBeaten":1
,"bestTime":150.9996795654297,"bgmPlayListCurrent":0},
{"levelID":1464969492,"completed":false,"played":true,"grade":0,"difficultyBeaten":
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{"levelID":1464969493,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1465296077,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1466688317,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1468483834,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1469187579,"completed":false,"played":false,"grade":0,"difficultyBeaten"
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{"levelID":1481199742,"completed":true,"played":true,"grade":7,"difficultyBeaten":1
,"bestTime":61.74999237060547,"bgmPlayListCurrent":0},
{"levelID":1484633053,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1495090481,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1496818712,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":148.86557006835938,"bgmPlayListCurrent":0},
{"levelID":1499704951,"completed":true,"played":true,"grade":3,"difficultyBeaten":1
,"bestTime":121.82512664794922,"bgmPlayListCurrent":0},
{"levelID":1504847973,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0}]},"statictics":
{"dummy":0,"playerOne":{"numDeaths":77,"numParriesInRow":3},"playerTwo":
{"numDeaths":0,"numParriesInRow":0}}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 32.461586 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17921.
Total: 86.654533 ms (FindLiveObjects: 4.270421 ms CreateObjectMapping: 3.440631 ms
MarkObjects: 78.816879 ms DeleteObjects: 0.115771 ms)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerTwo can switch: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerTwo can switch: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_map_world_3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 35.698051 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

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{"levelID":1465296077,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1466688317,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1468483834,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1469187579,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1481199742,"completed":true,"played":true,"grade":7,"difficultyBeaten":1
,"bestTime":61.74999237060547,"bgmPlayListCurrent":0},
{"levelID":1484633053,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1495090481,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1496818712,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":148.86557006835938,"bgmPlayListCurrent":0},
{"levelID":1499704951,"completed":true,"played":true,"grade":3,"difficultyBeaten":1
,"bestTime":121.82512664794922,"bgmPlayListCurrent":0},
{"levelID":1504847973,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0}]},"statictics":
{"dummy":0,"playerOne":{"numDeaths":77,"numParriesInRow":3},"playerTwo":
{"numDeaths":0,"numParriesInRow":0}}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 1798 unused Assets to reduce memory usage. Loaded Objects now: 23438.
Total: 171.704239 ms (FindLiveObjects: 6.178651 ms CreateObjectMapping: 6.063450 ms
MarkObjects: 123.075157 ms DeleteObjects: 36.375000 ms)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

START IN

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

START IN TRUE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 35.500156 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 4799 unused Assets to reduce memory usage. Loaded Objects now: 17922.
Total: 156.163513 ms (FindLiveObjects: 6.843053 ms CreateObjectMapping: 7.768653 ms
MarkObjects: 76.153564 ms DeleteObjects: 65.386833 ms)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_spreadshot

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

<color='red'>DAMAGED BY PIT</color>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! GemPink

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile OctopusProjectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_spreadshot

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! GemPink

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile OctopusProjectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! GemPink

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile OctopusProjectile must have tag PlayerProjectile or EnemyProjectile!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


{"hasMadeFirstPurchase":true,"hasBeatenAnyBossOnEasy":false,"hasUnlockedFirstSuper"
:true,"shouldShowShopkeepTooltip":false,"shouldShowTurtleTooltip":false,"shouldShow
CanteenTooltip":false,"shouldShowForkTooltip":false,"shouldShowKineDiceTooltip":fal
se,"shouldShowMausoleumTooltip":false,"dummy":0,"loadouts":{"playerOne":
{"primaryWeapon":1456773649,"secondaryWeapon":1466518900,"super":1495012282,"charm"
:1461001046},"playerTwo":
{"primaryWeapon":1456773641,"secondaryWeapon":2147483647,"super":2147483647,"charm"
:2147483647}},"_isHardModeAvailable":false,"_isTutorialCompleted":true,"_isFlyingTu
torialCompleted":true,"inventories":{"dummy":0,"playerOne":
{"money":0,"newPurchase":false,"_weapons":
[1456773641,1457006169,1466518900,1467024095,1492758857,1456773649,1466416941],"_su
pers":[1456815409,1495012282],"_charms":
[1461001046,1487051212,1460832742]},"playerTwo":
{"money":25,"newPurchase":false,"_weapons":
[1456773641,1457006169,1492758857],"_supers":[1456815409,1495012282],"_charms":
[]}},"dialoguerState":"<?xml version=\"1.0\" encoding=\"utf-16\"?
>\r\n<DialoguerGlobalVariables xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-
instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\">\r\n <booleans />\r\n
<floats>\r\n <float>2</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>1</float>\r\n <float>0</float>\r\n
<float>1</float>\r\n <float>1</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>3</float>\r\n <float>1</float>\r\n <float>1</float>\r\n
<float>2</float>\r\n <float>0</float>\r\n <float>2</float>\r\n
<float>1</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>1</float>\r\n <float>0</float>\r\n </floats>\r\n <strings
/>\r\n</DialoguerGlobalVariables>","coinManager":{"dummy":0,"coins":
[{"coinID":"scene_level_tutorial::Level_Coin :: a53bbd1a-734e-4e60-ada8-
d11c62eabcec","collected":true,"player":2147483647},{"coinID":"3905cd6a-cb93-4ddf-
b28e-4eb47a75e44a","collected":true,"player":2147483647},{"coinID":"c3163fc3-153e-
4e1c-ab64-3928c453c166","collected":true,"player":2147483647},{"coinID":"67ac3062-
44f1-4a8e-be51-11dbd49bd2c4","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 5fd52d1b-a7f2-43a6-80e2-
cb170cbc7d4d","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 63c021bf-52f0-41de-bedf-
c77117d244cc","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 245037a6-1fa2-4167-a631-
0723abff8138","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: eaefb009-c117-4b9a-96c1-
7abc5558d213","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 5526f7bc-a902-4c13-9e7a-
1632a5abe378","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 323989de-349e-4740-a764-
dbc12217a27c","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 55a46261-b14c-4065-9ada-
18524eaed9f3","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: da0983f6-62d4-4ace-81f2-
cad7181d5fe9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 7088ec51-4792-49c0-ab2c-
c45ec9deb9f0","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: e02954c1-ff76-4ba4-849f-
90aae53a7787","collected":true,"player":2147483647},{"coinID":"675028e9-b9d6-4d31-
8536-8ff8e98e2ddf","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 88a6843a-22e4-4e1c-a1c9-
f9b62b7088d3","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 284ea6f9-5db4-4f80-b0e5-
1d9513a8acb7","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 43a8fc82-b8b8-4a92-b56f-
c3e718b46b2c","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: bf86d025-4524-4ce8-ba07-
540ef3f61ed8","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: a7c0e2b9-9560-4ed7-a3a4-
428365222cb9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: 24ef654a-a65b-4a1c-b5e5-
c3c64e250646","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: b8d96f03-d264-4a61-9ab9-
07de34f660aa","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: 383d9b3b-c280-4825-a6b3-
1a21fe42d0ac","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: f1b99bcd-0fa8-4aac-9a54-
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{"coinID":"scene_level_platforming_2_1F::Level_Coin :: c763ef21-2ee7-491c-a143-
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 25.770235 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17923.
Total: 83.112961 ms (FindLiveObjects: 3.858092 ms CreateObjectMapping: 3.643089 ms
MarkObjects: 75.434418 ms DeleteObjects: 0.167098 ms)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerTwo can switch: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerTwo can switch: False


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 33.699715 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17924.
Total: 85.734070 ms (FindLiveObjects: 3.421241 ms CreateObjectMapping: 3.608300 ms
MarkObjects: 78.536850 ms DeleteObjects: 0.156262 ms)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_spreadshot


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

<color='red'>DAMAGED BY PIT</color>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

<color='red'>DAMAGED BY PIT</color>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


{"hasMadeFirstPurchase":true,"hasBeatenAnyBossOnEasy":false,"hasUnlockedFirstSuper"
:true,"shouldShowShopkeepTooltip":false,"shouldShowTurtleTooltip":false,"shouldShow
CanteenTooltip":false,"shouldShowForkTooltip":false,"shouldShowKineDiceTooltip":fal
se,"shouldShowMausoleumTooltip":false,"dummy":0,"loadouts":{"playerOne":
{"primaryWeapon":1456773649,"secondaryWeapon":1466518900,"super":1495012282,"charm"
:1461001046},"playerTwo":
{"primaryWeapon":1456773641,"secondaryWeapon":2147483647,"super":2147483647,"charm"
:2147483647}},"_isHardModeAvailable":false,"_isTutorialCompleted":true,"_isFlyingTu
torialCompleted":true,"inventories":{"dummy":0,"playerOne":
{"money":0,"newPurchase":false,"_weapons":
[1456773641,1457006169,1466518900,1467024095,1492758857,1456773649,1466416941],"_su
pers":[1456815409,1495012282],"_charms":
[1461001046,1487051212,1460832742]},"playerTwo":
{"money":25,"newPurchase":false,"_weapons":
[1456773641,1457006169,1492758857],"_supers":[1456815409,1495012282],"_charms":
[]}},"dialoguerState":"<?xml version=\"1.0\" encoding=\"utf-16\"?
>\r\n<DialoguerGlobalVariables xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-
instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\">\r\n <booleans />\r\n
<floats>\r\n <float>2</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>1</float>\r\n <float>0</float>\r\n
<float>1</float>\r\n <float>1</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>3</float>\r\n <float>1</float>\r\n <float>1</float>\r\n
<float>2</float>\r\n <float>0</float>\r\n <float>2</float>\r\n
<float>1</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>1</float>\r\n <float>0</float>\r\n </floats>\r\n <strings
/>\r\n</DialoguerGlobalVariables>","coinManager":{"dummy":0,"coins":
[{"coinID":"scene_level_tutorial::Level_Coin :: a53bbd1a-734e-4e60-ada8-
d11c62eabcec","collected":true,"player":2147483647},{"coinID":"3905cd6a-cb93-4ddf-
b28e-4eb47a75e44a","collected":true,"player":2147483647},{"coinID":"c3163fc3-153e-
4e1c-ab64-3928c453c166","collected":true,"player":2147483647},{"coinID":"67ac3062-
44f1-4a8e-be51-11dbd49bd2c4","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 5fd52d1b-a7f2-43a6-80e2-
cb170cbc7d4d","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 63c021bf-52f0-41de-bedf-
c77117d244cc","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 245037a6-1fa2-4167-a631-
0723abff8138","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: eaefb009-c117-4b9a-96c1-
7abc5558d213","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 5526f7bc-a902-4c13-9e7a-
1632a5abe378","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 323989de-349e-4740-a764-
dbc12217a27c","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 55a46261-b14c-4065-9ada-
18524eaed9f3","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: da0983f6-62d4-4ace-81f2-
cad7181d5fe9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 7088ec51-4792-49c0-ab2c-
c45ec9deb9f0","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: e02954c1-ff76-4ba4-849f-
90aae53a7787","collected":true,"player":2147483647},{"coinID":"675028e9-b9d6-4d31-
8536-8ff8e98e2ddf","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 88a6843a-22e4-4e1c-a1c9-
f9b62b7088d3","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 284ea6f9-5db4-4f80-b0e5-
1d9513a8acb7","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 43a8fc82-b8b8-4a92-b56f-
c3e718b46b2c","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: bf86d025-4524-4ce8-ba07-
540ef3f61ed8","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: a7c0e2b9-9560-4ed7-a3a4-
428365222cb9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: 24ef654a-a65b-4a1c-b5e5-
c3c64e250646","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: b8d96f03-d264-4a61-9ab9-
07de34f660aa","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: 383d9b3b-c280-4825-a6b3-
1a21fe42d0ac","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: f1b99bcd-0fa8-4aac-9a54-
f310e173ddf9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: c763ef21-2ee7-491c-a143-
b906856fed6c","collected":true,"player":2147483647}],"LevelsAndCoins":
[{"level":0,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"C
oin4Collected":false,"Coin5Collected":false},
{"level":1,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":2,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":3,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":5,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
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{"level":6,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 31.558231 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17925.
Total: 86.486298 ms (FindLiveObjects: 4.782552 ms CreateObjectMapping: 3.447475 ms
MarkObjects: 78.131371 ms DeleteObjects: 0.113490 ms)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerTwo can switch: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerTwo can switch: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_map_world_3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

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[{"levelID":0,"completed":false,"played":true,"grade":0,"difficultyBeaten":0,"bestT
ime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
ime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":2,"completed":true,"played":true,"grade":8,"difficultyBeaten":1,"bestTim
e":62.04024887084961,"bgmPlayListCurrent":0},
{"levelID":3,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
ime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":5,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
ime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":6,"completed":true,"played":true,"grade":9,"difficultyBeaten":1,"bestTim
e":108.60025787353516,"bgmPlayListCurrent":0},
{"levelID":7,"completed":true,"played":true,"grade":6,"difficultyBeaten":1,"bestTim
e":96.66669464111328,"bgmPlayListCurrent":0},
{"levelID":8,"completed":false,"played":false,"grade":0,"difficultyBeaten":0,"bestT
ime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1428495827,"completed":true,"played":true,"grade":8,"difficultyBeaten":1
,"bestTime":149.2862548828125,"bgmPlayListCurrent":0},
{"levelID":1429603775,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1429976377,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1430652919,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1432722919,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":77.48124694824219,"bgmPlayListCurrent":0},
{"levelID":1446558823,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1449745424,"completed":true,"played":true,"grade":10,"difficultyBeaten":
1,"bestTime":124.32392883300781,"bgmPlayListCurrent":0},
{"levelID":1450266910,"completed":true,"played":true,"grade":9,"difficultyBeaten":1
,"bestTime":74.75147247314453,"bgmPlayListCurrent":0},
{"levelID":1450863107,"completed":true,"played":true,"grade":10,"difficultyBeaten":
1,"bestTime":62.894771575927737,"bgmPlayListCurrent":0},
{"levelID":1451300935,"completed":true,"played":true,"grade":7,"difficultyBeaten":1
,"bestTime":79.12532043457031,"bgmPlayListCurrent":0},
{"levelID":1452935394,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1456125457,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":108.70186614990235,"bgmPlayListCurrent":0},
{"levelID":1456740288,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1458062114,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1458289179,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1458336090,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1458551456,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1458559869,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1458719430,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459105708,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459338579,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459444983,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459489001,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459928905,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1459950766,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1460200177,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":122.24047088623047,"bgmPlayListCurrent":0},
{"levelID":1463124738,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1463479514,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1464322003,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1464969490,"completed":true,"played":true,"grade":9,"difficultyBeaten":1
,"bestTime":103.77027893066406,"bgmPlayListCurrent":0},
{"levelID":1464969491,"completed":true,"played":true,"grade":4,"difficultyBeaten":1
,"bestTime":150.9996795654297,"bgmPlayListCurrent":0},
{"levelID":1464969492,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1464969493,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1465296077,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1466688317,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1468483834,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1469187579,"completed":false,"played":false,"grade":0,"difficultyBeaten"
:0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1481199742,"completed":true,"played":true,"grade":7,"difficultyBeaten":1
,"bestTime":61.74999237060547,"bgmPlayListCurrent":0},
{"levelID":1484633053,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1495090481,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0},
{"levelID":1496818712,"completed":true,"played":true,"grade":6,"difficultyBeaten":1
,"bestTime":148.86557006835938,"bgmPlayListCurrent":0},
{"levelID":1499704951,"completed":true,"played":true,"grade":3,"difficultyBeaten":1
,"bestTime":121.82512664794922,"bgmPlayListCurrent":0},
{"levelID":1504847973,"completed":false,"played":true,"grade":0,"difficultyBeaten":
0,"bestTime":3.4028234663852887e38,"bgmPlayListCurrent":0}]},"statictics":
{"dummy":0,"playerOne":{"numDeaths":79,"numParriesInRow":3},"playerTwo":
{"numDeaths":0,"numParriesInRow":0}}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 1798 unused Assets to reduce memory usage. Loaded Objects now: 23442.
Total: 132.374512 ms (FindLiveObjects: 5.057437 ms CreateObjectMapping: 7.339216 ms
MarkObjects: 87.679939 ms DeleteObjects: 32.284798 ms)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

START IN

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

START IN TRUE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 31.946033 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()
(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 4781 unused Assets to reduce memory usage. Loaded Objects now: 17926.
Total: 159.726181 ms (FindLiveObjects: 8.530005 ms CreateObjectMapping: 10.746200
ms MarkObjects: 80.468468 ms DeleteObjects: 59.971817 ms)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PlayerController: OnPitKnockUp

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!


(Filename: Line: 1743)

DispatchEvent ! GemPink

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile OctopusProjectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StopCoroutine_Auto
(UnityEngine.Coroutine)
at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine)
[0x00000] in <filename unknown>:0
at LevelHUDWeapon.Out () [0x00000] in <filename unknown>:0
at LevelHUDWeapon.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
AbstractMonoBehaviour:InstantiatePrefab()
LevelHUDWeapon:Create(Transform, Weapon)
LevelHUDPlayer:OnWeaponChanged(Weapon)
PlayerStatsManager:OnWeaponChange(Weapon)
LevelPlayerWeaponManager:SwitchWeapon(Weapon)
LevelPlayerWeaponManager:HandleWeaponSwitch()
LevelPlayerWeaponManager:FixedUpdate()

(Filename: Line: -1)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


{"hasMadeFirstPurchase":true,"hasBeatenAnyBossOnEasy":false,"hasUnlockedFirstSuper"
:true,"shouldShowShopkeepTooltip":false,"shouldShowTurtleTooltip":false,"shouldShow
CanteenTooltip":false,"shouldShowForkTooltip":false,"shouldShowKineDiceTooltip":fal
se,"shouldShowMausoleumTooltip":false,"dummy":0,"loadouts":{"playerOne":
{"primaryWeapon":1466416941,"secondaryWeapon":1466518900,"super":1495012282,"charm"
:1461001046},"playerTwo":
{"primaryWeapon":1456773641,"secondaryWeapon":2147483647,"super":2147483647,"charm"
:2147483647}},"_isHardModeAvailable":false,"_isTutorialCompleted":true,"_isFlyingTu
torialCompleted":true,"inventories":{"dummy":0,"playerOne":
{"money":0,"newPurchase":false,"_weapons":
[1456773641,1457006169,1466518900,1467024095,1492758857,1456773649,1466416941],"_su
pers":[1456815409,1495012282],"_charms":
[1461001046,1487051212,1460832742]},"playerTwo":
{"money":25,"newPurchase":false,"_weapons":
[1456773641,1457006169,1492758857],"_supers":[1456815409,1495012282],"_charms":
[]}},"dialoguerState":"<?xml version=\"1.0\" encoding=\"utf-16\"?
>\r\n<DialoguerGlobalVariables xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-
instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\">\r\n <booleans />\r\n
<floats>\r\n <float>2</float>\r\n <float>0</float>\r\n
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(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17927.
Total: 134.128189 ms (FindLiveObjects: 8.592169 ms CreateObjectMapping: 4.022910 ms
MarkObjects: 121.347145 ms DeleteObjects: 0.155692 ms)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StopCoroutine_Auto
(UnityEngine.Coroutine)
at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine)
[0x00000] in <filename unknown>:0
at LevelHUDWeapon.Out () [0x00000] in <filename unknown>:0
at LevelHUDWeapon.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
AbstractMonoBehaviour:InstantiatePrefab()
LevelHUDWeapon:Create(Transform, Weapon)
LevelHUDPlayer:OnWeaponChanged(Weapon)
PlayerStatsManager:OnWeaponChange(Weapon)
LevelPlayerWeaponManager:SwitchWeapon(Weapon)
LevelPlayerWeaponManager:HandleWeaponSwitch()
LevelPlayerWeaponManager:FixedUpdate()

(Filename: Line: -1)

Switch Weapon: level_weapon_charge

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StopCoroutine_Auto
(UnityEngine.Coroutine)
at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine)
[0x00000] in <filename unknown>:0
at LevelHUDWeapon.Out () [0x00000] in <filename unknown>:0
at LevelHUDWeapon.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
AbstractMonoBehaviour:InstantiatePrefab()
LevelHUDWeapon:Create(Transform, Weapon)
LevelHUDPlayer:OnWeaponChanged(Weapon)
PlayerStatsManager:OnWeaponChange(Weapon)
LevelPlayerWeaponManager:SwitchWeapon(Weapon)
LevelPlayerWeaponManager:HandleWeaponSwitch()
LevelPlayerWeaponManager:FixedUpdate()

(Filename: Line: -1)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StopCoroutine_Auto
(UnityEngine.Coroutine)
at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine)
[0x00000] in <filename unknown>:0
at LevelHUDWeapon.Out () [0x00000] in <filename unknown>:0
at LevelHUDWeapon.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
AbstractMonoBehaviour:InstantiatePrefab()
LevelHUDWeapon:Create(Transform, Weapon)
LevelHUDPlayer:OnWeaponChanged(Weapon)
PlayerStatsManager:OnWeaponChange(Weapon)
LevelPlayerWeaponManager:SwitchWeapon(Weapon)
LevelPlayerWeaponManager:HandleWeaponSwitch()
LevelPlayerWeaponManager:FixedUpdate()

(Filename: Line: -1)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Switch Weapon: level_weapon_charge

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StopCoroutine_Auto
(UnityEngine.Coroutine)
at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine)
[0x00000] in <filename unknown>:0
at LevelHUDWeapon.Out () [0x00000] in <filename unknown>:0
at LevelHUDWeapon.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
AbstractMonoBehaviour:InstantiatePrefab()
LevelHUDWeapon:Create(Transform, Weapon)
LevelHUDPlayer:OnWeaponChanged(Weapon)
PlayerStatsManager:OnWeaponChange(Weapon)
LevelPlayerWeaponManager:SwitchWeapon(Weapon)
LevelPlayerWeaponManager:HandleWeaponSwitch()
LevelPlayerWeaponManager:FixedUpdate()

(Filename: Line: -1)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StopCoroutine_Auto
(UnityEngine.Coroutine)
at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine)
[0x00000] in <filename unknown>:0
at LevelHUDWeapon.Out () [0x00000] in <filename unknown>:0
at LevelHUDWeapon.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
AbstractMonoBehaviour:InstantiatePrefab()
LevelHUDWeapon:Create(Transform, Weapon)
LevelHUDPlayer:OnWeaponChanged(Weapon)
PlayerStatsManager:OnWeaponChange(Weapon)
LevelPlayerWeaponManager:SwitchWeapon(Weapon)
LevelPlayerWeaponManager:HandleWeaponSwitch()
LevelPlayerWeaponManager:FixedUpdate()

(Filename: Line: -1)

Switch Weapon: level_weapon_charge

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StopCoroutine_Auto
(UnityEngine.Coroutine)
at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine)
[0x00000] in <filename unknown>:0
at LevelHUDWeapon.Out () [0x00000] in <filename unknown>:0
at LevelHUDWeapon.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
AbstractMonoBehaviour:InstantiatePrefab()
LevelHUDWeapon:Create(Transform, Weapon)
LevelHUDPlayer:OnWeaponChanged(Weapon)
PlayerStatsManager:OnWeaponChange(Weapon)
LevelPlayerWeaponManager:SwitchWeapon(Weapon)
LevelPlayerWeaponManager:HandleWeaponSwitch()
LevelPlayerWeaponManager:FixedUpdate()

(Filename: Line: -1)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Lobster_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Switch Weapon: level_weapon_boomerang

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StopCoroutine_Auto
(UnityEngine.Coroutine)
at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine)
[0x00000] in <filename unknown>:0
at LevelHUDWeapon.Out () [0x00000] in <filename unknown>:0
at LevelHUDWeapon.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
AbstractMonoBehaviour:InstantiatePrefab()
LevelHUDWeapon:Create(Transform, Weapon)
LevelHUDPlayer:OnWeaponChanged(Weapon)
PlayerStatsManager:OnWeaponChange(Weapon)
LevelPlayerWeaponManager:SwitchWeapon(Weapon)
LevelPlayerWeaponManager:HandleWeaponSwitch()
LevelPlayerWeaponManager:FixedUpdate()

(Filename: Line: -1)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! PinkLight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

DispatchEvent ! GemPink

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile OctopusProjectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Clam_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


{"hasMadeFirstPurchase":true,"hasBeatenAnyBossOnEasy":false,"hasUnlockedFirstSuper"
:true,"shouldShowShopkeepTooltip":false,"shouldShowTurtleTooltip":false,"shouldShow
CanteenTooltip":false,"shouldShowForkTooltip":false,"shouldShowKineDiceTooltip":fal
se,"shouldShowMausoleumTooltip":false,"dummy":0,"loadouts":{"playerOne":
{"primaryWeapon":1466416941,"secondaryWeapon":1466518900,"super":1495012282,"charm"
:1461001046},"playerTwo":
{"primaryWeapon":1456773641,"secondaryWeapon":2147483647,"super":2147483647,"charm"
:2147483647}},"_isHardModeAvailable":false,"_isTutorialCompleted":true,"_isFlyingTu
torialCompleted":true,"inventories":{"dummy":0,"playerOne":
{"money":0,"newPurchase":false,"_weapons":
[1456773641,1457006169,1466518900,1467024095,1492758857,1456773649,1466416941],"_su
pers":[1456815409,1495012282],"_charms":
[1461001046,1487051212,1460832742]},"playerTwo":
{"money":25,"newPurchase":false,"_weapons":
[1456773641,1457006169,1492758857],"_supers":[1456815409,1495012282],"_charms":
[]}},"dialoguerState":"<?xml version=\"1.0\" encoding=\"utf-16\"?
>\r\n<DialoguerGlobalVariables xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-
instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\">\r\n <booleans />\r\n
<floats>\r\n <float>2</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>1</float>\r\n <float>0</float>\r\n
<float>1</float>\r\n <float>1</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>3</float>\r\n <float>1</float>\r\n <float>1</float>\r\n
<float>2</float>\r\n <float>0</float>\r\n <float>2</float>\r\n
<float>1</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>1</float>\r\n <float>0</float>\r\n </floats>\r\n <strings
/>\r\n</DialoguerGlobalVariables>","coinManager":{"dummy":0,"coins":
[{"coinID":"scene_level_tutorial::Level_Coin :: a53bbd1a-734e-4e60-ada8-
d11c62eabcec","collected":true,"player":2147483647},{"coinID":"3905cd6a-cb93-4ddf-
b28e-4eb47a75e44a","collected":true,"player":2147483647},{"coinID":"c3163fc3-153e-
4e1c-ab64-3928c453c166","collected":true,"player":2147483647},{"coinID":"67ac3062-
44f1-4a8e-be51-11dbd49bd2c4","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 5fd52d1b-a7f2-43a6-80e2-
cb170cbc7d4d","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 63c021bf-52f0-41de-bedf-
c77117d244cc","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 245037a6-1fa2-4167-a631-
0723abff8138","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: eaefb009-c117-4b9a-96c1-
7abc5558d213","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 5526f7bc-a902-4c13-9e7a-
1632a5abe378","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 323989de-349e-4740-a764-
dbc12217a27c","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 55a46261-b14c-4065-9ada-
18524eaed9f3","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: da0983f6-62d4-4ace-81f2-
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{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 7088ec51-4792-49c0-ab2c-
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 27.586647 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17928.
Total: 86.099060 ms (FindLiveObjects: 3.806195 ms CreateObjectMapping: 3.850108 ms
MarkObjects: 78.278511 ms DeleteObjects: 0.153981 ms)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerTwo can switch: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerOne can switch: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting PlayerTwo can switch: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading Scene: scene_level_platforming_3_1F

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 31.549103 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HarbourPlatformingLevelCrab+<play_loop_SFX>c__Iterator1.MoveNext () [0x00000]
in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
HarbourPlatformingLevelCrab:Awake()

(Filename: Line: -1)

Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Char') is missing!

(Filename: Line: 1743)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17929.
Total: 100.819122 ms (FindLiveObjects: 3.527888 ms CreateObjectMapping: 3.806765 ms
MarkObjects: 93.238098 ms DeleteObjects: 0.236105 ms)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Projectile Barnacle_Projectile must have tag PlayerProjectile or EnemyProjectile!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!


(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Top') is missing!

(Filename: Line: 1743)

[PlayerData] Save successful!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:


{"hasMadeFirstPurchase":true,"hasBeatenAnyBossOnEasy":false,"hasUnlockedFirstSuper"
:true,"shouldShowShopkeepTooltip":false,"shouldShowTurtleTooltip":false,"shouldShow
CanteenTooltip":false,"shouldShowForkTooltip":false,"shouldShowKineDiceTooltip":fal
se,"shouldShowMausoleumTooltip":false,"dummy":0,"loadouts":{"playerOne":
{"primaryWeapon":1466416941,"secondaryWeapon":1466518900,"super":1495012282,"charm"
:1461001046},"playerTwo":
{"primaryWeapon":1456773641,"secondaryWeapon":2147483647,"super":2147483647,"charm"
:2147483647}},"_isHardModeAvailable":false,"_isTutorialCompleted":true,"_isFlyingTu
torialCompleted":true,"inventories":{"dummy":0,"playerOne":
{"money":0,"newPurchase":false,"_weapons":
[1456773641,1457006169,1466518900,1467024095,1492758857,1456773649,1466416941],"_su
pers":[1456815409,1495012282],"_charms":
[1461001046,1487051212,1460832742]},"playerTwo":
{"money":25,"newPurchase":false,"_weapons":
[1456773641,1457006169,1492758857],"_supers":[1456815409,1495012282],"_charms":
[]}},"dialoguerState":"<?xml version=\"1.0\" encoding=\"utf-16\"?
>\r\n<DialoguerGlobalVariables xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-
instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\">\r\n <booleans />\r\n
<floats>\r\n <float>2</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>1</float>\r\n <float>0</float>\r\n
<float>1</float>\r\n <float>1</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>3</float>\r\n <float>1</float>\r\n <float>1</float>\r\n
<float>2</float>\r\n <float>0</float>\r\n <float>2</float>\r\n
<float>1</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>1</float>\r\n <float>0</float>\r\n </floats>\r\n <strings
/>\r\n</DialoguerGlobalVariables>","coinManager":{"dummy":0,"coins":
[{"coinID":"scene_level_tutorial::Level_Coin :: a53bbd1a-734e-4e60-ada8-
d11c62eabcec","collected":true,"player":2147483647},{"coinID":"3905cd6a-cb93-4ddf-
b28e-4eb47a75e44a","collected":true,"player":2147483647},{"coinID":"c3163fc3-153e-
4e1c-ab64-3928c453c166","collected":true,"player":2147483647},{"coinID":"67ac3062-
44f1-4a8e-be51-11dbd49bd2c4","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 5fd52d1b-a7f2-43a6-80e2-
cb170cbc7d4d","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 63c021bf-52f0-41de-bedf-
c77117d244cc","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 245037a6-1fa2-4167-a631-
0723abff8138","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: eaefb009-c117-4b9a-96c1-
7abc5558d213","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_1F::Level_Coin :: 5526f7bc-a902-4c13-9e7a-
1632a5abe378","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 323989de-349e-4740-a764-
dbc12217a27c","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 55a46261-b14c-4065-9ada-
18524eaed9f3","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: da0983f6-62d4-4ace-81f2-
cad7181d5fe9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: 7088ec51-4792-49c0-ab2c-
c45ec9deb9f0","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_1_2F::Level_Coin :: e02954c1-ff76-4ba4-849f-
90aae53a7787","collected":true,"player":2147483647},{"coinID":"675028e9-b9d6-4d31-
8536-8ff8e98e2ddf","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 88a6843a-22e4-4e1c-a1c9-
f9b62b7088d3","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 284ea6f9-5db4-4f80-b0e5-
1d9513a8acb7","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: 43a8fc82-b8b8-4a92-b56f-
c3e718b46b2c","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: bf86d025-4524-4ce8-ba07-
540ef3f61ed8","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_2F::Level_Coin :: a7c0e2b9-9560-4ed7-a3a4-
428365222cb9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: 24ef654a-a65b-4a1c-b5e5-
c3c64e250646","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: b8d96f03-d264-4a61-9ab9-
07de34f660aa","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: 383d9b3b-c280-4825-a6b3-
1a21fe42d0ac","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: f1b99bcd-0fa8-4aac-9a54-
f310e173ddf9","collected":true,"player":2147483647},
{"coinID":"scene_level_platforming_2_1F::Level_Coin :: c763ef21-2ee7-491c-a143-
b906856fed6c","collected":true,"player":2147483647}],"LevelsAndCoins":
[{"level":0,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"C
oin4Collected":false,"Coin5Collected":false},
{"level":1,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":2,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":3,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":5,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":6,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":7,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":8,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":1428495827,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1429603775,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1429976377,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1430652919,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1432722919,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1446558823,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1449745424,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1450266910,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1450863107,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1451300935,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1452935394,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1456125457,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1456740288,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1458062114,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1458289179,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1458336090,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1458551456,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1458559869,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1458719430,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1459105708,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1459338579,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1459444983,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1459489001,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
{"level":1459928905,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":
false,"Coin4Collected":false,"Coin5Collected":false},
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting up 1 worker threads for Enlighten.


Thread -> id: 1700 -> priority: 1

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