Leading The Transformation

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More praise for Leading the Transformation

“It’s long past the time when executives who are looking for better performance
from software development can expect an “Agile transformation” to solve their
problems. Today’s wise executive will know enough about the underlying prin-
ciples of software systems to ask the right questions and make sure that their
organization is solving the right problems. That’s where this book comes in—it
contains just enough theory to inform executives about critical issues and just
enough detail to clarify what’s important and why.”
—Mary Poppendieck, author of The Lean Mindset
and the Lean Software Development series

“Leading the Transformation is a critical asset for any leadership in a large devel-
opment environment seeking to transform the organization from the swamp of
restriction to the freeway of efficient delivery. The book provides real-life data
and solid advice for any leader embarking on or in the middle of an enterprise
delivery transformation.”
—Lance Sleeper, Senior Manager of
Operations, American Airlines

“Before you undertake a major change in your development process, you want
to learn from people who have gone before you. Gary and Tommy draw on their
experience to prepare you for how to plan and what to expect as you roll out Agile/
DevOps methodology in your enterprise. Reading this book, I learnt valuable
lessons on planning a scaled-out Agile transformation and what signposts to look
for along the way as we embarked on the transformation journey at Cisco.”
—Vinod Peris, VP Engineering, Routing & Optical, Cisco
Gary Gruver and Tommy Mouser
Foreword by Gene Kim

IT Revolution
Portland, OR
Copyright © 2015 Gary Gruver and Tommy Mouser

ISBN 978-1-942788-01-0

All rights reserved.

IT Revolution
Portland, OR
[email protected]

For quantity purchases by corporations, associations, and others,


please contact the publisher at [email protected].

Cover, illustrations, and interior design by


Brian David Smith and Mammoth Collective.
To our amazing wives, Carolyn and Debbie
CONTENTS
Foreword by Gene Kim 11

Chapter 1 Understanding the Transformation 13

Chapter 2 Challenges with Scaling Agile Teams 20

Chapter 3 Business Objectives and Crucial First Steps 26

Chapter 4 Enterprise-Level Continuous Improvement 33

Chapter 5 Agile Enterprise Planning 38

Chapter 6 Business Objectives Specific to Scaling DevOps 50

Chapter 7 Creating a Culture of Trunk Development 55

Chapter 8 Ensuring a Solid Foundation 61

Chapter 9 Continuous Delivery 72

Chapter 10 Designing the Deployment Pipeline 82

Chapter 11 Improving Stability Over Time 91

Chapter 12 Getting Started 101

Further Reading 105

Acknowledgements 107
FOREWORD
I first came across Gary and Tommy’s amazing work transforming how HP
developed firmware code for the entire HP LaserJet Enterprise product line when
Jez Humble told me about it. It was an astounding story of Continuous Delivery
and DevOps for many reasons. Their story of being able to increase the develop-
ment of new customer functionality by two to three times was a breathtaking leap
in developer productivity. But that this success story was for embedded firmware
for printers made it almost defy belief.
I believe that the HP LaserJet case study is important because it shows how
Continuous Delivery and DevOps principles transcend all technology and that
DevOps isn’t just for open source software. Instead, it should be equally applicable
for complex enterprises systems, systems of record—even those 30-plus-year-old
COBOL applications that run on mainframes.
This theory was put to the test and proven when Gary became VP of QE,
Release, and Operations at Macys.com. For three years, he helped contribute to
the transformation that went from doing thousands of manual tests every ten days
to thousands of automated tests being run daily, increasing the ability to have all
applications closer to a deployable state.
In fifteen years, I suspect that everything Gary and Tommy have done for large,
complex organizations will be common knowledge for technology executives.
However, in the meantime, the challenges of how large, complex organizations
adopt DevOps will create incredible competitive advantage, and I hope this book
becomes a catalyst for making that knowledge more commonplace.

—Gene Kim
Portland, Oregon
April 2015

FOREWORD 11
CHAPTER 1
UNDERSTANDING THE
TRANSFORMATION

T here are large organizations in the industry using leading-edge techniques


such as Agile and DevOps to develop software faster and more efficiently
than anyone ever thought possible. These are typically companies that learned
how to architect and develop software well while they were still relatively small.
They then grew large quickly because of these breakthrough capabilities. Think
Google, Amazon, and Facebook.
Currently, however, the majority of software is not developed by leading-edge
groups like these, but by more traditional organizations using less efficient
approaches. This book is written to help leaders of these traditional organizations
understand how to successfully transform their development and delivery processes.
Improving the effectiveness of software development in traditional organiza-
tions is essential because software is a key way businesses now compete across a
broad range of industries. Mechanical engineers that designed and built cars led
the automobile industry. Then, through no fault of their own, they found that
computers had infiltrated their product and become a larger part of the value they
provide their customers. Now, instead of the salesman showing off the car engine,
they start with a screen for the entertainment and control system—all based on
software. Financial institutions that used to depend on traders working the floor
and brokers forging customer relationships are finding that software for managing
trades and interacting with their customers is helping them stay competitive.
Retail has gone from building, stocking, and managing stores to creating software
that provides a common customer experience across stores, websites, and mobile
devices and that manages inventory more efficiently across all these channels.
No industry is immune from the far-reaching changes based on the increasing
influence of software. Jeff Immelt, CEO of General Electric, warns, “In an indus-
trial company, avoid [gaining mastery of ] software at your peril. We are paranoid
because a software company could someday disintermediate GE. I’m going back
to school on big data and software.”
While it is clear that software is becoming a more and more important aspect
of how these companies need to compete, most large, traditional organizations are
struggling to deliver. They can’t respond to changes in the marketplace fast enough,
and the businesses are getting frustrated. These companies are typically struggling
with lots of hard-to-change, tightly coupled legacy software that requires them to
coordinate development, qualification, and deployment efforts across hundreds
to thousands of engineers, making frequent deliveries impossible. The deliveries
they do provide require lots of brute-force manual effort that is frustrating and
burning out their teams.
The net result is that most large, traditional organizations are finding it more
and more difficult to compete in the marketplace and deliver the software innova-
tions that their businesses require. Their current software delivery approaches are
constraining their businesses and limiting their ability to compete.
Because their current approaches don’t work, many larger organizations are
looking to leverage the successes that smaller businesses have seen using Agile
methodologies. They bring in Agile coaches and start forming Agile teams to
apply Agile principles at the team level. The problem with this approach is that
in small organizations, a couple of small Agile teams can organize to support the
business. In large, traditional organizations, however, most of the time individ-
ual teams can’t independently deliver value to the customer because it requires
integrating work across hundreds of developers and addressing all the ineffi-
ciencies of coordinating this work. These are issues that the individual teams
can’t and won’t solve on their own. This is why the executives need to lead the
transformation. They are uniquely positioned to lead the all-important cultural
changes and muster the resources to make the necessary organization-wide
technical changes.
In this book we, the authors, will provide a fundamentally different approach
for transforming the software development processes in large, traditional organi-
zations by addressing the organization-wide issues that you, the executives, are
uniquely positioned to handle. While most Agile implementations start with a
focus on applying Agile principles at the team level, the approach presented in
this book focuses on applying the basic principles of Agile and DevOps across
the organization. It is based on what we, as executives leading complex transitions
in large, traditional organizations, have found to be most effective for delivering
solid business results.

14 LEADING THE TRANSFORMATION


Many specifics referenced in this book are leveraged from a case study of trans-
formation at HP, detailed in A Practical Approach to Large-Scale Agile Development,
by Gary Gruver, Mike Young, and Pat Fulghum.
This case study includes the following dramatic results:

»» Development costs reduced from ~$100M to ~$55M

»» 140% increase in the number of products being supported

»» Increased capacity for innovation from 5% to 40%

The organization at HP achieved these results through applying DevOps and


Agile principles at scale. Our focus was on applying the principles at the executive
staff level, and we left the teams with as much flexibility in operational choices as
possible. There were some groups that applied all the team-level Agile principles
and some that chose to operate with more traditional methods.
What we found in the end is that there were not dramatic differences in the
teams’ productivity based on the methods they used. There were, though, dramatic
improvements in the overall productivity of the entire organization. This lead to
our conclusion that how teams come together to deliver value in large organiza-
tions is the first-order effect, while how individual teams work was a second-order
effect. Therefore, this book will primarily focus on how to transform the way
the teams come together to provide value to the business by integrating all their
changes early and often in an operation-like environment. This is one of the most
important steps in improving the effectiveness of large organizations, because it
forces resolving conflicts between teams early before too much time and effort is
wasted on code that won’t work together in production. Then, when that part of
the transformation is complete, the organization will have the right framework in
place to continue improving and fine-tuning how the individual teams work with
more traditional Agile methods at the team level.
Executives need to understand that applying Agile and DevOps principles at
scale both differs significantly from typical Agile implementations and provides
quicker time to value. To help executives understand why, they need to understand
the challenges that large organizations experience with traditional approaches. In
chapter 2 we will dissect the Waterfall Method, look at the Agile principles that

CHAPTER 1: UNDERSTANDING THE TRANSFORMATION 15


answer Waterfall’s shortcomings, and then uncover key challenges that result from
using a more traditional Agile approach in the enterprise.
The first step executives need to understand about our approach is that it
is paramount to begin with business objectives. You should never “do Agile or
DevOps” just so you can say you did them. A large-scale transformation is too
much work and turmoil just to be able to say you are “doing Agile.” We believe
that the key reason executives would be willing to take on this much change is
that their current development processes are failing to meet the overarching needs
of the business. Executives are in the best position to understand those failings
and the needs of the business, so they are best suited to clarify the objectives of
the transformation. In chapter 3, we will go into how executives begin to lead
the transformation, using these objectives to communicate the vision, prioritize
improvements, and show progress.
Once the business objectives have clarified the long-term goals of the trans-
formation, executives then will use an enterprise-level continuous improvement
process to engage the organization throughout the journey. Because it is so hard
to measure process improvements with software, executives can’t just manage the
change by metrics like they would other parts of their business. They are going
to have to engage with the organization to get a more qualitative understand-
ing of what is working and what needs fixing next. This transformation can’t be
top-down, just like it can’t be bottom-up.
The continuous improvement process is designed to engage the broader
organization in setting objectives the team feels are important and achievable.
Additionally, since a transformation of this size can take years and is going to be
such a discovery process, it is designed to capture and respond to what everyone
is learning along the way. The executives will use a combination of the business
objectives and the continuous improvement process to lead the transformation
and prioritize improvements based on what will provide the biggest benefit to the
business. We will cover the continuous improvement process in more detail in
chapter 4, including setting short-term objectives for each iteration, focusing on
what everyone is learning, and identifying what is and isn’t working to determine
priorities for the next iteration.
In this book we will use the term enterprise-level to describe an organization
with software development efforts that require 100 or more engineers to coor-
dinate the development, qualification, and release of their code. It does not refer

16 LEADING THE TRANSFORMATION


to a coordinated effort across an organization the size of HP, because that would
just be too complex. The plan for transforming the organization should be kept as
small as possible to reduce complexity. But if different applications in the enter-
prise have to be qualified together to ensure they work in production, then they
should be included as part of the same enterprise-level transformation.
FIGURE 1

BUSINESS
OBJECTIVES

APPLYING DEVOPS
PRINCIPLES AT SCALE

ENTERPRISE-LEVEL
CONTINUOUS
IMPROVEMENT

PLANNING & PRIORITIZED


BACKLOG

Once the business objectives and continuous improvement process are in


place, executives can start changing development processes by applying Agile
and DevOps principles at scale. This will require two big changes: applying Agile
principles to the planning process and using DevOps to address the basic Agile
principle of being able to economically release smaller batches of changes on a
more frequent basis.
Executives need to understand that managing software and the planning
process in the same way that they manage everything else in their organization
is not the most effective approach. Software has a few characteristics that are
different enough from everything else that it makes sense to take a different
approach. First, each new software project is new and unique, so there is a higher
degree of uncertainty in the planning. Second, the ability of organizations to
predict the effectiveness of software changes is so poor that literally 50% of all

CHAPTER 1: UNDERSTANDING THE TRANSFORMATION 17


software is never used or does not meet its business objectives.¹ Third, unlike any
other asset in a business, if software is developed correctly it is much more flexible
and cheaper to change in response to shifts in the market. If the planning process
doesn’t take these differences into account, executives are likely to make the classic
mistake of locking in their most flexible asset to deliver features that will never
be used or won’t ever meet the business intent. Additionally, if executives don’t
design the planning process correctly, it can end up using a lot of the organization’s
capacity without providing much value. In chapter 5, we will cover how to design
processes to minimize investments in planning and requirement breakdown but
still support the critical business decisions by breaking the planning process into
different time horizons and locking in capacity over time.
The DevOps approach of integrating working code across the organization
in an operation-like environment is one of the biggest challenges for large, tra-
ditional organizations, but it provides the most significant improvements in
aligning the work across teams. It also provides the real-time feedback engineers
need to become better developers. For this to work well, the continuous deploy-
ment pipeline needs to be designed to quickly and efficiently localize issues in
large, complex systems and organizations. It requires a large amount of test auto-
mation, so it is important that the test automation framework is designed to
quickly localize issues and can easily evolve with the application as it changes
over time. This is a big challenge for most organizations, so the executives need
to make sure to start with achievable goals and then improve stability over time
as the organization’s capabilities improve. Teams can’t and won’t drive this level of
change, so the executives need to understand these concepts in enough detail to
lead the transformation and ensure their teams are on the right track. Therefore,
we spend a lot of time on applying DevOps principles at scale in chapters 6–11.
Transforming development and delivery processes in a large, traditional orga-
nization requires a lot of technical changes that will require some work, but by
far the biggest challenges are with changing the culture and how people work on
a day-to-day basis.
What do these cultural shifts look like? Developers create a stable trunk in a
production-like environment as job #1. Development and Operation teams use
common tools and environments to align them on a common objective. The
1. Ronny Kohavi et al, “Online Experiments at Microsoft,” Microsoft Research website, accessed April 1, 2015,
http://research.microsoft.com/en-us/projects/thinkweek/expthinkweek2009public.pdf.

18 LEADING THE TRANSFORMATION


entire organization agrees that the definition of done at the release branch means
that the feature is signed off, defects-free, and the test automation is ready in
terms of test coverage and passing rates. The organization embraces the unique
characteristics of software and designs a planning process that takes advantage
of software’s flexibility. These are big changes that will take time, but without
the executives driving these cultural shifts, the technical investments will be of
limited value.
From business objectives and continuous improvement to planning and
DevOps, Leading the Transformation takes you through the step-by-step process
of how to apply Agile and DevOps principles at scale. It is an innovative approach
that promises markedly better business results with less up-front investment and
organizational turmoil.

CHAPTER 1: UNDERSTANDING THE TRANSFORMATION 19


CHAPTER 2
CHALLENGES WITH SCALING
AGILE TEAMS

T raditional implementations that focus on scaling small Agile teams across


the organization are very different from applying Agile and DevOps princi-
ples at scale. Executives play a key role in communicating the advantages of the
latter approach and in explaining how it differs from what is typically done in
the industry. This chapter outlines the basic Agile principles for executives and
highlights the limitations of the typical approach of scaling small teams across the
organization. This information is vital to executives looking to avoid the struggles
of traditional implementations and to capitalize on the business benefits of a suc-
cessful transformation.

Waterfall Method vs. Agile


As many executives know, the Waterfall Method of development leverages project
management principles used for managing many types of projects. It starts by
gathering requirements and then planning all the work. Development begins
after the planning, and then software is integrated for the final qualification and
release. The goal of this approach is to structure the program such that you can
determine the schedule, scope, and resources up front.
Large, complex software development projects, however, are fundamen-
tally different than other types of projects, and traditional project management
approaches are not well equipped to deal with these differences. Software devel-
opment is such a discovery process that many of the assumptions made in the
planning stage quickly become obsolete during development. Additionally, inte-
gration and qualification tends to uncover major issues late in the process, which
results in frequent and costly schedule slips and/or working the teams to death.
The first step in leading the transformation is understanding that Agile prin-
ciples are a response to the shortcomings of using traditional Waterfall project
management approaches for software. They were proposed as a framework to
address these unique software development challenges.
FIGURE 2: WATERFALL DEVELOPMENT MODEL

INTEGRATION &
REQUIREMENTS SCHEDULING DEVELOPMENT
QUALIFICATION

Waterfall Approach: Waterfall Reality:


Do enough up-front planning Discoveries during
to lock in all three corners development and difficulties
RESOURCES with integration/qualification
result in frequent and costly
schedule slips

SCOPE SCHEDULE

Instead of long phases of requirements, planning, development, and qualifi-


cation, there are much smaller iterations where complete features are integrated
and qualified on a regular basis. Additionally, the entire code base is kept stable so
that the code can be released at the end of each iteration, if required. This fixes the
schedule and resources while letting the scope absorb the program uncertainty.
The features are all worked on in priority order, with the most valuable features
being developed first. Agile practitioners have numerous examples where after
delivering less than 50% of the original must-have features, the customer is happy
with the product and no longer requesting more features.
Contrast this with the Waterfall Method, where there are no regular code
drops. The qualification and integration process would not have started until all
the must-have features were complete, taking much longer to deliver any value
and creating features that may not have been necessary. While there are many
other benefits to Agile, this highlights the key breakthrough for the business and
as such is imperative for executives to understand when contemplating leading a
large-scale Agile transformation.

Change Management Capacity


Transitioning to Agile is a very big effort for a large organization. There are
technical and process changes required. Frequently, organizations focus on the

CHAPTER 2: CHALLENGES WITH SCALING AGILE TEAMS 21


FIGURE 3: AGILE DEVELOPMENT MODEL

PLAN PLAN PLAN PLAN

QUAL DEV QUAL DEV QUAL DEV QUAL DEV

DROPS OF WORKING COMPLETE


CODE ON A FIXED INTERVAL

Fully qualified code drops on a


fixed schedule
Frequent small integrations
Short planning and development
cycles
Delivering to a well-prioritized
product backlog

technical solutions. While required, they represent a smaller portion of the effort.
Most of the real challenges are in organizational change management and shifting
the culture. Executives need to understand that the capacity of the organization
to absorb change is the biggest constraint to rolling out these improvements. This
means that the organizational change management capacity is the most precious
resource, and it should be actively managed and used sparingly.
The approach to rolling out an enterprise-level Agile transition should focus
on the business breakthroughs the Agile principles are intended to achieve while
taking into consideration the capacity of an organization to change. This is where
executives can add knowledge and expertise.

The Limitations of Traditional Agile Implementation: An Executive


Perspective
What follows is an example of a large (1,000-developer) organization that tries to
enable small Agile teams in the organization. The example is not real, but it is a
snapshot of what is being done in the industry today.

22 LEADING THE TRANSFORMATION


The first step is to select a few pilot teams with eight to ten members who
will start being “Agile.” These teams will gain valuable experience and create
some best practices. Once these teams have demonstrated the advantages of
Agile, they create a plan for how it should be done for this organization. The
plan will need to scale across the organization, so in the end there are going
to be ~100 Agile teams. Agile coaches will be hired to get a few teams going,
and then within a year, all the teams should be up and running. Throughout
the year, each coach can probably ramp up about five teams; thus, this rollout
could require in the range of 20 coaches. With a cost of $150/hour, this adds
up to over $2M/year. When forming Agile teams, it is important to understand
that you want teams that can own the whole feature end to end, so you need
to pick members from the different component teams to form the prototype
teams. This works fine with just a few teams, but when we start rolling this
out organization-wide, we are going to need a complete reorganization. Once
everyone is in teams creating effective workspaces for collaboration, moving
everyone around will probably take another $1–2M.
The next step is making sure the teams have the right tool for documenting
and tracking their Agile stories, which will probably run $1M or more. All of a
sudden, we are up to over $5M for the transition. We better make sure we talk
to the executives who can commit that level of resources. This will require a ROI
justification to the CFO. So now we are committed to a big investment and a big
return to the top-level executives. At this point, we have an implementation that
engages and includes the engineers and the top-level executives. The management
team in the middle, however, does not have a clear role except to provide their
support and stay out of the way.
There are a number of problems with this whole approach. You are now $4–5M
into a transition, and you still don’t have a plan for having always-releasable code
for the enterprise or an enterprise backlog. Teams may have a clear local defini-
tion of “done” in their dedicated environments and team backlogs, but at the
enterprise level you have not changed the process for releasing code. Also, this
approach has driven lots of organizational change that may be met with some
resistance. We started with taking managers out of the process because they are
a big part of the problem and don’t understand how to coach Agile teams. Can
you see why and how they might undermine this transformation? Next, we have a
complete reorganization, which always tends to be a cause for concern and creates

CHAPTER 2: CHALLENGES WITH SCALING AGILE TEAMS 23


resistance to change. Add to that moves designed to get teams together in collab-
orative workspaces. You can see how this approach is going create a lot of turmoil
and change while not fundamentally changing the frequency of providing code to
the customers for feedback.
The other big challenge is getting the teams to buy in and support how they
are going to approach the details of their day-to-day work. The first prototype
teams are going to be successful because they had a lot of input in defining the
team-level processes and have ownership of its success. The problem most orga-
nizations have is that once they have determined the “right” way for their teams
to do Agile, they feel the next step is teaching everyone one else to do it that way.
This approach of telling the teams how to do their day-to-day work feels like it is
contrary to the good management practices that we learned early in our careers.
In most cases, for any problem there are at least three different approaches
that will all achieve the same solution. On the one hand, if we were really smart
managers, we could pick the best approach and tell the team how to do it. If, on
the other hand, we let the team pick how to meet the objective, they are more
likely to make their idea more successful than they would have made our idea.
If we told them how to do it and it failed, it was clear that we didn’t have a very
good idea. If they got to pick the how, then they were much more likely to do
whatever it took to make their idea successful. Just being managers or being part
of the prototype team did not mean we were any more likely to pick the best idea.
Therefore, as leaders we feel it is important, wherever possible, to provide
the framework with the objectives and let the team have as much design flex-
ibility in defining how the work will get done. It provides them with more
interesting work, and they take more ownership of the results. In addition,
when the situation changes, those doing the work are likely to sense it and
adapt more quickly than an executive would.

Summary
What we hope executives walk away with after reading this example is that most
Agile implementations struggle to provide expected business results because they
focus on rolling out Agile teams the “right” way instead of applying Agile princi-
ples at scale. This approach creates a lot of change management challenges in an
organization without fundamentally addressing the basic Agile business principles
of an enterprise backlog and always-releasable code. We believe our approach

24 LEADING THE TRANSFORMATION


offers answers to a lot of these struggles. Having the executives and managers
leading the transformation by setting the business objectives and running the
continuous improvement process engages them in the transformation. Focusing
on improving the organization-wide planning and delivery processes provides
clarity on the business breakthroughs the basic Agile principles were intended to
provide. Providing a framework for prioritizing and integrating work across the
teams provides the basic processes for improving the effectiveness of large organi-
zations while providing the teams with as much flexibility as possible in defining
how they work on a day-to-day basis. What follows is a detailed account of how
each step of the process builds on the next. What you end up with is a concrete
plan to apply Agile principles at scale to help executives lead the transformation
in their own businesses.

CHAPTER 2: CHALLENGES WITH SCALING AGILE TEAMS 25


CHAPTER 3
BUSINESS OBJECTIVES AND
CRUCIAL FIRST STEPS

BUSINESS
OBJECTIVES
T he reason these two Agile authors say “don’t do Agile” is
that we don’t think you can ever be successful or get all the
possible business improvements if your objective is simply to
do Agile and be done. Agile is such a broad and evolving meth-
odology that it can’t ever be implemented completely. Someone
in your organization can at any time Google “What is Agile
APPLYING DEVOPS
development” and then PRINCIPLES
argue for pair programing or Extreme Program or less
AT SCALE

planning, and you begin a never-ending journey to try all the latest ideas without
anyENTERPRISE-LEVEL
clear reason why. Additionally, Agile is about continuous improvement, so by
CONTINUOUS
IMPROVEMENT

ED
definition you will never be done.
At HP we never set out to do Agile. Our focus was simply on improving pro-
ductivity. The firmware organization had been the bottleneck for the LaserJet
business for a couple of decades. In the few years before this transformation
started, HP tried to spend its way out of the problem by hiring developers around
the world, to no avail. Since throwing money at the problem didn’t work, we
needed to engineer a solution.
We set off on a multiyear journey to transform the way we did develop-
ment with the business objective of freeing up capacity for innovation and
ensuring that, after the transformation, firmware would not be the bottleneck
for shipping new products. This clear objective really helped guide our journey
and prioritize the work along the way. Based on this experience and others like it,
we think the most important first step in any transformation is to develop a clear
set of business objectives tuned to your specific organization to ensure you are
well positioned to maximize the impact of the transformation on business results.
We see many companies that embark on a “do Agile” journey. They plan a big
investment. They hire coaches to start training small Agile teams and plan a big
organizational change. They go to conferences to benchmark how well they are
“doing DevOps or Agile.” They see and feel improvements, but the management
teams struggle to show bottom-line business results to the CFO. Not having clear
business objectives is a key source of the problem. If they started out by focusing on
the business and just using DevOps ideas or implementing some Agile methods that
would provide the biggest improvements, they would find it much easier to show
bottom-line financial results. This worked at HP. When we started, firmware had
been the bottleneck in the business for a couple of decades and we had no capacity
for innovation. At the end of a three-plus-year journey, adding a new product
to our plans was not a major cost driver. We had dramatically reduced costs
from $100M to $55M per year and increased our capacity for innovation by
eight times.
To be clear, achieving these results was a huge team effort. For example, it
required us to move to a common hardware platform so that a single trunk of code
could be applied to the entire product line up. Without the collaboration with our
partners throughout the business we could not have achieved these results. Having
a set of high-level business objectives that the entire organization is focused on is
the only way to get this type of cross-organizational cooperation and partnership.
These types of results will not happen when you “do Agile.” It takes a laser-like
focus on business objectives, a process for identifying inefficiencies in the current
process, and implementing an ongoing, continuous improvement process.

Where to Start
Once you have a clear set of business objectives in place, the next step is deter-
mining where to start the transformation. You can’t do everything at once and this
is going to be a multiyear effort, so it is important to start where you will get the
biggest benefits.
From our perspective, there are two options that make sense for determining
where to start. The first is the activity-based accounting and cycle-time approach
that we used at HP. You start with a clear understanding of how people are
spending their time and the value the software is intended to provide to your
business. This approach addresses the biggest cost and cycle-time drivers that
are not key to your business objectives. The challenge with this approach is that
sometimes it can be very time-consuming to get a good understanding of all the
cost and cycle-time drivers.
The other approach is to focus on the areas that are typically the biggest sources
of inefficiencies in most enterprise software development efforts: maintaining

CHAPTER 3: BUSINESS OBJECTIVES AND CRUCIAL FIRST STEPS 27


always-releasable code and your planning processes. Then apply DevOps and
Agile principles to these areas. The beauty of software is that once you develop a
new feature, the marginal cost of delivering that feature should be almost zero.
This is not the case in most organizations that are either using Waterfall develop-
ment methodologies or have focused their Agile implementations on scaling Agile
teams. Neither do a good job of addressing the biggest organization-level ineffi-
ciencies like fixing the planning process or enabling easy, more frequent releases
of new features. This approach starts with applying DevOps and Agile principles
at scale to address these enterprise-level inefficiencies first.

Activity-Based Accounting and Cycle-Time Approach


At HP our clear business objectives of freeing up capacity for innovation and
no longer being the bottleneck for the business meant we needed to dramati-
cally improve productivity. Therefore, we started by understanding our cost and
cycle-time drivers to identify waste in our development processes. We determined
these by mapping our processes, thinking about our staffing, digging through
our finances, and looking back at our projects under development. This is an
important first step. Most people understand how they are spending money from
a cost-accounting perspective. They have detailed processes for allocating costs
out to products or projects. They don’t have an activity-based accounting view of
what is driving the costs. This step requires either a deep understanding of how
people spend their time or a survey of the organization. Also keep in mind that
while it does not have to be accurate to three significant digits, you do need to
have a reasonably good feel for the cost and cycle-time drivers to prioritize your
improvement ideas. The result of this analysis at HP is documented in figure 4a.
Once we were clear about our business objectives, cycle-times, and cost drivers,
we were ready to start our improvement process. We focused on waste in the system,
which we defined as anything driving time or cost that was not key to our business
objectives. It was only at this point that we considered changing our development
approach to align with some of the DevOps and Agile methods. We also wanted to
make sure we were starting where we could show quick progress. There are lots of
different starting points and an organization can only change so many things at once,
so we wanted to make sure we began where we would get the biggest return on our
investment. This would enable us to show progress as soon as possible and free up
capacity for more improvements.

28 LEADING THE TRANSFORMATION


FIGURE 4A: CYCLE-TIME AND COST DRIVERS 2008

Cycle-Time Cost

Commit to trunk 1 week Code integration 10%

Number of builds/day 1–2 Detailed planning 20%

Velocity on main 1 commit/day Porting code 25%

Full manual regression 6 weeks Warranty 25%

Manual testing 15%

Capacity for innovation ~5%

Our build, integration, and testing process was driving both cost and cycle-times,
so we figured that was a good place to start. When we looked in the DevOps and
Agile toolbox, we picked continuous integration as one of our first objectives. We
also realized we were spending a lot of effort doing detailed planning for devel-
opment that never went as planned. We knew we had to do something different
for planning, so the idea of iterations with short-term objectives felt like a great
second improvement idea. We never did set off with the objective to transition
from Waterfall to Agile development or implement DevOps. We never went in
and justified to yet higher levels of management that we wanted to fund a big
transformation. We just set in play a continuous improvement process where we
would set objectives and review results each iteration. Additionally, we started
focusing in on improving our build and integration process because this was
where we thought we would get the best improvements in productivity.
This approach led us on a three-plus-year journey, one monthly iteration at a
time, which ended up providing some pretty dramatic improvements. Over time

CHAPTER 3: BUSINESS OBJECTIVES AND CRUCIAL FIRST STEPS 29


FIGURE 4B: CYCLE-TIME DRIVER IMPROVEMENTS

2008 2011

Commit to trunk 1 week Continuous integration 3 hours

Number of builds/day 1–2 Continuous integration 10–15/day

Velocity on main 1 commit/day Auto-revert ~100 commits/day

Full manual regression 6 weeks Auto regression testing 24 hours

FIGURE 4C: DEVELOPMENT COST DRIVER IMPROVEMENTS

2008 2011

Code integration 10% Continuous integration 2%

Detailed planning 20% Agile planning 5%

Porting code 25% One main branch 15%

Warranty 25% Warranty 5%

Manual testing 15% Most testing automated 5%

Capacity for innovation ~5% Capacity for innovation ~40%

2011 intentionally not = 100%. The difference was used for further process improvements.

30 LEADING THE TRANSFORMATION


we found more and more methods out of the DevOps and Agile toolbox that
helped improve our productivity, and we chose to roll them out as part of our
continuous improvement iteration process. There are several approaches from the
toolbox that we had still not implemented at that point and some we intentionally
chose not to implement because we felt the benefit was not worth the investment.
That said, prioritizing methods based on business objectives that we felt would
have the biggest impact on our cycle-time and cost drivers enabled us to make
significant improvements. The results of focusing on each metric can be seen by
the improvement we were able to achieve in figures 4b–d.

Applying DevOps and Agile Principles at Scale


While starting with activity-based accounting and cycle-time drivers is probably the
most accurate approach, it will quickly point you to the processes for maintaining
always-releasable code and your planning processes, just as it did for us at HP.
Writing code is similar in large and small organizations, but the processes for
planning it, integrating it with everyone else, qualifying it, and getting it to the
customer are dramatically different. In almost every large, traditional organization,
this is by far the biggest opportunity for improvement. Far too often these parts of
the process take a lot of resources and time because traditional organizations tend

FIGURE 4D: STATE-OF-THE-ART FIRMWARE DEVELOPMENT MODEL

2008 2011

~70% reduction in FW
Costs out of control
development cost per program

Couldn’t add resources fast enough 50% reduction in FW headcount

Lengthy build, integration, Cont. integration, daily


and testing cycles automated regression

Product roadmap unblocked


Products lagging the competition
and capacity for innovation

CHAPTER 3: BUSINESS OBJECTIVES AND CRUCIAL FIRST STEPS 31


to plan details too far into the future and depend too much on manual testing and
multiple code branches. The efforts required to keep these branches coordinated and
tested tends to overwhelm most traditional organizations and keeps them from using
frequent releases to get quick feedback from their customers. Additionally, if you are
going to take advantage of the quick feedback from your customers, you will need to
ensure your planning processes have been modified to provide a flexible response to
what you learn.

Summary
It is difficult to address the unique and business-specific results that come out
of activity-based accounting and cycle-time driver approach. Therefore, the
rest of this book will focus on applying Agile and DevOps principles at scale
to provide ideas and recommendations to address the traditional challenges of
transforming these parts of your development process. Whether you do the
detailed activity-based accounting and cycle-time view of your process or start
with applying DevOps and Agile principles at scale, it is important that you begin
with clear business objectives. This transformation is going to take a lot of effort,
and if you don’t have clear business objectives driving the journey, you can’t expect
the transformation to provide the expected business results. At HP we were able
to get two to three times the improvement in business results because that was the
focus of all our changes. If we couldn’t see clearly how a change would help meet
those goals, we did not waste any time with it, even though it might have been
popular in the Agile community. It is this type of focus on the business objectives
that enables the expected business results. These objectives also help in the organi-
zational change management process, where you can constantly remind the team
of where you are, where you are going, and the expected benefits.

32 LEADING THE TRANSFORMATION


CHAPTER 4
BUSINESS
OBJECTIVES

ENTERPRISE-LEVEL CONTINUOUS
IMPROVEMENT

A fter defining business objectives, the next


APPLYING DEVOPS
PRINCIPLES AT SCALE

important step in transforming your devel-


ENTERPRISE-LEVEL
CONTINUOUS
opment process is creating an enterprise-level
IMPROVEMENT
continuous improvement process. Executives
NNING & PRIORITIZED
BACKLOG need to work with their management chain
and partners to lead this process because they
are the only ones who can align the resources within the organization to drive the
level of transformation that is required. They also have an end-to-end view of the
value chain and are best positioned to bring all the resources of the organization
to bear on a common plan for improving the development processes.
Executives can’t just manage this transformation with metrics. Since software
productivity is so hard to measure, they must continuously engage with the
organization and its people throughout the journey to get a qualitative feel for
what is and isn’t working. This continuous improvement process is more than
just making sure all the small Agile teams in the organization are doing retro-
spectives to become more effective. It requires creating a culture of continuous
improvement where enterprise-level objectives are set and goals are defined for
the iteration. Having iteration checkpoints with retrospectives and incorporat-
ing new ideas into the objectives for the next iteration are both essential parts
of continuous improvement. Executives need to engage in the process to ensure
you experience the most important principle of Agile development: learning and
adjusting along the way.

Enterprise-Level Iteration Objectives


When you have a large organization delivering hundreds of stories per iteration,
at the team level, the stories are important and meaningful to track. But for the
executives, that level of detail is just too much noise, resulting in a strategy/plan
that is an aggregate of details instead of a well-thought-out set of objectives. Exec-
FIGURE 5: MM30 CHECKPOINT STATUS

RANK THEME EXIT CRITERIA

0 Quality - P1 open < 1wk - CAT 100% pass - L2 24hr response

1st bit release on new A) Final P1 defects fixed 2 remaining.


1
Arch for WinXP scanner B) Duration error rate per 10K: 0.3 (sim), 0.35 (emul), 0.4 (product)
A) Customer accpt level (CAT) tests 100% passing on CE
B) Test coverage appropriate for CE added to L1 (Terrese)
Ensuring common code
C) All L2 pillars 98% pass – w/ coverage for high-value Product turn-on reqts for
2 stability on WinCE & the
CE products supported the CE products
D) L4emu test pillars – LLFW (Arch), copy/PDL (Brian), PD (Hugh)
E) Garnet L3 CAT in place with at least L4 CAT equivalence

A) Calibration dependencies (Kimberly/Brian/Ted/Steve / Matt F)


B) Print for an hour at speed to finisher with stapling (all)
Supporting the product reqs for C) Copy for an hour at speed 35ppm (40ppm is at speed)
3
the MIPS based products on CE D) Enter/exit powersave (Steve / Mike) Approved to push out to MM31
E) Mfg test suite exec on Coral emulator with FIM support (Terrese)
F) Automated FIM – no bash prompt (Steve) Approved to push to MM31

A) Build single ARM system (Terrese) Feasibility proven. 2 DLL’s to re-compile.


4 Start porting CE code to ARM
B) High-level analysis of FW performance on ARM (Pat) Lowered priority.

Align on content for Coral/Garnet “slivers” of end-to-end agile test in ES.


5 Fleet Integr plan
Overall plan in place. Need sliver details or will just deliver same as to PTO’s.

BONUS 1st ARM/CE product - End-to-end boot, print, copy

Done Not done


Close enough

utives need to establish strategic objectives that make sense and that can be used
to drive plans and track progress at the enterprise level. These should include key
deliverables for the business and process changes for improving the effectiveness
of the organization.
At HP we made sure we had a set of objectives that we used to drive the
organization during each iteration. There were typically four to seven high-level
objectives with measurable sub-bullets we felt were most important to achieve,
things like shipping the next set of printers or taking the next step forward in
our test automation framework. It also included things like improving our test
passing rates, since stability had dropped, or a focus on feature throughput , since
development was getting behind.
The table in figure 5 is a scrubbed version of the actual objectives from MM30,
our 30th monthly iteration. During MM30 we were completing the rearchitecture
of the codebase and getting ready to release the first scanner on Windows XPe with
a MIPS processor. This required our highest priority to be completing the bit release
and improving stability. We were also in the process of supporting product testing

34 LEADING THE TRANSFORMATION


for the next generation of printers that were based on Windows CE and MIPS pro-
cessors. This required our second highest priority to be improving the stability of
the codebase on CE and getting the simulator automated testing in place. The third
priority was addressing all the product-specific requirements of the new products in
this release window. We also had the first prototypes of the next generation products
showing up that were based on Windows CE and an ARM processor. This led to
our fourth priority of ensuring we could port the common codebase to the ARM
processor. Our fifth priority was getting the first XPe on MIPS processor products
ready for system qualification on the final products.
While it includes some team-level stories, it more importantly focuses on the
enterprise-level deliverables. Executives work with the organization to set these
kinds of objectives so that everyone feels they are important and achievable. They
also make sure the objectives are based on what the teams are actually doing and
achieving. This kind of collaboration helps build a culture of trust.
These are very high-level strategic objectives that include business objectives and
process improvements. Can you see how it is much more than just an aggregate
of the team-level stories? Can you also see why everyone across the organization
would have to make these their top priorities instead of team-level stories if we
were really going to make progress?
These objectives provided an organization-wide set of priorities that drove
work throughout the organization. If you were working on one of these top pri-
orities, the organization understood people needed to help if you asked. Each
team was expected to prioritize the team’s stories that were required to meet these
objectives. Once the team had met the strategic objectives, they were empowered
to use the rest of their capacity to make the best use of their time and prioritize
the team-level stories. This approach allowed for defining aligned objectives for
the enterprise while also empowering the teams. It was a nice balance of top-down
and bottom-up implementation.

Tracking Progress and Understanding Challenges


These objectives guided all our work. There was a website that aggregated all of
our metrics and enabled tracking every objective down through the organization.
The metrics would start at the overall organization, then cascade down to each
section manager, and then down to each team. As executives, we would each start
the morning at our desks spending 30–45 minutes reviewing these metrics, so

CHAPTER 4: ENTERPRISE-LEVEL CONTINUOUS IMPROVEMENT 35


we were able to know exactly how we were doing meeting these objectives and
could identify where we were struggling. We did not have many status meetings
or Scrum of Scrum meetings because the data was always at everyone’s fingertips.
The leadership team would then spend most of their days walking the floor
trying to understand where we were struggling and why. This is a new role for
most executives and one we encourage executives to embrace if this process is
going to be successful. We became investigative reporters trying to understand
what was working and what needed to be improved. People wanted to meet the
objectives we set and felt were reasonable at the beginning of the iteration, so
something must have happened if they were struggling. These discussions around
what got in the way were one of the most valuable parts of the process both in
terms of learning what needed improving and in terms of changing the culture.
When high-level executives first started showing up at the desks of engineers
that were struggling, it was intimidating for the engineers. After awhile, though,
the engineers realized we were just there to help, and the culture started to change.

FIGURE 6: ENTERPRISE-LEVEL CONTINUOUS IMPROVEMENT

MINI-MILESTONE
OBJECTIVES

AGILE CASCADING OBJECTIVES


ADJUSTMENTS TO TRACK PROGRESS

LEARNINGS CONVERSATIONS

36 LEADING THE TRANSFORMATION


The engineers began sharing their ideas and making their struggles visible because
they realized that the executives were there to provide help and were willing to
make changes. With this kind of trust comes transparency and with transpar-
ency comes a greater ability to fix issues quickly. As executives, we came to
understand the importance of this culture shift.

Adjusting Based on Feedback and Aligning for the Next Iteration


During the last week of our monthly iteration we would start evaluating what
we could and could not get done in that iteration. We would also integrate what
we learned about where the organization was struggling in setting the objectives
for the next iteration. Objectives usually started out as a discussion between the
program manager and the director with a notepad standing in front of a poster of
the previous iteration objectives. In about 20 minutes, we would create a rough
draft of objectives for the next iteration. We say “rough draft” because we had not
yet gotten the perspectives and support of the broader organization. Over the next
few days there were reviews in lab staff meetings, the section managers’ meetings,
and a project managers’ meeting where we scrubbed and finalized the objectives
into a list everyone felt was achievable and critical to our success. We know that
aligning the organization on enterprise iteration goals takes longer than most
small Agile teams take to set objectives for an iteration, but for a large organi-
zation it felt like a good balance of driving strategy at the top and getting the
buy-in and support from the troops.

Summary
A culture of continuous improvement at the enterprise level is important for any
large successful transformation. At HP, we never set off to implement a three-year
detailed plan to transform our business. We just started with our business objec-
tives and worked down a path of continuous improvement one month at a time.
In the end, we looked back and realized we had delivered dramatic business
results. It required setting enterprise-level objectives each iteration, tracking
progress, and making the right adjustments for the next iteration. You are never
going to know all the right answers in the beginning, so you are going to need
an effective enterprise-level process for learning and adjusting along the way. An
enterprise-level continuous improvement process is a key tool executives use for
leading transformations and learning from the organization during the journey.

CHAPTER 4: ENTERPRISE-LEVEL CONTINUOUS IMPROVEMENT 37


BUSINESS
OBJECTIVES
CHAPTER 5
AGILE ENTERPRISE PLANNING

C
APPLYING DEVOPS
onvincing large, traditionalPRINCIPLES
organizations
AT SCALE to embrace
Agile principles for planning is difficult because most
executivesENTERPRISE-LEVEL
are unfamiliar with the unique characteristics
CONTINUOUS
IMPROVEMENT
of software development or the advantages of Agile. As we
PLANNING & PRIORITIZED
BACKLOG have discussed, they expect to successfully manage software
development using a Waterfall planning and delivery process,
just like they successfully manage other parts of their business. This approach,
though, does not utilize the unique advantages of software or address its
inherent difficulties. Software is infinitely flexible. It can be changed right up
to the time the product is introduced. Sometimes it can be changed even later
than that with things like software or firmware upgrades, websites, and software
as a service (SaaS).
Software does have its disadvantages, too. Accurately scheduling long-term
deliveries is difficult, and more than 50% of all software developed is either not
used or does not meet its business intent. If executives managing software do
not take these differences into account in their planning processes, they are
likely to make the classic mistake of creating detailed, inaccurate plans for
developing unused features. At the same time they are eliminating flexibility,
which is the biggest advantage of software, by locking in commitments to
these long-range plans.

Unique Characteristics of Software


Agile software development was created because traditional planning and project
management techniques were not working. Unlike traditional projects, software
is almost infinitely flexible. It’s call SOFTware for a reason. At any time you can
change it to do something different. At the other extreme, hardware is much
more difficult and costly to modify. If you’ve ever lived through a full metal
mask roll for a custom ASIC on a laser printer to resolve a design problem, you
are fully aware of just how long, painful, and expensive this can be. A simple
human error made during the ASIC design can result in a schedule slip of
several months and cost overruns of $1M.
This same principle can be applied in most non-software projects. Once the
two-by-fours are cut, they’re not going to get any longer. Once the concrete
is poured and dried, it’s not going to change shape. The point is that if you’re
managing a construction project or a hardware design effort, you must do
extensive requirements gathering and design work up front; otherwise, mistakes
are very time-consuming and costly to fix. The project management discipline has
evolved to match this lack of flexibility and minimize the likelihood of making
these kinds of mistakes.
Software on the other hand, if managed and developed correctly, is less
expensive and easier to change. The problem is that most software is managed
using the same techniques that are applied to these other inflexible disciplines.
In the software world we call it Waterfall development life cycle. By applying
these front-end heavy management techniques to software development we limit
ourselves in two ways.
First, we rob ourselves of software’s greatest benefit: flexibility. Instead of doing
extensive planning and design work that locks us into a rigidly defined feature
set, we should take advantage of the fact that software can be quickly and easily
modified to incorporate new functionality that we didn’t even know about when
we did the planning and scheduling several months prior. The software process,
if done correctly, cannot only accept these late design changes, but can actually
embrace and encourage them to ensure that the customers’ most urgent needs are
met, regardless of when they are discovered.
Second, we drive software costs up far higher than they should be. When
software is developed using the Waterfall model, many organizations will spend
20–30% or more of their entire capacity to do the requirement gathering and
scheduling steps. During these steps the software teams make many assumptions
and estimates because every new software project you do is unique. It is unlike
any other piece of software you already have. Even if you are rearchitecting or
refactoring existing functionality, the implementation of the code is unique and
unlike what you had before.
Compare this to remodeling your kitchen, where Waterfall planning works
well. Your contractor has installed a thousand sinks, dishwashers, and cabinets. He
will use the same nails, screws, and fittings that he has used before. His estimates

CHAPTER 5: AGILE ENTERPRISE PLANNING 39


of cost and schedule are based on years of experience doing the same activities
over and over, finding similar issues. There is some discovery during the actual
implementation, but it is much more limited. With software your teams have
limited experience doing exactly what you’re asking them to do. As a result, the
actual implementation is filled with many discoveries and assumptions made up
front that are later found to be incorrect when actual development begins.
Additionally, integration and qualification tends to uncover major issues late
in the process. If the customer sees the first implementation of a feature months
after development began and you then discover that you misunderstood what was
wanted, or if the market has shifted and other features are now more important, you
have just wasted a significant amount of time and money. It is far better to show
the customer new functionality right as it becomes available, which is simply not
possible using the Waterfall methodology.
Because software development is so different from how executives usually do
business, it can take awhile to overcome resistance to applying Agile principles
to the planning process. We can’t stress enough that if you don’t design your
planning process correctly, it can end up using a lot of the capacity of the organi-
zation without providing much value.
Creating a planning process that embraces the Agile principles starts with
executives understanding and accepting long-term predictability for software
schedules. The curve depicted in figure 7 shows the accuracy of software planning
for longer-range software deliveries of several months to several years. It graphs
the accuracy of the plan versus the investment in planning. For a relatively small
investment in planning, you can get a reasonable first pass at the plan. More
investment can result in better accuracy up to a point, until you start reaching
diminishing returns on your investment.
Most traditional organizations, when faced with the reality of just how inaccurate
their software planning processes are, tend to react by investing more and more in
planning. They do this because they are convinced that with enough effort they will
make their plan accurate. It works for every other part of their business, so why not
with software? The reality is that with software you are reaching a point of dimin-
ishing returns, and at that point the best way to learn more about the schedule is to
start writing code. Once the code starts coming together, the team learns a lot more
about their assumptions and can better define their schedule for shorter time frames.
The other challenge with traditional organizations pushing for more accuracy in their

40 LEADING THE TRANSFORMATION


FIGURE 7: LONG-TERM PREDICTABILITY FOR SOFTWARE SCHEDULES

Do we really need the predictability of our current planning processes?


Are our current planning processes really that accurate?
50% of all software is never used or does not meet the business objectives!

100%
ACCURACY

PLANNING INVESTMENT

planning processes is that this push eats up valuable capacity the organization could be
using for identifying and delivering actual business value. Therefore, organizations
need to decide whether their primary objective is to deliver long-term accurate
plans to its executives or if it is to deliver business value to its customers.
There are two other approaches traditional organizations tend to use when
addressing this dilemma of long-term accuracy in plans. The first, used widely in
most successful Waterfall organizations, is to put ample buffer into the schedule.
This is typically defined as the time between a milestone like “functionality
complete” and the software release. If the analysis shows the development is going
to take six months, then commit to the delivery in nine to twelve months. The
other is to commit to the schedule and when it is not on track, just add resources
and work the Development teams night and day on a death march until the
program ships.
In either case you are not changing the curve in the graph. Your schedule is still
inaccurate. You are just trying to fight that reality with different techniques. Getting

CHAPTER 5: AGILE ENTERPRISE PLANNING 41


the management chain to acknowledge and accept the realities of this curve is the
first step toward embracing the Agile planning principles and techniques.
Executives also need to understand that more than 50% of software developed
is never used or does not meet its intended business objectives. That is the metric
for the industry as a whole. Your company might be better, but even if your
group is well above average, having 30% of all software you develop not meeting
objectives is a big opportunity for improvement. Additionally, software capabil-
ities that are defined for release 12–24 months in the future are likely to have
conditions change, and even if properly delivered will not meet the then-current
business objectives. Therefore, it makes more sense to capitalize on the flexibility
of software and delay software feature decisions as late as possible so the commit-
ment is made based on the most current understanding of the market.
Don’t lock in your most flexible asset to commitments for features that are
not likely to meet your business objectives. Embrace the flexibility of software
by creating a planning process that is designed take advantage of software’s
unique flexibility so you can best respond to the ever-changing market.

Process Intent
Now that you have a better understanding of the unique characteristics of
software, the key to designing a good software planning process in an enterprise is
being very clear about the Process Intent. The planning process is used primarily
to support different business decisions. So you should be clear about the decisions
required and invest the least amount possible to obtain enough information to
support these decisions.
While the curve of the graph shows it is hard to get a high level of accuracy
for long-range plans, that does not mean that businesses can live without firm
long-range commitments for software. The challenge is to determine what requires
a long-term commitment and ensure these commitments don’t take up the majority
of your capacity. Ideally, if these long-term commitments require less than 50% of
your development capacity, a small planning investment can provide the information
required to make a commitment.
On the other hand, if these firm long-range commitments require 90–110%
of the capacity, this creates two significant problems. First, when the inevitable
discovery does occur during development, you don’t have any built-in capacity to
handle the adjustments. Second, you don’t have any capacity left to respond to new

42 LEADING THE TRANSFORMATION


discoveries or shifts in the market. In either case, if you do need to make a change,
it is going to take an expensive, detailed replanning effort to determine what won’t
get done so you can respond to the changes.
The planning process also needs a view of the priorities across the teams.
It should look across the organization so the most important things are being
developed first. Otherwise, the individual teams are at risk of suboptimizing
the system by developing capabilities the teams feel are important but are less
important to the overall line of business they are supporting. There needs to be
a process for moving people or whole teams across initiatives to ensure the right
overall business priorities are being developed first.

The LaserJet Planning Example


An example from the HP LaserJet business can help clarify how this planning
process can work. HP had to make significant investments in manufactur-
ing capacity 12-plus months before the software or firmware development was
complete, so being able to commit to shipping the product on time was critical.
Before we completed the rearchitecting and reengineering of the development
processes, porting the code to a new product and the testing required to release it
was taking ~95% of the resources. This resulted in large investments in planning
to ensure enough accuracy for committing to a product launch. To make matters
worse, the organization wanted firm long-term commitments to every feature that
Marketing considered a “MUST.”
Additionally, Marketing had learned that if a feature was not considered a
“MUST” then it was never going to happen, so almost everything became a
“MUST” feature 12-plus months before the product was introduced, adding on
another 50–55% of demand on capacity. This led to an organization that was trying
to make long-term commitments with 150% of its capacity, requiring a large invest-
ment in planning to clarify what could and couldn’t be done. When the planning
was done and it was clear that not all the “MUST” features could be completed,
we needed another planning cycle to prove the “MUST” features really couldn’t be
delivered—because after all, they were “MUST” features. This vicious cycle was
taking precious capacity away from a team that could have been delivering new
capabilities and products.
Breaking this logjam required a significant investment in the code architecture
and development processes. When just porting the code to a new product and

CHAPTER 5: AGILE ENTERPRISE PLANNING 43


the release process was taking ~95% of the capacity, it was not realistic to create
an effective long-range planning process. Therefore, we rearchitected the code
so that porting to a new product did not require a major investment and we
automated our testing so it was easier to release the code on new products. These
changes meant that the long-range commitments required from the business
were taking less than 50% of our capacity. Additionally, we separated out the
long-term manufacturing commitment requirements from the feature com-
mitment decisions that could wait until later. Only then was it possible to
develop a nice, lightweight, long-range planning process.
This new planning process consisted of three approaches for different time
horizons to support different business objectives and decisions. The goal was
to avoid locking in capacity as long as possible but still support the decisions
required to run the business. We worked to keep the long-range commitments
to less than 50% of the capacity. For shorter time frames when there was less
uncertainty, we would commit another 30%. Then for the last part of the
capacity, we didn’t really plan but instead focused on delivering to a prioritized
backlog. This approach built in flexibility with reserved capacity to respond to
the inevitable changes in the market and discoveries during development.
The first and longest range phase focused on the commitment to ship the product
on a specific date. In this phase, the unique capabilities of the new printer were char-
acterized and high-level estimations were put in place to ensure there wasn’t anything
that would preclude committing to an introduction date. Because this was taking less
than 50% of the capacity, it did not require a lot of detailed rigor in the planning for
introductions 12-plus months in the future.
The next phase focused on major marketing initiatives that the organization
leaders wanted to target over the next six months. This involved the system
engineers working with the Marketing leadership team to clarify at a high-level
what capabilities they would like to message across the product line in the next
marketing window. The system engineers would then roughly estimate the
capacity left after commitments to shipping new products and the initiative’s
demands on the different teams in the organization. This leftover capacity is
shown in the figure 8 as the number of engineering months available above each
component team.
A relatively small group of system engineers created the analysis in figure 8
that shows an estimate of how many engineering months would be required from

44 LEADING THE TRANSFORMATION


each component team for each initiative. You can see that initiatives 1–7 are
almost certain to happen because all required teams easily have enough capacity
to support the new features. Initiatives 12 and 13 weren’t going to happen barring
dramatic breakthroughs or increases in capacity, because based on this estimate
component teams 3, 9, and 10 are out of capacity by initiative 10. Initiatives 8–11
are possible depending on the accuracy of the estimates and how development
progresses. This approach also gives the management team a quick view of where

FIGURE 8

HIGH-LEVEL ESTIMATE—FW ENGINEERING MONTHS

Component 10 (40-50)

Component 11 (20-30)
Component 6 (20-30)

Component 9 (20-30)
Component 4 (30-40)

Component 5 (20-30)

Component 7 (20-30)
Component 3 (30-40)
Component 2 (20-25)
Component 1 (25-30)

Component 8 (15-25)

Other Items

TOTAL
RANK INITIATIVE
1 Initiative A 21 5 3 1 30
2 Initiative B 3 4 17 24
3 Initiative C 5 1 2 1 9
4 Initiative D 10 2 2 2 16
5 Initiative E 20 3 5 28
6 Initiative F 23 5 6 2 36
7 Initiative G 2 2
8 Initiative H 5 5
9 Initiative I 3 3
10 Initiative J 20 27 17 21 39 17 9 150
11 Initiative K 3 30 3 3 14 12 65
12 Initiative L 2 2
13 Initiative M 3 10 6 6 6 31
29 25 51 30 20 25 23 12 38 74 26 59 401

# Time maxed-out

CHAPTER 5: AGILE ENTERPRISE PLANNING 45


it makes the most sense to add capacity or move people across teams. An Agile
planning process like this can give you the information you need for making the
decisions required for that time horizon. Again, in this case you don’t want to get
locked into firm commitments for 100% of the capacity. So if the long-range plan
committed to less than 50% of the capacity, this medium-range commitment
should bring the total capacity used up to maybe 80%.
The next step in the planning process is used for shorter time ranges, from a
couple of weeks to a few months. The goal is to understand in more detail exactly
what is going to be delivered and when. In HP’s case, there was not detailed
planning other than a constant process of working through the prioritized backlog
to break it down into requirements that were ~two weeks of engineering capacity.
The team also did a very good job of making sure this ever-evolving backlog
was carefully prioritized. Additionally, if business conditions changed or priorities
needed to be adjusted, as long as the work had not started, it was okay to shift the
priorities to the features most likely to deliver the expected business results.
Using the graph in figure 9, it was pretty easy to see what was and wasn’t
going to make different time horizons. You can see where the user story fits in
the current backlog or queue on the right side of the graph and when it might be
delivered based on the average throughput per release of 152 user requirements. If
the feature is near the top 150 user requirements, it will most likely get delivered
in the next release. If it is lower on the priority list it may take a couple of releases
or might even get prioritized out of the backlog if the team comes up with new
and better ideas. This process did not require a big planning investment and it
ensured the team was delivering with 100% of the capacity to the most important
features first while not locking in the team to firm commitments. This allowed
the team to focus on delivery of business value with the flexibility in capacity to
respond to uncertainty in schedule during delivery. It also enabled the Marketing
group to respond to changing business conditions so that the features being
defined and delivered in short planning horizons were less likely to be features
that would never be used or would not deliver their intended business value.
The other change in the planning processes at HP was to minimize the
requirements inventory. When we were not making long-term commitments
to all the features, we did not have to invest in breaking down the require-
ments into details until we were much closer to starting development and knew
the requirements were going to be used and much less likely to change. For

46 LEADING THE TRANSFORMATION


FIGURE 9: FUTURESMART FIRMWARE USER STORIES PER SPRINT
ESTIMATING SHORT-TERM FEATURES BASED ON DELIVERY

REQUIREMENTS THROUGHPUT BY ITERATION (MM)


NUMBER OF REQUIREMENTS

360
MM94

240

MM93
152 Avg
120

0
MM081

MM082

MM083

MM084

MM085

MM086

MM087

MM088

MM089

MM090

MM091

MM092

QUEUE
DELIVERY CYCLE

the long-range commitments, the only requirements details created were the
unique characteristics of the new printer. Then, in the initiative phase, the new
features were only defined in enough detail to support the high-level estimates
described in figure 9. Once these initiatives were getting closer to development,
the system engineers would break the initiatives into more detailed user stories
so that everyone better understood what was expected. Then right before devel-
opment started, these user stories were reviewed in feature kickoff meetings
with all the engineers involved in the development along with the Marketing
person and system engineers. At this time the engineers had a chance to ask any
clarifying questions or recommend potentially better approaches to the design.
Then after everyone was aligned, the Development engineers would break down
the high-level user stories into more detailed developer requirements, including
their schedule estimates.
This just-in-time approach to managing our requirements provided a
couple of key advantages. First, the investment in breaking the requirements
down into more detail was delayed until we knew they would get prioritized
for development. Second, since there were not large piles of requirements
inventory in the system when the understanding of the market changed, there
were not a lot of requirements that needed to be reworked.

CHAPTER 5: AGILE ENTERPRISE PLANNING 47


The net result of all these changes is that planning went from taking ~20%
of the organization’s capacity down to less than 5%, freeing up an extra 15%
of the capacity to focus on delivering business value. At the same time the
management team had the information required to make business decisions for
the different planning horizons. By delaying locking in all the capacity as long
as possible, the organization was able use the inherent flexibility of software to
increase the likelihood that the new features would be used and would deliver the
intended business results.

Summary
Creating an enterprise planning process that leverages the principles of Agile starts
with embracing the characteristics that are unique to software. It also requires
planning for different time horizons and designing a planning process that takes
advantage of the flexibility software provides. These changes in the planning
processes can also help to eliminate waste in the requirements process by reducing
the amount of inventory that isn’t ever prioritized or requires rework as the under-
standing of the market changes. The HP LaserJet example shows how embracing
the principles of Agile can provide significant business advantages. This example is
not a prescription for how to do it, but it does highlight some important concepts
every organization should consider.
First, the planning process should be broken down into different planning
horizons to support the business decisions required for different time frames.
Second, if the items that must have long-term commitments require more than
50% of your capacity, you should look for architectural and process improve-
ments so that those commitments are not a major capacity driver. Third, since
the biggest inherent advantage of software is its flexibility, you should not
eliminate that benefit by allowing your planning process to lock in all of your
capacity to long-range commitments—especially since these long-range features
are the ones most likely to end up not meeting the business objectives. Lastly
you should consider moving to just-in-time creation of requirements detail to
minimize the risk of rework and investment in requirements that will never get
prioritized for development.
The specifics of how the planning process is designed needs to be tuned to
meet the needs of the business. It is the executives’ role in the organization to
appreciate how software development is different from the rest of their business

48 LEADING THE TRANSFORMATION


and be willing to drive these new approaches across the organization. If they use
the traditional approach of locking all their capacity to long-range commitments,
then when there is discovery during development or in the market it will require
expensive replanning cycles. Or even worse, the organization will resist changing
their plans and deliver features that don’t provide any value. Instead, executives
need to get the organization to appreciate that this discovery will occur and delay
locking in capacity as long as possible so they can avoid these expensive replan-
ning cycles and take advantage of the flexibility software provides. Executives need
to understand that the Agile enterprise planning process can provide significant
competitive advantages for those companies willing to make the change and learn
how to effectively manage software.

CHAPTER 5: AGILE ENTERPRISE PLANNING 49


CHAPTER 6
BUSINESS OBJECTIVES SPECIFIC
TO SCALING DEVOPS
APPLYING DEVOPS
PRINCIPLES AT SCALE
Applying DevOps and Agile principles at scale in the enter-
prise requires developing processes that will enable the
organization to economically release smaller batches of code on
a more frequent basis. One of the biggest potential advantages
of software products is that once a new feature is created, the
marginal cost to manufacture and distribute it should ideally be
next to nothing. If your development processes don’t allow you to economically
release small batches of new functionality, then you are not able to realize these
full benefits of software. You also lose the benefits of receiving rapid feedback
from your customers or market to see if the new capabilities are meeting expecta-
tions and understand outcomes to inform next steps.
This fundamental Agile principle of releasing frequently tends to get over-
looked or ignored by organizations that approach Agile transformations by
scaling teams. It has been so overlooked by these organizations that new practices
called DevOps and Continuous Delivery (CD) have begun to emerge to address
this gap. In DevOps, the objective is to blur the lines between Development and
Operations so that new capabilities flow easier from Development into Produc-
tion. On a small scale, blurring the lines between Development and Operations at
the team level improves the flow. In large organizations, this tends to require more
structured approaches like CD. Applying these concepts at scale is typically the
source of the biggest breakthroughs in improving the efficiency and effectiveness
of software development in large organizations, and it should be a key focus of
any large-scale transformation and is a big part of this book.
In this book we purposefully blur the line between the technical solutions
like CD and the cultural changes associated with DevOps under the concept
of applying DevOps principles at scale, because you really can’t do one without
the other. DevOps and CD are concepts that are gaining a lot of momentum
in the industry because they are addressing the aforementioned hole in the
delivery process. That said, since these ideas are so new, not everyone agrees on
their definitions.
CD tends to cover all the technical approaches for improving code releases
and DevOps tends to be focused on the cultural changes. From our perspec-
tive you really can’t make the technical changes without the cultural shifts.
Therefore, for the proposes of this book we will define DevOps as processes
and approaches for improving the efficiency of taking newly created code out
of development and to your customers. This includes all the technical capa-
bilities like CD and the cultural changes associated with Development and
Operations groups working together better.
There are five main objectives that are helpful for executives to keep in mind
when transforming this part of the development process so they can track progress
and have a framework for prioritizing the work.

1. Improve the quality and speed of feedback for developers


Developers believe they have written good code that meets its objectives and feel
they have done a good job until they get feedback telling them otherwise. If this
feedback takes days or weeks to get to them, it is of limited value to the develop-
ers’ learning. If you approach a developer weeks after they have written the code
and ask them why they wrote it that way or tell them that it broke these other
things, they are likely to say, “What code?,” “When?,” or “Are you sure it was me?”
If instead the system was able to provide good feedback to the developer within
a few hours or less, they will more likely think about their coding approach and
will learn from the mistake.
The objective here is to change the feedback process so that rather than
beating up the developer for making mistakes they don’t even remember,
there is a real-time process that helps them improve. Additionally, you want
to move this feedback from simply validating the code to making sure it will
work efficiently in production so you can get everyone focused on delivering
value all the way to the customer. Therefore, as much as possible you want to
ensure the feedback is coming from testing in an environment that is as much
like production as possible. This helps to start the cultural transformation across
Development and Operations by aligning them on a common objective.
The Operations team can ensure their concerns are addressed by starting to
add their release criteria to these test environments. The Development teams then

CHAPTER 6: BUSINESS OBJECTIVES SPECIFIC TO SCALING DEVOPS 51


start to learn about and correct issues that would occur in production because
they are getting this feedback on a daily basis when it is easy to fix. Executives
must ensure that both Development and Operations make the cultural shift
of using the same tools and automation to build, test, and deploy if the trans-
formation is going to be successful.

2. Reduce the time and resources required to go from functionality


complete or release branching to production
The next objective is reducing, as much as possible, the time and resources
required to go from functionality complete or release branching to production.
For large, traditional organizations, this can be a very lengthy and labor intensive
process that doesn’t add any value and makes it impossible to release code eco-
nomically and on a more frequent basis. The work in this phase of the program is
focused on finding and fixing defects to bring the code base up to release quality.
Reducing this time requires automating your entire regression suite and imple-
menting all-new testing so that it can be run every day during the development
phase to provide rapid feedback to the developers. It also requires teaching your
Development organization to add new code without breaking existing functional-
ity, such that the main code branch is always much closer to release quality.
Once you have daily full-regression testing in place, the time from functional-
ity complete or branch cut to production can go down dramatically because the
historic effort of manually running the entire regression suite and finding the defects
after development is complete has been eliminated. Ideally, for very mature organi-
zations, this step enables you to keep trunk quality very close to production quality,
such that you can use continuous deployment techniques to deploy into production
with multiple check-ins a day.
This goal of a production-level trunk is pretty lofty for most traditional orga-
nizations, and lots of businesses customers would not accept overly frequent
releases. Working towards this goal, though, enables you to support delivery of
the highest-priority features on a regular cadence defined by the business instead
of one defined by the development process capabilities. Additionally, if the devel-
opers are working on a development trunk that is very unstable and full of defects,
the likely reaction to a test failure is “that’s not my fault, I’m sure that defect was
already there.” On the other hand, if the trunk is stable and of high quality, they
are much more likely to realize that a new test failure may in fact be the result of

52 LEADING THE TRANSFORMATION


the code they just checked in. With this realization you will see the Development
community begin to take ownership for the quality of the code they commit
each day.

3. Improve the repeatability of the build, deploy, and test process


In most large, traditional organizations, the repeatability of the entire build, test,
and deploy process can be a huge source of inefficiencies. For small organizations
with independent applications, a few small scrum teams working together can easily
accomplish this process improvement. For large organizations that have large groups
of engineers working together on a leveraged code base or lots of different applications
that need to work together, this is a very different story. Designing a deployment
pipeline for how you build up and test these systems is important. It needs to be a
structured, repeatable process, or you are going to end up wasting lots of time and
resources chasing issues you can’t find and/or trying to localize the offending code in
a large, complex system. The objective here is to make sure you have a well-designed,
repeatable process.

4. Develop an automated deployment process that will enable you to


quickly and efficiently find any deployment or environment issues
Depending on the type of application, the deployment process may be as simple
as FTPing a file to a printer or as complex as deploying and debugging code to
hundreds or thousands of servers. If the application requires deploying to lots of
servers, debugging the deployment process can be as complicated as finding code
defects in a large system. Additionally, it can complicate the process of finding
code issues because the system test failures can be either be code or deployment
related. Therefore, it is important to create a deployment process that can quickly
identify and isolate any deployment issues before starting system testing to find
code issues.

5. Remove the duplication of work that comes from supporting mul-


tiple branches of similar code
Another important objective at this stage of the transformation is taking duplica-
tion out of the process. The goal is to have your marginal costs for manufacturing
and deploying software to be almost zero. This starts to break down when you are
working with more than one branch of similar code. Every time you find a code

CHAPTER 6: BUSINESS OBJECTIVES SPECIFIC TO SCALING DEVOPS 53


issue, you need to make sure it is correctly ported and working on every associated
branch. It breaks down even more when your qualification requires any manual
testing, which is expensive and time-consuming on these different branches.
There are lots of different reasons you will hear for needing different branches.
Some reasons are customer driven. Other reasons for different branches include
the belief that you need branches at different levels of stability or that you will
have to bring in architectural changes and different branches make that easier. All
these issues have been solved by organizations that have learned how to develop on
one trunk and have realized the efficiencies of this approach. It will take time and
will be an organizational change management challenge, but the duplicate work
associated with multiple branches is a huge inefficiency in most large software
development organizations. Every time you see a branch that lasts more than a
couple of days, you should think of it as duplicate costs in the system impacting
the inherent economical benefits of your software. Repeat this phrase until you
become comfortable with it: “Branches are evil; branches are evil; branches are
evil.” If you are working in a branch-heavy organization, this may take some time
to address, but every time you see a branch you should ask why it’s there and look
for process changes that will address the same need without creating branches.

Summary
Applying DevOps principles in the enterprise has huge advantages but can take
several months to years, depending on the size of the organization. Therefore, you
need a clear set of business objectives to help define priorities and track progress
to ensure you implement the most valuable changes first.
Because it is not a physical device that has to be manufactured, software can
deliver new capabilities with very low manufacturing and distribution costs.
Most large, traditional organizations, though, have trouble taking advantage of
software’s flexibility because their development processes do not allow them to
economically release small batches of new capabilities. Applying DevOps prin-
ciples at scale is all about evolving the development process to make it easy to
support frequent releases of new capabilities. In the next few chapters, we will
show how to use these objectives to guide your implementation of applying
DevOps principles at scale.

54 LEADING THE TRANSFORMATION


CHAPTER 7
CREATING A CULTURE OF TRUNK
DEVELOPMENT

W hile applying DevOps principles at scale requires good technical solutions,


it is mostly about changing how people work. The technical solutions will
require some finesse, but by far the biggest challenges will be around organizational
change management and changing the culture. If executives can’t get people to
embrace the changes then it doesn’t make sense to invest in the technical solutions.
One of the most important cultural changes for aligning the work across the orga-
nization is having all the teams continually integrating and testing their code in a
production-like environment.

Developing on Trunk
Getting a team to apply DevOps principles at scale is a challenge. In traditional
organizations when you describe the vision and direction of large-scale CD on
trunk to the engineers, they immediately will tell you why it won’t work and
how it will break when bringing in large changes. Most large, traditional orga-
nizations have been working so far away from CD for so long they can’t imagine
how it could possibly work. Therefore, the executive team is going to have to
be very active in leading and driving this change. This happens by sharing the
strategy/vision and showing how other traditional organizations have success-
fully transformed their development processes.
Executives need to understand that driving trunk to a stable state on a day-to-
day basis in the enterprise is going to be a big change management challenge but
this is probably the most important thing they can do to help coordinate the work
across teams and improve the effectiveness of the organization. Once engineers
have worked in an environment like this they can’t imagine having worked any
other way. Before they have experienced it, though, they can’t imagine how it
could ever work. Executives have to help lead this cultural transformation by
starting with an achievable goal that includes a small set of automated tests, then
increasing the minimal level of stability allowed in the system over time.
From a technical perspective the team will have to learn development practices
like versioning services, rearchitecture through abstraction, feature flags, and evo-
lutionary database design techniques.
In versioning services, you don’t modify a service if it is going to break the
existing code. Instead you create a new version of that service with the new capa-
bility. The application code is then written to ensure it calls the version of the
service it is expecting. Then over time as all the application code is updated to the
new service the old version of the service can then be deprecated. This approach
enables always-releasable code and ensures the application layer and services layers
of the code can move independently.
Rearchitecture through abstraction is a technique that allows you to
refactor major parts of the code without breaking existing functionality. In
this case, you find an interface in the code where you can start the refactoring.
This interface should have a nice set of automated tests so you can ensure the
new and old code will behave the same way with the rest of the system and
you can test both the old and new code paths through this interface to make
sure they are working. The old interface is used to keep the code base working
until the new refactored code is ready. Then once the refactoring is complete,
the old code is deprecated and the new code takes over running with the
broader system.
Feature flags are another technique that enables developers to write new code
directly on trunk but not expose it to the rest of the system by using feature flags
to turn it off until it is ready.
Finally, evolutionary database is a technique like versioned services that enables
you to make database schema changes without breaking existing functionality.
Similar to versioning services, instead of modifying the existing data, you add
new versions with the schema changes and then deprecate the old versions when
all the applications are ready. These are not really technically challenging changes,
but they are different ways of working that will require coordination and process
changes across the development groups.

Leadership Team Responsibilities


If you are working to keep trunk stable with green builds in a large organiza-
tion, making that “job 1” for everyone is not an easy task, and it is an important
cultural shift that executives need to help facilitate. All it takes is a few developers

56 LEADING THE TRANSFORMATION


not buying into the change to create a train wreck with long periods of broken
builds and an inefficient process.
At HP we started with rules that were strongly enforced by the leadership team.
The first was that if you were going to commit code, you were required to stick
around until the build was complete with the automated acceptance tests passing
(green). Failing to do so was considered a “lab felony.” In four years this only
happened twice, and in each case it led to the director having an expectation-setting
conversation with the individual and their management chain. The second rule
was making sure people were not continuing to commit code into a broken (red)
build. This was considered a “lab misdemeanor” because it was potentially piling
more bad code onto a broken build that people were working to get fixed. We had
this problem because we started with a traditional continuous integration process
that required everyone swarming a red build because this train wreck was blocking
all the rest of the code from progressing down the deployment pipeline.

FIGURE 10: TRAIN WRECK BLOCKING CODE PROGRESSION

Setting these rules and driving the changes in behavior required a fair amount
of focus and energy by the leadership team. We found that it was taking a lot of
our change management capacity to keep the builds green. Therefore, over time we
learned how to have our tools automatically enforce the behavior we wanted. We
did this by creating gated commits or auto-revert.
Gated commits enabled us to constantly have green builds and avoid train
wrecks of broken builds without using the management team’s change manage-
ment capacity. If a code commit or group of commits did not result in a green
build, instead of having everyone swarm to fix the issue on the trunk, we gated

FIGURE 11: GATING COMMITS

CHAPTER 7: CREATING A CULTURE OF TRUNK DEVELOPMENT 57


the changes that caused the build to go red so they never made it onto trunk in
the source code management (SCM) tool.
Instead of having a train wreck blocking code progressions on the tracks, the
offending code was moved off the tracks, debugged, and fixed so the next builds
could keep moving through the system. No one could commit on a red build
because the commits ahead of you that caused the previous build to go red were
simply pulled off to the side allowing those who made the commits to resolve the
issues. The SCM contained the versions of code that resulted in the most recent
green build and not the versions of code that resulted in a red build. The system
picked up the next set of commits in the pipeline and kicked off the next build.
Instead of lab management walking around and asking engineers why they
committed on a red build, we created a process that eliminated the problem.
For those developers that had their code auto-reverted, the system would send
them an e-mail saying their code was rejected because a certain set of tests had
failed. They were then responsible for fixing the issue and recommitting the
code. This gave the developers time to fix the issue correctly without the rest of
the organization breathing down their necks while the defect blocked the entire
deployment pipeline.
This process change and toolset had a few very big advantages. First, it kept the
build from ever becoming blocked (red) so people could always commit code and
have it flow to trunk. Second, it focused the impact of the failure to the smallest
group of people possible. Now instead of the whole organization focusing on
keeping the build green, the tools automatically enforced the change in behavior.
As you start working with your teams to begin implementing these DevOps
principles at scale you can either start with your leadership using its change man-
agement capacity to drive the change or invest in process changes and the tooling
to force the correct behavior. Both work, but we would recommend taking the
time to setup auto-revert or gated commits to drive this change. It will take a little
more time to get started, but the rollout will go so much more smoothly that it
is worth it.

Shifting Mindsets
When we set out the vision of one main branch for all current and future products
using continuous integration at HP, most of the engineers thought we had lost
our minds. They would avoid making eye contact when we walked down the hall

58 LEADING THE TRANSFORMATION


and were just hoping at some point we would snap back to reality. It was especially
challenging for our technical lead of the build, test, and release process. He really
wanted to engage us in the branching discussion. Every time he did we would
say “we aren’t going to branch.” It got to the point where he probably wore out a
thesaurus trying to find ways to talk about branching without using the B-word.
Once we had the deployment pipeline up and really working, people got used
to working that way and appreciated its advantages. Engineers would see bringing
in big changes on trunk as the best way of getting real-time feedback on how
their code would work with the rest of the system. As the rearchitecture came to
completion and we were close to releasing our first product, we approached the
lead about being ready to branch. His response was that we shouldn’t branch and
lose all the efficiencies of having an organization-level deployment pipeline giving
real-time feedback to the developers on one trunk. The next time we saw him
he had come back from a river trip down the middle fork of the Salmon with a
“Flying B Ranch” hat from the local airstrip and ranch. He walked up with the
hat and said, “We don’t need no stinking B-Ranch.”
We like this lesson for two reasons: First and foremost it is our personal
belief that this is the biggest opportunity for improving development produc-
tivity in the enterprise. Second, it shows the big shift in mindset that needs
to occur. The lead went from the biggest nonbeliever to the biggest supporter
of the approach. Until engineers have worked in this type of environment,
they will never believe it can work. Once they have developed in this type of
environment, however, they can’t imagine ever going back. Over the years we
have had several different engineers that, after leaving HP, called to talk about
how backward development is in their new companies. They complain they
are not nearly as effective because the feedback is non-existent and it is very
hard to release code into production.

Summary
Transforming software development processes in a large organization is a big
change management challenge. While technology can help, if the executives are
not willing to lead and drive cultural changes like developing on trunk, then no
amount of technology is going provide the necessary breakthroughs. Developers
need to know they can develop stable code on trunk and should take responsi-
bility for ensuring the code base is always close to release quality by keeping the

CHAPTER 7: CREATING A CULTURE OF TRUNK DEVELOPMENT 59


builds green. They also need to understand the objective of the organization is to
optimize the delivery of new capabilities all the way out to the customer not just
on their desktops. Ensuring each developer is responsible for making sure every
check-in works in this production-like environment will start the cultural shift of
aligning Development and Operations on a common objective.
Keeping builds green can be done solely by process change and leadership
enforcement. Ideally, though, you should design your continuous integration
process to help drive the required changes in behavior. This is probably one of the
biggest things you can do to improve the productivity of software development
in large organizations. Most engineers, however, will argue initially it can’t be
done. Only by working in this type of environment will they understand how
much more productive it is. Then they can’t imagine working any other way. The
challenge for executives is leading people on the journey from nonbelievers to
champions of the new way of working. It is important for executives to under-
stand early on if the organization is embracing this cultural change, because if it
doesn’t, all the investments in technical changes will be a waste of time.

60 LEADING THE TRANSFORMATION


CHAPTER 8
ENSURING A SOLID FOUNDATION

B efore applying DevOps principles at scale it is important for executives to


ensure they are working from a solid foundation and that they understand
the fundamentals currently in place in their organization, or else they will need-
lessly struggle to transform their development processes.
The first fundamental is clean architectures that enable smaller teams to work
independently in an enterprise and make it possible to find defects with fast
running unit or subsystem tests. The second is build and the ability to manage
different artifacts as independent components. The third is test automation.
Applying DevOps and Agile principles at scale requires lots of automated
testing. Expect to create, architect, and maintain at least as much test code and
automation scripts as you create production code. Soundly architected test code
leads to soundly architected production code that is easy to understand and
maintain. If done well, this is a key enabler. If done wrong, it can turn into a
maintenance nightmare that will cause a lot of problems, and the tests will not
quickly localize coding issues.

Architecture
Executives need to understand the characteristic of their current architecture
before starting to apply DevOps principles at scale. Having software based off
of a clean, well-defined architecture provides a lot of advantages. Almost all of
the organizations presenting leading-edge delivery capabilities at conferences have
architectures that enable them to quickly develop, test, and deploy components
of large systems independently. These smaller components with clean interfaces
enable them to run automated unit or subsystem tests against any changes and to
independently deploy changes for different components. In situations like this,
applying DevOps principles simply involves enabling better collaboration at the
team level.
On the other hand, large, traditional organizations frequently have tightly
coupled legacy applications that can’t be developed and deployed independently.
Ideally traditional organizations would clean up the architecture first, so that they
could have the same benefits of working with smaller, faster-moving independent
teams. The reality is that most organizations can’t hold off process improvements
waiting for these architectural changes. Therefore, executives are going to have to
find a pragmatic balance between improving the development processes in a large,
complex system and fixing the architecture so the systems are less complex over
time. We encourage you to clean up the architecture when and where you can, and
we also appreciate that this is not very realistic in the short term for most tradi-
tional organizations. As a result, we will focus on how to apply DevOps principles
at scale assuming you still have a tightly coupled legacy architectures. In these
situations where you are coordinating the work across hundreds to thousands
of people, the collaboration across Development and Operations requires much
more structured approaches like Continuous Delivery.
Embedded software and firmware has the unique architectural challenge of
leveraging common stable code across the range of products it needs to support.
If the product differences are allowed to propagate throughout the code base,
the Development team will be overwhelmed porting the code from one product
to another. In these cases it is going to be important to either minimize the
product-to-product hardware differences and/or isolate the code differences
to smaller components that support the product variation. The architectural
challenge is to isolate the product variation so as much of the code as possible can
be leveraged unchanged across the product line.

The Build Process


The next step in creating a solid foundation is to validate that the build process
will enable you to manage different parts of your architecture independently.
Some organizations do not have this fundamental in place. There is a simple test
that can evaluate how ready you are with your build process.
Start by creating an architectural drawing that describes how you think about
your artifacts, something similar to figure 12. Now create a fully integrated
system using these components and ensure this build is “green” by running
a few basic automated tests. Next, determine if you can recover from a bad
component of your architecture making it into the next build. If version 2
of all the components come together in this second build, but component B
causes the build to go red, you need to be able to revert back to version 1

62 LEADING THE TRANSFORMATION


FIGURE 12: ENSURING THE ARCHITECTURE/BUILD SYSTEM IS READY

Comp A v1 Comp Cv1 Comp A v1 Comp B v2 Comp C v1

Comp B v1 Comp A v2 Comp B v1 Comp C v2

Comp D v1 Comp E v1 Comp F v1 Comp D v1 Comp E v1 Comp F v1

Comp D v2 Comp E v2 Comp F v2

Green Build
Red Build

of component B and keep version 2 of everything else to get back to a green


build. If you can do this with all the different components then you have this
basic fundamental covered. If not, then you have some work to do in terms of
breaking build dependencies between the different components before moving
forward and applying DevOps principles.
This idea may seem simple, but it is a very basic building block because keeping
the system stable requires building up and testing large software systems in a
structured manner with different stages of testing and artifact promotion. If we
are thinking of these artifacts as independent entities but in reality can’t manage
them that way, then we are not set up for success. If your software does not pass
this simple test you need to start with fixing your build process and modifying
your architecture to ensure that all components can be built and deployed into
testing environments independent of the others.

Test Automation
A large amount of test automation is necessary when changing the development
processes for large, traditional organizations. Without a solid foundation here,
your feedback loops are going to be broken and there won’t be an effective method
for determining when to promote code forward in your pipeline. Writing good
test automation is even more difficult than writing good code because it requires
strong coding skills plus a devious mind to think about how to break the code. It is
frequently done poorly because organizations don’t give it the time and attention
that it requires. Because we know it is important we always try to focus a lot of
attention on test automation. Still, in almost every instance we look back on, we
wish we had invested more because it is so critical.

CHAPTER 8: ENSURING A SOLID FOUNDATION 63


You just can’t keep large software systems stable without a very large number of
automated tests running on a daily basis. This testing should start with unit- and
services-level testing which are fairly straightforward. Ideally, you would be able to
use these tests to find all of your defects. This works well for software with clean
architectures but tends to not work as well in more tightly coupled systems with
business logic in the user interface (UI) where you need to depend more on system
level-based UI testing. In this case, dealing with thousands of automated tests can
turn into a maintenance nightmare if they are not architected correctly. Addition-
ally, if the tests are not designed correctly, then you can end up spending lots of
time triaging failures to localize the offending code. Therefore, it is very important
that you start with a test automation approach that will make it efficient to deal
with thousands of tests on a daily basis. A good plan includes the right people, the
right architecture, and executives who can maintain the right focus.

Test Environment
Running a large number of automated tests on an ongoing basis is going to
require creating environments where it is economically feasible to run all these
tests. These test environments also need to be as much like production as possible
so you are quickly finding any issues that would impact delivery to the customer.
For websites, software as a service, or packaged software this is fairly straightfor-
ward with racks of servers. For embedded software or firmware this is a different
story. There the biggest challenge is running a large number of automated tests
cost-effectively in an environment that is as close as possible to the real opera-
tional environment.
Since the code is being developed in unison with the product it is typically
cost prohibitive, if not impossible, to create a large production-like test farm.
Therefore, the challenge is to create simulators and emulators that can be used
for real time feedback and a deployment pipeline that builds up to testing on the
product. A simulator is code that can be run on a blade server or virtual machine
that can mimic how the product interacts with the code being developed.
The advantage here is that you can set up a server farm that can quickly run
thousands of hours of testing a day in a cost-effective way. The disadvantage is that
it is not fully representative of your product, so you are likely to continue finding
different defects as you move to the next stages of your testing. The objective
here is to speed up and increase the test coverage and provide feedback to enable

64 LEADING THE TRANSFORMATION


developers to find and fix as many defects as possible as early and thus as cheaply
as possible. The simulator testing is fairly effective for finding defects in the more
software-like parts of your embedded solution.
The challenge is that lots of products include embedded firmware running on
custom ASICs. In this case, it is almost impossible to find defects in the interac-
tions between the hardware and firmware unless you are running the code on the
custom ASICs. This is the role of emulators. It is like the simulator in that it is
code that mimics the product, but in this case it includes the electronics boards
from the product with the custom ASICs but does not include the entire product.
This is incrementally better than simulator testing because it is more like produc-
tion. The challenge here is that these are more expensive to build and maintain
than the simulator-based generic blade servers. Additionally, early in the devel-
opment cycle the new custom ASICs are very expensive and in limited supply.
Therefore, the test environments for the deployment pipeline are going to require
a balance of simulators and emulators.
Finally, since these emulator environments are still not fully production-like,
there will still need to be testing on the product. Creating processes for enabling
small-batch releases and quick feedback for developers is going to require large
amounts of automated testing running on the code every day. The challenge
for embedded software and firmware is that this is not really practical on the
product. Therefore, robust simulator and emulators that can be trusted to
quickly find the majority of the defects are a must. Executives will need to
prioritize and drive this investment in emulators and simulators because too
often embedded organizations try to transform development processes with
unreliable testing environments, which will not work.

Designing Automated Tests for Maintainability


A big problem with most organizations is that they delegate test automation task
to the quality assurance (QA) organization and ask their manual testers to learn
to automate what they have been doing manually for years. Some organizations
buy tools to automatically record what the manual testers are doing and just play
it back as the automated testing, which is even worse.
The problem with record and playback is that as soon as something on the UI
or display changes, tests begin to fail and you have to determine if it is a code
defect or a test defect. All you really know is that something changed. Since new

CHAPTER 8: ENSURING A SOLID FOUNDATION 65


behavior frequently causes the change, organizations get in the habit of looking
to update the test instead of assuming it found a defect. This is the worst-case
scenario for automated testing: where developers start ignoring the results of the
tests because they assume it is a test issue instead of a code issue.
The other approach of having manual testers writing automated tests is a little
better, but it has a tendency to result in brittle tests that deliver very long scripts
that just replicate the manual testing process. This works fine for a reasonable
number of tests when the software is not changing much. The problem, as we will
demonstrate in the example below, comes when the software starts to change and
you have thousands of tests. Then the upkeep of these tests turns into a mainte-
nance nightmare. Whenever the code changes, it requires going through all the
thousands of tests that reference that part of the software to make sure they get
the right updates. In this case, organizations start to ignore the test results because
lots of tests are already failing due to the QA team not being able to keep all their
tests running and up to date.
The best approach for automated testing is to pair a really good development
architect that knows the fundamentals of object-oriented programing with a QA
engineer that knows how code is manually tested in the current environment.
They can then work together to write a framework for automated testing.
A good example can be found in the book Cucumber & Cheese: A Tester’s
Workshop by Jeff Morgan. He shows how to create an object-oriented approach
to a test framework using a puppy adoption website as an example. Instead of
writing long monolithic tests for different test cases that navigate the website in
similar ways, he takes an object-oriented approach. Each page on the website is
represented by a page object model. Each time the test lands on that page there
is a data magic gem that automatically randomly fills in any data required for
that page. The test then simply defines how to navigate through the website and
what to validate. With this approach, when a page on the website changes, that
one-page object model is the only thing that needs to change to update all the
tests that reference that page. This results in tests that are much less brittle and
easier to maintain.
Using Page Object Models and other similar techniques will go a long way
towards reducing your test development and maintenance costs. However, if
your approach is to move fully to automated testing, the use of Page Object
Models will be insufficient to drive your maintenance costs to an acceptable

66 LEADING THE TRANSFORMATION


level. There are some additional techniques and processes that you will need to
put in place.

Creating a Test Results Database


As discussed above, the first step in automated testing is to make sure the
framework is stable and maintainable. The next step is ensuring there is a good
tool for managing and reporting the test results. When there are tens to hundreds
of automated tests running every day it is pretty easy to debug and triage all
the failing tests. When the number of tests gets larger this approach is not very
practical or effective. Managing this number of tests requires using a statistical
approach to driving up test passing rates and stability. It also requires grouping
the tests that are associated with different parts of the code base and designing the
tests so they quickly localize the code issues. These test results then need to be in
a tool or database that allows you to look at pass rates across different builds and
test stages.

Designing Automated Tests to Quickly Localize Defects


We mentioned that one of the most common mistakes that organizations make
when moving from manual to automated testing is to take their existing QA
teams and simply have them start automating their existing manual scripts.
This approach will cause some serious issues and will prevent you from having a
cost-effective testing process. Since we’ve fallen into this pit a few times ourselves,
we want to make sure that you are aware of the issues with this approach so that
you can avoid them.
An example that will help illustrate the issues with automating manual test
scripts is a large e-commerce website with new, added functionality that allows
them to accept a new brand of credit card for payment. We want some tests that
demonstrate that you can actually checkout and purchase a product using this
new type of card.
To test this, our manual tester will go to the homepage of our website. From
there they might search for a product using keyword search, and after finding and
selecting a product, they will add it to the cart. From there they might go to the
cart and see if the product they selected is the one that actually ended up in the
cart. Next, they might sign in as a registered user so that they can determine if
the loyalty points functionality will work using this new brand of credit card. To

CHAPTER 8: ENSURING A SOLID FOUNDATION 67


sign in as a registered user, they will have to enter their username and password.
Now they are signed in and can add this new brand of credit card to their account
and see if the website now accepts it as a valid form of payment. Assuming so,
they’re now ready to checkout. They click on the checkout button and land on
the checkout page. Since they’re logged in as a registered user, their name, address,
and phone number should be prepopulated in the correct fields on the page. After
validating this information the manual tester is now ready to do the part of the
test that we have been waiting for: Can I select this new brand of credit card as my
form of payment and actually purchase the product I selected?
The problem with automating this script is that the new automated test can
fail for any number of reasons that have nothing to do with the new credit card
or the checkout functionality. For example, if keyword search is not working
today, this checkout test will fail because it can’t find a product to put in the
cart. If the sign in functionality is broken, the test will fail because it can’t get
past this stage of the test. Because this new test was written to validate our new
functionality and it failed, the responsibility to triage this test failure lands upon
the team developing the new credit card capability.
In reality, there will be many of these tests, some with valid and invalid credit
card numbers, some that attempt to purchase a gift card, and some that attempt
to purchase a product, but ship it to an alternate address. The list goes on. The
result will be that on any given day our team could walk in to discover that most
of their test suite that was working yesterday is now failing. As they begin to triage
each failing test, they quickly learn that most are not failing because of the new
functionality that was supposed to be tested, but because something else in the
system is broken. Therefore, they can’t trust the test failure to quickly localize the
cause of the failure. It was designed and labeled as a test to checkout with a new
credit card, and it is not until someone manually debugs the failure that it can be
determined it is due to a code failure somewhere else in the system. Tests that are
designed this way require a lot of manual intervention to localize the offending
code. Once you start having thousands of tests you will realize this is just not
feasible. The tests need to be written so that they are easy to update when the
code changes, but they also need to be written so that they quickly localize the
offending code to the right team.
One of the best and most important tools at your disposal to enable efficient
triage is component-based testing. Think back to the architectural drawing that

68 LEADING THE TRANSFORMATION


was referenced earlier in this chapter. What you want is a set of automated tests
that fully exercise each component without relying on the functionality of the
other components. In the traditional Waterfall method, we called this subsystem
testing, and we expected each component or subsystem team to mock out the
system around them and then test their component. Once all components were
tested in this way, we moved on to the integration phase and put them all together
and began system testing.
However, it is now possible to develop an automated testing framework that
allows you to isolate the various components of the system, even when the system
is fully integrated and deployed. Using our new credit card for a checkout example
again, what we really want to do is start the test on the URL associated with the
checkout page and to already have the user signed in and products loaded into
the cart. We don’t want to exercise the website to get all this data in place. We
want the automation framework to do this work for us. With manual testing
there is no way for this to happen. The tester has no choice but to walk through
the entire workflow, end to end. However, a test automation framework can be
built out that will do all of these things for you and allow your automated tests to
exercise just the functionality you want to test. If our checkout tests and automa-
tion framework support the ability to test just the checkout functionality, things
begin to change in a couple of very positive ways.
First, if these componentized tests begin to fail, you have a high level of
assurance that the functionality that is broken is actually the functionality
that the test is designed to exercise. When the team begins to triage the test
failures, the likelihood that it is not their failure has decreased dramatically.
The team will now quickly learn to pay attention to the test results because a
pass or fail is much more likely to be an accurate representation of the state
of their functionality.
The second big change is in your ability to statistically analyze your test metrics.
When your automated test suite consists of a large number of tests that are just
an automated version of your manual tests, it is very difficult to look at a large
number of test results each day and determine which functionality is working
and which functionality is broken. Even if you organize these tests into compo-
nents, you will not be able to determine the status of each component. Remember
from our example: when your checkout tests are all failing, you don’t know if the
problem is in the checkout functionality or not. You have no idea what is broken.

CHAPTER 8: ENSURING A SOLID FOUNDATION 69


If instead you take a component-based approach of designing and grouping
tests, then you can quickly localize a drop in pass rates to the offending code
without a lot of manual triage intervention. This makes it feasible to efficiently
respond to the thousands of automated tests that will be running every day.

Using Test Automation as Documentation


There is one more fundamental issue that involves automated testing as well as the
actual code development process and is associated with the requirement- gathering
and documentation process. In most large organizations, requirements are gathered
from Marketing or some other part of the business. The software teams don’t just
dream up some new features and go implement them. The problem is that these
requirements get gathered and distributed to the Development team, who go about
their work of developing code and testing for this new functionality. Invariably, the
various teams interpret these requirements differently. The Development teams put
functionality in place that doesn’t match what the test does, and when the teams go
back to the business for clarification, they often discover that neither the developers
nor the testers got it right. This leads to the Waterfall practice of more and more
requirement reviews and estimating how long it will take to get something done.
The problem is amplified in many organization that are affected by things like
the Sarbanes-Oxley Act, which necessitates requirements be associated with a
piece of code and the tests that were used to validate that the code matches the
requirement and are correct. Any software that deals with financial transactions
or that drives things like medical devices comes under close scrutiny. Associat-
ing written requirements (specifications) to actual software and tests can be a
time-consuming, expensive, and difficult process.
However, there are now tools and processes in place to significantly reduce the
impact in this area. Most of the tools focus on creating specifications in an execut-
able form. The idea is to have the business write the specification in an executable
form so the automated test and the specification are the same thing. On the test
side of the house, Cucumber is an excellent example. The Cucumber framework
uses a Feature File, which is in an easy English readable format. The Feature File
is the specification and is designed in such a way that it can be easily created by
non-programmers. The Feature File is also executable code that is consumed by
the test automation framework. Instead of writing language-based specifications,
the specifications can now be written in such a way that they actually become the

70 LEADING THE TRANSFORMATION


automated tests. This eliminates the need to manually associate specifications and
code. It tests to meet audit requirements and gets everyone working off a common
definition of the automated test from the very beginning.

Summary
Transforming the software development practices of large, traditional organiza-
tions is a very big task, which has the potential for dramatic improvements in
productivity and efficiency. This transformation requires a lot of changes to how
the software is developed and deployed. Before going too far down this path,
it is important to make sure there is a solid foundation in place to support the
changes. Executives need to understand the basic challenges of their current archi-
tecture and work to improve it over time. The build process needs to support
managing different artifacts in the system as independent entities. Additionally, a
solid, maintainable test automation framework needs to be in place so developers
can trust the ability to quickly localize defects in their code when it fails. Until
these fundamentals are in place, you will have limited success effectively trans-
forming your processes.

CHAPTER 8: ENSURING A SOLID FOUNDATION 71


CHAPTER 9
CONTINUOUS DELIVERY

A pplying DevOps principles at scale for a business that requires deploying


code across multiple servers has unique challenges that are best addressed
through Continuous Delivery. Jez Humble and David Farley developed this
approach and documented it in detail in their book Continuous Delivery:
Reliable Software Releases through Build, Test, and Deployment Automation.
The details for your engineers are best found there. We will provide a brief
summary for executives here because CD is so important to transforming
development processes for these businesses. It will also include things we
learned while transforming a large organization and discussions with Humble
during our journey that were not in their book.

Continuous Delivery Definitions


Continuous Delivery is a fundamentally different approach to development and
operations that automates as much of the configuration, deployment, and testing
processes as possible and puts it all under a revision control. This is done to ensure
the repeatability of the process across multiple servers and deployment environ-
ments. The automation helps to eliminate human errors, improves consistency,
and supports increased frequency of deployments. As pointed out in Continu-
ous Delivery, initially these processes are very painful. Nonetheless, you should
increase their frequency to force you to fix all the issues.
When the frequency of the build and deployment process is fairly low, your
organization is able to use brute force to work through these issues. When you
increase the frequency, this is no longer possible. These issues that have been
plaguing your organization for years will become much more visible and painful,
requiring permanent automated solutions. Putting this automation under revision
control enables tracking changes and ensuring consistency. The core pieces of
Continuous Delivery you need to know are: continuous integration, scripted
environments, scripted deployments, evolutionary database design, test automa-
tion, deployment pipeline, and orchestrator.
Continuous integration is a process that monitors the source code management
tool for any changes and then automatically triggers a build and the associated
automated build acceptance testing. This is required to ensure the code maintains
a certain base level of stability and all changes are being integrated often to find
conflicts early.

Scripted environments is an approach that creates a script that can be run


against a server or virtual machine to configure all the settings from the operating
system to the container. This is very different from what happens in most tradi-
tional organizations, where people are able to log onto servers and make changes
required to get the application working. When people manually make changes,
it is easy to get different servers across production or the deployment pipeline
in different states of configuration. This results in seeing different issues as the
code is moved through the deployment pipeline and having flaky issues based on
different servers with the same application having different configurations. In this
situation, a system test can become intermittent and begin to flicker. Even with
exactly the same application code, a test will pass in one environment but fail in
another because it is misconfigured in some subtle way. This tends to make the
triage process very difficult, because it is hard to reproduce the problem when it
only occurs on one of several servers hosting a common component. Scripted
environments fixes this by having every server configured off of a common script
that is under revision control. This ensures every server across the system has the
exact same configuration.

Scripted deployment is a process for automating the deployment across all of


the environments. This process deploys and configures the applications. Ideally, it
also tests the deployments to ensure they were successful. This automation is also
put under revision control so that it is repeatable day-to-day and server-to-server.

Evolutionary database design (EDD) is an approach for managing database


changes to ensure that schema changes won’t ever break your application. It also
includes tools that put the database changes under revision control and can auto-
matically update the database in any environment to the desired version of the
configuration. The details are provided in a great book by Scott W. Ambler and
Pramod J. Sadalage called Refactoring Databases: Evolutionary Database Design. It

CHAPTER 9: CONTINUOUS DELIVERY 73


shows how to keep your application in an always-releasable state by never altering
rows or columns but rather adding new versions of the rows or columns with the
new schema changes. The application then ensures it is calling the version of the
schema it was expecting when the code was written. Once the code in the appli-
cation is updated to call the new version of the database schema, the old rows or
columns are deleted. This approach allows you to keep your application in an
always-releasable state and enables you to decouple application code changes from
your database schema changes.

Deployment pipeline defines how new code is integrated into the system,
deployed into different environments, and promoted through various stages of
testing. This can start with static code analysis and unit testing at the component
level. If these tests pass, the code can progress to a more integrated application-level
testing with a basic build acceptance-level testing. Once these build acceptance
tests are passing, the code can progress to the next stage, typically full regression
and various forms of non-functional testing like performance and security testing.
If full regression and non-functional testing results reach an acceptable pass rate,
the code is ready to deploy into production. The deployment pipeline in CD
defines the stages and progression model for your software changes.

Orchestrator is a tool that coordinates all of this automation. It enables you


to call scripts to create new environments on a set of virtual machines with
scripted environments, deploy code to that environment using scripted deploy-
ment, update the database schema with EDD, and then kick off automated
testing. At the end of the automated testing, if everything passes, it can move
this version of the applications and scripts forward to the next stage of the
deployment pipeline.

Continuous Delivery Architecture


These definitions show the different pieces that need to come together to create
a Continuous Delivery pipeline. These different pieces can be in different tools
or, at times, in the same tool. That said, it makes sense to think of all the core
pieces of CD as different and distinct activities so you can ensure that you are
architecting CD correctly. Additionally, you want to make sure you are using an
object-oriented approach to creating these scripts so that you don’t end up with

74 LEADING THE TRANSFORMATION


big, long, monolithic scripts that are brittle and hard to maintain. A CD pipeline
can be created to work with monolithic scripts, and this might even be the best
approach for small initiatives. That said, as you work to scale these processes across
large organizations, it is important to take a more object-oriented approach. Think
of the orchestrator as a different component that abstracts away the business logic
of the deployment pipeline. It defines what scripts to call and when to call them
to avoid creating too much complexity in the basic scripts. It also helps to think
of grouping the scripts into common objects that can be leveraged if called by
the orchestrator in the right order to support several different stages and roles in
the deployment pipeline. Proper use of the orchestrator should enable the other
components to have common scripts that can be leveraged for a variety of things.

FIGURE 13: CONTINUOUS DELIVERY


PICKING THE RIGHT TOOL FOR THE JOB

Orchestrator

Scripted Auto
Trigger Environment Deployment EDD
Testing

Once you have thought through what tools to use for each process, it is important
to think through how to architect scripted environments and scripted deploy-
ments. The objective is to leverage, as much as is possible, a well-architected
set of common scripts across different stages in the deployment pipeline
from Development to Production. These scripts need to be treated just like
application code that is being developed and promoted through the deployment
pipeline. Ideally you would want the exact same script used in each stage of the
deployment pipeline.
While ideal, using the same script is frequently not possible because the
environments tend to change as you progress up the deployment pipeline on
the way to the full production environment. Therefore, your architectural
approach needs to address how to handle the differences across environ-
ments while creating one common script that can be qualified and promoted
through the deployment pipeline. This typically is accomplished by having
one common script where variables are passed in to define the differences
between the environments.

CHAPTER 9: CONTINUOUS DELIVERY 75


If this approach is not used, you are at risk of having large monolithic scripts
that are different for each environment. When this occurs, even if these are being
managed within an SCM, they tend to have very similar code being held in
different branches that are difficult to keep consistent and tend to break. This
ignores the basic principle of having a common script that is defined and qualified
in the early stages of the deployment pipeline, then progressed forward to produc-
tion and lacks the consistency that scripted environments is intended to address.
Therefore, it is important to make sure your scripts for environments are archi-
tected correctly. Once they are, you have a process for defining an environment
and having it replicated consistently across the deployment pipeline.
Executives need to ensure these technical changes happen because they
start the cultural change of getting Development and Operations working
with the same tools on common objectives. If the technical approaches are
allowed to deviate, then you won’t get the cultural alignment that is required
for a successful transformation.

FIGURE 14: SCRIPTED ENVIRONMENT ARCHITECTURE


DEV/QA
DEV/QA PREPRODUCTION PERFORMANCE PRODUCTION

ENVIRONMENTAL
DESCRIPTORS

COMMON SCRIPT

These same architectural concepts should apply for scripted deployments.


Depending on the tool you chose, the process for defining environment dif-
ferences for a common deployment script may be already built-in. If not, it is

76 LEADING THE TRANSFORMATION


important to think through how to apply this architectural principle so you don’t
end up with long, monolithic scripts that are hard to maintain and not consistent
across the deployment pipeline.

Post-Deployment Validation
The other key principle to include as part of the scripted deployment process
is creating post-deployment validation tests to ensure the deployment was
successful on a server-by-server basis. The traditional approach is to create envi-
ronments, deploy the code, and then run system tests to ensure it is working
correctly. The problem with this approach is that once a system test fails, it leads
to a long and painful triage process. The triage process needs to determine if the
test is failing due to bad code, a failed deployment, or other environmental dif-
ferences. The scripted environment process ensures environmental consistency.
This still leaves differentiating between code and deployment issues, which can
be challenging. The scripted deployment process ensures the same automated
approach is used for every server; however, it does not naturally ensure the
deployments were successful for every server or that the various servers can
actually interface with one another as expected. This becomes especially prob-
lematic when the deployment only fails for one of several common servers,
because this leads to the system tests failing intermittently, depending on if that
run of the tests happens to hit the server where the deployment failed. When
this happens, it results in a very long and frustrating triage process to find the
bad server and/or routing configurations amongst tens to hundreds of servers.
The good news is that there is a better approach. There are techniques to
isolate code issues from deployment issues during the deployment process. You
can create post-deployment validations to ensure the deployment was success-
ful and localize the offending deployment issues down to the fewest number
of potentially offending servers or routing devices as quickly as possible. Each
step in the process is validated before moving on to the next step. Once the servers
and routers are configured, there should be tests to ensure that the configuration has
occurred correctly. If not, fix the issues before deploying the code.
The next step is to validate that the deployment was successful for every server
individually. This can be done by automatically checking log files for warnings or
errors and writing specific tests to ensure the deployment was successful. These
checks should be done for every server and routing configuration before starting

CHAPTER 9: CONTINUOUS DELIVERY 77


FIGURE 15A: FINDING THE OFFENDING COMPONENT
QUICKLY IMPROVES PRODUCTIVITY

1 Configure servers/routing
device and validate data

2 Deploy code

3 Run a system test


???
any system testing. Once each of these steps is complete, the system tests can start.
The idea here is to define and automate the deployment pipeline such that it is
isolating issues so that you can save time and energy in the triage process. If this
is done correctly, the system tests will be much more likely to find code issues and
not fail because of issues within the environment. If you are still seeing system tests
fail because of non-code issues, you probably have holes in your post-deployment
checks that should be plugged to help isolate environment/deployment issues and
improve the triage process.

Continuous Delivery Implementation


The principles of CD are well designed to address the challenges faced by most tradi-
tional enterprise organizations deploying code across multiple servers. Determining
where to start, though, can be a bit overwhelming for most large organizations,
because this magnitude of change can take several months to years. Therefore, you
need to start where the changes will have the most benefit.
It may be tempting to start “doing CD” by just taking one application and
implementing all the CD approaches to learn everything about CD before

78 LEADING THE TRANSFORMATION


FIGURE 15B: FINDING THE OFFENDING COMPONENT
QUICKLY IMPROVES PRODUCTIVITY

1 Configure servers/routing
device and validate data

2
Deploy code & validate
successful deployment

3 Run a system test CODE VALIDATED

rolling it out broadly. This will work well if that component can be developed,
qualified, and deployed independently. If instead you are working with a tightly
coupled architecture, this approach is not going to work. It will take awhile to
implement all those steps for one application, and since it still can’t be deployed
independently, it won’t provide any benefits to the business. When this happens,
your transformation is at risk of losing momentum because everyone knows you
are investing in CD but they are not seeing or feeling any improvements in their
day-to-day work.
This is why it is important to use the business objectives from chapter 6 to pri-
oritize the implementation. Providing feedback to developers in an operation-like
environment is a key first step that starts helping the organization right away. It
forces the different teams to resolve the integration and production issues on a
daily basis when they are cheaper and easier to fix. It also encourages the cultural
change of having the organization prioritize coordinating the work across teams
to deliver value to the customer instead of local optimizations in dedicated envi-
ronments. It gets Development and Operation teams focused on the common
objective of proving the code will work in a production-like environment, which

CHAPTER 9: CONTINUOUS DELIVERY 79


starts to lower the cultural barrier between the two groups. You start ensuring the
developers prioritize making sure their changes will work in production with all
the other code instead of just writing new features. Determining if the organiza-
tion will embrace these cultural changes up front is important because if they
won’t, there is no sense in making big investments in technical solutions that
on their own won’t help.
Once it is clear the organization will commit to the cultural changes, deploying
and testing all the code in this production-like environment as many times a day
as possible provides the additional advantage of helping to prioritize the rest of
the technical improvements. By increasing the frequency, you are making visible
the issues that have been plaguing your organization for years. This process helps
clarify what is most important to standardize and speed up with automation. For
example, to speed up the frequency it is important to start automating the things
that change most, like code, so it usually makes sense to start with automating the
continuous integration and deployment process.
The next steps depend on where you are seeing the most change or feeling the
most pain. If your environments are changing lots and causing problems with
consistency, then you know you need to implement scripted environments. If
database changes are giving you problems, then you can prioritize the evolu-
tionary database work. If keeping the test automation passing every day requires
constantly updating or changing tests, then your framework needs to be rear-
chitected for maintainability. If your team is spending lots of time triaging
between deployment and code issues, work on creating post-deployment tests.
The important point is to let the pain of increasing the frequency on this
production-like environment drive the priority of your technical changes.
This will force you to fix the issues in priority order and provide the fastest time
to value for the transformation.

Summary
Applying DevOps principles at scale for enterprise solutions delivered across
servers is going to require implementing CD. This is a big effort for most large
organizations. Because it requires cultural changes, you want to make sure this
transition is as efficient as possible to avoid resistance to the changes that happen
when it takes too long. Architecting the approach to efficiently leverage common
code and knowing where to start is essential. The pipeline should be designed with

80 LEADING THE TRANSFORMATION


an orchestrator that will enable leverage of common components and avoid the
creation of monolithic scripts that are hard to maintain. Designing scripted envi-
ronment and scripted deployment with common scripts that have an approach for
separately describing the differences between environments will help get Develop-
ment and Operations working toward common goals with common tools.
Once there is a good architecture design, the next most important step is deter-
mining which changes to take on in which order. These priorities should be based
off the business objectives and where you will get the biggest return on your
investment. Executives should also prioritize changes that start the cultural shifts
that are required early before you invest too much time and energy in technical
solutions. It should consider which components are changing most frequently
and what is causing the most pain in the deployment process. Implementing CD
in a large, traditional organization is going to take some time and effort, but it is
worth the effort because it will require fixing issues that have been undermining
the effectiveness of your organization for years.

CHAPTER 9: CONTINUOUS DELIVERY 81


CHAPTER 10
DESIGNING THE DEPLOYMENT
PIPELINE

P roviding quick feedback to developers and maintaining a more stable code base
are essential to improving the productivity of software development in large,
traditional organizations. Developers want to do a good job, and they assume they
have until they get feedback to the contrary. If this feedback is delayed by weeks
or months, then it can be seen as beating up developers for defects they don’t even
remember creating. If feedback comes within a few hours of the developer commit
and the tools and tests can accurately identify which commits introduced the
problem, the feedback gets to engineers while they are still thinking about and
working on that part of the code.
This type of feedback actually helps the developers become better coders
instead of just beating them up for creating defects. Even better, if it is very good
feedback with an automated test that they can replicate on their desktop, then
they can quickly identify the problem and verify the fix before recommitting the
code. For large, traditional organizations with tightly coupled architectures, it is
going to take time and effort to design the test stages of the deployment pipeline
to appropriately build up a stable system.

Principles Driving the Design


Working to quickly localize the offending code down to the fewest number of
developers possible is the basic principle that should drive design. This can be
accomplished with two complimentary approaches.
First, more frequent build and test cycles means that fewer developers have
committed code since the last build. Second, build up stable components or
applications that get qualified and progressed forward to larger integrations of the
enterprise system. Ideally the entire system would be fully deployed and tested
with every new commit to quickly localize any system issues immediately down
to an individual. This, though, is just not practical for most large, traditional
organizations. Therefore, you need to design a deployment pipeline that moves as
close to that ideal state as possible but accommodates the current realities of your
traditional business.

Testing Layers
The first step in any testing process is unit testing and static code analysis to catch
as many defects as quickly as possible. In fact, we can’t think of any good reason
why a developer would ever be allowed to check in code with broken unit tests.
The advantage of unit tests is that if properly designed, they run very fast and
can quickly localize any problems. The challenges with unit tests for lots of large,
traditional organizations are twofold: First, due to their tightly coupled architec-
tures, traditional organizations are not able to effectively find most of the defects
with unit tests. Second, going back through lots of legacy code to add unit tests is
seldom realistic until that part of the code is being updated.
The second step in the testing process to qualify code before final integration is
component- or service layer-testing at clean interfaces. This should be used where
possible because these tests run faster, and the interfaces should be more stable
than the true user interface-based system testing.
The final step that can be very effective for finding the important integration
issues in large, traditional organizations is user interface-based system testing. The
challenge with these tests is that they typically run slowly and can require running
the entire enterprise software system. Therefore you have to think carefully about
when and where they are used.

Designing Test Stages


Ideally you would run every test on every check-in with every component that
needs to work together. This is not practical for most large, traditional organiza-
tions that have tightly coupled architectures requiring long-running system tests
and hundreds or thousands of developers working on software that must work
together in production. Therefore, you need to design a test stage strategy that
localizes the feedback to the smallest number of developers possible while finding
as many of the integration and operational issues as possible.
This strategy is accomplished in three ways. First, build and test as much of
the system as possible, as often as possible as one unit. Second, break down and
simplify the problem by using service virtualization to isolate different parts of the
system. Third, pick a subset of the testing for fast feedback before promoting the

CHAPTER 10: DESIGNING THE DEPLOYMENT PIPELINE 83


code forward to more stages for more extensive testing. This subset of tests defines
the minimal level of stability that you will allow in the system at each stage of code
progression. They go by different names in different organizations, but for the
purpose of this example we will refer to them as build acceptance tests.
Where possible, the best solution is to build up and test the system as often
as possible in an environment that is as close to production as it can be. While
not always practical, it should be the first choice where possible. Localizing the
issues to the smallest number of commits and developers by reducing the time
window between test executions provides the advantage of finding as many of
the system integration and operational issues as possible as early and as cheaply
as possible. It can be challenging, though, to get everyone working together to
keep the build green if it becomes too large or complex with different organi-
zations providing code at different levels of stability. Additionally, if there are
frequent build failures, it might be difficult to get someone to own the resolu-
tion of the issue. Therefore, in large organizations, it frequently makes sense to
break the problem down into smaller, manageable pieces that can be built up
into a larger, stable system.
Service virtualization is a very effective tool for helping to break up a very
large enterprise system into manageable pieces. Isolating components from other
parts of the system has the advantage of allowing you to localize the feedback
to developers working on just one part of the enterprise system while simulta-
neously running system tests. Different teams can make progress independently
creating new capabilities against a known interface with the service virtualization,
then start end-to-end testing once both sides are ready. The disadvantages are
creating virtualization that will have to be maintained and the potential for the
virtualization to be different from the actual interface with the other component.
Therefore, virtualization should be used as little as possible, but it is an important
tool for building up testing stages for enterprise software systems.
For very large organizations, virtualization should be considered for interfaces
across significant organizational boundaries to help localize the ownership of issues.
It can also be a very helpful approach for working across teams using different
development methodologies like Agile and Waterfall because it allows indepen-
dence of development models while forcing cross-organizational alignment with
working code. The different groups can work independently and make progress
with the virtual service.

84 LEADING THE TRANSFORMATION


This works well as long as teams are removing the virtual service when the
code is ready for true end-to-end testing, ideally daily, to ensure the actual enter-
prise system stays stable even though the teams are using different management
approaches. Instead of forcing the convergence of all the development processes,
start with integrating stable code on a more frequent basis. This will help align the
Waterfall organization with the business value of having a more stable code base
without forcing them to embrace Agile as a completely new development meth-
odology. The beauty of doing it this way is that the Waterfall organizations will
start evolving toward always-releasable code, which is one of the biggest advan-
tages of Agile.
The next big step for them in applying Agile and DevOps principles at scale
is just creating a prioritized backlog. Then, over time, if they choose to they can
start implementing Agile process changes at the team level. This approach gets
the entire organization moving toward the business benefits of Agile without
requiring a “big bang” Agile transformation across the enterprise. Can you see
how this approach gets the Waterfall parts of the organization started on
the journey towards the business benefits of Agile with less organizational
turmoil than the classic approach we described in chapter 2?
Figure 16 shows how this might work. In this case, each component should
start with a build, making sure all the unit tests pass. The next step is to build and
system test the Agile components on the left of the graphic with the rest of the
Waterfall components running against the virtual service. You want to do this as
many times a day as possible using your build acceptance tests. This enables finding
the integration issues between the Agile components and most of the integration
issues between the Agile and Waterfall components. We say most of the issues
because the virtual service will not be a perfect substitution for the Waterfall com-
ponents. An additional benefit is being able to isolate the Agile code progression
from the periods of instability that originally exist in most Waterfall development
processes. The Agile components are not held up for weeks or months while the
Waterfall components are undergoing these periods of instability. It also optimizes
the speed of feedback and localizes the feedback to a smaller number of developers
by increasing the frequency of the build for the Agile components.
The most extensive set of automated testing should be run at this stage. The
objective here is to be able to fully test the Agile components as a system so the
issues can be isolated and fixed as a smaller component of the larger system. Then

CHAPTER 10: DESIGNING THE DEPLOYMENT PIPELINE 85


FIGURE 16: BUILDING UP THE ENTERPRISE SYSTEM
Component Testing Subsystem or Application Testing End-to-End Enterprise System Testing

Agile Agile Legacy Agile Agile Legacy Legacy


Agile Agile

SERVICE VIRTUALIZATOIN
Waterfall Waterfall Waterfall
Comp 1 Comp 4 IT 1 Comp 1 Comp 4 IT 1 Comp 1 Comp 4 IT 1

Legacy Legacy Legacy


Agile Agile Waterfall
Agile Agile Waterfall Agile Agile Waterfall
Comp 2 Comp 5 IT 2 Comp 2 Comp 5 IT 2 Comp 2 Comp 5 IT 2

Legacy Legacy Legacy


Agile Agile Waterfall
Agile Agile Waterfall Agile Agile Waterfall
Comp 3 Comp 6 IT 3 Comp 3 Comp 6 IT 3 Comp 3 Comp 6 IT 3

take a subset of the automated tests that will fully test the interface and have them
run against the full enterprise system with the virtual service removed. Running
a subset of tests that fully exercise this interface in the entire system, ideally on a
daily basis, has the advantage of ensuring there are no disconnects between the
virtual service and the actual code. The other advantage of this approach is that
the majority of the full regression testing can be run on smaller, less expensive
environments that only represent the Agile components. The more expensive
and complex enterprise environment is only used for the subset of tests that
are required to validate the interface. For example, there may be hundreds of
automated tests required to validate the Agile components that have the same
use case against the interface. In this case, run the hundreds against the virtual
service and then pick one of them to be part of the enterprise system test.
This saves money and reduces the complexity of managing end-to-end testing.
This is a simple example, but it shows how you can use build frequency and
service virtualization in combination to help break down and build up complex
software systems to localize feedback while moving the organization to more
stable system.

Defining the Build Acceptance Test


The third approach to designing the test stages is to break the long-running system
tests into groups with different objectives. System testing has huge advantages
for traditional organizations in quality of feedback to developers. The tradeoff is
the timeliness of this feedback and how it is incorporated into code progression.
Therefore, these system tests need to be broken into stages to optimize coverage
while at the same time minimizing the delay in the feedback. While unit and
component testing are the first priority, there also needs to be an effective strategy

86 LEADING THE TRANSFORMATION


for system tests. There should be a clear subset of build acceptance system tests
that are designed to get the best coverage as quickly as possible.
These build acceptance tests are probably the most valuable tool available
because they are used to drive up the stability and quality of the code base. In
traditional continuous integration systems, this is where you would turn the build
red. The build acceptance tests define the absolute minimum level of stability that
will ever be allowed in the code base. If these tests fail, then getting them fixed is
the top priority for the entire Development organization and nobody is allowed
to check in code until they are fixed. This is a big cultural change for most orga-
nizations. It requires management reinforcing expected behaviors through
extensive communication. It also requires the rest of the organization to hold
off any check-ins until things get fixed, which slows down the entire organi-
zation. A more effective approach, as discussed before, is to use your systems
to enforce the behaviors by automatically blocking code that does not pass
the build acceptance tests from ever being committed to trunk in the source
code management (SCM) tool.

Building Up the Enterprise System


The next step is to combine gated commits and build acceptances tests with the
process of building up and integrating a large enterprise software system in order
to balance progressing code through the system quickly to find integration issues
with keeping the code base stable. As discussed earlier, from a change manage-
ment perspective it is best if you can have your system gate commitments at the
SCM level in order to keep the code base stable and to provide feedback to a small
group of developers. You don’t want the offending code to ever make it into the
repository. Ideally, you would want all your tests run against the entire enterprise
system before letting code into the SCM to optimize stability. The problem with
this approach is the length of time required for feedback to the developer and the
time it takes to get code onto trunk and progress through the system.
The most pragmatic approach is to gate commitments into the SCM at the
point in the deployment pipeline where you optimized for frequency of builds on
subcomponents of the enterprise system. This automates keeping the trunk stable
for components that have fast build and test cycles. After this point you can also
gate the components building up into the enterprise system based on artifacts or
applications, as depicted in figure 17.

CHAPTER 10: DESIGNING THE DEPLOYMENT PIPELINE 87


FIGURE 17: BUILDING UP THE ENTERPRISE SYSTEM

Component 1

Component 2

Component 3

Component 4

Component 5

Component 6

Component 7

Component 8

Component 9

Regression, security,
Component gating Subsystem gating and performance
Application gating
at the SCM at the SCM gating into
production

This has the advantage of keeping the enterprise system stable while allowing
components to quickly get code onto trunk. The disadvantage occurs when there
is code that makes it through subsystem testing but breaks the enterprise-level
system testing. The broken artifact creates a train wreck for this application by
blocking new versions of the application from integrating into the enterprise
system. The developers, however, can still keep developing and committing code
to the SCM as long as they pass the application build acceptance tests. In this
case, you need someone working to ensure the application is fixed and then letting
the build process know this new version of the application is ready for another
enterprise-level integration, as depicted in figure 18. This is a manual process
and, therefore, you are at risk of nobody taking ownership of fixing the issue and
having stale applications in the enterprise integration.

88 LEADING THE TRANSFORMATION


FIGURE 18: APPLICATION GATING

“I think we fixed it
with this next train.
Try again.”

To avoid this, you are going to need a good process for providing visibility
of the artifact aging to everyone in the organization. Figure 17 depicts using
your deployment pipeline to build up stable components into a stable enterprise
system. This supports the basic Agile principle of keeping the code base stable so
it is economical to do more frequent smaller releases.
FIGURE 19: LOOSELY COUPLED ARCHITECTURE
DEPLOYMENT PIPELINE

Component 1

Component 2

Component 3

Production
Component 4

Component 5

Component 6

Component 7

CHAPTER 10: DESIGNING THE DEPLOYMENT PIPELINE 89


Architectural Implications on the Deployment Pipeline Complexity
In chapter 8 we covered architectural impact on the approach for applying
DevOps principles in larger organizations. If you have tightly coupled architec-
tures that require large groups of people working together, then you need very
structured approaches, like the one in figure 17, to build up complex stable
systems. If, on the other hand, you have loosely coupled architectures that enable
small teams to independently develop, qualify, and release code, then you are able
realize the benefits of a much simpler deployment pipeline like the one in figure
19. This comparison is provided to help encourage executives to ensure they are
finding the right pragmatic balance between developing processes for building
up complex, stable systems and making the architectural changes required to
decouple the complexity.

Summary
Building up a stable enterprise system is a key component of the DevOps or Agile
principle of enabling more frequent and smaller releases. Even if your business
does not require or support more frequent releases, it helps with developer pro-
ductivity and takes uncertainty out of the endgame. That said it is not a natural
outcome of most enterprise Agile implementations that start with a focus on the
team. Therefore, it is going to require focus from the leadership team to design
and implement these improvements.

90 LEADING THE TRANSFORMATION


CHAPTER 11
IMPROVING STABILITY OVER TIME

O nce the fundamentals are in place and you have started applying DevOps
principles at scale, you are ready to start improving stability. The basics of
starting this change management process were covered in chapter 7.
This chapter covers how to increase stability of the enterprise system using
build acceptance tests and the deployment pipeline. This next step is important
because the closer the main code base gets to production-level quality, the more
economical it is to do more frequent, smaller releases and get feedback from
customers. Additionally, having a development process that integrates stable
code across the enterprise is one of the most effective ways of aligning the
work across the teams, which, as we have discussed before, is the first-order
effect for improving productivity.
Depending on the business, your customers may not require or even allow
overly frequent releases, but keeping the code base more stable will help find
integration issues early before there are large investments in code that won’t work
well together. It will also make your Development teams much more productive
because they will be making changes to a stable and functioning code base.
Even if you are not going to release more frequently than you currently do, you will
find keeping the code base more stable will help improve productivity. If your organi-
zation does want to move to continuous deployment, trunk (not branches) should be
driven to production levels of stability, such that any new development can be easily
released into production. Regardless of your need for CD, the process for improving
stability on the trunk is going to be a big transformation that requires managing the
automated tests and the deployment pipeline. In this chapter we will show how to
improve stability over time.

Understanding the Work between Release Branch and Production


The first step in improving stability and enabling smaller, more frequent releases
requires understanding the work that occurs between release branch and produc-
tion. At this stage, development is ideally complete and you are going through
the final stages of making sure the quality is ready for customers. For leading-edge
companies doing CD, the trunk is always at production levels of stability and this
only takes minutes. For most large, traditional organizations, though, this is a
long and painful process, and getting better is going to take some time.
The first step in reducing the time and effort required between release branch
and production is characterizing the work required in that phase of your devel-
opment process.
The graph in figure 20 is a good representation of the work in the system to
get the code base releasable. The exact specifics for your business may be different,
but the idea of having all the information on one chart will be very valuable for
understanding the characteristics of the project readiness so you can drive time
and work out of the system. The bars track the daily status of completion for all
the stories planned in the release. The dots at the bottom track the number of days
a green build with the latest code has passed the build acceptance testing and was
ready for automated regression testing. The graph also tracks the number of open
defects and the automated test passing rates.
To get the code ready for release, all the stories need sign-off, the defects need
to be fixed or deferred, and the test passing rates need to meet release criteria.
Additionally, to accomplish all these things in a timely manner, the deployment
pipeline needs to be delivering green builds with the latest code on a regular basis.
You can see how when there is a red build on days 2, 4, and 7 the metrics go flat
because when you can’t process code through the deployment pipeline, you can’t
validate any of the code changes. You can also see that the time delay between
release branch and production is driven by the time it takes to complete all the
stories, fix all the defects, and get the tests passing. This one graphic allows you
to quickly visualize all the work left in the system. The closer trunk is to release
quality, the less work required for getting the release into production. Therefore,
the goal is to improve the stability of trunk so there is less work overall.

The Role of Project Management


The first step, and technically the easiest in terms of improving stability of trunk at
the time of release branch, is making stability an important part of the milestone
criteria from a project-management perspective. If project management focuses
the release-branching milestone on completing features, then that will be the
focus of the organization. Everyone will be so busy getting features in at the last

92 LEADING THE TRANSFORMATION


FIGURE 20: RELEASE READINESS

700 160

600 140

120
500

PERCENT PASSING RATE


100 100
NUMBER OF STORIES

97
95
400
85
83 82
80
79 79
300 76 76
72 72 72 60

200
40

100 20 #

0 0

Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7 Day 8 Day 9 Day 10 Day 11 Day 12 Day 13

Release Branch Prod Release

Stories - Not Ready for Branching No Green Build

Stories - Branch Ready Daily Green Build


Defects # Test Passing Rate

minute that stability will tend to take a hit. If instead the release branch requires
all features to be signed off on, with no open defects and test automation at an
acceptable level of coverage and passing rates, then there will be a more stable
trunk and, therefore, less work in the end game.
If the organization has historically focused on features, it will take some time
to adjust to this new way. Your project-management group will have to work to
steadily increase these criteria over time. They must be willing to kick projects out
of the release if they are not ready. A good example of the value of this is shown
in figure 22, where kicking a small portion of stories out of the release on the
branching day resulted in a big drop in defects and an increase in test passing on
the day after. This last step is usually hard for traditional organizations because
the business may want the new capability really badly. The problem with this is
that when the management team wants a new capability really badly, it tends
to get it that way in terms of quality.
Allowing new features that are not ready into a release tends to delay the
release and impacts the productivity of all the other projects in the release. The
key is helping the organization understand those tradeoffs and see the value of

CHAPTER 11: IMPROVING STABILITY OVER TIME 93


improving stability at release branch over time. If executives can’t drive these
cultural shifts in the release process, then they shouldn’t bother investing in
technical solutions like CD because they won’t work. This is another example
of why we say the capacity of the organization to handle change is your most
precious resource and the cultural changes are the most challenging. The exec-
utives are going to need to focus their change management capacity in places
like this where it will improve the process the most, which won’t work if they are
asking for too many changes all at once.

Statistically Managing Test Results


The next biggest opportunity for reducing the amount of work after release branch
involves driving up the stability of trunk with automated testing. This ensures that
everything is stable and that there are not a lot of open defects in the system. It
is a pretty big step for most traditional enterprise organizations, so it is going to
take some time and effort. It is also going to require a very structured approach.
Previously, we covered how to design tests that are maintainable and can

FIGURE 21: FARMING THE BUILD ACCEPTANCE

DAILY COMPONENT REGRESSION GRAPH


100
Component 1

90
Component 2
PASS RATE %

80 Component 3

Component 4
70

60

50

40
DAY 10

DAY 12

DAY 14
DAY 13
DAY 11
DAY 8
DAY 6

DAY 9
DAY 2

DAY 4

DAY 5

DAY 7
DAY 3
DAY 1

94 LEADING THE TRANSFORMATION


quickly localize failure to the right component. We have also talked about how to
break tests into different stages and the role of build acceptance tests for defining
the minimal acceptable level of quality. Now we are going to cover how to bring it
all together to improve the stability of trunk. If you have the proper test automa-
tion framework, use techniques like Page Object Models, and then write tests that
localize failures to the offending component, you can start statistically managing
your test results. Figure 21 illustrates how powerful this combination of tools and
processes can be.
Note in the graph that our regression suite is broken up into a set of component
test suites. For the past several days, each of the component test suites has been
running, and each has a pass rate of 75–95%. However, on day 8 when we arrive
at work, we see that the component 4 test suite has a passing rate of only 45%.
Even though the tests are being run on a fully-integrated system, each component
test suite only exercises the functionality associated with its component, so we
now know that something happened to the code for that component. Since we
run our entire regression suite every day, we have another very powerful piece of
information. Because these same tests were passing at >90% on day 6 and they
are passing at 45% on day 8, we know that the offending code was checked in
sometime between those two test runs. Because we have our code under strict
SCM control, it is easy to see who checked in code for this component. You know
the short list of developers who checked in code, you know when it was checked
in, and you know exactly what functionality was broken.
Compared to an organization that did not invest in a solid foundation
including a robust automation framework, component-based testing, etc., the
organization that did make these investments is light-years ahead and the produc-
tivity gains are dramatic. We’ve seen many organizations that have pursued both
paths, and we’ve pursued both ourselves. In all cases, the ROI on this investment
is substantial. You simply will never achieve the full benefit of Agile development
until you get your automated testing properly built out and integrated into the
development pipeline.

Farming Your Build Acceptance Tests to Increase Trunk Stability


This example illustrates another important capability. When you see a component
test suite take a dramatic pass-rate drop like this, you need to ask yourself, “How
did code that broke that many tests make its way into my repository?” A developer

CHAPTER 11: IMPROVING STABILITY OVER TIME 95


who has rebased their environment since this code came in is now working on a
system that is fundamentally broken, and this will impact their productivity until
the issue is resolved. This is especially true of the team that owns this functional-
ity. Other developers on this team will continue to work on other tasks and their
work will be tested by these same tests. Because these tests are already failing at a
high rate, the developers have no way to know if their code has introduced a new
set of issues. Essentially, you’ve allowed the train wreck to happen directly on your
development trunk because your gating did not protect you.
The good news is that this problem is easy to solve. You have some set of
build acceptance tests that are gating the code check-ins, but they allowed this
problem to make its way into the code base. You’ve got a large number of tests
in your component test suite that readily detected the problem. All you need to
do is identify the best candidate tests and promote them into the build accep-
tance test suite. The next time a similar problem occurs, the build acceptance tests
will likely detect it and cause the offending code to be rejected and sent back to
the developer.
While finding the issue within 24 hours of when it was introduced and getting
that information to a small group of developers who committed code is good,
getting the same information to an even smaller group within a few hours of the
commit is even better. This is why we strongly suggest that you actively manage
which tests are in the build acceptance test suite to ensure you have the most
effective tests in place to gate the check-in. Harvesting tests from your regression
suite is a great way to help keep the build acceptance tests fresh and relevant.
This same approach can also be used to drive passing rates up over time. If your
overall component tests are passing at 85%, can you find a defect fix that will
drive that up to 90%? If so, get that defect fixed and then add a test to the build
acceptance test suite to ensure those tests keep passing. You can continue this
process of farming your build acceptance tests over time to drive up the stability
of trunk. If you are a website or SaaS that is driving for CD, this requires driving
trunk to production levels of stability. If your business model does not support
that frequency of release, there are still real benefits to driving up the stability of
trunk, but you might start getting diminishing returns for a very large number of
tests needing to pass at over 90% every day.
At HP we had ~15,000 computer hours of tests running every day on trunk.
We found that driving the passing rates to around 90% was very valuable, even

96 LEADING THE TRANSFORMATION


though we were just doing quarterly releases. On the other hand, we found that
driving the passing rates up to 98% required a lot of extra effort that slowed down
our throughput and did not provide much additional benefit. Therefore, if your
business requires less frequent releases it is going to be important to find the right
balance between stability and throughput.

Embedded Firmware Example


The concepts for designing the test stages and building up the enterprise system work
equally well for embedded, packaged, and web/cloud solutions. There are, however,
some unique considerations for embedded software and firmware. This is because
while in addition to building up the components and progressing through stages of
testing, you also have to consider moving through different test environments to build
up to more operational-like product environments.
Depending on the availability of the final product and emulators, you might
have to rely extensively on simulators for gating all the code into the SCM. If
your embedded solution is broken into components that are more software-like
versus embedded firmware interacting with custom ASICs, then you should work
to gate the software components with simulators and save the emulator gates for
the lower-level firmware. Additionally, give consideration to the build acceptance
tests at the simulator, emulator, and product level, which may be different given
the objectives of each stage. Either way, you should not wait too long before
ensuring the build stays at an acceptable level of stability for every test environ-
ment leading up to and including the final product.
In the LaserJet example, we used some but not all of these principles. In
figure 22, you can see the different stages of testing from L1 through L4. L1 we
optimized for frequency of build and used as the gate for getting into the SCM.
Additionally, we broke it down into stage 1 and stage 2 to stop simple mistakes
at the individual level before progressing the code into an integrated build with
10–30 developers. This tended to slow down the time required to get code into
the SCM, but it drove up the pass rates for the stage 2 builds. In this case the
developers found they preferred to wait up to four hours for a build that was
likely to pass than to have to recommit because they were in a build with someone
else that had a significant problem. The code base was ~10M line of code with
400-plus developers committing code over 100 times per day. With this size of a
continuous integration system in a traditional organization, we found optimizing

CHAPTER 11: IMPROVING STABILITY OVER TIME 97


FIGURE 22: CONTINUOUS INTEGRATION AND TEST SYSTEM
STAGE 1

Auto-Revert
Fix
Test

Test

Test

Test

Test
L1 Sim
(10-14x/day)
Fix Fix Fix Fix Fix

STAGE 2 Sma
ll gr Merge Conflict

Manual Intervention
o
indi upings
vidu
al co of pass
mm in
its g
Test
L2 Sim Failure
(12x/day)
Submit
L3 Emu Defect

(6x/day) Resolve
Defect
L4 Sim
Rerun
(1x/day) Test(s)

for stability over speed provided the best breakthroughs in productivity, which is
contrary to what some consultants would recommend.
We designed the next stages of testing to localize the offending code that would
break different stages of testing using the componentization approach. The quality
bar was a fairly small subset of testing that defined the minimal level of acceptable
stability. L2 got into more extensive testing spread across a couple dozen simula-
tors and ran every two hours. The intent of this stage was to provide much better
code coverage on a slightly less frequent basis. Each L2 build included a few L1
builds. In this case we were looking for commits that broke a significant percent-
age of L2 tests that were not caught by L1. L3 ran every four hours on emulators
to catch interactions with the hardware. Then L4 was a full regression test that was
run every day on the simulators. In addition, while not shown on this graphic, we
ran basic acceptance testing every day on the final products under development.
This example shows that we worked to optimize the amount of testing and
defects we were able to find using simulators and emulators. Since we had over
15,000 hours of automated testing to run each day, it would have been impossible
to run them all on real printers. It is impractical to get that many printers and
you would have to print millions of pages a day on real paper. It would have cost

98 LEADING THE TRANSFORMATION


too much, and there are not enough trees in Idaho to make enough paper to run
all that testing without simulator and emulators. Therefore, we needed a strategy
to minimize the costs of running these tests to provide feedback to developers
affordably. As we moved from simulators to emulators to the final product we
got closer to the final production environment, but the cost of testing also went
up significantly. To combat this, we ran our most frequent automated testing on
simulators but then validated subsets on emulators and the final products. Then,
every time we found a defect that did not show up on the simulator or emulator,
we worked hard to enhance the capabilities of those tools so we could catch it
upstream next time.

FIGURE 23: EMBEDDED


SYSTEM PIPELINE
Cost of Testing

Simulator Emulator Product

Drive test escapes upstream

We know lots of organizations are still developing embedded software and


firmware on simulators and emulators that they don’t trust to find defects.
They have found over time that these tools are just missing too many real
defects, but they have not taken the time to invest in improving their tools.
If you are going to transform the development processes of a large embedded
group, the first step needs to be ensuring you have simulators and emulators
you can trust for finding defects and a team to improve them over time.

Summary
Applying DevOps principles at scale really requires the executive to drive the
cultural and technical changes for improving the stability of trunk. This is vitally
important because of the productivity gains that are possible when you eliminate
branches and integrate all work across the teams on trunk. To get your code trunk
to this level of quality and to keep it there, you need to begin using a CD pipeline

CHAPTER 11: IMPROVING STABILITY OVER TIME 99


with both code and component-level gating. This pipeline must incorporate
a robust test automation framework. You will need to have component-based
automated tests. Executives will need some simple metrics that are auto-generated
each day to understand what is working and what is not so that they can focus
resources in the right place every day.
To be fair, building systems of this type that include a robust automation
framework is not easy and not to be undertaken by the faint of heart. It takes
software engineers of the highest quality to design, implement, and maintain such
a pipeline and framework. Coupled with well-written component tests, however,
the payoff is substantial. You can now have multiple component test sets running
each day, and by watching the trend line of each, you can quickly determine
which parts of your system are working and which are not. With this information,
you can get your teams focused on the quality of each component and apply the
right resources at the right time to start changing the process and culture.

100 LEADING THE TRANSFORMATION


CHAPTER 12
GETTING STARTED

E xecutives need to make sure they don’t let the magnitude of the overall change
keep them from starting on improving the processes. We understand that
taking on this big of a change in a large organization can be a bit overwhelming,
which might cause some executives to question leading the effort. They need to
understand that while leading the transformation is a big challenge, trying to
compete in the market with traditional software development processes is going
to be even more challenging as companies around them improve.
Instead of worrying about the size of the challenge or how long it is going to
take, executives just need to make sure they start the enterprise-level continuous
improvement process. There is really no bad software development process. There
is only how you are doing it today and better.
The key is starting the process of continually improving. The first step is
making sure you have a clear set of business objectives that you can use to
prioritize your improvements and show progress along the journey. Next is
forming the team that will lead the continuous improvement process. The
team should include the right leaders across Development, QA, Operations,
and the business that will need to help support the priorities and lead the
transformation. You need to help them understand the importance of this
transformation and get them to engage in the improvement process.
As much as possible, if you can get these key leaders to help define the plan so
they take ownership of its success, it is going to help avoid resistance from these
groups over time. Nobody is going to know all the right answers up front, so the
key is going to be moving through the learning and adjusting processes as a group.

The First Iteration


It is going to take a few months to get good at setting achievable monthly objec-
tives and to ensure you are working on the right stuff. Don’t let that slow you
down. It is more important to get the process of continuous improvement and
learning started than it is to get it perfectly right. After all, the worst that could
happen is that you are wrong for a month before you have a chance to learn
and adjust.
These objectives should include all the major objectives the organization has
for the month, because if you have a separate set of priorities for the business
deliverables and the improvement process, people are going to be confused about
overall priorities. Therefore, make sure you have a one-page set of priorities that
everyone agrees are critical to sustaining the business and improving the develop-
ment processes.
The key deliverables for the business are going to be easy to define. Where to
start the process changes may be a bit more unfamiliar for the team. We suggest
you consider starting the process of improving the day-to-day stability of trunk.
Set up a continuous integration process with some automated tests and start the
process of learning to keep the builds green. If you are already doing this at the
component level with unit tests, consider moving this to larger application builds
in an operational-like environment with automated system tests. This starts the
cultural change of getting all the different development groups getting all the code
working together and out to the customer instead of working on some intermedi-
ate step. It also is a good opportunity to stress your test automation to ensure it is
stable and maintainable. If it isn’t, your developers will let you know right away.
It is important to figure this out before you end up with a lot of automation you
may need to throw away.
Make sure when you set the goals for the first month that they are quantifiable.
Can you measure clearly whether the objective was met? Also make sure the orga-
nization feels the goals are important and achievable. This may take a little time to
get the broader support, but it is important that people felt like the goal was doable
up front. That way, when you later review why it wasn’t accomplished, you can get
people to clarify what is getting in the way of their ability to get things done. If
it was a goal they never thought was possible, when it was not done they will say
just that and there is nothing to learn. If instead they really felt it was possible and
important, you are more likely to get an insightful response to what is impeding
progress in your organization.
This is where the key learning and improvements really start to occur. The
leadership team needs to take on the challenge of becoming investigative reporters
spending time out in the organization learning what is working and what needs
to be improved. They then need to take this new understanding to prioritize

102 LEADING THE TRANSFORMATION


removing impediments for the organization. It is this process of engaging with
the organization to continually improve that will become your long-term
competitive advantage.
FIGURE 24

BUSINESS
OBJECTIVES

APPLYING DEVOPS
PRINCIPLES AT SCALE

ENTERPRISE-LEVEL
CONTINUOUS
IMPROVEMENT

PLANNING & PRIORITIZED


BACKLOG

Leading the Key Cultural Changes

Executives need to understand that other than engaging with the organization
in the continuous improvement process, their most important role is leading the
cultural shifts for the organization. They will need to be involved and helping
to prioritize the technical improvements but they need to understand that these
investments will be a waste of time if they can’t get the organization to embrace
the following cultural shifts:

»» Getting developers to own ensuring every check-in to trunk is stable in a


production-like environment as job #1

»» Getting Development and Operation teams using common tools and


environments to align them on a common objective

CHAPTER 12: GETTING STARTED 103


»» Getting the entire organization to agree that the definition of done at the
release branch is that the feature is signed off, defects-free, and the test
automation is ready in term of test coverage and passing rates

»» Getting the organization to embrace the unique characteristics of


software and design a planning process that takes advantage of its
flexibility

These are big changes that will take time, but without the executives driving these
cultural shifts the technical investments will be of limited value.

Summary
There are lots of ideas for improving software development processes for tradi-
tional enterprise organizations. There are also documented case studies that show
the dramatic impact these transformations can have on traditional organizations.
The biggest thing missing in the industry is engaged executives who are willing
to lead the journey and drive the cultural changes. It is a big challenge with the
opportunity for big improvements. Are you up the challenge? Who do you need
to get to join you in leading the transformation? What are your plans for taking
the first step? What are your business objectives? What organizational barriers do
you think you will need to address? What do you think your organization can
commit to completing in the first iteration of your enterprise-level continuous
improvement process? What are you waiting for? Let’s get the journey started!

104 LEADING THE TRANSFORMATION


FURTHER READING
Lean Enterprise: How High Performance Organizations Innovate at Scale
Jez Humble, Joanne Molesky, and Barry O’Reilly

This is the most important book executives should be reading as soon as they have
developed the ability to release on a more frequent basis. It shows how to take
advantage of this new capability to address the 50% of features that are never used
or do not meet their intended business objectives.

A Practical Approach to Large-Scale Agile Development


Gary Gruver, Mike Young, and Pat Fulghum

This is a good, easy-to-read case study that will give the reader a good feel for the
transformation journey of one organization. It provides more details on the HP
experience referenced heavily in this book.

Toyota Kata: Managing People for Improvement, Adaptiveness, and Superior Results
Mike Rother

This book provides a manufacturing example of how a continuous improvement


culture can be a long-term competitive advantage. There are a lot of similarities
to what is being done in software, but readers should be aware that software
processes are also different from manufacturing. Work is unique each time instead
of being repetitive, so it is going to more difficult to get a quantitative feel for
each change. Software leaders are going to have to spend time in the organization
getting a more qualitative feel for the effect of the change.

FURTHER READING 105


Cucumber & Cheese: A Tester’s Workshop
Jeff Morgan

This book should be read by lead developers and lead testers to ensure you are
creating an automated testing framework that is maintainable and that quickly
localizes defects.

Continuous Delivery: Reliable Software Releases through Build, Test, and Deployment
Automation
Jez Humble and David Farley

This is a must-read for all your engineers working on Continuous Delivery.

Refactoring Databases: Evolutionary Database Design


Scott W. Ambler and Pramod J. Sadalage

This is must-read for all your database administrators and anyone telling you that
trunk can’t be always releasable due to database schema changes.

106 LEADING THE TRANSFORMATION


ACKNOWLEDGMENTS
Many people have contributed to this book. We would like to thank everyone we
have worked with over the years that helped us better understand how to develop
software. The ideas shared in this book are an accumulation of everything we
have learned from working with each of you on a constant journey of improving
software development processes. Without these discussions and debates, our
understanding would not be as rich and the book would not be as complete.
We would like to thank everyone that has taken time to give us feedback on
early versions of the book (in alphabetical order): Arun Dutta, Jim Highsmith, Jez
Humble, Vinod Peris, Mary Poppendieck, Tom Poppendieck, and Lance Sleeper.
Your input significantly improved the final product.
We would also like to thank the production staff at IT Revolution: Kate
Sage, Robyn Crummer-Olson, Todd Sattersten, and Gene Kim. Your rigor and
approach forced clarity of thought and crispness of message. We thank you, and
our readers will benefit from a shorter and easier-to-read book.

ACKNOWLEDGEMENTS 107

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