Java Imp
Java Imp
A class is nothing but a blueprint or a template for creating different objects which
defines its properties and behaviors. Java class objects exhibit the properties and
behaviors defined by its class. A class can contain fields and methods to describe the
behavior of an object.
Methods are nothing but members of a class that provide a service for an object or
perform some business logic. Java fields and member functions names are case sensitive.
Current states of a class’s corresponding object are stored in the object’s instance
variables. Methods define the operations that can be performed in java programming.
Below is an example showing the Objects and Classes of the Cube class that defines 3
fields namely length, breadth and height. Also the class contains a member function
getVolume().
int length;
int breadth;
int height;
public int getVolume() {
return (length * breadth * height);
}
}
This is accomplished by stating the name of the object reference, followed by a period
(dot), followed by the name of the member inside the object.
( objectReference.member ). You call a method for an object by naming the object
followed by a period (dot), followed by the name of the method and its argument list, like
this: objectName.methodName(arg1, arg2, arg3).
For example:
cubeObject.length = 4;
cubeObject.breadth = 4;
cubeObject.height = 4;
cubeObject.getvolume()
Instance Variables
Instance variables stores the state of the object. Each class would have its own copy of
the variable. Every object has a state that is determined by the values stored in the object.
An object is said to have changed its state when one or more data values stored in the
object have been modified. When an object responds to a message, it will usually perform
an action, change its state etc. An object that has the ability to store values is often said to
have persistence.
Consider this simple Java program showing the use of static fields and static methods
// Class and Object initialization showing the Object Oriented concepts in Java
class Cube {
Download CubeStaticTest.java
Output
Variables defined in an interface are implicitly final. You can’t change value of a final
variable (is a constant). A final class can’t be extended i.e., final class may not be
subclassed. This is done for security reasons with basic classes like String and Integer. It
also allows the compiler to make some optimizations, and makes thread safety a little
easier to achieve. A final method can’t be overridden when its class is inherited. Any
attempt to override or hide a final method will result in a compiler error.
equals
toString()
wait()
notify()
notifyAll()
hashcode()
clone()
An object is an instance of a class created using a new operator. The new operator
returns a reference to a new instance of a class. This reference can be assigned to a
reference variable of the class. The process of creating objects from a class is called
instantiation. An object encapsulates state and behavior.
An object reference provides a handle to an object that is created and stored in memory.
In Java, objects can only be manipulated via references, which can be stored in variables.
Creating variables of your class type is similar to creating variables of primitive data
types, such as integer or float. Each time you create an object, a new set of instance
variables comes into existence which defines the characteristics of that object. If you
want to create an object of the class and have the reference variable associated with this
object, you must also allocate memory for the object by using the new operator. This
process is called instantiating an object or creating an object instance.
When you create a new object, you use the new operator to instantiate the object. The
new operator returns the location of the object which you assign o a reference type.
Below is an example showing the creation of Cube objects by using the new operator.
Download Cube.java
Method Overloading
Method overloading results when two or more methods in the same class have the same
name but different parameters. Methods with the same name must differ in their types or
number of parameters. This allows the compiler to match parameters and choose the
correct method when a number of choices exist. Changing just the return type is not
enough to overload a method, and will be a compile-time error. They must have a
different signature. When no method matching the input parameters is found, the
compiler attempts to convert the input parameters to types of greater precision. A match
may then be found without error. At compile time, the right implementation is chosen
based on the signature of the method call
Download MethodOverloadDemo.java
Output
No parameters
One parameter: 2
Two parameters: 10 , 20
Sum is 30
Below is a code snippet to show whether a Class Object Represents a Class or Interface:
Java provides a number of access modifiers to help you set the level of access you want
for classes as well as the fields, methods and constructors in your classes. A member has
package or default accessibility when no accessibility modifier is specified.
Access Modifiers
1. private
2. protected
3. default
4. public
The private (most restrictive) fields or methods cannot be used for classes and Interfaces.
It also cannot be used for fields and methods within an interface. Fields, methods or
constructors declared private are strictly controlled, which means they cannot be accesses
by anywhere outside the enclosing class. A standard design strategy is to make all fields
private and provide public getter methods for them.
The protected fields or methods cannot be used for classes and Interfaces. It also cannot
be used for fields and methods within an interface. Fields, methods and constructors
declared protected in a superclass can be accessed only by subclasses in other packages.
Classes in the same package can also access protected fields, methods and constructors as
well, even if they are not a subclass of the protected member’s class.
Java provides a default specifier which is used when no access modifier is present. Any
class, field, method or constructor that has no declared access modifier is accessible only
by classes in the same package. The default modifier is not used for fields and methods
within an interface.
Below is a program to demonstrate the use of public, private, protected and default access
modifiers while accessing fields and methods. The output of each of these java files
depict the Java access specifiers.
package pckage1;
class BaseClass {
subClassObj.setY(20);
System.out.println("Value of y is : "+subClassObj.y);*/
//Access Modifiers - Protected
System.out.println("Value of z is : " + subClassObj.z);
subClassObj.setZ(30);
System.out.println("Value of z is : " + subClassObj.z);
//Access Modifiers - Default
System.out.println("Value of x is : " + subClassObj.a);
subClassObj.setA(20);
System.out.println("Value of x is : " + subClassObj.a);
}
}
Output
Value of x is : 10
Value of x is : 20
Value of z is : 10
Value of z is : 30
Value of x is : 10
Value of x is : 20
import pckage1.*;
subClassObj.setY(20);
System.out.println("Value of y is : "+subClassObj.y);*/
//Access specifiers - Protected
// If we remove the comments it would result in a compilaton
// error as the fields and methods being accessed are protected.
/* System.out.println("Value of z is : "+subClassObj.z);
subClassObj.setZ(30);
System.out.println("Value of z is : "+subClassObj.z);*/
System.out.println("Value of z is : " + subClassDiffObj.getZZZ());
//Access Modifiers - Default
// If we remove the comments it would result in a compilaton
// error as the fields and methods being accessed are default.
/*
System.out.println("Value of a is : "+subClassObj.a);
subClassObj.setA(20);
System.out.println("Value of a is : "+subClassObj.a);*/
}
}
Output
Value of x is : 10
Value of x is : 30
Value of z is : 10
import pckage1.*;
subClassObj.setY(20);
System.out.println("Value of y is : "+subClassObj.y);*/
//Access Modifiers - Protected
// If we remove the comments it would result in a compilaton
// error as the fields and methods being accessed are protected.
/* System.out.println("Value of z is : "+subClassObj.z);
subClassObj.setZ(30);
System.out.println("Value of z is : "+subClassObj.z);*/
//Access Modifiers - Default
// If we remove the comments it would result in a compilaton
// error as the fields and methods being accessed are default.
/* System.out.println("Value of a is : "+subClassObj.a);
subClassObj.setA(20);
System.out.println("Value of a is : "+subClassObj.a);*/
}
}
Output
Value of x is : 10
Value of x is : 30
A java constructor has the same name as the name of the class to which it belongs.
Constructor’s syntax does not include a return type, since constructors never return a
value.
Constructors may include parameters of various types. When the constructor is invoked
using the new operator, the types must match those that are specified in the constructor
definition.
Java provides a default constructor which takes no arguments and performs no special
actions or initializations, when no explicit constructors are provided.
The only action taken by the implicit default constructor is to call the superclass
constructor using the super() call. Constructor arguments provide you with a way to
provide parameters for the initialization of an object.
Below is an example of a cube class containing 2 constructors. (one default and one
parameterized constructor).
int length;
int breadth;
int height;
public int getVolume() {
return (length * breadth * height);
}
Cube1() {
length = 10;
breadth = 10;
height = 10;
}
Cube1(int l, int b, int h) {
length = l;
breadth = b;
height = h;
}
public static void main(String[] args) {
Cube1 cubeObj1, cubeObj2;
cubeObj1 = new Cube1();
cubeObj2 = new Cube1(10, 20, 30);
<font size=-1>
Download Cube1.java
Note: If a class defines an explicit constructor, it no longer has a default constructor to set
the state of the objects.
If such a class requires a default constructor, its implementation must be provided. Any
attempt to call the default constructor will be a compile time error if an explicit default
constructor is not provided in such a case.
int length;
int breadth;
int height;
public int getVolume() {
return (length * breadth * height);
}
Cube2() {
this(10, 10);
System.out.println("Finished with Default Constructor");
}
Cube2(int l, int b) {
this(l, b, 10);
System.out.println("Finished with Parameterized Constructor having 2
params");
}
Cube2(int l, int b, int h) {
length = l;
breadth = b;
height = h;
System.out.println("Finished with Parameterized Constructor having 3
params");
}
public static void main(String[] args) {
Cube2 cubeObj1, cubeObj2;
cubeObj1 = new Cube2();
cubeObj2 = new Cube2(10, 20, 30);
System.out.println("Volume of Cube1 is : " + cubeObj1.getVolume());
System.out.println("Volume of Cube2 is : " + cubeObj2.getVolume());
}
}
int length;
int breadth;
int height;
public int getVolume() {
return (length * breadth * height);
}
Cube2() {
this(10, 10);
System.out.println("Finished with Default Constructor");
}
Cube2(int l, int b) {
this(l, b, 10);
System.out.println("Finished with Parameterized Constructor having 2
params");
}
Cube2(int l, int b, int h) {
length = l;
breadth = b;
height = h;
System.out.println("Finished with Parameterized Constructor having 3
params");
}
public static void main(String[] args) {
Cube2 cubeObj1, cubeObj2;
cubeObj1 = new Cube2();
cubeObj2 = new Cube2(10, 20, 30);
System.out.println("Volume of Cube1 is : " + cubeObj1.getVolume());
System.out.println("Volume of Cube2 is : " + cubeObj2.getVolume());
}
}
Output
Download Cube2.java
Constructor Chaining
Every constructor calls its superclass constructor. An implied super() is therefore
included in each constructor which does not include either the this() function or an
explicit super() call as its first statement. The super() statement invokes a constructor of
the super class.
The implicit super() can be replaced by an explicit super(). The super statement must be
the first statement of the constructor.
The explicit super allows parameter values to be passed to the constructor of its
superclass and must have matching parameter types A super() call in the constructor of a
subclass will result in the call of the relevant constructor from the superclass, based on
the signature of the call. This is called constructor chaining.
class Cube {
int length;
int breadth;
int height;
public int getVolume() {
return (length * breadth * height);
}
Cube() {
this(10, 10);
System.out.println("Finished with Default Constructor of Cube");
}
Cube(int l, int b) {
this(l, b, 10);
System.out.println("Finished with Parameterized Constructor having
2 params of
Cube");
}
Cube(int l, int b, int h) {
length = l;
breadth = b;
height = h;
System.out.println("Finished with Parameterized Constructor having
3 params of
Cube");
}
}
Download SpecialCube.java
Output
The super() construct as with this() construct: if used, must occur as the first statement in
a constructor, and it can only be used in a constructor declaration. This implies that this()
and super() calls cannot both occur in the same constructor. Just as the this() construct
leads to chaining of constructors in the same class, the super() construct leads to chaining
of subclass constructors to superclass constructors.
if a constructor has neither a this() nor a super() construct as its first statement, then a
super() call to the default constructor in the superclass is inserted.
Note: If a class only defines non-default constructors, then its subclasses will not include
an implicit super() call. This will be flagged as a compile-time error. The subclasses must
then explicitly call a superclass constructor, using the super() construct with the right
arguments to match the appropriate constructor of the superclass.
class Cube {
int length;
int breadth;
int height;
public int getVolume() {
return (length * breadth * height);
}
Cube(int l, int b, int h) {
length = l;
breadth = b;
height = h;
System.out.println("Finished with Parameterized Constructor having
3 params of Cube");
}
}
int weight;
SpecialCube1() {
super(10, 20, 30); //Will Give a Compilation Error without this line
weight = 10;
}
public static void main(String[] args) {
SpecialCube1 specialObj1 = new SpecialCube1();
System.out.println("Volume of SpecialCube1 is : "+
specialObj1.getVolume());
}
}
Output
You can use the transient keyword to describe temporary variables, or variables that
contain local information,
These high-level streams are each chained to a low-level stream, such as FileInputStream
or FileOutputStream.
The low-level streams handle the bytes of data. The writeObject method saves the state of
the class by writing the individual fields to the ObjectOutputStream. The readObject
method is used to deserialize the object from
the object input stream.
import java.io.Serializable;
public class PersonDetails implements Serializable {
GetPersonDetails is the class that is used to Deserialize object from the File (person.txt).
import java.io.FileInputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.util.ArrayList;
import java.util.List;
public class GetPersonDetails {
——————————————————————————–
Case 2: Below is an example that demonstrates object Serialization into the database
PersonPersist is the class that is used to serialize object into the into the Database Table
SerialTest.
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.sql.Connection;
import java.sql.DriverManager;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
public class PersonPersist {
——————————————————————————–
Case 3: Below is an example that demonstrates object Serialization into the database
using Base 64 Encoder
PersonPersist is the class that is used to serialize object into the Database Table
SerialTest
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.sql.Connection;
import java.sql.DriverManager;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
public class PersonPersist {
static String userid = "scott", password = "tiger";
static String url = "jdbc:odbc:bob";
static int count = 0;
static Connection con = null;
static String s;
public static void main(String[] args) {
Connection con = getOracleJDBCConnection();
PersonDetails person1 = new PersonDetails("hemanth", 10, "Male");
PersonDetails person2 = new PersonDetails("bob", 12, "Male");
PersonDetails person3 = new PersonDetails("Richa", 10, "Female");
PreparedStatement ps;
try {
ps = con
.prepareStatement("INSERT INTO SerialTest VALUES
(?, ?)");
write(person1, ps);
ps.execute();
write(person2, ps);
ps.execute();
write(person3, ps);
ps.execute();
ps.close();
Statement st = con.createStatement();
ResultSet rs = st.executeQuery("SELECT * FROM SerialTest");
while (rs.next()) {
Object obj = read(rs, "Name");
PersonDetails p = (PersonDetails) obj;
System.out.println(p.getName() + "\t" + p.getAge() +
"\t"
+ p.getSex());
}
rs.close();
st.close();
} catch (Exception e) {
}
}
public static void write(Object obj, PreparedStatement ps)
throws SQLException, IOException {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
ObjectOutputStream oout = new ObjectOutputStream(baos);
oout.writeObject(obj);
oout.close();
byte[] buf = baos.toByteArray();
s = new sun.misc.BASE64Encoder().encode(buf);
ps.setString(1, s);
// ps.setBytes(1, Base64.byteArrayToBase64(baos.toByteArray()));
ps.setBytes(1, baos.toByteArray());
ps.setInt(2, ++count);
}
public static Object read(ResultSet rs, String column)
throws SQLException, IOException, ClassNotFoundException {
byte[] buf = new sun.misc.BASE64Decoder().decodeBuffer(s);
// byte[] buf = Base64.base64ToByteArray(new
// String(rs.getBytes(column)));
if (buf != null) {
ObjectInputStream objectIn = new ObjectInputStream(
new ByteArrayInputStream(buf));
Object obj = objectIn.readObject(); // Contains the object
PersonDetails p = (PersonDetails) obj;
System.out.println(p.getName() + "\t" + p.getAge() + "\t"
+ p.getSex());
}
return null;
}
public static Connection getOracleJDBCConnection() {
try {
Class.forName("sun.jdbc.odbc.JdbcOdbcDriver");
} catch (java.lang.ClassNotFoundException e) {
System.err.print("ClassNotFoundException: ");
System.err.println(e.getMessage());
}
try {
con = DriverManager.getConnection(url, userid, password);
} catch (SQLException ex) {
System.err.println("SQLException: " + ex.getMessage());
}
return con;
}
}
Below is a program that shows the serialization of a JButton object to a file and a Byte
Array Stream. As before theobject to be serialized must implement the Serializable
interface.
import java.io.ByteArrayOutputStream;
import java.io.FileOutputStream;
import java.io.ObjectOutput;
import java.io.ObjectOutputStream;
Java Inheritance defines an is-a relationship between a superclass and its subclasses. This
means that an object of a subclass can be used wherever an object of the superclass can
be used. Class Inheritance in java mechanism is used to build new classes from existing
classes. The inheritance relationship is transitive: if class x extends class y, then a class z,
which extends class x, will also inherit from class y.
For example a car class can inherit some properties from a General vehicle class. Here we
find that the base class is the vehicle class and the subclass is the more specific car class.
A subclass must use the extends clause to derive from a super class which must be
written in the header of the subclass definition. The subclass inherits members of the
superclass and hence promotes code reuse. The subclass itself can add its own new
behavior and properties. The java.lang.Object class is always at the top of any Class
inheritance hierarchy.
class Box {
double width;
double height;
double depth;
Box() {
}
Box(double w, double h, double d) {
width = w;
height = h;
depth = d;
}
void getVolume() {
System.out.println("Volume is : " + width * height * depth);
}
}
double weight;
MatchBox() {
}
MatchBox(double w, double h, double d, double m) {
super(w, h, d);
<font size=-1>
weight = m;
}
public static void main(String args[]) {
MatchBox mb1 = new MatchBox(10, 10, 10, 10);
mb1.getVolume();
System.out.println("width of MatchBox 1 is " + mb1.width);
System.out.println("height of MatchBox 1 is " + mb1.height);
System.out.println("depth of MatchBox 1 is " + mb1.depth);
System.out.println("weight of MatchBox 1 is " + mb1.weight);
}
}
Output
Volume is : 1000.0
width of MatchBox 1 is 10.0
height of MatchBox 1 is 10.0
depth of MatchBox 1 is 10.0
weight of MatchBox 1 is 10.0
Download MatchBox.java
1. Private members of the superclass are not inherited by the subclass and can only be
indirectly accessed.
2. Members that have default accessibility in the superclass are also not inherited by
subclasses in other packages, as these members are only accessible by their simple names
in subclasses within the same package as the superclass.
3. Since constructors and initializer blocks are not members of a class, they are not
inherited by a subclass.
4. A subclass can extend only one superclass
class Vehicle {
// Instance fields
int noOfTyres; // no of tyres
private boolean accessories; // check if accessorees present or not
protected String brand; // Brand of the car
// Static fields
private static int counter; // No of Vehicle objects created
// Constructor
Vehicle() {
System.out.println("Constructor of the Super class called");
noOfTyres = 5;
accessories = true;
brand = "X";
counter++;
}
// Instance methods
public void switchOn() {
accessories = true;
}
public void switchOff() {
accessories = false;
}
public boolean isPresent() {
return accessories;
}
private void getBrand() {
System.out.println("Vehicle Brand: " + brand);
}
// Static methods
public static void getNoOfVehicles() {
System.out.println("Number of Vehicles: " + counter);
}
}
Output
Download VehicleDetails.java
The this reference to the current object is useful in situations where a local variable hides,
or shadows, a field with the same name. If a method needs to pass the current object to
another method, it can do so using the this reference. Note that the this reference cannot
be used in a static context, as static code is not executed in the context of any object.
class Counter {
int i = 0;
Counter increment() {
i++;
return this;
}
void print() {
System.out.println("i = " + i);
}
}
Output
Volume is : 1000.0
width of MatchBox 1 is 10.0
height of MatchBox 1 is 10.0
depth of MatchBox 1 is 10.0
weight of MatchBox 1 is 10.0
How to Typecast Objects with a dynamically loaded Class ? - The casting of object
references depends on the relationship of the classes involved in the same hierarchy. Any
object reference can be assigned to a reference variable of the type Object, because the
Object class is a superclass of every Java class.
There can be 2 casting java scenarios
· Upcasting
· Downcasting
When we cast a reference along the class hierarchy in a direction from the root class
towards the children or subclasses, it is a downcast. When we cast a reference along the
class hierarchy in a direction from the sub classes towards the root, it is an upcast. We
need not use a cast operator in this case.
The compile-time rules are there to catch attempted casts in cases that are simply not
possible. This happens when we try to attempt casts on objects that are totally unrelated
(that is not subclass super class relationship or a class-interface relationship) At runtime a
ClassCastException is thrown if the object being cast is not compatible with the new type
it is being cast to.
* A reference variable whose type is the same as the class from which the object was
instantiated.
An Object as Object is a super class of every Class.
* A reference variable whose type is a super class of the class from which the object was
instantiated.
* A reference variable whose type is an interface that is implemented by the class from
which the object was instantiated.
* A reference variable whose type is an interface that is implemented by a super class of
the class from which the object was instantiated.
Consider an interface Vehicle, a super class Car and its subclass Ford. The following
example shows the automatic conversion of object references handled by the compiler
interface Vehicle {
}
class Car implements Vehicle {
}
Let c be a variable of type Car class and f be of class Ford and v be an vehicle interface
reference. We can assign the Ford reference to the Car variable:
I.e. we can do the following
Example 1
c = f; //Ok Compiles fine
Example 2
v = c; //Ok Compiles fine
c = v; // illegal conversion from interface type to class type results in compilation error
Sometimes we do an explicit cast in java when implicit casts don’t work or are not
helpful for a particular scenario. The explicit cast is nothing but the name of the new
“type” inside a pair of matched parentheses. As before, we consider the same Car and
Ford Class
class Car {
void carMethod(){
}
}
((Ford)obj).fordMethod ();
}
To invoke the fordMethod(), the operation (Ford)obj tells the compiler to treat the Car
object referenced by obj as if it is a Ford object. Without the cast, the compiler will give
an error message indicating that fordMethod() cannot be found in the Car definition.
The following program shown illustrates the use of the cast operator with references.
Note: Classes Honda and Ford are Siblings in the class Hierarchy. Both these classes are
subclasses of Class Car. Both Car and HeavyVehicle Class extend Object Class. Any
class that does not explicitly extend some other class will automatically extends the
Object by default. This code instantiates an object of the class Ford and assigns the
object’s reference to a reference variable of type Car. This assignment is allowed as Car
is a superclass of Ford. In order to use a reference of a class type to invoke a method, the
method must be defined at or above that class in the class hierarchy. Hence an object of
Class Car cannot invoke a method present in Class Ford, since the method fordMethod is
not present in Class Car or any of its superclasses. Hence this problem can be colved by a
simple downcast by casting the Car object reference to the Ford Class Object reference as
done in the program. Also an attempt to cast an object reference to its Sibling Object
reference produces a ClassCastException at runtime, although compilation happens
without any error.
void carMethod() {
}
}
void fordMethod() {
System.out.println("I am fordMethod defined in Class Ford");
}
}
void fordMethod() {
System.out.println("I am fordMethod defined in Class Ford");
}
}
One common casting that is performed when dealing with collections is, you can cast an
object reference into a String.
import java.util.Vector;
Output
Username : asdf
Username : asdf
Password : qwer
instanceof Operator
The instanceof operator is called the type comparison operator, lets you determine if an
object belongs to a specific class, or implements a specific interface. It returns true if an
object is an instance of the class or if the object implements the interface, otherwise it
returns false.
String name;
Vehicle() {
name = "Vehicle";
}
}
HeavyVehicle() {
name = "HeavyVehicle";
}
}
Truck() {
name = "Truck";
}
}
LightVehicle() {
name = "LightVehicle";
}
}
Output
hV is an HeavyVehicle: true
T is an HeavyVehicle: true
hV is a Truck: false
hv2 is an HeavyVehicle: false
Note: hv2 does not yet reference an HeavyVehicle object, instanceof returns false. Also
we can’t use instanceof operator with siblings
Like any other class, an abstract class can contain fields that describe the characteristics
and methods that describe the actions that a class can perform. An abstract class can
include methods that contain no implementation. These are called abstract methods. The
abstract method declaration must then end with a semicolon rather than a block. If a class
has any abstract methods, whether declared or inherited, the entire class must be declared
abstract. Abstract methods are used to provide a template for the classes that inherit the
abstract methods.
A class abstract Vehicle might be specified as abstract to represent the general abstraction
of a vehicle, as creating instances of the class would not be meaningful.
int numofGears;
String color;
abstract boolean hasDiskBrake();
abstract int getNoofGears();
}
We can also implement the generic shapes class as an abstract class so that we can draw
lines, circles, triangles etc. All shapes have some common fields and methods, but each
can, of course, add more fields and methods. The abstract class guarantees that each
shape will have the same set of basic properties. We declare this class abstract because
there is no such thing as a generic shape. There can only be concrete shapes such as
squares, circles, triangles etc.
static int x, y;
public Point() {
x = 0;
y = 0;
}
public double area() {
return 0;
}
public double perimeter() {
return 0;
}
public static void print() {
System.out.println("point: " + x + "," + y);
}
public static void main(String args[]) {
Point p = new Point();
p.print();
}
}
Output
point: 0, 0
Notice that, in order to create a Point object, its class cannot be abstract. This means that
all of the abstract methods of the Shape class must be implemented by the Point class.
The subclass must define an implementation for every abstract method of the abstract
superclass, or the subclass itself will also be abstract. Similarly other shape objects can be
created using the generic Shape Abstract class.
A big Disadvantage of using abstract classes is not able to use multiple inheritance. In the
sense, when a class extends an abstract class, it can’t extend any other class.
Java Interface
In Java, this multiple inheritance problem is solved with a powerful construct called
interfaces. Interface can be used to define a generic template and then one or more
abstract classes to define partial implementations of the interface. Interfaces just specify
the method declaration (implicitly public and abstract) and can only contain fields (which
are implicitly public static final). Interface definition begins with a keyword interface. An
interface like that of an abstract class cannot be instantiated.
Multiple Inheritance is allowed when extending interfaces i.e. one interface can extend
none, one or more interfaces. Java does not support multiple inheritance, but it allows
you to extend one class and implement many interfaces.
If a class that implements an interface does not define all the methods of the interface,
then it must be declared abstract and the method definitions must be provided by the
subclass that extends the abstract class.
interface Shape {
static int x, y;
public Point() {
x = 0;
y = 0;
}
public double area() {
return 0;
}
public double volume() {
return 0;
}
public static void print() {
System.out.println("point: " + x + "," + y);
}
public static void main(String args[]) {
Point p = new Point();
p.print();
}
}
Listing below shows 2 interfaces and 4 classes one being an abstract class.
Note: The method toString in class A1 is an overridden version of the method defined in
the class named Object. The classes B1 and C1 satisfy the interface contract. But since
the class D1 does not define all the methods of the implemented interface I2, the class D1
is declared abstract.
Also,
i1.methodI2() produces a compilation error as the method is not declared in I1 or any of
its super interfaces if present. Hence a downcast of interface reference I1 solves the
problem as shown in the program. The same problem applies to i1.methodA1(), which is
again resolved by a downcast.
When we invoke the toString() method which is a method of an Object, there does not
seem to be any problem as every interface or class extends Object and any class can
override the default toString() to suit your application needs. ((C1)o1).methodI1()
compiles successfully, but produces a ClassCastException at runtime. This is because B1
does not have any relationship with C1 except they are “siblings”. You can’t cast siblings
into one another.
When a given interface method is invoked on a given reference, the behavior that results
will be appropriate to the class from which that particular object was instantiated. This is
runtime polymorphism based on interfaces and overridden methods.
interface I1 {
interface I2 extends I1 {
class A1 {
class C1 implements I2 {
Output
I am in methodI1 of class B1
I am in methodI2 of class B1
I am in methodI1 of class B1
I am in methodI2 of class B1
var2 : I am in methodC1 of class A1
var3 : I am in methodC1 of class A1
var4 : toString() method of class A1
var5 : toString() method of class A1
var6 : C1@190d11
I am in methodI1 of class B1
I am in methodI1 of class B1
I am in methodI1 of class B1
The new method definition must have the same method signature (i.e., method name and
parameters) and return type. Only parameter types and return type are chosen as criteria
for matching method signature. So if a subclass has its method parameters as final it
doesn’t really matter for method overriding scenarios as it still holds true. The new
method definition cannot narrow the accessibility of the method, but it can widen it. The
new method definition can only specify all or none, or a subset of the exception classes
(including their subclasses) specified in the throws clause of the overridden method in the
super class
class SuperClassWithDifferentMethods {
System.out.println("SuperClassWithDifferentMethods.method4()");
}
public static void method5() {
System.out.println("SuperClassWithDifferentMethods.method5()");
}
public void method6() throws Exception {
System.out.println("SuperClassWithDifferentMethods.method6()");
}
private void method7() {
System.out.println("SuperClassWithDifferentMethods.method7()");
}
private void method8(int x) {
System.out.println("SuperClassWithDifferentMethods.method8()");
}
public static void method9() {
System.out.println("SuperClassWithDifferentMethods.method9()");
}
}
System.out.println("OverridingClass.method2()");
}*/
private void method3() {
System.out.println("OverridingClass.method3()");
}
private final void method4() {
System.out.println("OverridingClass.method4()");
}
public static void method5() {
System.out.println("OverridingClass.method5()");
}
public void method6() throws CustomException {
System.out.println("OverridingClass.method6()");
}
public void method7() {
System.out.println("OverridingClass.method7()");
}
public void method8(final int x) {
System.out.println("OverridingClass.method8()");
}
//A static method cannot be overridden to be non-static instance method
/*public void method9() {
System.out.println("OverridingClass.method9()");
}*/
}
oc1.method4();*/
oc1.method5();
try {
oc1.method6();
} catch (CustomException e) {
e.printStackTrace();
}
oc1.method7();
oc1.method8(100);
System.out.println("oc1.field1 : " + oc1.field1);
System.out.println("oc1.field2 : " + oc1.field2);
System.out.println("sc3.field1 : " + sc3.field1);
System.out.println("sc3.field2 : " + sc3.field2);
sc3.method5();
OverridingClass overClass = new OverridingClass();
SuperClassWithDifferentMethods supClass = (SuperClassWithDifferentMethods)
overClass;
supClass.method5();
supClass.method1();
}
}
Output
OverridingClass.method1()
SuperClassWithDifferentMethods.method2()
OverridingClass.method5()
OverridingClass.method6()
OverridingClass.method7()
OverridingClass.method8()
oc1.field1 : 30
oc1.field2 : 40
sc3.field1 : 10
sc3.field2 : 20
SuperClassWithDifferentMethods.method5()
SuperClassWithDifferentMethods.method5()
OverridingClass.method1()
Download MethodOverridingDemo.java
The new method definitions in the subclass OverridingClass have the same signature and
the same return type as the methods in the superclass SuperClassWithDifferentMethods.
The new overridden method6 definition specifies a subset of the exceptions
(CustomException). The new overridden method7 definition also widens the accessibility
to public from private. The overriding method8 also declares the parameter to be final,
which is not a part of the method signature and Method Overriding holds good. A static
method cannot be overridden to be non-static instance method as shown in the overridden
method declaration of method9. A static method is class-specific and not part of any
object, while overriding methods are invoked on behalf of objects of the subclass. There
are no such restrictions on the fields, as for fields only the field names matter. A final
method cannot be overridden, an attempt to which will result in a compile-time error. A
private method is not accessible outside the class in which it is defined; therefore, a
subclass cannot override it.
A subclass must use the ‘super’ keyword in order to invoke an overridden method in the
superclass. A subclass cannot override fields of the superclass, but it can hide them. Code
in the subclass can use the keyword super to access members, including hidden fields.
The following distinction between invoking instance methods on an object and accessing
fields of an object must be noted. When an instance method is invoked on an object using
a reference, it is the class of the current object denoted by the reference, not the type of
the reference, that determines which method implementation will be executed. When a
field of an object is accessed using a reference, it is the type of the reference, not the class
of the current object denoted by the reference, that determines which field will actually
be accessed. This is demonstrated in the above program
class PointCoordinates {
private int x, y;
public PointCoordinates(int x, int y) {
this.x = x;
this.y = y;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
}
Download ToStringDemo.java
PointCoordinates@119c082 testing
In the above example when we try printing PointCoordinates object, it internally calls the
Object’s toString() method as we have not overridden the java toString() method. Since
out example has no toString method, the default one in Object is used. The format of the
default toString method of the Object is as shown below.
Class Name, “@”, and the hex version of the object’s hashcode concatenated into a
string.
The default hashCode method in Object is typically implemented by converting the
memory address of the object into an integer.
Below is an example shown of the same program by Overriding the default Object
toString() method. The toString() method must be descriptive and should generally cover
all the contents of the object.
class PointCoordinates {
private int x, y;
public PointCoordinates(int x, int y) {
this.x = x;
this.y = y;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
// Custom toString() Method.
public String toString() {
return "X=" + x + " " + "Y=" + y;
}
}
Download ToStringDemo2.java
X=10 Y=10
X=10 Y=10 testing
Strings in java
Java String Class is immutable, i.e. Strings in java, once created and initialized, cannot
be changed on the same reference. A java.lang.String class is final which implies no
class and extend it. The java.lang.String class differs from other classes, one difference
being that the String objects can be used with the += and + operators for concatenation.
Two useful methods for String objects are equals( ) and substring( ). The equals( )
method is used for testing whether two Strings contain the same value. The substring( )
method is used to obtain a selected portion of a String.
Since a string literal is a reference, it can be manipulated like any other String reference.
The reference value of a string literal can be assigned to another String reference.
If 2 or more Strings have the same set of characters in the same sequence then they share
the same reference in memory. Below illustrates this phenomenon.
In the above code all the String references str1, str2 and str3 denote the same String
object, initialized with the character string: “My name is bob”. But the Strings str4 and
str5 denote new String objects.
Constructing String objects can also be done from arrays of bytes, arrays of characters, or
string buffers. A simple way to convert any primitive value to its string representation is
by concatenating it with the empty string (”"), using the string concatenation operator (+).
System.out.println("byteStr : "+byteStr);
System.out.println("charStr : "+charStr);
System.out.println("buffStr : "+buffStr);
* == Operator
* equals method
* compareTo method
The == operator is used when we have to compare the String object references. If two
String variables point to the same object in memory, the comparison returns true.
Otherwise, the comparison returns false. Note that the ‘==’ operator does not compare the
content of the text present in the String objects. It only compares the references the 2
Strings are pointing to. The following Program would print “The strings are unequal” In
the first case and “The strings are equal” in the second case.
Download StringComparision1.java
The equals method is used when we need to compare the content of the text present in the
String objects. This method returns true when two String objects hold the same content
(i.e. the same values). The following Program would print “The strings are unequal” In
the first case and “The strings are equal” in the second case.
Download StringComparision2.java
The compareTo method is used when we need to determine the order of Strings
lexicographically. It compares char values similar to the equals method. The compareTo
method returns a negative integer if the first String object precedes the second string. It
returns zero if the 2 strings being compared are equal. It returns a positive integer if the
first String object follows the second string. The following Program would print “name2
follows name1” In the first case and “name1 follows name3” in the second case.
StringBuffer Class
StringBuffer class is a mutable class unlike the String class which is immutable. Both the
capacity and character string of a StringBuffer Class. StringBuffer can be changed
dynamically. String buffers are preferred when heavy modification of character strings is
involved (appending, inserting, deleting, modifying etc).
Strings can be obtained from string buffers. Since the StringBuffer class does not
override the equals() method from the Object class, contents of string buffers should be
converted to String objects for string comparison.
A StringIndexOutOfBoundsException is thrown if an index is not valid when using
wrong index in String Buffer manipulations
Creation of StringBuffers
StringBuffer Constructors
Download StringBufferDemo.java
Output
strBuf1 : Bob
strBuf2 capacity : 100
strBuf3 capacity : 16
StringBuffer Functions
The following program explains the usage of the some of the basic StringBuffer methods
like ;
1. capacity()
Returns the current capacity of the String buffer.
2. length()
Returns the length (character count) of this string buffer.
3. charAt(int index)
The specified character of the sequence currently represented by the string buffer, as
indicated by the index argument, is returned.
5. toString()
Converts to a string representing the data in this string buffer
9. reverse()
The character sequence contained in this string buffer is replaced by the reverse of the
sequence.
Exceptions in java are any abnormal, unexpected events or extraordinary conditions that
may occur at runtime. They could be file not found exception, unable to get connection
exception and so on. On such conditions java throws an exception object. Java
Exceptions are basically Java objects. No Project can never escape a java error exception.
System.out.println("Computing Division.");
int average = totalSum/totalNumber;
System.out.println("Average : "+ average);
}
}
Download DivideException.java
Computing Division.
java.lang.ArithmeticException: / by zero
Average : 25
Computing Division.
at DivideException.division(DivideException.java:11)
at DivideException.main(DivideException.java:5)
Exception in thread “main”
Exceptions in Java
Throwable Class
The Throwable class provides a String variable that can be set by the subclasses to
provide a detail message that provides more information of the exception occurred. All
classes of throwables define a one-parameter constructor that takes a string as the detail
message.
Syntax
String getMessage()
void printStackTrace()
String toString()
Class Exception
The class Exception represents exceptions that a program faces due to abnormal or
special conditions during execution. Exceptions can be of 2 types: Checked (Compile
time Exceptions)/ Unchecked (Run time Exceptions).
Class RuntimeException
Runtime exceptions represent programming errors that manifest at runtime. For example
ArrayIndexOutOfBounds, NullPointerException and so on are all subclasses of the
java.lang.RuntimeException class, which is a subclass of the Exception class. These are
basically business logic programming errors.
Class Error
Errors are irrecoverable condtions that can never be caught. Example: Memory leak,
LinkageError etc. Errors are direct subclass of Throwable class.
Unchecked exceptions are RuntimeException and any of its subclasses. Class Error and
its subclasses also are unchecked. Unchecked exceptions , however, the compiler doesn’t
force the programmers to either catch the exception or declare it in a throws clause. In
fact, the programmers may not even know that the exception could be thrown. Example:
ArrayIndexOutOfBounds Exception. They are either irrecoverable (Errors) and the
program should not attempt to deal with them, or they are logical programming errors.
(Runtime Exceptions). Checked exceptions must be caught at compile time. Runtime
exceptions do not need to be. Errors often cannot be.
Exceptions are handled using a try-catch-finally construct, which has the Syntax
try {
<code>
} catch (<exception type1> <parameter1>) { // 0 or more
<statements>
}
} finally { // finally block
<statements>
}
try Block
The java code that you think may produce an exception is placed within a try block for a
suitable catch block to handle the error.
If no exception occurs the execution proceeds with the finally block else it will look for
the
matching catch block to handle the error. Again if the matching catch handler is not
found execution
proceeds with the finally block and the default exception handler throws an exception.. If
an exception is
generated within the try block, the remaining statements in the try block are not executed.
catch Block
Exceptions thrown during execution of the try block can be caught and handled in a catch
block. On exit from a catch block, normal execution continues and the finally block is
executed
(Though the catch block throws an exception).
finally Block
A finally block is always executed, regardless of the cause of exit from the try block, or
whether any catch block was executed. Generally finally block is used for freeing
resources, cleaning up, closing connections etc. If the finally clock executes a control
transfer statement such as a return or a break statement, then this control
statement determines how the execution will proceed regardless of any return or control
statement present in the try or catch.
try {
<code>
} catch (<exception type1> <parameter1>) { // 0 or more
<statements>
}
} finally { // finally block
<statements>
}
Download DivideException2.java
Output
Computing Division.
Exception : / by zero
Finally Block Executes. Exception Occurred
result : -1
}
catch(Exception e){
System.out.println("Exception : "+ e.getMessage());
}
finally{
if(quotient != -1){
System.out.println("Finally Block Executes");
System.out.println("Result : "+ quotient);
}else{
System.out.println("Finally Block Executes. Exception
Occurred");
return quotient;
}
}
return quotient;
}
}
Output
2. The catch blocks and finally block must always appear in conjunction
with a try block.
4. The order exception handlers in the catch block must be from the most
specific exception
Java exception handling mechanism enables you to catch exceptions in java using try,
catch, finally block. be An exception consists of a block of code called a try block, a
block of code called a catch block, and the finally block. Let’s examine each of these in
detail.
catch(Exception e){
System.out.println("Exception : "+ e.getMessage());
}
finally{
if(quotient != -1){
System.out.println("Finally Block Executes");
System.out.println("Result : "+ quotient);
}else{
System.out.println("Finally Block Executes. Exception
Occurred");
}
}
}
}
Download DivideException1.javaOutput
Output
Computing Division.
Exception : / by zero
Finally Block Executes. Exception Occurred
Main Program Terminating
As shown above when the divide by zero calculation is attempted, an
ArithmeticException is thrown. and program execution is transferred to the catch
statement. Because the exception is thrown from the try block, the remaining statements
of the try block
are skipped. The finally block executes.
TooHot(){
super ("Default messaeg : Hot");
}
TooHot(String message){
super (message);
}
}
TooCold(){
super ("Default messaeg : Cold");
}
TooCold(String message){
super (message);
}
}
class TempertureObject{
int temperature;
Download ExceptionExample.javaOutput
Output
Very Hot
Very Cold
Perfect Temperature
A program can explicitly throw an exception using the throw statement besides the
implicit exception thrown.
The Exception reference must be of type Throwable class or one of its subclasses. A
detail message can be passed to the constructor when the exception object is created.
throw new TemperatureException(”Too hot”);
}
finally{
if(quotient != -1){
System.out.println("Finally Block Executes");
System.out.println("Result : "+ quotient);
}else{
System.out.println("Finally Block Executes. Exception
Occurred");
}
}
return quotient;
}
}
Download DivideException3.javaOutput
Output
Computing Division.
Finally Block Executes
Result : 10
Computing Division.
Finally Block Executes. Exception Occurred
Exception : Division attempt by 0
This example demonstrates the use of the break, continue and return statements with
exceptions. Note that the finally block is executed always except when the return
statement is executed.
int x = 10, y = 2;
int counter = 0;
boolean flag = true;
while (flag) {
start:
try {
if ( y > 1 )
break start;
if ( y < 0 )
return;
x = x / y;
System.out.println ( "x : " + x + " y : "+y );
}
catch ( Exception e ) {
System.out.println ( e.getMessage() );
}
finally {
++counter;
System.out.println ( "Counter : " + counter );
}
--y;
}
}
}
Download ExceptionExample6.javaOutput
Output
Counter : 1
x : 10 y : 1
Counter : 2
/ by zero
Counter : 3
Counter : 4
It should be known by now that we can have multiple catch blocks for a particular try
block to handle many different kind of exceptions that can be generated. Below is a
program to demonstrate the use of multiple catch blocks.
import java.io.DataInputStream;
import java.io.IOException;
import javax.swing.JOptionPane;
public class ExceptionExample7{
static int numerator, denominator;
try{
numerator = Integer.parseInt( num );
denominator = Integer.parseInt( denom );
}
catch ( NumberFormatException nfe ){
System.out.println( "One of the inputs is not an
integer" );
return;
}
catch ( Exception e ){
System.out.println( "Exception: " + e.getMessage( ) );
return;
}
Introduction to Threads
Multithreading refers to two or more tasks executing concurrently within a single
program. A thread is an independent path of execution within a program. Many threads
can run concurrently within a program. Every thread in Java is created and controlled by
the java.lang.Thread class. A Java program can have many threads, and these threads
can run concurrently, either asynchronously or synchronously.
The following figure shows the methods that are members of the Object and Thread
Class.
Thread Creation
There are two ways to create thread in java;
void run();
One way to create a thread in java is to implement the Runnable Interface and then
instantiate an object of the class. We need to override the run() method into our class
which is the only method that needs to be implemented. The run() method contains the
logic of the thread.
The procedure for creating threads based on the Runnable interface is as follows:
1. A class implements the Runnable interface, providing the run() method that will be
executed by the thread. An object of this class is a Runnable object.
2. An object of Thread class is created by passing a Runnable object as argument to the
Thread constructor. The Thread object now has a Runnable object that implements the
run() method.
3. The start() method is invoked on the Thread object created in the previous step. The
start() method returns immediately after a thread has been spawned.
4. The thread ends when the run() method ends, either by normal completion or by
throwing an uncaught exception.
Below is a program that illustrates instantiation and running of threads using the runnable
interface instead of extending the Thread class. To start the thread you need to invoke the
start() method on your object.
Thread runner;
public RunnableThread() {
}
public RunnableThread(String threadName) {
runner = new Thread(this, threadName); // (1) Create a new thread.
System.out.println(runner.getName());
runner.start(); // (2) Start the thread.
}
public void run() {
//Display info about this particular thread
System.out.println(Thread.currentThread());
}
}
Output
thread3
Thread[thread1,5,main]
Thread[thread2,5,main]
Thread[thread3,5,main]
Thread[main,5,main]private
This approach of creating a thread by implementing the Runnable Interface must be used
whenever the class being used to instantiate the thread object is required to extend some
other class.
1. A class extending the Thread class overrides the run() method from the Thread class to
define the code executed by the thread.
2. This subclass may call a Thread constructor explicitly in its constructors to initialize
the thread, using the super() call.
3. The start() method inherited from the Thread class is invoked on the object of the class
to make the thread eligible for running.
Below is a program that illustrates instantiation and running of threads by extending the
Thread class instead of implementing the Runnable interface. To start the thread you need
to invoke the start() method on your object.
XThread() {
}
XThread(String threadName) {
super(threadName); // Initialize thread.
System.out.println(this);
start();
}
public void run() {
//Display info about this particular thread
System.out.println(Thread.currentThread().getName());
}
}
Thread[thread5,5,main]
thread1
thread5
thread2
Thread-3
Thread-2
Thread[main,5,main]
When creating threads, there are two reasons why implementing the Runnable interface
may be preferable to extending the Thread class:
• Extending the Thread class means that the subclass cannot extend any other class,
whereas a class implementing the Runnable interface
has this option.
• A class might only be interested in being runnable, and therefore, inheriting the
full overhead of the Thread class would be excessive.
An example of an anonymous class below shows how to create a thread and start it:
( new Thread() {
}
}
).start();