South Korea For TY2.1

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South Korean ToO

South Korea Landforces (Republic of Korea Army = RoK) cirica 1985, for Team Yankee

RoK is split into three Army groups: 3rd Army, 1st Army and 2nd Army

3rd Army is charged with defence of western South Korea inc the Capitol, Seoul.
Army Reserves: 1 x Air Defence Brigade
Capitol Defence Corps: 1 x Artillery Brigade, 1 x SF Regiment, 3 x Infantry Divisions, 1 x Reserve Infantry Division
I Corps: 1 x Armoured Brigade, 1 x Aviation Group, 1 x SF Regiment, 1 x Artillery Brigade, 3 x Infantry Divisions, 1
V Corps: 1 x Armoured Brigade, 1 x Aviation Group, 1 x SF Regiment, 1 x Artillery Brigade, 2 x Infantry Divisions, 1
VI Corps: 1 x Armoured Brigade, 1 x Aviation group, 1 x SF Regiment, 1 x Artillery Brigade, 2 x Infantry Divisions,
VII Corps: 1 x Artillery Brigade, 1 x Aviation Group, 1 x SF Regiment, 2 x Mechanised Divisions

1st Army is charged with defence of the Eastern half of South Korea
Army Reserves: 1 x Armoured Brigade, 1 x Mechanised Division, 1 x Field Artillery Group, 1 x Aviation group
II Corps: 3 x Infantry Divisions, 1x Artillery Brigade, 1 x SF Regiment
III Corps: 3 x Infantry Divisions, 1x Artillery Brigade, 1 x SF Regiment
VIII Corps: 2 x Infantry Divisions, 1 x Mechanised Brigade, 1x Artillery Brigade

2nd Army is charged with defence of the southern part of South Korea, and acts as reinforcement for the 3/1
Army Reserves: 2 x SF Brigades, 1 x Aviation Group
7 x Reserve Infantry Divisions

Division's are usually 3 Regiments of the designated type. Brigades are usually 3 Groups of the designated type. Group h

Infantry Division had 4 x Inf Regiments (each of 4 Battalions), 1 x Artillery Regt (of 6 battery), 1 x Recon Batt, 1 x Armoure
Mechanised Divisions had 1 x Recon Batt, 2 x Air-Def Batteries, 1 Anti-Tank Cpy and 3 x Regiments each with 1 x Armour
Armoured Brigade has 2 x Armour Batt, 1 x Mech Inf Batt, 1 x SP Artill Battery, 1 x Air-Def Battalion, 1 x Recon Cpy
Artillery Brigade has 1 x Hvy Artillery Battalion, 3 x Field Artillery Battalions, Each Battalion would have 3 Batteries.

At this time, the main Air Defence fighter was the F-5 Tigershark and the bomber role was taken by the F-4E Phantom

Armoured Battalion (with Tank Division)

HQ M48A5 HQ
A M48A5 HQ, 3 x M48A5
B M48A5 HQ, 3 x M48A5
C M48A5 HQ, 3 x M48A5

Note: Elite Armoured forces can upgrade Cpy 'A' to K1 MBTs

Armoured Battalion (with Mechanised Division)

HQ M48A3 HQ
A M48A3 HQ, 4 x M48A3
B M48A3 HQ, 4 x M48A3
C M48A3 HQ, 4 x M48A3

Note: Armoured units attached to Infantry Divisons can downgrade to ????

Mechanised Infantry Battalion (with Tank Division)

HQ 1 x M113A1 HQ, with 2 TOW ATGM Squads


A 4 x M113A1

Page 1
South Korean ToO
1 x Rifle HQ Squad, 7 x Rifle Squads, 2 x HMG Squad, 1 x Stinger SAM Squad, 1 x 60mm Mortar Squad
B 4 x M113A1
1 x Rifle HQ Squad, 7 x Rifle Squads, 2 x HMG Squad, 1 x Stinger SAM Squad, 1 x 60mm Mortar Squad
C 4 x M113A1
1 x Rifle HQ Squad, 7 x Rifle Squads, 2 x HMG Squad, 1 x Stinger SAM Squad, 1 x 60mm Mortar Squad
D 3 x M106 Mortar Carriers

Note: Mech Inf in Mech Inf Div can downgrade M113A1 to KM900

Self Propelled Artillery Battalion

A 3 x M110 SPA
B 3 x M109A2 SPA
C 3 x M109A2 SPA

Field Artillery Battalion

HQ 1 x M113A1 HQ, with 2 Stinger SAM Squads


A 1 x M981 FIST, 3 x K511 towing 3 x M101 Howitzers
B 1 x M981 FIST, 3 x K511 towing 3 x M101 Howitzers
C 1 x M981 FIST, 3 x K511 towing 3 x M101 Howitzers

Heavy Artillery Battalion

HQ 1 x M113A1 HQ, with 2 Stinger SAM Squads


A 1 x M981 FIST, 3 x K511 towing 3 x M114 Howitzers
B 1 x M981 FIST, 3 x K511 towing 3 x M114 Howitzers
C 1 x M981 FIST, 3 x K511 towing 3 x M114 Howitzers

Anti-Aircraft Battalion (each Cpy is a battery)

HQ 1 x KM900 HQ
A 3 x K511 Trucks towing 3 x I-Hawk SAM Launchers
B 3 x M163 VADS
C 2 x KM900 with 6 Stinger SAM Squads

Recon Battalion

A 1 x KM900 HQ with Scout, 2 x KM900 (with Scout) with 6 Rifle Squads with Scout
B 3 x M48A3 with Scout
C 3 x K131 TOW Jeeps (with Scout)

Page 2
South Korean ToO
rica 1985, for Team Yankee

y Divisions, 1 x Reserve Infantry Division


Artillery Brigade, 3 x Infantry Divisions, 1 x Mechanised Divison, 1 x Reserve Infantry Division
Artillery Brigade, 2 x Infantry Divisions, 1 x Mechanised Division
Artillery Brigade, 2 x Infantry Divisions, 1 x Mechanised Divison
Mechanised Divisions

d Artillery Group, 1 x Aviation group

s reinforcement for the 3/1 st Armies

Groups of the designated type. Group has usually 4 Battalions of the designated type.

f 6 battery), 1 x Recon Batt, 1 x Armoured Batt (but some had only a Cpy!)
and 3 x Regiments each with 1 x Armour Batt and 2 x Mech Inf Batt.
x Air-Def Battalion, 1 x Recon Cpy
Battalion would have 3 Batteries.

role was taken by the F-4E Phantom

Page 3
South Korean ToO
Squad, 1 x 60mm Mortar Squad

Squad, 1 x 60mm Mortar Squad

Squad, 1 x 60mm Mortar Squad

Page 4
Unit Stats

ROF Move
C-Assault

ROF Halt
Remount
Courage

R-Dash
Tactical

X-Dash
Assault

A-Tank
Morale

Hit On
Cost Name Specials Weapon Range Notes

Cross
Front

Dash
Rear
Side
Skill

Fire
Top
RoK LAND FORCES
1 M4A3E8 Sherman 5 4 4 5 5 4 3 4 2 2 1 8 12 18 22 3 76mm Rifled 20 1 1 5 3
0.50 AA MG 20 3 2 2 5
3rd Line MBT in use since Korea War, kept ready in storage 7.62 MG 12 2 1 2 6
1.5 M48A3K Infra-Red 4 4 3 5 4 4 4 8 5 4 2 10 14 20 24 3 90mm Rifled 20 1 1 12 3 Stabilised
12.7mm AA MG 20 3 2 2 5 A-A
2nd Line MBT, using modern ammo 7.62mm MG 12 2 1 2 6
4 M48A5K Infra-Red 4 4 3 4 4 4 4 9 6 4 2 10 14 20 24 3 105mm Smooth 36 2 1 18 2 Stabilised, Laser Rangefinder
12.7mm AA MG 20 3 2 2 5 A-A
Equipping most Armoured units, incorporating updated gun and rangefinder 7.62mm MG 12 2 1 2 6
7.5 K1 Chobham Armour 4 4 3 4 4 4 4 18 8 6 2 12 16 26 30 2 105mm Smooth 36 2 2 18 2 Stabilised, Laser Range
Thermal Imaging 0.50 AA MG 20 3 2 2 5 A-A
7.62 AA MG 12 2 1 2 6 A-A
Based from XM1 for local production, small numbers introduced from 1985+ 7.62 MG 12 2 1 2 6
0.5 M113 K1 Amphibious 4 4 4 4 5 5 4 3 2 2 1 10 16 24 32 3 0.50 AA MG 20 3 2 2 5 A-A
Passengers x 3
Infra-Red 2nd line APC, being phased out
1 M981 FIST Amphibious 4 4 4 4 5 5 4 3 2 2 1 10 16 24 32 3 0.50 AA MG 20 3 2 2 5 A-A
Fwd Observer
Scout
Thermal Imaging Based on M113
0.5 KM900 3 x Passengers 4 4 4 4 5 5 4 2 1 1 1 10 18 20 34 3 0.50 AA MG 20 3 2 3 5 A-A
Amphibious 7.62 MG 12 2 1 2 6
Infra-Red Locally produced wheeled APC
1.5 M163 VADS AA Amphibious 4 4 4 4 5 6 4 3 2 2 0 10 16 24 32 3 20mm Gatling 24 7 4 2 5 Dedicated AA, Radar
1 M106 Hvy Mortar Amphibious 4 4 4 4 5 6 4 3 2 2 0 10 16 24 32 3 107mm Mortar 2 to 48 3” Rad 3 4 Smoke Bombardment
0.50 AA MG 20 3 2 2 5 A-A
5 Pts M101 Howitzer Unarmoured 4 4 4 4 6 6 4 Save: 4 4 4 6 6 4 105mm Howitzer 12 to 76 3” Rad 3 3 Smoke, Slow Firing
For 3 or Direct Fire = 30 1 No 15 2 Brutal, Slow Fire, Smoke
2 M114 Howitzer Unarmoured 4 4 4 4 6 6 4 Save: 4 TOWED 155mm Howitzer 12 to 104 5” Rad 5 2 Brutal, Slow Firing
Locally modified Artillery – Optonal: 1Pt for upto 3 units to use Minlets ammo. Direct Fire = 28 1 No 25 2 Brutal, HEAT, Slow Firing, Smoke
7 pts M109A3 Artillery 4 4 4 4 5 5 4 2 2 2 1 10 16 24 28 3 155mm Howitzer 12 to 96 5” Rad 4 2 Brutal, Smoke, Slow Firing
For 3 or Direct Fire = 36 1 1 15 1 Brutal, Slow Fire, Smoke
1 pt per 3 M109 to use Minlets, 1pt for 3 to use Bomblets. 1Pt per unit to use Laser Guided Projectiles 0.50 AA MG 20 3 2 2 5 A-A
5pts for 3 I-Hawk SAM Launcher Unarmoured 5 5 4 5 5 5 3 Save: 4 Towed Only I-HAWK vII 200 2 No No 2 Guided AA, Ammo 3

Page 5
Unit Stats
A towed platform version of this Radar SAM. Anti-Aircraft only
1pt for 7 K131 Jeep Passenger x 1 4 4 4 4 6 6 4 Save: 4 10 16 20 34 4 Nil
2.5 Pt for 4 (Opt: TOW ATGM) 8 to 48 1 No 16 3 Guided, HEAT, Ammo 4
0.5 Basic Jeep used for Recon/General transport, while a TOW and RR versions are also used (Opt 106mm RR) 17 1 No 14 4 HEAT
1 pt for 3 K511 Truck Passenger x 4 4 4 4 4 No No 4 Save: 5 8 12 16 30 3 Nil
1 Rifle Squad Thermal Imaging 4 4 4 4 4 4 4 Saves: 3 8 8 12 12 1 K3 SAW 10 3 2 2 6
For 6 M72 LAW 4 1 1 11 4 HEAT, Slow Firing
2.5pt for 3 TOW ATGM Squad Thermal Imaging 4 4 4 4 5 5 4 Save: 4 6 6 8 8 2 TOW 2 to 45 1 No 16 3 Guided, HEAT, Slow Firing
0.5 Pts Stinger SAM Squad Thermal Imaging 4 4 4 4 5 5 4 Save: 3 8 8 12 12 1 FIM-92B Stinger 48 3 No No 5 Guided AA, Heavy Weapon
1.5 for 2 60mm Mortar Squad Thermal Imaging 4 4 4 4 5 5 4 Save: 4 6 6 10 10 2 60mm Mortar 2 to 46 2” Rad 2 5 Slow Firing, Smoke Bombardment
1pt for 3 HMG Squad Thermal Imaging 4 4 4 4 5 5 4 Save: 4 6 6 10 10 2 K6 HMG 20 3 No 2 5

RoK AIR FORCES


3.5 AH-1S Cobra (Helicopter) 4 4 4 4 2 2 2 No UNLIMITED 1 Improved TOW 2 to 45 1 No 21 3 Guided, HEAT, Ammo 8
Hunter Killer Saves: 4 20mm Gatling 24 6 3 2 5 Anti-Helicopter
Thermal Imaging 70mm Rockets 16 5 x 10 4 6 Brutal, Ammo 2
2 pts 500MD TOW Defender Helicopter 4 4 4 4 1 1 1 No UNLIMITED 1 TOW 8 to 48 1 No 16 3 Guided, HEAT, Ammo: 4
Thermal Imaging Save: 5
Militarised utility helicopter designed for A-T work
1 UH-1 Helicopter 4 4 4 4 1 1 1 No UNLIMITED 1 Nil
Passenger x 3 Save: 4 Locally built version of UH-1 Transport Helicopter
5 Pts F-4E Phantom (Strike Aircraft) 4 4 4 4 Save: 4 No UNLIMITED 1 20mm Gatling 24 No 4 2 5 Dedicated AA, Radar
Infra-Red Maverick ATGM 8 to 36 No 1 27 2 Brutal, Guided, HEAT, Ammo 6
Napalm = Any unit in original area or moves through area is attacked for rest of game every turn Napalm Cannister 6 3x8 3 5 Brutal, Ammo 2

RoK HQ UNITS
+1pts -1 -1 -1 -1
Any designated HQ unit gets the above modifiers, as well as +2 to Init roll

Page 6
Force Structure
REPUBLIC OF KOREA (RoK) FORCES : each 50pts

Mixed Force Intiative Bonus: +3 initialy

A 1 x M48A5 HQ, 3 x M48A5 17 Pts


B 1 x M48A5 HQ, 3 x M48A5 17 Pts
C 4 x M113A1 with 6 x Rifle Squads, 3 x TOW ATGM Squads, 3 x HMG Squad 6.5 Pts
D 1 x M113A1 HQ, 3 x M109A2 SPA with Minlet Ammo 9.5 Pts

Mechanised Force Intiative Bonus: +1 initialy; +4 once all deployed

HQ 1 x M113A1 HQ with Scout, 3 x M106 Mortar Carriers 5 Pts


A 4 x M113A1 with 1 x Rifle HQ Squad, 7 x Rifle Squads
2 x HMG Squad, 1 x Stinger SAM Squad, 1 x 60mm Mortar Squad 8 Pts
B 4 x M113A1 with 1 x Rifle HQ Squad, 7 x Rifle Squads
2 x HMG Squad, 1 x Stinger SAM Squad, 1 x 60mm Mortar Squad 5.5 Pts
C 4 x M113A1 with 1 x Rifle HQ Squad, 7 x Rifle Squads
2 x HMG Squad, 1 x Stinger SAM Squad, 1 x 60mm Mortar Squad 5.5 Pts
D 2 x AH-1S Cobra Gunships, each with Fwd Observer 7 Pts
E 1 x M981 FIST, 3 x K511 towing 3 x M114 Howitzers with Minlet ammo 9 Pts
F 1 x M981 FIST, 3 x K511 towing 3 x M114 Howitzers with Minlet ammo 9 Pts

Heavy Armour Force Intiative Bonus: +4 initialy

HQ 1 x M48A5 HQ, 1 x M163 VADS 6.5 Pts


A 1 x M48A5 HQ, 3 x M48A5 17 Pts
B 1 x M48A5 HQ, 3 x M48A5 17 Pts
C 1 x M48A3 HQ, 3 x M48A3 7 Pts
D 4 x K131 Jeeps with TOW 2.5 Pts

Light Armour Force Intiative Bonus: +3 initialy, +4 once all deployed

A M48A3 HQ, 5 x M48A3 8.5 Pts


B M48A3 HQ, 5 x M48A3 8.5 Pts
C M48A3 HQ, 5 x M48A3 8.5 Pts
D 5 x M113A1 with 1 x Rifle Inf HQ Squad, 5 x Rifle Squads
6 x TOW ATGM Squads, 3 x HMG Squad 10.5 Pts
E 3 x M109A2 SPA with Minlet Ammo 8 Pts
F 1 x M163 VADS, 1 x K151 Truck towing 1 x I-Hawk SAM system
1 x M113A1 with 2 x Stinger SAM squads 6 Pts

Page 7
Force Structure
Support Forces

Artillery

5 x M106 Mortar Carriers 5 Pts

or

3 x M101 Howitzer (note: no organic transport) 5 Pts

Helicopter

2 x 500MD Defender A-T helicopters, both Fwd Observer 5 pts

or

1 x AH-1S Cobra Gunship


1 x UH-1 Transport Helicopter, with Fwd Observer 5 Pts

Strike Aircraft

1 x F-4E Phantom Strike Aircraft 5 Pts

Page 8
Mixed Force
M48A5K
4 Pts
Armoured
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 4+
REMOUNT 3+ COUNTERATTACK 4+
IS HIT ON 4+
FRONT SIDE REAR TOP
9 6 4 2
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS Range AT
10 14 20 24 3 0 to 6 20
ROF 7 to 12 19
WEAPON RANGE AT FIRE NOTES
HALT MOVE 13 to 18 18
105mm Smoothbore 36 2 1 18 2 Stabilised, Laser Range 19 to 24 17
12.7mm MG 20 3 2 2 5 Anti-Aircraft 25 to 30 16
7.62mm MG 12 2 1 2 6 31 to 36 15

M113 K1
0.5 Pts
Armoured
Amphibious, Passenger x 3, Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
3 2 2 1
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
10 16 24 32 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
0.50 Cal MG 20 3 2 2 5 A-A

M109A3 SPA
7 Pts for 3
Armoured
No Specials
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
2 2 2 1
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
10 16 24 28 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
155mm Howitzer 12 to 104 5” Radius 4 2 Smoke, Slow Firing, Minelet
or Direct Fire = 36 1 1 15 2 Brutal, Slow Firing, HEAT
12.7mm MG 20 3 2 2 5 Anti-Aircraft

Page 9
Mixed Force
RoK Rifle Squad
1 Pts for 6
Infantry
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 4+
REMOUNT 4+ COUNTERATTACK 4+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 3+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
8 8 12 12 1
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
K3 SAW 10 3 2 2 6
M72 LAW 4 1 1 11 4 HEAT, Slow Firing

RoK HMG Squad


1 Pts for 3
Infantry
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 4+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
6 6 10 10 2
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
K6 HMG 20 3 No 2 5

RoK TOW ATGM Squad 2.5 Pts for


Infantry 3
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 4+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
6 6 8 8 2
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
TOW ATGM 2 to 45 1 No 16 3 Guided, HEAT, Slow Firing

Page 10
Mechanised Force
M113 K1
0.5 Pts
Armoured
Amphibious, Passenger x 3, Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
3 2 2 1
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
10 16 24 32 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
0.50 Cal MG 20 3 2 2 5 A-A

M106 Mortar Carrier


1 Pts
Armoured
Amphibious
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 6+
IS HIT ON 4+
FRONT SIDE REAR TOP
3 2 2 0
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
10 16 24 32 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
107mm Mortar 2 to 48 3” Radius 3 4 Smoke
12.7mm MG 20 3 2 2 5 Anti-Aircraft

M981 FIST
1 Pts
Armoured
Amphibious, Fwd Observer, Scout, Thermal Imaging
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
3 2 2 1
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
10 16 24 32 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
0.50 Cal MG 20 3 2 2 5 A-A

Page 11
Mechanised Force
K511 Truck
1 Pts for 3
Unarmoured
Passenger x 4, Can Tow
COURAGE 4+ SKILL 5+
MORALE 4+ ASSAULT No
REMOUNT 4+ COUNTERATTACK No
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 5+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
8 12 16 30 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
Nil

M114 Howitzer
2 Pts
Unarmoured
Optional: Can use Minlet ammo; cost +1 Pt per 3 units
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 6+
REMOUNT 4+ COUNTERATTACK 6+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 4+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
TOWED ONLY
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
155mm Howitzer 12 to 104 5” Radius 5 2 Smoke, Slow Firing, Minlets
or Direct Fire = 28 1 No 25 2 Brutal, Slow Firing, HEAT

AH-1S Cobra
3.5 Pts
Helicopter
Thermal Imaging, Hunter-Killer
COURAGE 4+ SKILL 4+
MORALE 4+

IS HIT ON 4+
FRONT SIDE REAR SAVES
2 2 2 4
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS 20mm Gat
UNLIMITED Range AT
ROF 0 to 6 4
WEAPON RANGE AT FIRE NOTES
HALT MOVE 7 to 12 3
20mm Gatling 24 6 3 2 5 Anti-Helicopter 13 to 18 2
Improved TOW ATGM 2 to 45 1 No 21H 3 Guided, HEAT, Ammo: 8 19 to 24 1
70mm Rockets 16 5 x 10 4 6 Brutal, Ammo: 2

Page 12
Mechanised Force
RoK Rifle Squad
1 Pts for 6
Infantry
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 4+
REMOUNT 4+ COUNTERATTACK 4+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 3+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
8 8 12 12 1
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
K3 SAW 10 3 2 2 6
M72 LAW 4 1 1 11 4 HEAT, Slow Firing

RoK HMG Squad


1 Pts for 3
Infantry
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 4+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
6 6 10 10 2
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
K6 HMG 20 3 No 2 5

RoK Stinger SAM Squad


0.5 Pts
Infantry
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 3+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
8 8 12 12 1
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
FIM-92B Stinger SAM 48 3 No No 5 Guided AA, Heavy Weapon

Page 13
Mechanised Force
RoK Mortar Squad 1.5 Pts for
Infantry 2
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 4+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
6 6 10 10 2
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
60mm Mortar 2 to 46 2” Radius 2 5 Slow Firing, Smoke

Page 14
Hvy Armour Force
M48A5K
4 Pts
Armoured
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 4+
REMOUNT 3+ COUNTERATTACK 4+
IS HIT ON 4+
FRONT SIDE REAR TOP
9 6 4 2
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS Range AT
10 14 20 24 3 0 to 6 20
ROF 7 to 12 19
WEAPON RANGE AT FIRE NOTES
HALT MOVE 13 to 18 18
105mm Smoothbore 36 2 1 18 2 Stabilised, Laser Range 19 to 24 17
12.7mm MG 20 3 2 2 5 Anti-Aircraft 25 to 30 16
7.62mm MG 12 2 1 2 6 31 to 36 15

M48A3K
1.5 Pts
Armoured
Infra-Red
COURAGE 4+ SKILL 5+
MORALE 4+ ASSAULT 4+
REMOUNT 3+ COUNTERATTACK 4+
IS HIT ON 4+
FRONT SIDE REAR TOP
8 5 4 2
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS Range AT
10 14 20 24 3 0 to 6 14
ROF 7 to 12 13
WEAPON RANGE AT FIRE NOTES
HALT MOVE 13 to 18 12
90mm Rifled 20 1 1 12 3 Stabilised 19 to 20 11
12.7mm MG 20 3 2 2 5 Anti-Aircraft
7.62mm MG 12 2 1 2 6

M163 VADS
1.5 Pts
Armoured
Amphibious
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 6+
IS HIT ON 4+
FRONT SIDE REAR TOP
3 2 2 0
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS Range AT
10 16 24 32 3 0 to 6 4
ROF 7 to 12 3
WEAPON RANGE AT FIRE NOTES
HALT MOVE 13 to 18 2
20mm Gatling 24 7 4 2 5 Dedicated A-A, Radar 19 to 24 1

Page 15
Hvy Armour Force
K131 Jeep with TOW ATGM 2.5 Pts for
Unarmoured 4
No Specials
COURAGE 4+ SKILL 5+
MORALE 4+ ASSAULT 6+
REMOUNT 4+ COUNTERATTACK 6+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 5+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
10 16 20 34 4
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
TOW ATGM 8 to 48 1 No 16 3 Guided, HEAT, Ammo: 4

Page 16
Lht Armour Force
M48A3K
1.5 Pts
Armoured
Infra-Red
COURAGE 4+ SKILL 5+
MORALE 4+ ASSAULT 4+
REMOUNT 3+ COUNTERATTACK 4+
IS HIT ON 4+
FRONT SIDE REAR TOP
8 5 4 2
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS Range AT
10 14 20 24 3 0 to 6 14
ROF 7 to 12 13
WEAPON RANGE AT FIRE NOTES
HALT MOVE 13 to 18 12
90mm Rifled 20 1 1 12 3 Stabilised 19 to 20 11
12.7mm MG 20 3 2 2 5 Anti-Aircraft
7.62mm MG 12 2 1 2 6

M113 K1
0.5 Pts
Armoured
Amphibious, Passenger x 3, Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
3 2 2 1
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
10 16 24 32 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
0.50 Cal MG 20 3 2 2 5 A-A

M109A3 SPA
7 Pts for 3
Armoured
No Specials
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
2 2 2 1
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
10 16 24 28 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
155mm Howitzer 12 to 104 5” Radius 4 2 Smoke, Slow Firing, Minelet
or Direct Fire = 36 1 1 15 2 Brutal, Slow Firing, HEAT
12.7mm MG 20 3 2 2 5 Anti-Aircraft

Page 17
Lht Armour Force
M163 VADS
1.5 Pts
Armoured
Amphibious
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 6+
IS HIT ON 4+
FRONT SIDE REAR TOP
3 2 2 0
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS Range AT
10 16 24 32 3 0 to 6 4
ROF 7 to 12 3
WEAPON RANGE AT FIRE NOTES
HALT MOVE 13 to 18 2
20mm Gatling 24 7 4 2 5 Dedicated A-A, Radar 19 to 24 1

K511 Truck
1 Pts for 3
Unarmoured
Passenger x 4, Can Tow
COURAGE 4+ SKILL 5+
MORALE 4+ ASSAULT No
REMOUNT 4+ COUNTERATTACK No
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 5+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
8 12 16 30 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
Nil

I-Hawk SAM Launcher


5 Pts for 3
Armoured
Infra-Red
COURAGE 5+ SKILL 5+
MORALE 5+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 4+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
TOWED ONLY
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
I-HAWK vII SAM 200 2 No No 2 Guided AA, Ammo: 3

Page 18
Lht Armour Force
RoK Rifle Squad
1 Pts for 6
Infantry
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 4+
REMOUNT 4+ COUNTERATTACK 4+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 3+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
8 8 12 12 1
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
K3 SAW 10 3 2 2 6
M72 LAW 4 1 1 11 4 HEAT, Slow Firing

RoK TOW ATGM Squad 2.5 Pts for


Infantry 3
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 4+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
6 6 8 8 2
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
TOW ATGM 2 to 45 1 No 16 3 Guided, HEAT, Slow Firing

RoK HMG Squad


1 Pts for 3
Infantry
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 4+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
6 6 10 10 2
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
K6 HMG 20 3 No 2 5

Page 19
Lht Armour Force
RoK Stinger SAM Squad
0.5 Pts
Infantry
Infra-Red
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 5+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 3+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
8 8 12 12 1
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
FIM-92B Stinger SAM 48 3 No No 5 Guided AA, Heavy Weapon

Page 20
Support Force
M106 Mortar Carrier
1 Pts
Armoured
Amphibious
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 5+
REMOUNT 4+ COUNTERATTACK 6+
IS HIT ON 4+
FRONT SIDE REAR TOP
3 2 2 0
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
10 16 24 32 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
107mm Mortar 2 to 48 3” Radius 3 4 Smoke
12.7mm MG 20 3 2 2 5 Anti-Aircraft

M101 Howitzer
5 Pts for 3
Unarmoured
No Specials
COURAGE 4+ SKILL 4+
MORALE 4+ ASSAULT 6+
REMOUNT 4+ COUNTERATTACK 6+
IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 4+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
4 4 6 6 4
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
105mm Howitzer 12 to 76 3” Radius 3 3 Smoke, Slow Firing
or Direct Fire = 30 1 No 15 2 Brutal, Slow Firing, HEAT

500MD TOW Defender


2 Pts
Helicopter
Thermal Imaging
COURAGE 4+ SKILL 4+
MORALE 4+

IS HIT ON 4+
FRONT SIDE REAR SAVES
1 1 1 5
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
UNLIMITED
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
TOW ATGM 8 to 48 1 1 16 3 Guided, HEAT, Ammo: 4

Page 21
Support Force
AH-1S Cobra
3.5 Pts
Helicopter
Thermal Imaging, Hunter-Killer
COURAGE 4+ SKILL 4+
MORALE 4+

IS HIT ON 4+
FRONT SIDE REAR SAVES
2 2 2 4
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS 20mm Gat
UNLIMITED Range AT
ROF 0 to 6 4
WEAPON RANGE AT FIRE NOTES
HALT MOVE 7 to 12 3
20mm Gatling 24 6 3 2 5 Anti-Helicopter 13 to 18 2
Improved TOW ATGM 2 to 45 1 No 21H 3 Guided, HEAT, Ammo: 8 19 to 24 1
70mm Rockets 16 5 x 10 4 6 Brutal, Ammo: 2

UH-1
1 Pts
Armoured
Passenger x 3
COURAGE 4+ SKILL 4+
MORALE 4+

IS HIT ON 4+
FRONT SIDE REAR SAVES
1 1 1 4
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS
10 16 22 26 3
ROF
WEAPON RANGE AT FIRE NOTES
HALT MOVE
Nil

F-4E Phantom
5 Pts
Aircraft
Infra-Red
Napalm = Any unit in or moving through area is attacked for rest of game as below
COURAGE 4+ SKILL 4+
MORALE 4+

IS HIT ON 4+
FRONT SIDE REAR TOP
Save: 4+
TACTICAL TERRAIN DASH X-COUNTRY DASH ROAD DASH CROSS 20mm Gat
10 16 22 26 3 Range AT
ROF 0 to 6 4
WEAPON RANGE AT FIRE NOTES
HALT MOVE 7 to 12 3
20mm Gatling 24 6 3 2 5 Anti-Helicopter 13 to 18 2
Maverick ATGM 8 to 36 No 1 27 2 Brutal, Guided, HEAT, Ammo: 6 19 to 24 1
Napalm Cannister 6 3x8 3 5 Brutal, Ammo: 2

Page 22

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