Interview: Film History As Media Archaeology: Thomas Elsaesser Interviewed by Fryderyk Kwiatkowki

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Interview:

Film History as Media Archaeology1

Thomas Elsaesser
Department of Media and Culture of the University of Amsterdam

interviewed by Fryderyk Kwiatkowki


Jagiellonian University and the Faculty of Theology
and Religious Studies of the University of Groningen

Abstract

The interview centres around Thomas Elsaesser’s


book Film History as Media Archaeology and is divid- Thomas Elsaesser is Professor Eme-
ed into three thematic blocks. Focusing on the origins ritus at the Department of Media
and Culture of the University of
of the book and its composition in the first part, the Amsterdam; from 2006 to 2012
discussion uncovers Elsaesser’s engagement in numer- he was Visiting Professor at Yale
University and since 2013 he teaches
ous research initiatives, teaching at the University of
part-time at Columbia University,
Amsterdam, and his contribution to the emerging area New York; he is an author and editor
of early cinema studies. Further exploration of the lat- of some twenty books, among his
recent ones are Film Theory – An In-
ter gives an insight into his views on the development troduction through the Senses (with
of the discipline and outlines his distinct position in Malte Hagener, 2nd revised edition,
the field of media history. The second part concentrates New York: Routledge, 2015, Polish
translation 2016), and Film History
on Elsaesser’s approach to the study of cinema and its as Media Archaeology (Amsterdam
interaction with other media. With the discussion of University Press, 2016). His latest
study cases presented in the book, speakers explore the book in English: European Cinema
and Continental Philosophy: Film
ways in which non-teleological models can enhance our as Thought Experiment (London:
knowledge of forgotten or obsolete technologies and Bloomsbury, 2018) and in Polish:
their origins. Clarifying his position, Elsaesser shows Kino – maszyna myślenia. Refleksje
nad kinem epoki cyfrowej (2018).
how these approaches also transform our perception of
contemporary media and their history, and how digital Fryderyk Kwiatkowski is a joint-PhD
technology shapes our understanding and the use of candidate at the Institute of Philo-
sophy of the Jagiellonian University
past inventions. The conversation within this group of and the Faculty of Theology and
subjects also touches upon hazards and limitations of Religious Studies of the University

1
Transcription of the interview by Barbara Szymczak-Maciejczyk.
178 FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA TRANSMEDIALITY

applying archaeological perspective to studying media of Groningen; he has recently contri-


buted a chapter to the multi-author
history and moves to the speculations on the future of
volume The Gnostic World (Ro-
the archaeological approach in the humanities. In the utledge 2018), and published several
third part, the interview shifts towards broader issues, articles in peer-reviewed journals
such as “Canadian-American Slavic
in particular: the technological transformations in Studies” (Brill), “Journal of Religion
cinema over the last decade, the significance of digital & Film” (University of Nebraska at
devices in reconfiguring our relationship with the past, Omaha), or “CLCWeb: Comparative
Literature and Culture” (Purdue
and the potential contribution of media archaeology to University); he works as an editorial
the development of non-linear historiographical mod- assistant in the “Facta Ficta Journal,”
els in scholarship. and is a fellow member of the “Titus
Brandsma Instituut” (Nijmegen) and
the “Theology, Religion and Popular
Keywords Culture Network”; his scientific in-
Media archaeology, early cinema, digital media, film terest center around the reception of
Gnosticism, with particular attention
historiography to Hollywood, philosophy, and We-
stern esotericism, and its conceptual
as well as historical intersections
with utopianism and conspiracy
theories.

[email protected]

Facta Ficta Journal


of Narrative, Theory & Media
nr 2 (2) 2018

Published by Facta Ficta Research Centre in Wrocław under the licence Creative Commons 4.0: Attribution
4.0 International (CC BY 4.0). To view the Journal’s policy and contact the editors, please go to factafictajo-
urnal.com

DOI: 10.5281/zenodo.3515129
Fryderyk Kwiatkowski: Can
we start by talking about the
origins of your latest book
Film History as Media Ar-
chaeology (2016)?

Thomas Elsaesser: The book


is the outcome of several oc-
casions and intellectual de-
velopments. First of all, it was
timed to celebrate the twen-
ty-fifth anniversary of the
founding of Film and Televi- Photo published with written agreement
sion Studies at the University of Thomas Elsaesser and Fryderyk Kwiatkowski
of Amsterdam in 1991. The
book was also to be the fiftieth volume in the book series I edit for Amsterdam
University Press, called Film Culture in Transition. The series pays quite a lot of
attention to “early cinema”, film history, media history, audiovisions, and related
topics, focusing mainly on the mutations of the cinematic apparatus and the
relocation of cinema. We, in fact, have about sixteen titles that relate broadly to
film history and media archaeology by authors like Siegfried Zielinski, Fran-
cois Albera, Maria Tortajada, Malte Hagener, Kristin Thompson, Pasi Välia-
ho, Eivind Rossak and others. So it seemed a good idea to bring the particular
approach that Amsterdam has pioneered – both via my series at Amsterdam
University Press and with the courses that some of my colleagues and I taught
at the University’s Media and Culture Department – to the attention of an in-
ternational public in a concentrated fashion, and to show what distinguishes
our approach to “film history as media archaeology” from others who use the
term media archaeology. Originally, the book was meant to be a joint publica-
tion by the three members of the department teaching media archaeology to the
Masters’ students: Michael Wedel, Wanda Strauven and myself. But by 2016,
180 FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA TRANSMEDIALITY

we had all left the University of Amsterdam: Wedel is now professor in Pots-
dam and Berlin, Strauven teaches in Milan and Frankfurt, and I teach part-time
at Columbia University. Wanda Strauven had already edited a multi-authored
volume, called the The Cinema of Attractions Reloaded (2006), which celebrated
Tom Gunning and André Gaudreault’s pioneering work on refashioning how
we understand early cinema and what its afterlife and effect has been on the
media culture of the present. So in the end I decided to produce a book that
was authored only by myself. At the same time I did want to make sure that the
discoveries and insights gathered during the years of our joint research project
called Imagined Futures were also adequately reflected. So while Film History
as Media Archaeology contains a number of chapters that I had already pub-
lished elsewhere, there are also five chapters specifically conceived and written
for the book. For instance, the introductory chapter, called Media Archaeology:
Foucault’s Legacy, a chapter on Cinema, Motion, Energy and Entropy, one called
Media Archaeology as the Poetics of Obsolescence and especially Media Archaeolo-
gy as Symptom, which is both a summary and lays out an agenda for further re-
search, are all original essays. One final point regarding the origins of the book:
2016 marked thirty years since I wrote an article called The New Film History
(1986) which was widely discussed as signalling a “turn” in Film Studies to film
history and especially a turn to the study of early cinema. The result was a col-
lective volume, which I edited in 1990 as Early Cinema: Space, Frame, Narrative.
Therefore, Film History as Media Archaeology is something like a sequel to both
my 1986 review essay and my 1990 edited volume.

Fryderyk Kwiatkowski: So Film History as Media Archaeology also reflects


on thirty years of early cinema studies?

Thomas Elsaesser: Yes, early cinema as a distinct subject is now regularly


taught at universities and has become an integral part of how we understand
the history of the cinema. This is a major shift, because when in the late 1970s
and 1980s writers like Noel Burch, Barry Salt, Kristin Thompson, Tom Gun-
ning, Charles Musser, Richard Abel and others started to do archival research,
the first two decades of the cinema were still a very neglected field, hardly exist-
ing at all. In fact, films from the period were usually denigrated and dismissed
as “primitive”, hybrid and somehow not really (narrative) cinema. I myself be-
came very involved in the debates, edited the first book that had Early Cine-
ma in the title (Early Cinema: Space, Frame, Narrative, 1990) and a few years
later published a volume called A Second Life: German Cinema’s First Decades
(1996). All this coincided with changes in film archive policies made necessary
by the physical state of the films in the archives, their material deterioration,
the perishable nature of nitrate stock, and the need to raise public awareness of
TRANSMEDIALITY FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA 181

our common filmic heritage – a task magnificently fulfilled by the extraordi-


nary festivals devoted to early cinema in northern Italy.

Fryderyk Kwiatkowski: Can you tell a little more about those festivals?
What role did they play in the development of early cinema studies?

Thomas Elsaesser: The two most important ones take place in Pordenone,
whose Le Giornate del Cinema Muto have been held annually since 1985, and
in Bologna, where Il Cinema Ritrovato has been celebrating film restorations
and rediscoveries since 1986. It was in Pordenone, during my first visit there in
1989, that I made the acquaintance of scholars, archivists and film specialists
from all over the world. The film shows, often well past midnight, allowed one
to see a very broad spectrum of films, especially from the period between 1907
and 1917: crucial years, as it turned out, for the cinema’s consolidation and
internationalisation. But also crucial years for encountering a cinema that was
very different from classical Hollywood. One very quickly realised that these
films did not want to be either “anti-narrative” or “avant-garde”. Rather, their
ways of representing the world clearly had their own logic, their own internal
rules: working in a rich trans-media environment of sound, image and specta-
cle, the directors seemed suddenly incredibly inventive and bold, and so it was
as if one was discovering a lost civilisation: a cinema that was vigorous, vital
and surprisingly self-assured: early cinema.

Fryderyk Kwiatkowski: How archaeological approach was imagined when


scholars begun to discuss its application to studying media history?

Thomas Elsaesser: Already in my introduction to Early Cinema: Space, Frame,


Narrative, I used the phrase “from linear history to mass media archaeology”,
and explained that we needed a “new archaeology […], because of the funda-
mental changes that film had brought to the notion of time, space and material
culture” (1990, 1). But at that moment in time – 1990 – different interpreta-
tions of media archaeology were already in circulation. Most originated with
German scholars: Siegfried Zielinski initiated a debate with his book Audiovi-
sions (1989; English edition: Audiovisions: Cinema and Television as Entr’actes
in History, 1999) which differed from the more philosophical approach to me-
dia history with an archaeological emphasis that first emerged around Frie-
drich Kittler and his disciples, in Berlin at the Humboldt University, under
the name of "Medienphilosophie". Later in Weimar at the Bauhaus Universi-
ty the IKKM was founded, whose name International Research Institute for
Cultural Techniques and Media Philosophy indicates yet another direction.
However, both Siegfried Zielinski and the schools around Kittler were not
182 FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA TRANSMEDIALITY

primarily interested in the cinema. The subtitle of Zielinski’s book was Cinema
and Television as Intermezzi in [Media] History”. By contrast, we in Amsterdam
still believed that the cinema was the key to understanding both the media
configuration around 1900, and the rapid changes that the media landscape
was undergoing around 2000. One person who was trying to mediate between
those of us who were interested in doing cinema history as media archaeology
(the Amsterdam school) and those who were more interested in media archae-
ology in relation to digital media (the Kittler school) was Jussi Parikka who
had studied with Kittler but also spent half a year with us in Amsterdam. But
I must not forget that there was also a group of scholars with an interest in me-
dia archaeology, but with a primary focus on television. One could count Ziel-
inski’s Audiovisions among the inspirational publications, but a person closer to
us geographically was William Uricchio at the University of Utrecht, who was
a key figure in the study of the origins of (German) television. There were oth-
er important figures, for instance, Erkki Huhtamo at Berkley and Wolfgang
Ernst in Berlin, and, as several chapters in my book show, media archaeology to
this day can mean very different things to those who are engaged in it.

Fryderyk Kwiatkowski: What particular goals did you want to achieve with
your team in Amsterdam?

Thomas Elsaesser: Our main emphasis in our research initiatives in Amster-


dam – both Media Archaeology and Imagined Futures – was on the cinema
as the royal road to media archaeology. For Kittler and others, such as Bernd
Siegert, it was the genealogy of the digital. Kittler’s book Gramophone, Film,
Typewriter (1986; English edition 2006) took these three “recording systems”
(“Aufschreibsysteme”) as possible ways of understanding the technologies that
underpin any symbolic system: not just the electronic relays that generate the
“on-off ”, “zero-one” of the digital system, but going back to the materiality of
the immaterial, and the technologies of intimacy: alphabet, printing and the
personal typewriter, the postal service and love letters, music notation and the
gramophone, celluloid and film, mathematics and coding. By contrast, we were
primarily interested in the different modes and materialities of vision, of vi-
sualisation, and of how these connect to optics as well as to the dispositifs
through which the visual is actualised.

Fryderyk Kwiatkowski: Which thinkers have influenced you most? How


has your approach to media archaeology developed through time?

Thomas Elsaesser: A strong influence was Michel Foucault, from whom


we took the term "archaeology" in the first place. But equally strong was
TRANSMEDIALITY FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA 183

the presence of Walter Benjamin in my own thinking, and a little later, af-
ter I had already published Early Cinema: Space, Frame, Narrative, I discov-
ered Jonathan Crary’s Techniques of the Observer (Techniques of the Observer:
On Vision and Modernity in the Nineteenth Century, 1990). People I have
known and still value personally, and who were deeply committed to both
film history and early cinema included: Kristin Thompson and David Bord-
well, Geoffrey Nowell Smith, Charles Musser, Siegfried Zielinski and Tom
Gunning. But there were also Michael Chanan, Barry Salt and Noël Burch.
You cannot imagine two people more different in their intellectual interests
and convictions than Salt and Burch, but I found them both extremely – in
different ways – inspiring and challenging. When I came to write Film Histo-
ry as Media Archaeology, I wanted to give my respectful due to these friends
and colleagues, as well as pay attention to the different strands that made
up media archaeology as we currently use the term. But I wanted to put the
emphasis on film, cinema and cinema history as they crystallised around the
early period between 1895 and 1925, which – precisely because this period
was so different  – became paradigmatic for how I wanted to study all of
cinema, that is, by emphasising cinema’s interaction with other media. This
makes up the first third of the book. At the same time I wanted to engage
with those who were actually thinking through the origins of the digital. So
the second third of the book is actually devoted to what I call “tracking the
digital” by means of media archaeology. And the last third was to give due at-
tention to those who in the creative field practiced media archaeology, that is,
who came from filmmaking and from installation art, and were showing an
extraordinary interest in the so-called obsolete media. This interest in obso-
lete media, which was not just nostalgia for physical, tactile objects in a world
increasingly immaterial and virtual, was one of the key aspects of media ar-
chaeology in the art spaces, i.e. galleries and museums. So media archaeology
has to do with recovering the multiple origins and deeply embedded media
contexts of what came to be known as cinema; with accounting for the sur-
prisingly quick and pervasive takeover of communication media by digital
tools and digital thinking; and for the way the art world has responded to
the – belated – realisation that it was the cinema which was the most vital
and important art of the twentieth century.
In our courses at Amsterdam University we always made a point of
starting with – and starting in – the present, taking as examples media prac-
tices and media objects that the students were already familiar with. We then
made them strange by unfolding a genealogy of these phenomena back to
other, earlier incarnations and configurations, while not afraid to draw par-
allels and even introducing anachronisms. So we had units that were called:
“Archaeology of the Screen”, “Archaeology of Sound”, “Archaeology of the
184 FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA TRANSMEDIALITY

Camera”, as well as “Archaeology of Colour” and “Archaeology of Audiences”,


but also “Archaeology of Surveillance”, for instance, very much in the spir-
it of Foucault’s Discipline and Punish (1975; English edition Discipline and
Punish: The Birth of the Prison, 1977). By always teaching the contemporary
with an eye to its genealogies and archaeologies, we treated the cinema – its
technologies, its institutions, its social and physical spaces – in the way an
engineer treats a machine or an appliance: we diagrammatically “exploded”, in
the manner of a blueprint, the cinematic apparatus into its constituent parts
and looked at them separately. But “archaeology” – as I said – of the screen,
of the camera, etc. – was the guiding principle and we divided the different
aspects up, so that for the fourteen weeks of the semester, we devised sev-
en distinct “archaeologies”, devoting two weeks to each. Since the course was
obligatory for all MA students, it was structurally conceived in very similar
ways to the parallel course that MA students had to take, namely “Film The-
ory: An Introduction through the Senses”, which ended up as a book (2009)
co-authored with another former student-turned colleague, Malte Hagener.

Fryderyk Kwiatkowski: Could you elaborate on what was the exact rela-
tionship between the courses on film theory and media archaeology that
you had been giving?

Thomas Elsaesser: The “Film Theory” course was constructed similarly to


“Media Archaeology” course. What in the Film Theory book is “cinema as
window and frame”, “cinema as mirror and screen”, “cinema as eye and gaze”,
“cinema as sound and ear”, “cinema as skin and touch”, “cinema as mind and
brain” had its counterparts in the media archaeology course: the expanded,
exploded cinematic apparatus. So the students had to take these two cours-
es, and it gave them a very good grounding. Not only did they see how film
theory and film history connect with each other, once one changes one’s angle
of approach, but they also realised how the present connects to the past that
is never "past" but alive in the present and how film and cinema have always
been very aware of how to address and implicate the different perceptual
senses, both via technology (the apparatus and the institutions) and via tech-
nique (the stylistic and formal means, the rhetoric of narrative, the staging
and mise-en-scène). In short, we tried to convey to the students a coherent
proposition about how to study cinema in the twenty-first century, without
implying or endorsing a fatal break between the "analogue" and “digital”, in
much the same way we refused a radical opposition between “classical Holly-
wood” and “art and avant-garde” cinema. We were interested in the common
elements – the ontologies and archaeologies of the cinema – not the bina-
ry divisions or ruptures and breaks. This was the original idea: to produce
TRANSMEDIALITY FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA 185

a parallel volume to Film Theory on Film History as Media Archaeology, also


divided into seven chapters. It never happened, and instead I used the title,
but produced an altogether different book. Now that Film History as Me-
dia Archaeology ended up being a much broader and more ambitious book,
which addresses many more issues, perhaps we can go back and find a way
for the three of us – Wanda Strauven, Michael Wedel, and myself – to put
together our various lectures and presentations and revise them into a book
to be called Media Archaeology – An Introduction through the Senses…

Fryderyk Kwiatkowski: Let’s talk about some of the issues that you dis-
cuss in your book. Erkki Huhtamo suggests that we can think of media
history as an area of constantly recurring phenomena. Tom Gunning
perceives film history as a series of parallel histories. Although your ap-
proach to film history is slightly different, you also have contributed to
this discussion by showing that certain uses of cinematograph from the
early period can be seen as anticipatory for contemporary ones. You re-
call for instance the cartoon vision of Thomas Edison inventing the tele-
phonoscope as an example of nineteenth century Skype. On what basis,
however, are we allowed to make such comparisons since in many cases it
would be difficult to establish a historical continuity between these for-
gotten, obsolete media and the contemporary ones?

Thomas Elsaesser: This is a very good question and it is a difficult one. First
of all, those parallels – sometimes deliberately anachronistic or counterfac-
tual – function as a kind of "Verfremdungseffekt": they try to make strange
what we think we know and usually take for granted, or what we think is
"brand new" and has never been thought before. One of the key pedagogical
aims of media archaeology as applied to cinema is once more to make the
past strange and to emphasise that the past is very different from the pres-
ent. Even more important is that the past could have had a different future,
and often believed it would have a different future from the one that came
to pass. In other words, one of the methodological moves of media archae-
ology, which distinguishes it from film history, is that it assumes history as
not necessarily linear, not a line of inevitable progress towards a specific goal,
whether this is “greater and greater realism” (in the cinema), better and better
technology (in the workplace, the office and the home) or even more perfect
democracy (in politics). Therefore, to make these anachronistic comparisons
is actually to force the researcher or the reader to ask exactly the question you
ask – how can one draw a parallel between two distinct historical epochs?
So, it is the shock of that surprise that the past may have had the same prob-
lems as the present, the force of the anachronism when the past seems ahead
186 FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA TRANSMEDIALITY

of the present. In other words, it is also a way of getting you into the frame of
mind for thinking that the past is yet to be discovered and not only there for
you to derive the present from.
I think one of the most salient lessons we can learn is that the past is not
there to service us in the present; we cannot just appropriate the past. And,
therefore, the past has an important potential for telling us something that we
may either have forgotten, that we may never have discovered, or that we may
need to rediscover, in order to think about our own future in new ways. So it
is a complicated relationship that we enter into, when we think of the past as
an archaeological site, to be unearthed and delicately to be preserved and put
on display, rather than something, you know, like a shop window or a shelf, or
even a database from which we just serve ourselves. We should not have this
hubris of appropriating the past to either legitimate ourselves, or to simply
use those parts of the past that we find convenient, because they confirm or
flatter us.
Let’s take an example of how, because of a new phenomenon in our pres-
ent – say, digital 3D cinema – we might rediscover parts of the past that pre-
vious generations thought obsolete and overcame: the stereoscope was in the
nineteenth century a very sophisticated form of popular entertainment, in the
sense of providing a very credible impression of multidimensional space by
tricking the eye into thinking it was seeing depth, when it was just seeing par-
allax. And panoramas and dioramas were the IMAX of the nineteenth cen-
tury. Obviously, they are not exactly the same, but, again, such anachronistic
parallels are there to cure us of our linear, continuous, mono-causal way of ex-
plaining the world and explaining media. We have very different technologies
at different stages, having different forms of reality, but answering to similar
needs, desires, and hopes.
But the parallels can also demonstrate how adaptable human beings are
in "naturalising" the unnatural and "moving with the times", so that there often
is no need for dystopic visions, for technological doom scenarios or media
panics. The example that I always give is from the history of photography.
When by the mid-nineteenth century photographers moved out of the stu-
dio, abandoned portrait photography, and took their cameras into the street
to take pictures of life in the city and of people, in other words, when exposure
times became short enough to capture snapshots, people, including Charles
Baudelaire, were at first shocked. They were disoriented by the amount of
detail that could be represented in the photograph. And they feared that the
human brain or the human perceptual apparatus could not take in so much
detail without getting confused. It was assumed that such photographs were
actually bad for you, they caused vertigo and headaches because there was too
much detail or, as Baudelaire put it, “there was a riot of detail” – “une émeute
TRANSMEDIALITY FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA 187

de detail” – an “insurrection of detail”. His choice of words was not accidental,


because he did want to allude to the political implications as well. Now, to
us this seems bizarre and extreme, until we remember that when the cinema
first came on the scene in the eighteen nineties there was the same panic: too
much detail, too much information, too many different sense impressions in
the moving picture: the famous rushing out of the theatre when L’arrivée d’un
train à La Ciotat (Lumière & Lumière 1896) was shown. And now, we have
the same thing with digital media. People say we have to protect our children
from staring at the screen all day – they suffer from eye strain and develop
attention deficit disorder. In other words, the fear of sensory overload has,
within the last one hundred fifty years, created panics at least three times over,
across very different media: photography, cinema and now computer games
and digital media. So again, we have to be very careful not to draw these linear,
mono-causal sequences in order to explain specific phenomena.

Fryderyk Kwiatkowski: And also, by addressing this issue from another


angle, we could say that by using this anachronistic mode of perceiving
past inventions and technologies we could also understand better why
some of them have been forgotten.

Thomas Elsaesser: Yes. This is an important issue, which I already touched


on briefly. Namely, what did the past imagine its own future to be like? We
tend to assume that because something happened that it "had to happen", i.e.
that it was inevitable. And of course it did happen, we cannot change that, not
even if we were to time travel! Yet, nonetheless, there is a place for so-called
"counterfactual histo­ry". At the University of Amsterdam we deliberately
called our second research project “Imagined Futures” precisely in order to re-
turn to the past its own future or at least to try and reconstruct what previous
generations might have imagined their own future to be, rather than assuming
that what happened was also what they expected to happen, because history
is tied to the irreversible direction of time’s arrow. Film history as media ar-
chaeology actually tries to break open this unidirectional flow. And what one
then discovers is that the mid-to-late nineteenth century was actually imag-
ining something quite different from what we assume they were imagining.
Therefore, the heuristic value of seeing in the telephonoscope the wish for
the contemporary Skype is to realise that because of where we are now, we do
understand some of the things in the past in a new way. We can then leapfrog
and return to the past with a different appreciation of what might have gone
on in the minds of the people who were thinking about the future around the
1880s and 1890s. The evidence that you gather from certain books, cartoons,
that is illustrations and imaginings that were half-serious and half-playful, is
188 FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA TRANSMEDIALITY

very often that the new media technologies which made the largest impact on
the popular imagination at that time were the telephone and the telegraph –
including fantasies of television – and not chronophotography or what we
now understand by the cinema.

Fryderyk Kwiatkowski: Can you specify how those who invented chrono-
photography imagined its use?

Thomas Elsaesser: Chronophotography was actually seen by its pioneers as


an instrument of scientific inquiry. It was not regarded or envisaged as a pos-
sible entertainment medium. And so, once you realise that it might have been
something else, you also realise that chronophotography was only a tempo-
rary technological support for moving images and for the creation of the illu-
sion of movement, because now, of course, most of our images, both moving
and still, are based on an entirely different technology – digital imaging, rely-
ing on mathematical calculus. But you could also say that our contemporary
vi­sualisation techniques are actually dependent much more on the telephone,
the telegraph, and wireless or radio transmission than they are on photog-
raphy, which once more connects us to those technological fantasies of the
late 19th century, bypassing chronophotograhy and the cinematograph. In ad-
dition, it is electricity and electronics, relays and circuits that "produce" our
images, rather than optics in the Newtonian sense, or the mechanics of the
transmission of motion and energy. I address this in several chapters of my
book, and it once more underlines that we can now understand the late nine-
teenth century differently because our technologies have not so much made
theirs obsolete and useless, but because their technologies  – and the ideas
attached to them – can give us a different perspective on our own (media)
technologies. Suddenly, it is the cinema that seems the odd one out, and we
can appreciate how extraordinary it is that the cinema developed the way it
did, or even that it was "invented" at all. And while some people go as far as to
say the cinema was a "detour", that it was already obsolete when it was invent-
ed, I argue in the book that this so-called “obsolescence” is actually a golden
opportunity for the cinema to continue into the digital age.

Fryderyk Kwiatkowski: Can you elaborate on how this is possible?

Thomas Elsaesser: It is a complicated argument, and I spend many pages in


the book on explaining how I see it. Especially, the concluding chapter Media
Archaeology as Symptom tries to lay out my reasons. Basically, it is my way of say-
ing that there is a special pay-off or benefit for the present, once you assume an
archaeological perspective and liberate yourself from a linear model of history,
TRANSMEDIALITY FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA 189

which goes beyond having simply a more respectful attitude to the past. But it is
only now that we have digital media, which on the face of it represent such a ma-
jor rupture and so many radical breaks, that we are free enough from thinking
that there is only one way of writing media history, one way of conceiving film
history. Some scholars, of course, accept the rupture as terminal and declare the
cinema dead. Others consider digital projection or watching a film on a laptop
“not cinema”.
For the rest of us, the digital may not be such a technological rupture –
I have called it: “everything changes and everything stays the same” – but instead
a unique chance to rethink cinema altogether. It liberates us to see all the possi-
bilities and thereby to see certain historical figures who have so far been relegat-
ed to a very minor role in a new light: someone like Georges Demenÿ, or other
forgotten pioneers like William Paul and many, many others. We can now see
the richness of their imagination, and their determination to pursue a certain
vision. From which we can conclude that not every use of the cinematograph
has to end up in the movie house. The result is that in recent years we have
seen enormously productive research being done into non-entertainment uses
of moving images and the cinematic apparatus. In my book series “Film Culture
in Transition” we published Films That Work (Films That Work: Industrial Film
and the Productivity of Media, 2009), edited by Vinzenz Hediger and Patrick
Vonderau, about industrial films, about advertising films, and many other "op-
erational" genres of filmmaking. There is also valuable research on medical films
and on the use of the cinematic apparatus for surveillance, especially for military
uses. For instance, think of the filmmaker and installation artist Harun Farocki,
who has devoted a large part of his career to the investigation of "operational
images" – sometimes taking his lead from theorists like Vilem Flusser and Paul
Virilio. In other words, we have considerably diversified our understanding of
the moving image. For this, I coined a number of shorthands, talking about
the “S & M” uses of the cinematic apparatus. By “S & M” I obviously do not
mean sado-masochistic but: “Science & Medicine”, “Sensoring & Monitoring”,
“Surveillance & the Military”, and, of course, Gilles Deleuze’s senso-motoric un-
derstanding of the cinematic apparatus. In other words, there are the typically
Foucauldian dispositives of power and control, matched and meshing with hu-
man physiology and the senses, involving the whole body, or if you like “the body
as a total perceptual surface”.
So, you can see that suddenly this obscure past of the origins of cinema can
open up into an incredibly wide field of networks and interconnections whose
links we clearly see today, but which already existed throughout the nineteenth
century, except that by trying to make the cinema into a high art form, histo-
rians of cinema isolated the films and the filmmakers from their contexts and
connections, blocking them and even suppressing the facts. Once liberated from
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the twin obsession of the “Seventh Art” – with its goals and teleologies, with its
masterpieces and pioneers, its “firsts” and “great auteurs” – and of history as driv-
en by linear causality and mono-causal explanations, we can finally take a fresh
look at all of this, and paradoxically, it is the digital turn that has to some extent
helped us open the door.
For instance, we can now place the so-called “coming of sound” in a much
broader spectrum once it is known again that right from the start the cinema
was never silent. There is now extraordinary evidence that makes it clear that,
from the 1890s onwards, engineers and film manufacturers had been trying to
synchronise sound with images. After all, Edison invented the kinetoscope as
a companion apparatus to the phonograph, and not the other way round, but
in both cases, sight and sound were always thought together. So, you see how,
when you shift your attention, not only does the past open up onto new facts,
but to what is considered to be pertinent facts, making this past so much more
diverse, because you see new connections. The confusion and profusion of today
is somewhat "tamed" when you discover the diversity of the past: scholars began
to connect wax-museums and the cinema, they saw the links between Spirit-
ism and the cinema, between hypnotism and the cinema, between world fairs
and the cinema, between colonialism and the cinema. It was this tremendous
liberation that we experienced, first with early cinema and then with media ar-
chaeology, once we no longer had to debate whether the cinema was "invented"
by Edison or by the Lumière Brothers, and once we no longer clung to the idea
that cinema developed from silent to sound, from sound to colour, and from
2D to 3D. Sound, colour and 3D were already in place around 1900, both as
ideals and as practical experiments, but they were not ready for full implementa-
tion. What matters, however, is that their existence, even as failed experiments,
shows that there is no linear progress to the history of cinema. And it was the
shock of the digital turn that made it blindingly obvious. So, rather than saying
that digital cinema is the death of cinema, I argue that the digital liberated the
cinema in all its richness of the diverse pasts, which also implies that we cannot
possibly know what the future of cinema holds, because only now do we really
get a sense of its pasts, and discover new pedigrees and genealogies leading to
the present.

Fryderyk Kwiatkowski: In your book you discuss several types of revision-


ism in film archaeology. One is aimed at re-examining the origins of cinema.
But scholars have different approaches to this issue. What prompted film
scholars to start asking new questions relating to the early years of cinema?

Thomas Elsaesser: Yes. One prominent revisionist trend has been to study
the history of cinemas as opposed to studying the history of films. Which is
TRANSMEDIALITY FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA 191

to say to study the physical spaces of cinema in the urban environment: where
were movie houses located? What was the economics of selling snacks and soft
drinks? Were the first cinemas in working-class districts or always aimed at
middle class audiences? Were they in business districts, so people could catch
a film after work? How did we get from penny arcades to multiplexes? What is
the symbolic significance of the architecture of movie palaces, i.e., what does it
mean that movie houses often have neo-gothic facades, Egyptian facades, sleek
modern design or conjure up Orientalist associations, like the famous Grau-
man’s Chinese Theater in Los Angeles?
Another aspect that has raised new questions for scholarship: what was the
constitution of audiences? Was the cinema for women and children? Was it for
family audiences? Was it for young men? Was it a place where you could furtive-
ly meet with members of the opposite sex? All those things have now become
part of what we understand by the history of cinema or reception studies, with
a special interest in recent years in the “film experience”, which in turn relates
to a film-theoretical interest in emotion, affect, empathy, atmosphere, embod-
iment.
All of this can be regarded as a turn to a more materialist film history, put-
ting the emphasis not on the films, but on the conditions and structures that
made films possible – the study of the mode of production, the studio system,
business models as they differ from classical to post-classical cinema, or aspects
of hegemony and globalisation in the cinema, and how to address very diverse
audiences.
Scholars like Kristin Thompson, for instance, studied early cinema by also
examining the figures for the export and import of celluloid, and of trade agree-
ments, in order to determine the "influence" of American cinema in Europe. She
took account of many other aspects that traditional film history never showed
any interest in. From these apparently marginal but material aspects she was
able to draw some very important conclusions about the migration of cinematic
styles, of how and when the style of Hollywood film-making entered Europe.
She also tried to explain how and why certain directors moved from France and
Germany to Hollywood: Ernst Lubitsch, Friedrich Murnau or Maurice Tour-
neur – countering the idea that all foreign directors in Hollywood were political
refugees or "exiles".

Fryderyk Kwiatkowski: What is your particular approach within these dis-


cussions? So how did you approach studying cinema as a narrative medium?

Thomas Elsaesser: For my part, I always wanted to combine an understand-


ing of films and an understanding of the contexts of film: production, exhibi-
tion, distribution, and so on. I have always wanted to see them as connected.
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What helped me was that I was influenced by Michel Foucault and Walter Ben-
jamin. They taught me to read films as social texts and to understand film form
as responding to certain external pressures as well as internal constraints. The
example that has become very typical was the attempt to understand why and
how the cinema became a narrative medium. Early cinema studies – notably by
Charles Musser and Tom Gunning – established beyond any reasonable doubt
that this was not a natural occurrence, this was not the inevitable destiny of
the cinema, but was instead the result of an interplay of many different factors:
some of them technological, some of them determined by the power relations
between producers and exhibitors, some of them having to do with trying to
capture a particular kind of audience, namely the “bourgeois” spectators used to
the theatre, rather than to appeal to a working class audience that was interested
in gags and showmanship: this is where Gunning’s “cinema of attractions” has
one of its roots. So these different revisionisms that you mentioned, may have
tended to downplay the significance of the film itself, but by offering a material-
ist explanation for narrative they can and did lead back to the films.
My particular contribution, if you like, was to examine these broader ques-
tions around certain specific films treated as case studies. I like to demonstrate
how tightly film form and actual film content can be correlated with what
appear to be entirely external factors. So, in my book there were to be three
such case studies: one of a so-called "silent" film from 1914, a German film by
Franz Hofer called Weihnachtsglocken 1914 – Heimgekehrt. Unfortunately, for
reasons of space, it had to be left out, but it has been published elsewhere, in
English (1999), German (2002), and French (2006). Included is the case study
of an early German sound film from 1932 Das Lied einer Nacht (Litvak), which
was a very popular musical, but shows an extraordinary degree of reflexivity
about the relation between body, voice and technology. Also featured in the
book is a case study of Walter Ruttmann and the “optical wave”, once again con-
sidering a completely different context for how we can apply fresh thinking to
sound and image, avant-garde and mainstream, animation and real live action.

Fryderyk Kwiatkowski: Let’s talk about another topic, which you partly
touched upon, but by referring it to transformations in film narrative and
aesthetics. In your book you show that some of the technologies, that were
advertised as “new”, like 3D, were not such at all. Could you elaborate on
how these technologies have been recently used by filmmakers and what ef-
fect they have on contemporary aesthetics and cinematic experience?

Thomas Elsaesser: I’ll give you an example that struck me: the film The Rev-
enant (Iñárritu 2015), which I found interesting for two reasons. One is that
I’ve worked a lot on 3D and there’s a whole chapter in the book that discusses
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what it might mean that this typical technology of the "cinema of attraction"
has come back, after it had "failed" in the 1950s. Among the things I noticed,
was that in 3D films filmmakers like to shoot in an environment that does
not have a horizon line; stories that are set in outer space, in a kind of jun-
gle-world, on the high seas or in desert landscapes – these are all environ-
ments without a clear horizon. Because 3D works much better if you do not
have a horizon line or if you can immerse yourself in a natural element that
slightly disorients your usual upright-forward linear orientation – examples
that come to mind are water in Life of Pi (Lee 2012), primeval forest in Av-
atar (Cameron 2009), the emptiness of space in Gravity (Cuarón 2013). All
these films try to create this non-bounded frame, to naturalise the absence of
a frame, which allows 3D to surround and immerse you, because as soon as
you feel the image is wider than your field of vision, you lose this sense of en-
framing and with it, your sense of mastery and control. Now, what happens
in The Revenant is that you do get this wide-screen, empty-spaces, no-hori-
zon feeling, as the hero traipses through the snowy wastes, but you also have
a different aesthetic at work which I call the “go-pro aesthetic”: being very
close, being absolutely viscerally close, because this, too, disorients us. Being
too far without the horizon and being too close to have our own distance can
produce a very intense impact. The Revenant, whatever you may think about
its story, and obviously it is also a classic narrative (after all what is more clas-
sical than a revenge story?), uses this Aristotelian narrative architecture as
a sort of scaffolding, because otherwise the visuals would be too disorienting.
In this sense, the narrative is ultimately less interesting than what the film-
maker is able to do to us, and to our senses, by combining IMAX aesthetics
with go-pro aesthetics. Most of the scenes with the bear and when the hero is
struggling with the elements at close quarters is the go-pro aesthetics, whilst
the other scenes, where he is a tiny speck in these vast open spaces, is the
IMAX aesthetics. As far as I know, nobody has talked about this film in that
way, but The Revenant would be my example of how a contemporary Hol-
lywood blockbuster can be avant-garde, or whatever you would like to call
it, because some directors set themselves technical challenges which are also
aesthetic challenges, and the reasons for these challenges are a combination
of external demands or pressures and internal constraints or self-imposed
limits.

Fryderyk Kwiatkowski: Media archaeology is usually presented in the con-


text of its methodological advantages and even superiority over previous
theoretical approaches to media history. Little attention, however, has been
paid to its limitations. Do you think that media archaeology can lead to an
overestimation of “lost” or “forgotten” inventions and practices?
194 FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA TRANSMEDIALITY

Thomas Elsaesser: It is a very good point – both methodologically and with


respect to nostalgia, or if you like “dead media necrophilia”. In my book I try
to address both aspects. On the one hand, I make it very clear that media
archaeology, as a discipline or as a subject, cannot solve our methodological
or our historical problems. This is why I have a whole chapter called Me-
dia Archaeology as Symptom. It is a symptom  – the very fact that we now
have something called media archaeology is a symptom that we are no longer
comfortable with traditional notions of history. And this is partly because
of what we have been talking about, namely our primary models of histo-
ry – linear and mono-causal or multi-causal teleological models of progress,
of improvement, of “better and better” or always chasing the “new”. And we
know that those models do not work, not only in film history. We know this
in so many fields: while we are making enormous progress in some areas,
such as life expectancy and medicine, this very progress is often coupled with
potentially very negative consequences, such as cloning, or designer babies.
But we are also having our doubts about history because of the func-
tion that memory now occupies in our society. Not only as individuals we
now have a tendency to think of memory as more authentic and truthful
than history. Partly because so many individual lives are marked by very trau-
matic events which lodge themselves in our minds in a more distributive,
non-chronological form. But also because we have so much machine memo-
ry through our computers, hard drives, cloud computing and so on, that we
tend to overestimate the power of memory. We also tend to privilege random
access to information over lining up information in a sequential way, which
taken together with associative and traumatic memory gives us a sense that
history as sequence of events no longer tells us what we need to or want to
know. In fact, there is a real competition between memory and history.
In film and media studies, we are not the only ones grappling with new
historiographical models. Sociologists, but also biologists or risk managers,
tend to think and use history as an accumulation of data from which one can
extract information about the past in order to predict or model the future.
But as I have said before, this is a very limited way of dealing with the past.
And so, history has in some sense come under a lot of pressure and suspi-
cion, which means that we tend to overestimate or privilege non-linear ways
of accessing information. And media archaeology  – within the discipline
of film studies but also within the discipline of media theory – is precisely
a non-linear way of accessing the past. But we should not necessarily assume
that this gives us a more accurate picture of the past: it simply means that we
are now using and preferring a different organising system. History is basi-
cally a particular organising system of information strung along a time-line.
Until now it has been a particular organising system that privileges linearity,
TRANSMEDIALITY FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA 195

mono-causality and uni-directionality – teleology in other words. And it has


served us well for a hundred and fifty years. But maybe it has come to the end
of its useful life…

Fryderyk Kwiatkowski: What other types of organising systems can you


name?

Thomas Elsaesser: Let me put it in a slightly different way. What we now


have are both different tools and different tasks, and it is their combination
that requires new organising systems. Among the different tools are the com-
puter, databases, the digitisation of vast amounts of information, of data,
sources, forensic evidence – as I said, the explosion of information and the
expansion of what we now call “evidence”, available at the click of a mouse or
when consulting a database or having on-line access to a university library.
These are the new tools which have radically changed the way we actually
manipulate or organise knowledge. If you think of history as itself an organ-
ising principle in charge of managing (ordering) and manipulating (shaping
data into a narrative), then it becomes clear that the tools of history may also
have to be adapted: media archaeology is one such adaptation of the tools
that change our state of knowledge.
But we also have different tasks, and among these tasks are how to not
only understand but to manage and control processes happening in so-called
“real time” and to appreciate the interaction of very different factors at differ-
ent types of velocity and intensity. In other words, we know that events are
shaped by a confluence and conjunction of very specific factors and variables
that have different speeds, different intensities, different directions, different
causes, et cetera, et cetera. And we need models that actually are multi-di-
rectional and multifaceted rather than mono-directional, models that can
handle both negative (self-regulating) and positive (recursively amplifying)
feedback loops.

Fryderyk Kwiatkowski: So what might be the role of media archaeology


in this particular context?

Thomas Elsaesser: The relationship between tools and tasks has shifted
and this means that media archaeology is one of the examples – or symp-
toms – of such a reconfiguration of these different tools and tasks. But it also
means it only ultimately reflects those tools and tasks and not some high-
er truth or insight – which is why I sometimes call media archaeology also
a "place-holder": it gives us a sense of where the problems are, but it does not
necessarily provide us with an answer. And there are many of those who ac-
196 FACTA FICTA JOURNAL OF NARRATIVE, THEORY & MEDIA TRANSMEDIALITY

tually practice media archaeology who say it should not become a discipline,
it should not actually rigidify into a discipline. Its openness, in the sense of,
and similar to “open software”, is what actually keeps it alive. And then, there
are scholars who write books that I would consider to be contribution to
media archaeology but who would not call themselves media archaeologists.
For instance, Jonathan Crary does not call himself a media archaeologist,
and Mary Anne Doane’s book The Emergence of Cinematic Time (The Emer-
gence of Cinematic Time: Modernity, Contingency, the Archive, 2002) is a very
important contribution to media archaeology, but she would not call herself
a media archaeologist. So media archaeology is both a powerful way of re-
conceptualising the relationship that we have with the past, but it also sig-
nifies the relationship that we have with digital technologies as well as how
artists deal with obsolete technologies, when they are resurrected as art ob-
jects or artistic practices. If some thinkers feel that they would rather not use
the term because they do not want to limit themselves to its connotations,
then they simply confirm what I find exciting about the field and the concept
of media archaeology: namely that it actually has not consolidated and solid-
ified into one specific thing. As a symptom or place-holder, it can actually be
more productive than if it now forms a separate discipline that cuts itself off
from film analysis, from cultural studies, from film history, media theory, art
history, digital media studies and several other disciplines. It actually exists
in order to both interact with these other disciplines and to give and receive
new impulses.

Fryderyk Kwiatkowski: How do you imagine the future of media archae-


ology? Do you think that its explanatory power and lifespan are solely
dependent on numerous crises of our culture, which you discuss in your
book, such as the crisis of history and causality, the crisis of narrative,
and so on?

Thomas Elsaesser: Yes and no. This is where, I think, the use that artists
make of media archaeology complements and complicates what I have been
saying so far. The interest that artists have shown in what I have called ob-
solete technologies is relevant under at least two separate headings. On the
one hand, what attracts not just artists to the objects of media archaeology, is
the fact that they are physical, tactile, they are materially present. As part of
a new value assigned to materiality, the fascination with obsolete objects can
either be explained by saying that such a materiality is only possible because
of the digital – rather like the fact that vinyl records are only possible because
of CDs and mp3 files – or it can be seen as a countermove and corrective to
the digital world, as a protest against the latter’s tendency to make everything
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virtual, abstract, conceptual, indeed invisible and untouchable. Electricity is


not visible, you cannot touch it, in fact you would hurt or kill yourself if you
touched it. In a world dominated by electricity, electronics and mathematics
we are now very much attracted to objects, machines, and technologies that
are physical: where you have wheels, cogs and mechanisms that turn, connect
and interact. So the sheer physicality or the sheer sculpture qualities of a me-
dia machine that is no longer in use, such as the sixteen millimeter projectors
that now proliferate in museums, elicits strong affective responses, as well
as possessing philosophical value, and if it becomes "vintage" or a "classic", it
even acquires monetary value.
This is one aspect of what I call in the book the poetics and politics of
obsolescence. But the other aspect is that when media technologies or me-
dia practices become obsolete, they are liberated from economic constraints,
they do not have to make money anymore for their owners and they are free
from their ideological constraints – they do not have to "represent" some-
thing. So the fact they are no longer means to other ends but become ends
in themselves lets us appreciate them as indeed ready to be reworked or val-
orised as works of art or as suitable materials for art works or installations.
Because art is that which is no longer useful, therefore art has different ways
of being in a world. If you follow Walter Benjamin you can claim that the
origins of art are objects that once were either of practical use or were used
in a religious cult, but which have outlived their uses or have been displaced
from the site of a cult, as with so much so-called primitive art during colo-
nial rule. In other words, art objects shed their ideological significance, their
religious cultic significance or their economic uses. Once these are lost or
stripped away, the object or practice can develop different qualities – which
for Benjamin could include utopian qualities. And so, when artists now pick
up sixteen-millimetre cameras or install slide projectors or display typewrit-
ers, they are probably trying to tap into the energy or potentialities inherent
in these objects and these practices, but that were hidden while they had
been put to use economically or ideologically. So this is where I see the place
for obsolete technologies and obsolete practices and thus the advantage of
media archaeology in the specific area of contemporary art spaces.

Fryderyk Kwiatkowski: Regarding the teleological paradigm in film his-


tory, we can recognise a major tendency in our culture  – or at least it
has been presented as such – which shows that we have been constantly
trying to create augmented reality technologies for a very long time. The
emergence of cinema, 3D, Google Glass, the effect of immersion into vir-
tual reality by interacting with CGI or by using Oculus can be seen as
very recent examples of this phenomenon.
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Thomas Elsaesser: You can have different ways of responding to the idea of
a teleology, or goal orientation. There have always been two ways that human
beings think about reality and their relation to or interaction with it. One is,
if you like, the Platonic one and the other the Aristotelian one. The Aristo-
telian one has the most direct, material, pragmatic engagement with reality.
And this would favour a generally goal-oriented approach, of which greater
and greater realism would be the cinematic version. But let’s be careful: there
is realism and realism, one that wants to get deeper into the heart of things
and gives priority to the material world, and there is one that wants to feel
more real, i.e., seeks a more engaged, more immersed, more participatory
experience, and does not mind that these "realism effects" are achieved by
simulation, by tricking our senses, or otherwise transporting us into "height-
ened" states of consciousness.
But there is also a historical point to consider: the cinema became an ob-
ject of serious academic study at the same time as Italian neo-realism and oth-
er, even more politically explicit modes of realist aesthetics, such as Brechtian
techniques, were predominating. In other words, in the years between 1945
and 1965, when some of the European foundations of our discipline were
being laid in France, Germany, Italy, Poland and Britain, realism was indeed
the overriding concern. André Bazin and Georges Sadoul in France, Jerzy
Toeplitz in Poland, or Ulrich Gregor and Enno Patalas in Germany, or Eric
Rhode in England were all writing film history around realism, which means
they tended to disregard other aspects, such as animation, and they adhered
to a kind of orthodox binarism between “realism” and “fantasy”, among which
they favoured realism.
However, you could say there has also been a more Platonic way of
thinking, which has to do with the idea that reality is only a simulation and
that we can go straight to the simulation in order to get a more intense and
possibly even more spiritual appreciation and experience of the world. So
what in traditional film history are two contrasted tendencies – the Lumière
tendency of realism and the Méliès tendency of fantasy – have to be seen in
a much broader philosophical context. And what we are experiencing now is
quite difficult to actually classify: are we more Aristotelian with our simula-
tion techniques or are we more Platonic with our simulation techniques? But
to line them up in one continuous strand is to seriously foreshorten and even
falsify the complicated history of these different forms of realism and rep-
resentation. What is also not fully appreciated is that there is a third strand
of how we approach reality. It is to think of our reality as potentially mod-
elled through mathematics, through codes. The paradox of digital media is
that their “impression of reality” is generated by mathematical modelling, but
they can simulate both Aristotelian realism, where it’s all about tactile, haptic
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contact, and also Platonic realism, in that we think we have these intense
experiences, that we can “feel” digital images and seem much more bodily
involved. What we tend to forget is that digital media are simulation media:
we allow ourselves (and even beg) to be seduced and duped, so that we end
up not unlike the prisoners in Plato’s cave parable who prefer to return to the
cave, even after they have been "liberated" from their shackled state, because
the cold light of reality is just too harsh and stark. Consequently, what makes
digital images so difficult to classify in terms of either realism or fantasy is
that they draw on both, while being determined by neither, and instead they
demonstrate the mysterious capacity of mathematics to model the world in-
creasingly in real time. And sticking with the Greeks, this points more to
Pythagoras, to the Gnostics, to all kinds of ways of thinking about the world
that are neither captured by the Platonic nor by the Aristotelian world view.
What we are seeing now is this fascination with how far we can actually
simulate the world through mathematical formulas or  – as they are now
called – algorithms, and get "real world" effects and results. This is where we
encounter AI, which basically is made up of huge interconnected networks
of algorithms that model the external world, so we can send men to Mars,
predict climate change, manipulate the stock market, conduct global trade,
etc. But algorithms also model our subjectivity, our likes and dislikes, our in-
tentions, our thoughts. And the danger is that this modelling of the external
world and the modeling of the inner world increasingly "mirror" each other
and are "synchronised" with each other, creating the "bubble" that shields us
from the “real”, but also seals us from the real.

Fryderyk Kwiatkowski: Professor Elsaesser, it was my pleasure to be your


guest and thank you for your insights.

Thomas Elsaesser: Thank you.

Works cited

Cuarón, Alfonso, dir. (2013), Gravity, Warner Bros. Pictures.


Litvak, Anatol, dir. (1932), Das Lied Einer Nacht, UFA.
Lee, Ang, dir. (2012), Life of Pi, 20th Century Fox.
Lumière, August, Louis Lumière dir. (1895), L’arrivée d’un Train à La Ciotat,
Société Lumière.
Cameron, James, dir. (2009), Avatar, 20th Century Fox.
Crary, Jonathan (1990), Techniques of the Observer: On Vision and Modernity
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