Updating Pathing and The Map: Default Zoom
Updating Pathing and The Map: Default Zoom
Click this button to reset the camera zoom to the default distance for players. Useful for seeing what the
player would see without adjusting their zoom. One to two clicks out will generally show you what a
player playing at 1920x1080 will see.
To see if your path mesh is good and does not create any weird dead spots or tight passages, you can
return to Editor Mode. Under the View menu, select Path Mesh preview.
You can also place Respawn Points, which is where the player will return if their character dies. If you
use multiple Respawn Points, such as for multiple safe zones the player can reach, they will need to be
grouped using the Group Link tool.
To place these points, use the Placement Tool. The Default Spawn and Respawn points are in Records ->
Controllers -> Player
Finishing Up
When you are finished with your world, Save and Close the editor. Return to the Asset Manager and
Build your changes.