Personal Effectiveness Management
Personal Effectiveness Management
Personal Effectiveness Management
Aim
Describe his/her own behavior, and evaluate the changes required to modify his/her behavior to
assess the personality development. Appreciate the importance of interpersonal relations and
formulate acceptable behavior towards others. To give knowledge and understanding how to
work in teams.
Learning Outcomes
At the end of the Module-I the student will be expected, within the context of class room
situation, to demonstrate and evaluate the use of self assessment for the purpose of improved
behavior. The student will be encouraged to assess the development in him / her.
At the end of the Module-II with in the class room situation, the student is expected to
demonstrate the improved interpersonal relations by way of good communication, assertive
and, influencing behavior and also acceptable behavior to other students.
At the end of the Module-III the student will be expected, within the context of class room
situation, to demonstrate collaborative efforts with other students. He / She will be expected to
demonstrate resolving the issues and problems while working in teams. The student is in a
position to analyze, discuss and explain the issues during the class room activities.
Module – II includes topics such as communication skills, assertive skills, receiving & giving feedback and
emotional intelligence. This module essentially focuses on interpersonal relations assuring his/her
acceptable behavior in a group. The student finds the relevance of being in a group and appreciates the
collaborative behavior with other students of the group.
Module – III includes topics of stress management, conflict management & decision making, and team
building skills. This module mainly focuses on how to work in teams.
Necessarily, the student will understand the importance of working in a team by coping with stress
induced during working with people, by creating an acceptable environment for taking right decisions,
resolving conflicts. Team building skills are of paramount importance in order to manage a team in a
corporate. The student will learn how to lead and be a good team player.
Therefore, all three modules are necessary to transform a student into prospective budding manager in
the corporate. Methodology used to impart these skills totally is basing on experiential learning by
employing tools- psychometric analysis, games, activities, structured experience, small group
discussions, role play, video films, experience sharing and immediate feedback (from the Faculty and co-
students).
Assessment of the students will be carried out during all the sessions. Assessment and grading should be
very transparent by which the student is encouraged to see the improvement in his/her overall
transformation.
Values
Influence of moral,
1 ethical, social Psychometric
2
Relational values on Analysis/Activity
individual behavior The student will
demonstrate
Perception the evidences of
Influence of positive
2 Game/Activity reinforcement
perception on other 2
people. How in order to
perceptions of others improve his /
on the individual her behavior
create first continuously.
impression? Rubrics will be
How perception These evidences used to assess the
affects social will show his / students’
interaction? her performance in
Attitude & Personality understanding the class room
What is your of the principles situation.
attitude? How does of positive
this affect social Psychometric reinforcement
interaction? How an Analysis/ in behavior.
3 attitude influences Structured
Experience With in the
2
the personality?
What are your classroom
personality traits? situation these
How do they help in evidences are
social interactions? appropriate and
contextual.
Self Esteem The student will
How do you see be able to
yourself? How do you Psychometric evaluate the
4 relate to others (self Analysis / Role impact of his /
2
image)? Play her own actions
Your social status. and
How others see you? consequences
of these
Motivation evidences
What motivates you?
Gaining insight into
5 own motive patterns. Game/Activity
2
Relationship between
motivation and
behavior
Creativity Psychometric
Are you creative? Analysis /
6
What are your blocks 2 Structured
of creativity? Experience
Activity
Total Sessions 12
Module II Interpersonal Relations
Methodology Assessment Assessment for
No. of
S. # Contents Criteria Grading
Sessions
Communication
Ability to listen and
understand another
person Game / Role play
Sensitivity to other / Psychometric
1 than verbal modes of Analysis
4
communication The student will
Body Language- be able to
personal demonstrate
communication style the evidences of
Interpersonal interaction with
communication other students
Assertive Skills while discussing
Are you assertive or and others also Rubrics will be
aggressive or demonstrate used to assess the
submissive? the students’
What is Art of saying acceptability performance in
2 Psychometric towards him. the class room
‘No’? 3
situation.
How does assertiveness Analysis / Activity
/ Videos The evidences
influence on
show that the
interpersonal
student
relationship?
understands
that how
Receiving & Giving Feedback interpersonal
Giving negative relations can be
feedback achieved.
Giving constructive /
positive feedback Activity / The student will
Handling negative Game/T-Group be able to
feedback analyze and
3
Receiving positive 3 evaluate the
feedback importance of
Receiving negative interpersonal
feedback relations. He /
Defensive/controlling She assess the
behavior while ways and means
receiving of achieving
interpersonal
Emotional Intelligence relations.
4 What are your
emotions?
Feelings: Knowing,
acknowledging,
identifying, accepting, 3 Activity / Game
reflecting on,
forecasting.
Emotional literacy:
ability to express
feelings
Empathy
Social Skills
Total Sessions 13
Module III – Working in Teams