Gord The Rogue Books
Gord The Rogue Books
Gord The Rogue Books
Gord's Short Sword. +4 H&D. Elven made. Faint runes are on blade
with a bluish cast to the metal, as it is made with adamantine
and can cut through metal armor. Treat all non-magical armor
(save stone) as AC:10. Has powers of: alert to danger, dispel
illusion, grants Darkvision (low light vision) and infravision,
awake owner to danger with shock, keeps owners hand on handle,
helps dispel illusion in others 5' radius. [Gord the Rogue Books]
Thieves' Suit, Early. The suit was designed for any thief or
assassin (mountebank, acrobat, cutpurse, assassin, spy, or
ninja). It consists of eight pieces: gloves, boots, a jerkin,
pants, a belt, and a hooded mantle. It its neutral state all
parts are dull black. All parts present allow:
full Elven camouflage cloak silent movement boots
It is form fitting. The cape clings to the body when
needed.
The suit casts no shadows.
The suit casts no reflections.
The suit cannot get wet. It will not drip after being wet.
The boots are elven boots that permit the silent movement. They
also add +5% to rope walking. The gloves are gripping and add +5%
to climbing ability. The suit has a dagger which is a long tooth.
It can extend from a dagger to a short sword, cut steel or stone
as green wood, is unbreakable, and it can be thrown and return.
It is +2H&D. It does not clang against metal but hits with a dull
thud. Plus the dagger will never glow except upon command
providing only directional illumination 20' foot cone range but
is normally dull black. It will also lengthen to short sword
length for any user, not merely Halflings.
The Thieves’ Suit dagger is exactly like the one below with blood
groove etc., only all in darkened steel with no reflective
surfaces. The blade is almost Parkerized and made of meteoric
iron. The belt, sheath, tongue, frog (sheath loop), hilt, handle,
pommel, and blade are all darkened steel. It is about 18" long
with a 12" blade and 6" handle et al. Ignore the sheaths in the
photo.
Expanded:
A trench knife 10.8" knife, 4.75" handle, 6.05" blade. Made all
of unknown non-rusting steel. Saves at +5 vs. Rust Monster.
Straight knife 11.5" with 4.5" handle, 7" blade. All steel,
including handle et al.
Drizzt's Items:
Original swords:
New Swords:
Chain mail:
Drizzt Drow Chain Mail: Drow chain mail is a finely-crafted,
satiny black metal mesh that does not encumber its wearer in the
least. It is similar, but not identical to, the magical elven
chain mail. Drizzt's is a tunic. It is made of adamantine steel
which is normally blue but Drow adamantine is black. Drow mail is
one better than normal steel mail, being AC:4. However, Drizzt's
mail is +2 enchanted so is AC:2. [Drizzt Books]
Leather Armor:
Drizzt House Seal Coin: A coin normally carried in the neck pocket
of a piwafwi, that allows Drow nobles the levitate multiple times
a day rather than just 3 times. Drizzt's is set with Tumkeoite
crystal and enchanted. It protects the Drow artifacts from
sunlight disintegration on the surface world and from loss of
their magical properties due to separation from the Drow
homeland. Only Drizzt's piwafwi and chain mail require this
protection (and any Drow blades). [Drizzt Books]
Boots:
Drizzt Black Boots: Drizzt's boots and soft and form fitting. They
allow for totally silent movement even through dry leaves. [Drizzt
Books]
Gloves:
Drow gloves: Leather, +10% to grip. [Drizzt Books]
Drow Dagger:
Drow black adamantine blade, +3 H&D. [Drizzt Books]
Drow Knife carries one in each boot (ordinary small knife, 9"
overall) +1 H&D: [Drizzt Books]
Right or left Ithilid twist knives: 12" long, tomkeoite set in
hilt. Made of black adamantine and other alloys. Used for skull
punching by mind flayers. Hidden compartment in handles. Round
sheaths. +3 H&D, treat all metal as AC 10.