Lean Lexicon-LEX4 - Ebook PDF
Lean Lexicon-LEX4 - Ebook PDF
Lean Lexicon-LEX4 - Ebook PDF
Up th E
ur
da di
te tio
d n
Lean
Lexicon
a graphical glossary
for Lean Thinkers
Fourth Edition
115
115
Lean Lexicon
a graphical glossary
for Lean Thinkers
ISBN 0-9667843-6-7
All Rights Reserved.
Design by Off-Piste Design, Inc.
Printed in the USA
Fourth Edition, Version 4.0, March 2008
Contents
Foreword
by Jose Ferro, Dan Jones, and Jim Womack
Introduction
by Chet Marchwinski and John Shook
Lean Terms: A to Z
Product
A 1 2 3 4
Illustration Product
B 1 2 3 4
3
Fourth Edition Highlights
• Dashboard
• LAMDA Cycle
• Lean Product and Process Development
• Trade-off Curves
• True North
• Useable Knowledge
1
A-B Control
A-B Control
A way to regulate the working relationships between two machines
or operations to control overproduction and ensure balanced use
of resources.
In the Illustration, neither of the machines nor the conveyor will cycle
unless three conditions are met: Machine A is full, the conveyor
contains the standard amount of work-in-process (in this case, one
piece), and Machine B is empty. When those conditions are met,
all three will cycle once and wait until the conditions are met again.
See: Inventory, Overproduction.
Signal
2
Andon
Andon
A visual management tool that highlights the status of operations
in an area at a single glance and that signals whenever an
abnormality occurs.
An andon can indicate production status (for example, which
machines are operating), an abnormality (for example, machine
downtime, a quality problem, tooling faults, operator delays, and
materials shortages), and needed actions, such as changeovers.
An andon also can be used to display the status of production in
terms of the number of units planned versus actual output.
A typical andon, which is the Japanese term for “lamp,” is an
overhead signboard with rows of numbers corresponding to
work- stations or machines. A number lights when a problem
is detected by a machine sensor, which automatically trips the
appropriate light, or by an operator who pulls a cord or pushes
a button. The illuminated number summons a quick response
from the team leader. Colored lighting on top of machines to
signal problems (red) or normal operations (green) is another
type of andon.
See: Jidoka, Visual Management.
Product
A 1 2 3 4
Product
B 1 2 3 4
3
Automatic Line Stop
Autonomation
See: Jidoka.
4
Build-to-Order
Batch-and-Queue
A mass production approach to operations in which large lots
(batches) of items are processed and moved to the next process
—regardless of whether they are actually needed—where they
wait in a line (a queue).
See: Continuous Flow, Lean Production, Overproduction,
Push Production.
Batch-and-queue production.
Brownfield
An existing production facility, usually managed in accordance with
mass production thinking.
Compare: Greenfield.
Buffer Stock
See: Inventory.
Build-to-Order
A situation in which production lead time and order lead time are
less than the time the customer is prepared to wait for the product,
and the producer builds products entirely to confirmed order rather
than to forecast.
5
Build-to-Order
Capital Linearity
A philosophy for designing and buying production machinery so
that small amounts of capacity can be added or subtracted as
demand changes. In this way, the amount of capital needed per
part produced can be very nearly level (linear).
For example, in capacitizing for 100,000 units of annual output, a
manufacturer might purchase a series of machines, each with an
annual capacity of 100,000 units, and link them in one continuous
flow production line (first alternative). Alternatively, the manufacturer
might buy 10 sets of smaller machines to install in 10 cells, with each
cell having annual capacity of 10,000 units (second alternative).
If the forecast of 100,000 units proved to be exactly correct, the single
line with 100,000 units might be the most capital efficient. But if real
demand is different, the second alternative offers distinct advantages:
• Whenever demand goes beyond 100,000 units, the
manufacturer can add either another line with 100,000
units of capacity or just the required number of cells,
each with 10,000 units of capacity, to satisfy the higher
demand. By adding cells, the capital investment per unit
of output would vary only slightly with changing demand.
It would be very nearly linear.
Whenever the real demand is less than 100,000 units, a more serious
problem arises. The first alternative makes it almost impossible to
decrease capacity and maintain efficiency at the current level. However,
the second alternative allows the manufacturer to subtract capacity
by shutting down as many cells as required.
See: Labor Linearity, Monument, Right-Sized Tools.
Catchball
See: Policy Deployment.
6
Cell
Cell
The location of processing steps for a product immediately adjacent
to each other so that parts, documents, etc., can be processed in
very nearly continuous flow, either one at a time or in small batch
sizes that are maintained through the complete sequence of
processing steps.
A U shape (shown below) is common because it minimizes walking
distance and allows different combinations of work tasks for
operators. This is an important consideration in lean production
because the number of operators in a cell will change with changes
in demand. A U shape also facilitates performance of the first and
last steps in the process by the same operator, which is helpful in
maintaining work pace and smooth flow.
Many companies use the terms cell and line interchangeably.
Fer Ass
rul em
Hos es bly
II
es
ses
T. Ho es
Valv
Assembly I
1
Crimper
Material
Connectors
Flow
Tube Bender
out 2
(automatic)
load 1 tube load Te
at a time Operator (au ster
tom
Motion atic
)
Tubes
30 pcs./container
(finished goods)
7
Cell
Chaku-Chaku
A method of conducting one-piece flow in a cell where machines
unload parts automatically so that the operator (or operators) can
carry a part directly from one machine to the next without stopping
to unload the part, thus saving time and motion.
For instance, the first machine in a processing sequence automatically
ejects a part as soon as its cycle is completed. The operator takes the
part to the next machine in the sequence, which has just finished
cycling and ejected its part. The operator loads the new part, starts
the machine, and takes the ejected part to the next machine, which
has just finished cycling and ejected its part and so on around the
cell. The term literally means "load-load" in Japanese.
See: Cell, Continuous Flow.
Change Agent
The leader of a lean conversion who has the willpower and drive to
initiate fundamental change and make it stick.
The change agent—who often comes from outside the organization
—doesn’t need detailed lean knowledge at the beginning of the
conversion. The knowledge can come from a lean expert, but the
change agent absolutely needs the will to see that the knowledge
is applied and becomes the new way of working.
Compare: Sensei.
Changeover
The process of switching from the production of one product or
part number to another in a machine (e.g., a stamping press or
8
Chief Engineer
molding machine) or a series of linked machines (e.g., an assembly
line or cell) by changing parts, dies, molds, fixtures, etc. (Also called
a setup.) Changeover time is measured as the time elapsed between
the last piece in the run just completed and the first good piece from
the process after the changeover.
See: Single Minute Exchange of Die (SMED).
Chief Engineer
The term used at Toyota for the program manager with total
responsibility for the development of a product line; previously
known by the Japanese term shusa.
The chief engineer leads a small, dedicated team that creates the
product concept, develops the business case, leads the technical
design of the product, manages the development process, coordinates
with production engineering and sales/marketing, and takes the
product into production.
Chief engineers typically have strong technical skills that enable
them to effectively lead and coordinate the technical work of
engineers, designers, and other developers assigned to their
projects. Their most important responsibility is to integrate the
work of the development team around a coherent and compelling
vision for the product.
However, chief engineers do not directly supervise most of the
developers who work on their products. Most members of the
development team report to managers within their own functional
units (in Toyota’s case, body engineering, drive train engineering,
test engineering, purchasing, and so forth). The organizational
structure sets up a natural tension between the project leader (who
wants to realize his product vision) and the functional units (who
understand intimately what is possible).
This creative tension becomes a source of innovation as the project
leaders continually push the organization into new territory according
to market needs, even as the functional units try to keep the project
leaders true to the organization’s technological capabilities. Also
called an Entrepreneur System Designer or Deployment Leader.
See: Value-Stream Manager.
9
Continuous Flow
Continuous Flow
Producing and moving one item at a time (or a small and consistent
batch of items) through a series of processing steps as continuously
as possible, with each step making just what is requested by the
next step.
Continuous flow can be achieved in a number of ways, ranging from
moving assembly lines to manual cells. It also is called one-piece
flow, single-piece flow, and make one, move one.
See: Batch-and-Queue, Flow Production, One-Piece Flow.
Cross-Dock
A facility that sorts and recombines a variety of inbound items
from many suppliers for outbound shipment to many customers,
such as assembly plants, distributors, or retailers.
A common example is a facility operated by a manufacturer with
many plants in order to efficiently gather materials from many
suppliers. When a truck loaded with pallets of goods from suppliers
arrives on one side of the dock, the pallets are immediately unloaded,
and taken to several shipping lanes for loading onto outbound trucks
bound for different facilities (see illustration on p. 11).
A cross-dock is not a warehouse because it does not store goods.
Instead, goods are usually unloaded from inbound vehicles and
moved to shipping lanes for outbound vehicles in one step. If
outbound vehicles leave frequently, it may be possible to clear
the floor of the cross-dock every 24 hours.
10
Cycle Time
Example of a Cross-Dock
inbound
cross-
dock
outbound
Current-State Map
See: Value-Stream Mapping (VSM).
Cycle Time
The time required to produce a part or complete a process, as timed
by actual measurement.
11
Cycle Time
Nonvalue-Creating Time
The time spent on activities that add costs but no value to an item
from the customer’s perspective. Such activities typically include
storage, inspection, and rework.
Operator Cycle Time
The time it takes an operator to complete all the work elements at
a station before repeating them, as timed by direct observation.
Order Lead Time
Production lead time plus time expended downstream in getting
the product to the customer, including delays for processing orders
and entering them into production and delays when customer orders
exceed production capacity. In other words, the time the customer
must wait for the product.
Order-to-Cash Time
The amount of time that elapses from the receipt of a customer
order until the producer receives cash payment from the customer.
This can be more or less than order lead time, depending on
whether a producer is in a build-to-order or a ship-from-stock
mode, on terms of payment, etc.
Processing Time
The time a product actually is being worked on in design or production
and the time an order actually is being processed. Typically, processing
time is a small fraction of production lead time.
Production Lead Time (also Throughput Time and Total Product
Cycle Time)
The time required for a product to move all the way through a process
or a value stream from start to finish. At the plant level this often is
termed door-to-door time. The concept also can be applied to the
time required for a design to progress from start to finish in product
development or for a product to proceed from raw materials all the
way to the customer.
Value-Creating Time
The time of those work elements that actually transform the
product in a way that the customer is willing to pay for. Usually,
value-creating time is less than cycle time, which is less than
production lead time.
See: Value.
12
Cycle Time
Cycle Time (CT)
13
Dashboard
Dashboard
A one-page measurement tool comprising the critical few end-of-pipe
(downstream) and process (upstream) measures related to a strategy
or action plan (see illustration on p. 15). It helps a leader check and
adjust a plan and provides real-time measures for real-time feedback.
Value-stream maps and dashboards are complementary tools:
Maps raise critical questions to be addressed during the plan
phase of the plan-do-check-act cycle. Dashboards raise questions
for leaders to address during the check and act phases. (Adapted
from Dennis 2006, p. 62.)
See: Plan, Do, Check, Act (PDCA), Value-Stream Mapping
Demand Amplification
The tendency in any multistage process for production orders
received by each upstream process to be more erratic than actual
production or sales at the next downstream process. This also is
called the Forrester Effect (after Jay Forrester at MIT who first
characterized this phenomenon mathematically in the 1950s) and
the Bullwhip Effect.
The two main causes of demand amplification as orders move
upstream are: (a) The number of decision points where orders can
be adjusted; and (b) delays while orders wait to be processed and
passed on (such as waiting for the weekly run of the Material
Requirements Planning system). The longer the delays, the greater
the amplification as more production is determined by forecasts
(which become less accurate the longer the forecasting horizon)
and as more adjustments are made to the orders (by system
algorithms adding “just-in-case” amounts).
Lean Thinkers strive to use leveled pull systems with frequent
withdrawals for production and shipping instructions at each stage
of the value stream in order to minimize demand amplification.
The demand amplification chart on p. 16 shows a typical situation
in which the variation in demand at the customer end of the value
stream (Alpha) is modest, about +/-3% during a month. But as
orders travel back up the value stream through Beta and Gamma
they become very erratic until Gamma’s orders sent to its raw
materials supplier vary by +/-35% during a month.
14
Dashboard
Example of a dashboard.
15
Demand Amplification
Design-In
Collaboration between a customer and a supplier to design both
a component and its manufacturing process.
Typically the customer provides cost and performance targets
(sometimes called an envelope) with the supplier doing detailed
design of the component and manufacturing process (tooling, layout,
quality, etc.). The supplier often stations a resident engineer at the
customer to ensure that the component will work properly with the
completed product to minimize total cost.
Design-in contrasts with work-to-print approaches in which the
supplier simply is given a complete design and told to tool and
produce it.
See: Resident Engineer.
16
Efficiency
Downtime
Production time lost due to planned or unplanned stoppages.
Planned downtime includes scheduled stoppages for activities such
as beginning-of-the-shift production meetings, changeovers to
produce other products, and scheduled maintenance. Unplanned
downtime includes stoppages for breakdowns, machine adjustments,
materials shortages, and absenteeism.
See: Overall Equipment Effectiveness, Total Productive Maintenance.
Efficiency
Meeting exact customer requirements with the minimum amount
of resources.
Apparent Efficiency vs. True Efficiency
Taiichi Ohno illustrated the common confusion between apparent
efficiency and true efficiency with an example of 10 people producing
100 units daily. If improvements to the process boost output to 120
units daily, there is an apparent 20 percent gain in efficiency. But
this is true only if demand also increases by 20 percent. If demand
remains stable at 100 the only way to increase the efficiency of the
process is to figure out how to produce the same number of units
with less effort and capital. (Ohno 1988, p. 61.)
customer
17
Efficiency
Error-Proofing
Methods that help operators avoid mistakes in their work caused
by choosing the wrong part, leaving out a part, installing a part
backwards, etc. Also called mistake-proofing, poka-yoke (error-
proofing) and baka-yoke (fool-proofing).
Common examples of error-proofing include:
• Product designs with physical shapes that make it impossible
to install parts in any but the correct orientation.
• Photocells above parts containers to prevent a product from
moving to the next stage if the operator’s hands have not
broken the light to obtain necessary parts.
18
First In, First Out (FIFO)
• A more complex parts monitoring system, again using photocells,
but with additional logic to make sure the right combination of
parts was selected for the specific product being assembled.
See: Inspection, Jidoka.
Fill-Up System
A pull production system in which preceding (supplier) processes
produce only enough to replace—or fill up—product withdrawn by
following (customer) processes.
See: Kanban, Pull Production, Supermarket.
19
First In, First Out (FIFO)
STOP
! FULL?
FIFO Lane
20
Five Ss
Five Ss
Five related terms, beginning with an S sound, describing workplace
practices conducive to visual control and lean production. The five
terms in Japanese are:
1. Seiri: Separate needed from unneeded items—tools, parts,
materials, paperwork—and discard the unneeded.
2. Seiton: Neatly arrange what is left—a place for everything
and everything in its place.
3. Seiso: Clean and wash.
4. Seiketsu: Cleanliness resulting from regular performance
of the first three Ss.
5. Shitsuke: Discipline, to perform the first four Ss.
21
Five Ss
Five Whys
The practice of asking why repeatedly whenever a problem is
encountered in order to get beyond the obvious symptoms to
discover the root cause.
For instance, Taiichi Ohno gives this example about a machine
that stopped working (Ohno 1988, p. 17):
1. Why did the machine stop?
There was an overload and the fuse blew.
2. Why was there an overload?
The bearing was not sufficiently lubricated.
3. Why was it not lubricated?
The lubrication pump was not pumping sufficiently.
4. Why was it not pumping sufficiently?
The shaft of the pump was worn and rattling.
5. Why was the shaft worn out?
There was no strainer attached and metal scraps got in.
22
Fixed-Position Stop System
Without repeatedly asking why, managers would simply replace
the fuse or pump and the failure would recur. The specific number
five is not the point. Rather it is to keep asking until the root cause
is reached and eliminated.
See: Kaizen; Plan, Do, Check, Act (PDCA).
23
Fixed-Position Stop System
Flow Production
The production system Henry Ford introduced at his Highland Park,
Michigan, plant in 1913.
The objective of flow production was to drastically reduce product
throughput time and human effort through a series of innovations.
These included consistently interchangeable parts so that cycle
times could be stable for every job along an extended line, the line
itself, the reconfiguration of part fabrication tasks so that machines
were lined up in process sequence with parts flowing quickly and
smoothly from machine to machine, and a production control
system insuring that the production rate in parts fabrication
matched the consumption rate of parts in final assembly.
See: Continuous Flow.
Compare: Mass Production.
Four Ms
The variables that a production system manipulates to produce
value for customers. The first three are resources, the fourth is the
way the resources are used.
In a lean system, the Four Ms mean:
1. Material—no defects or shortages.
24
Gemba
2. Machine—no breakdowns, defects, or unplanned stoppages.
3. Man—good work habits, necessary skills, punctuality, and
no unscheduled absenteeism.
4. Method—standardized processes, maintenance, and
management.
Fulfillment Stream
A supply chain that embodies the principles of lean and therefore
flows collaboratively and smoothly like a stream rather than operating
as a group of connected links.
The lean fulfillment stream relentlessly focuses on lead-time
reduction by eliminating all nonvalue-creating activities (waste)
among suppliers and producers that collaboratively create a product.
This is accomplished through rigorous process discipline, inventory
reduction, and first-time quality. The lean fulfillment stream flows
to the demand of the customer; all supply stream activities are
triggered by pull. The goal of the lean fulfillment stream is to
deliver the highest value to the customer at the lowest total cost
to stakeholders. (Adapted from Martichenko and Von Grabe 2008.)
Future-State Map
See: Value-Stream Mapping (VSM).
Gemba
The Japanese term for “actual place,” often used for the shop
floor or any place where value-creating work actually occurs; also
spelled genba.
The term often is used to stress that real improvement requires a
shop-floor focus based on direct observation of current conditions
where work is done. For example, standardized work for a
machine operator cannot be written at a desk in the engineering
office, but must be defined and revised on the gemba.
25
Genchi Genbutsu
Genchi Genbutsu
The Toyota practice of thoroughly understanding a condition by
confirming information or data through personal observation at
the source of the condition.
For example, a decision maker investigating a problem will go
to the shop floor to observe the process being investigated and
interact with workers to confirm data and understand the situation,
rather than relying solely on computer data or information from
others. The practice applies to executives as well as managers. In
Japanese, genchi genbutsu essentially means “go and see” but
translates directly as “actual place and actual thing.”
See: Gemba.
Greenfield
A new production facility providing the opportunity to introduce
lean working methods in a new work culture where the inertia of
the past is not a barrier.
Compare: Brownfield.
Group Leaders
At Toyota, these are the front-line supervisors who typically lead a
group of four teams or 20 workers; called kumicho in Japanese
(see illustration on p. 27).
A group leader’s duties, among others, include planning
production, reporting results, coordinating improvement activities,
scheduling vacation and manpower, developing team members,
testing process changes, and performing daily audits of team
leaders to make sure they have done their standard work audits of
team members. They also do a weekly Five S audit of their teams’
work areas.
See: Five Ss, Team Leader.
26
Hansei
Location of Group Leaders in Typical Chain of Responsibility
Operators
Group Leaders
Supervisor
Area
Manager
Plant
Manager
Hansei
The continuous improvement practice of looking back and thinking
about how a process or personal shortcoming can be improved;
the Japanese term for “self-reflection.”
In the Toyota Production System, hansei or reflection meetings
typically are held at key milestones and at the end of a project to
identify problems, develop countermeasures, and communicate the
improvements to the rest of the organization so mistakes aren’t
repeated. Thus, hansei is a critical part of organizational learning
along with kaizen and standardized work. It sometimes is
compared to “check” in the plan-do-check-act improvement cycle.
See: Kaizen; Plan, Do, Check, Act; Standardized Work; Toyota
Production System (TPS).
27
Heijunka
Heijunka
Leveling the type and quantity of production over a fixed period of
time. This enables production to efficiently meet customer demands
while avoiding batching and results in minimum inventories, capital
costs, manpower, and production lead time through the whole
value stream.
With regard to level production by quantity of items, suppose that
a producer routinely received orders for 500 items per week, but
with significant variation by day: 200 arrive on Monday, 100 on
Tuesday, 50 on Wednesday, 100 on Thursday, and 50 on Friday.
To level production, the producer might place a small buffer of
finished goods near shipping, to respond to Monday’s high level
of demand, and level production at 100 units per day through the
week. By keeping a small stock of finished goods at the very end of
the value stream, this producer can level demand to its plant and
to its suppliers, making for more efficient utilization of assets along
the entire value stream while meeting customer requirements.
With regard to leveling production by type of item, as illustrated on
the next page, suppose that a shirt company offers Models A, B, C,
and D to the public and that weekly demand for shirts is five of
Model A, three of Model B, and two each of Models C and D. A
mass producer, seeking economies of scale and wishing to
minimize changeovers between products, would probably build
these products in the weekly sequence A A A A A B B B C C D D.
A lean producer, mindful—in addition to the benefits outlined
above—of the effect of sending large, infrequent batches of orders
upstream to suppliers, would strive to build in the repeating
sequence A A B C D A A B C D A B, making appropriate production
system improvements, such as reducing changeover times. This
sequence would be adjusted periodically according to changing
customer orders.
In Japanese, the word heijunka means, roughly, “levelization.”
See: Demand Amplification; Every Product Every Interval (EPEx);
Just-in-Time (JIT); Muda, Mura, Muri; SMED.
28
Heijunka Box
Heijunka by Product Type
PRODUCT
Customer demand per week
Model A
plain t-shirt
Model B
t-shirt with pocket
Model C
t-shirt with v-neck
Model D
t-shirt with v-neck
and pocket
PRODUCTION
SEQUENCE
Mass producer A A A A A B B B C C D D
Lean producer A A B C D A A B C D A B
(Note that this example does not address heijunka by production quantity.)
Heijunka Box
A tool used to level the mix and volume of production by distributing
kanban within a facility at fixed intervals. Also called a leveling box.
In the illustration of a typical heijunka box (see p. 30), each horizontal
row is for one type of product (one part number). Each vertical
column represents identical time intervals for paced withdrawal of
kanban. The shift starts at 7:00 a.m. and the kanban withdrawal
interval is every 20 minutes. This is the frequency with which the
material handler withdraws kanban from the box and distributes
them to production processes in the facility.
29
Heijunka Box
Whereas the slots represent the material and information flow timing,
the kanban in the slots each represent one pitch of production for
one product type. (Pitch is the takt time multiplied by the pack-out
quantity.) In the case of Product A, the pitch is 20 minutes and
there is one kanban in the slot for each time interval. However, the
pitch for Product B is 10 minutes, so there are two kanban in each
slot. Product C has a pitch of 40 minutes, so there are kanban in
every other slot. Products D and E share a production process with
a pitch of 20 minutes and a ratio of demand for Product D versus
Product E of 2:1. Therefore, there is a kanban for Product D in the
first two intervals of the shift and a kanban for Product E in the
third interval, and so on in the same sequence.
Used as illustrated, the heijunka box consistently levels demand by
short time increments (instead of releasing a shift, day, or week’s
worth of demand to the floor) and levels demand by mix (for example,
by ensuring that Product D and Product E are produced in a steady
ratio with small batch sizes).
See: Every Product Every Interval (EPEx), Heijunka, Kanban, Material
Handling, Paced Withdrawal, Pitch.
kanban
Example of a heijunka box.
30
Information Flow
Hoshin Kanri
See: Policy Deployment.
Ideal-State Map
See: Value-Stream Mapping (VSM).
Information Flow
The movement of information on customer desires backward from
the customer to the points where the information is needed to direct
each operation (see illustrations on p. 32).
In companies based on mass production principles, the flow of
information usually takes parallel forms: Forecasts flowing back from
company to company and facility to facility; schedules flowing back
from company to company and facility to facility; daily (or weekly or
hourly) shipping orders telling each facility what to ship on the next
shipment; and expedited information countermanding forecasts,
schedules, and shipping orders to adjust the production system to
changing conditions.
Companies applying Lean Thinking try to simplify information
flows by establishing a single scheduling point for production
and instituting pull loops of information. These go upstream to
the previous production point and from that point to the previous
point—all the way to the earliest production point.
The illustrations (on p. 32) show the multiple paths for information
flows in mass production compared with the simpler flows in lean
production. Note that lean producers still provide forecasts, because
firms and facilities further from the customer need advance notice
to plan capacity, schedule their workforce, calculate takt time,
adjust for seasonal variations, introduce new models, and so forth.
However, the day-to-day flow of production information can be
compressed from schedules, shipping releases, and expediting to
simple pull loops.
See: Value-Stream Mapping (VSM).
31
Information Flow
32
Inventory
Inspection
In mass production, the practice of quality checking products by
specialized inspectors outside of the process making the products.
Lean producers assign quality assurance to operators and mistake-
proofing devices within the production process in order to detect
problems at the source. Rather than passing defects to subsequent
processes for detection and rectification, the process is stopped to
determine the cause and to take corrective action.
See: Error-Proofing, Jidoka.
Inventory
Materials (and information) present along a value stream between
processing steps.
Physical inventories usually are categorized by position in the value
stream and by purpose. Raw materials, work-in-process, and finished
goods are terms used to describe the position of the inventory within
the production process. Buffer stocks, safety stocks, and shipping
stocks are terms used to describe the purpose of the inventory.
Since inventory always has both a position and a purpose (and
some inventories have more than one purpose) the same items
may be, for example, finished goods and buffer stocks. Similarly,
the same items may be raw materials and safety stocks. And some
items even may be finished goods, buffer stocks, and safety stocks
(particularly if the value stream between raw materials and finished
goods is short).
The size of the buffer and safety inventory levels will depend on
the amplitude of the variations in downstream demand (creating
the need for buffer stock) and the capability of the upstream
process (creating the need for safety stock). Good lean practice is
to determine the inventory for a process and to continually reduce
it when possible, but only after reducing downstream variability
and increasing upstream capability. Lowering inventory without
addressing variability or capability will only disappoint the customer
as the process fails to deliver needed products on time.
33
Inventory
Inventories
categorized
by position
in the value
stream
Inventories
categorized
by purpose
34
Inventory Turns
Shipping Stock
Goods in shipping lanes at the downstream end of a facility that are
being built up for the next shipment. (These generally are proportional
to shipping batch sizes and frequencies.) Also called cycle stock.
Work-in-Process (WIP)
Items between processing steps within a facility. In lean systems,
standardized work-in-process is the minimum number of parts
(including units in machines) needed to keep a cell or process
flowing smoothly.
Inventory Turns
A measure of how quickly materials are moving through a facility
or through an entire value stream, calculated by dividing some
measure of cost of goods by the amount of inventory on hand.
Probably the most common method of calculating inventory turns
is to use the annual cost of goods sold (before adding overhead for
selling and administrative costs) as the numerator divided by the
average inventories on hand during the year. Thus:
Using the cost of goods rather than sales revenues removes one
source of variation unrelated to the performance of the production
system—fluctuations in selling prices due to market conditions.
Using an annual average of inventories rather than an end-of-
the-year figure removes another source of variation—an artificial
drop in inventories at the end of the year as managers try to show
good numbers.
Inventory turns can be calculated for material flows through value
streams of any length. However, in making comparisons remember
that turns will decline with the length of the value stream, even if
performance is equally “lean” all along the value stream. For example,
a plant performing only assembly may have turns of 100 or more
but when the parts plants supplying the assembly plant are added
35
Inventory Turns
36
Jidoka
Isolated Islands
A poor arrangement of work flow so people are not in a position to
help each other; they are isolated islands. The term also can refer to
processes outside of a cell or assembly line that run independently
to their own rhythm instead of to customer demand. Such islands
typically contain a lot of waste, such as excess inventory.
See: Cell, Value Stream.
Jidoka
Providing machines and operators the ability to detect when
an abnormal condition has occurred and immediately stop work.
This enables operations to build in quality at each process and
to separate men and machines for more efficient work. Jidoka
is one of the two pillars of the Toyota Production System along
with just-in-time.
Jidoka highlights the causes of problems because work stops
immediately when a problem first occurs. This leads to improvements
in the processes that build in quality by eliminating the root causes
of defects.
automatic
ejection
37
Jidoka
Jishuken
A type of hands-on, learn-by-doing workshop. The term literally
means “self-learning” in Japanese.
Jishuken can run in length from one week to several months.
Toyota’s Operations Management Consulting Division developed
this process as a means of developing skills and raising the level of
TPS in a certain area, often focusing on supplier operations projects
lasting three to four months. Outside of Toyota, jishuken became
common in the form of the five-day kaizen workshop. Whatever the
length, the goal of any jishuken is to learn by doing and produce an
improvement in an area of operations.
See: Kaizen Workshop, Toyota Production System (TPS).
38
Kaikaku
Just-in-Time (JIT) Production
A system of production that makes and delivers just what is needed,
just when it is needed, and just in the amount needed. JIT and jidoka
are the two pillars of the Toyota Production System. JIT relies on
heijunka as a foundation and is comprised of three operating
elements: the pull system, takt time, and continuous flow.
JIT aims for the total elimination of all waste to achieve the best
possible quality, lowest possible cost and use of resources, and the
shortest possible production and delivery lead times. Although simple
in principle, JIT demands discipline for effective implementation.
The idea for JIT is credited to Kiichiro Toyoda, the founder of Toyota
Motor Corporation, during the 1930s. As manager of the machine
shop at Toyota’s main plant, Taiichi Ohno said his first steps toward
achieving JIT in practice came in 1949–50. (Ohno 1988, p. 31.)
See: Continuous Flow, Heijunka, Jidoka, Pull Production, Takt Time,
Toyota Production System (TPS).
Kaikaku
Radical, revolutionary improvement of a value stream to quickly
create more value with less waste; sometimes called kakushin.
39
Kaizen
Kaizen
Continuous improvement of an entire value stream or an individual
process to create more value with less waste.
There are two levels of kaizen (Rother and Shook 1999, p. 8):
senior
mgmt. SYSTEM or FLOW KAIZEN
PROCESS KAIZEN
front
lines
focus
40
Kaizen Workshop
Kaizen Workshop
A group kaizen activity, commonly lasting five days, in which a team
identifies and implements a significant improvement in a process.
A common example is creating a continuous flow cell within a week.
To do this a kaizen team—including staff experts and consultants as
well as operators and line managers—analyzes, implements, tests,
and standardizes a new cell. Participants first learn continuous flow
principles and then go to the gemba to assess actual conditions and
plan the cell. Machines then are moved and the new cell is tested.
After improvements, the process is standardized and the kaizen
team reports out to senior management.
See: Gemba; Jishuken; Kaizen; Plan, Do, Check, Act (PDCA).
Thursday Friday
41
Kakushin
Kakushin
See: Kaikaku.
Kanban
A kanban is a signaling device that gives authorization and instructions
for the production or withdrawal (conveyance) of items in a pull
system. The term is Japanese for “sign” or “signboard.”
Kanban cards are the best-known and most common example
of these signals. They often are slips of card stock, sometimes
protected in clear vinyl envelopes, stating information such as
part name, part number, external supplier or internal supplying
process, pack-out quantity, storage address, and consuming
process address. A bar code may be printed on the card for
tracking or automatic invoicing.
Besides cards, kanban can be triangular metal plates, colored
balls, electronic signals, or any other device that can convey
the needed information while preventing the introduction of
erroneous instructions.
Whatever the form, kanban have two functions in a production
operation: They instruct processes to make products and they
instruct material handlers to move products. The former use is
called production kanban (or make kanban); the latter use is
termed withdrawal kanban (or move kanban).
Production kanban tell an upstream process the type and quantity
of products to make for a downstream process. In the simplest
situation, a card corresponds to one container of parts, which the
upstream process will make for the supermarket ahead of the next
downstream process. In large batch situations—for example, a
stamping press with very short cycle times and long changeover
times—a signal kanban is used to trigger production when a
minimum quantity of containers is reached. Signal kanban often
are triangular in shape and thus often also called triangle kanban.
Although a triangle kanban is the standard used in lean manufacturing
to schedule a batch production process, it is only one type of signal
kanban. Other basic means of controlling batch operations include
pattern production and lot making.
42
Kanban
Pattern production creates a fixed sequence or pattern of production
that is continually repeated. However, the actual amount produced
each time in the cycle may be unfixed and vary according to customer
needs. For example, in an eight-hour cycle, part numbers always
are run A through F. (The difficulty of your changeovers may
dictate this order.) Inventory in the central market is a function of
the length of the pattern-replenishment cycle; a one-day cycle
implies one day of inventory must be kept in the market, or a one-
week cycle means one week of inventory. The main disadvantage
of pattern production is that the sequence is fixed; you can’t jump
from making part D to part F.
A lot-making board involves creating a physical kanban for every
container of parts in the system (see illustration below). As material
is consumed from the market, the kanban are periodically detached
and brought back to the producing process and displayed on a
board that highlights all part numbers and displays an outlined
shadow space for each of the kanban cards in the system. (Adapted
from Smalley 2004, pp. 70–71.)
Lot-Making Board
Market full!
Triggered!
Trigger point
(can vary
by part #)
Next?
Kanban cards returned from central market indicating product consumed
Empty slots
43
Kanban
60 60
Every 60 Every 60
STAMPING
pieces L pieces WELD + ASSY.
44
Kanban
Production and withdrawal kanban must work together to create
a pull system: At a downstream process, an operator removes a
withdrawal kanban when using the first item in a container. This
kanban goes in a nearby collection box and is picked up by a
material handler. When the material handler returns to the upstream
supermarket, the withdrawal kanban is placed on a new container
of parts for delivery to the downstream process.
As this container is taken from the supermarket, the production
kanban on the container is removed and placed in another collection
box. The material handler serving the upstream process returns this
kanban to that process, where it signals the need to produce one
additional container of parts. As long as no parts are produced or
moved in the absence of a kanban, a true pull system is maintained.
There are six rules for using kanban effectively:
1. Customer processes order goods in the precise amounts
specified on the kanban.
2. Supplier processes produce goods in the precise amounts
and sequence specified by the kanban.
3. No items are made or moved without a kanban.
batch
60
R
1.5 days
45
Kanban
Labor Linearity
A philosophy for flexibly manning a production process (in particular
a cell) so that the number of operators increases or decreases with
production volume. In this way, the amount of human effort required
per part produced can be very nearly level (linear) as volume changes.
Toyota calls this concept a “flexible manpower line.”
See: Capital Linearity.
46
Lean Consumption
Lean Consumption
The complementary process to lean production. Lean consumption
calls for streamlining all the actions that must be taken to acquire
goods and services so that customers receive exactly what they
want, when and where they want it, with minimum time and effort.
Companies can streamline consumption by following a six-step
thought process, similar to the one for lean manufacturing
(Adapted from Womack and Jones 2005, p.15.):
Principles of Lean Consumption
1. Solve the customer’s problem completely by insuring that
all the goods and services work, and work together.
2. Don’t waste the customer’s time.
3. Provide exactly what the customer wants.
4. Provide what’s wanted exactly where it’s wanted.
5. Provide what’s wanted where it’s wanted exactly when
it’s wanted.
6. Continually aggregate solutions to reduce the customer’s
time and hassle (bundle a complete range of options from
across many organizations).
Applying the concepts requires producers and providers of goods
and services to think about consumption not as an isolated decision
to buy a specific product, but as a continuing process—a set of
activities linking many goods and services over an extended period
in order to solve a problem.
For example, when a consumer buys a home computer, his or
her objective is not to own a computer but to solve the problem
of accessing, processing, storing, and transferring information.
The act of buying the computer is not a onetime transaction, but
a process of researching, obtaining, integrating, maintaining,
upgrading, and, finally, disposing of the computer, and quite
possibly, following the same process for software, and
peripheral devices.
47
Lean Consumption
48
Lean Consumption and Lean Provision Maps
Car Repair Before Lean Processes
8. Drive home
4. Queue,
discuss problem,
leave car
5. Wait for
Consumer
loaner car
49
Lean Consumption and Lean Provision Maps
Results
Consumer
Before After
lean lean
5 min. 15 min. 20 min. 54 min. 7 min.
207
1. Book repair 2. Discuss 4. Fetch loaner 9. Deliver parts 15. Hand over car min.
problem, create
repair plan 5. Receive car 10. Collect car 16. Park loaner
3. Order parts 6. Confirm
Provider
diagnosis Provider
7. Park car 11. Repair
car
8. Update plan
101
min.
12. Road test
27% 59%
value- value-
creating creating
time time
Before After
lean lean
50
Lean Logistics
Lean Enterprise
A continuing agreement among all the firms sharing the value
stream for a product family to correctly specify value from the
standpoint of the end customer, remove wasteful actions from the
value stream, and make those actions which do create value occur
in continuous flow as pulled by the customer. As soon as this task
is completed, the cooperating firms must analyze the results and
start the process again through the life of the product family.
(Womack and Jones 1996, p. 276.)
A method for performing the needed analysis is described in
Womack and Jones 2002.
Lean Logistics
A pull system with frequent, small-lot replenishment established
between each of the firms and facilities along a value stream.
Let’s suppose that Firm A (a retailer) sells directly to the end
customer and has been replenished by large and infrequent
deliveries from Firm B (a manufacturer) based on a sales forecast.
The adoption of lean logistics would involve installation of a pull
signal from the retailer, as small amounts of goods are sold, to
instruct the manufacturer to replenish exactly the amount sold.
The manufacturer would in turn instruct its suppliers to replenish
quickly the exact amount sent to the retailer, and so on all the way
up the value stream.
Lean logistics requires some type of pull signal (EDI, kanban, web-
based, etc.), some type of leveling device at each stage of the
value stream (heijunka), some type of frequent shipment in small
amounts (milk runs linking the retailer with many manufacturers
and the manufacturer with many suppliers), and in many cases,
various cross-docks for consolidation of loads along the
replenishment loops.
See: Cross-Dock, Heijunka.
51
Lean Product and Process Development
52
Lean Promotion Office
the weak aspects of otherwise strong ideas; (c) applying trade-
off curve knowledge and design guidelines; and (d) deciding
on a solution or solution path only after it is proven feasible.
See: Set-Based Concurrent Engineering.
4. Establish cadence, flow, and pull: Apply principles from lean
production to level the introduction of new projects into the
development organization, eliminate waste in information flows,
and trigger development activities according to the needs of
specific projects. (Adapted from Ward 2007.)
Lean Production
A business system for organizing and managing product development,
operations, suppliers, and customer relations that requires less human
effort, less space, less capital, less material, and less time to make
products with fewer defects to precise customer desires, compared
with the previous system of mass production.
Lean production was pioneered by Toyota after World War II
and, as of 1990, typically required half the human effort, half the
manufacturing space and capital investment for a given amount
of capacity, and a fraction of the development and lead time of
mass production systems—while making products in wider variety
at lower volumes with many fewer defects. (Womack, Jones, and
Roos 1990, p. 13.) The term was coined by John Krafcik, a research
assistant at MIT with the International Motor Vehicle Program in
the late 1980s.
See: Toyota Production System (TPS).
Compare: Mass Production.
53
Lean Promotion Office
Senior Management
Lean Provision
A term that encompasses lean manufacturing (or lean production) and
all the other steps required to deliver the desired value from producer
to customer, often running through a number of organizations.
Most provision value streams, whether for manufactured goods or
services like healthcare or travel, are even more complicated than
consumption streams. They consume large amounts of provider time
and resources and mesh very poorly with consumption streams,
creating customer frustration and large amounts of waste.
(Womack and Jones 2005, p.8.)
See: Lean Consumption and Lean Provision Maps, Lean Consumption,
Lean Production, Lean Thinking, Value Stream.
54
Lean Thinking
Lean Thinking
A five-step thought process proposed by Womack and Jones in
1996 to guide managers through a lean transformation. The five
principles are:
1. Specify value from the standpoint of the end customer by
product family.
2. Identify all the steps in the value stream for each product
family, eliminating whenever possible those steps that do
not create value.
3. Make the value-creating steps occur in tight sequence so the
product will flow smoothly toward the customer.
4. As flow is introduced, let customers pull value from the next
upstream activity.
5. As value is specified, value streams are identified, wasted
steps are removed, and flow and pull are introduced, repeat
this process again and continue it until a state of perfection
is reached in which perfect value is created with no waste.
(Adapted from Womack and Jones 1996, p. 10.)
55
Lean Thinking
Level Production
See: Heijunka.
56
Mass Production
Level Selling
A stance toward customers that presumes the level of demand
for many products is relatively stable but often is perturbed by
production and sales systems.
For example: Monthly and quarterly sales bonuses for sales staffs
tend to bunch orders at the end of the reporting period. Promotional
activities, such as service specials at car dealers, tend to create spikes
and troughs in demand for service parts unrelated to actual customer
desires. And producing large batches of goods far in advance based
on forecasts almost certainly leads to surpluses of some goods,
which then must be sold using special promotions that temporarily
“create” demand.
Level selling involves the elimination of artificial sales spikes—
what Toyota calls “created demand”—by changing sales incentives,
eliminating promotions, producing in small batches to replenish
what customers have just purchased, and forming long-term relations
with customers so that future demand can be better anticipated
and smoothed. Any variations in demand remaining after production
and sales system distortions have been removed are real variations.
A truly lean production and selling system must be capable of
responding to them.
See: Build-to-Order, Demand Amplification, Heijunka.
Mass Production
A business system developed early in the 20th century to organize and
manage product development, production operations, purchasing,
and customer relations. Typically:
• The design process is sequential rather than simultaneous.
• The production process has a rigid hierarchy with jobs divided
into thinking/planning and doing.
57
Mass Production
Material Flow
The movement of physical items through the entire value stream.
In mass production, products travel to centralized processes in
large batches, pushed forward on the instructions of a master
scheduling system (see illustration on p. 59). In lean production,
the process steps for different product families are moved together,
whenever possible, into tight process sequence so small amounts
of product can flow directly from step to step at the pull of the next
downstream process and of the end customer.
See: Information Flow, Just-in-Time (JIT), Lean Production,
Mass Production.
Material Handling
Moving necessary materials through a production process within
a facility.
In a lean production system material handling does much more than
just deliver materials. A lean material-handling system can serve as the
primary means of carrying production instructions. A well-designed
system also can improve the efficiency of production operators by
taking away wasteful activities such a getting materials, wrestling
with dunnage, and reaching for parts.
58
Material Handling
Current-State Material Flow in Mass Production
59
Material Handling
Milk Run
A method to speed the flow of materials between facilities by routing
vehicles to make multiple pick-ups and drop-offs at many facilities.
By making frequent pick-ups and drop-offs with milk-run vehicles
connecting a number of facilities rather than waiting to accumulate
a truckload for direct shipment between two facilities, it is possible
to reduce inventories and response times along a value stream.
Milk runs between facilities are similar in concept to material
handling routes within facilities (see illustration on p. 61).
See: Lean Logistics, Material Handling.
Mistake-Proofing
See: Error-Proofing.
60
Muda, Mura, Muri
Example of a Milk Run
Manufacturer
A 1
Dayx
1x
Day
Manufacturer
One large shipment
B Supplier to each manufacturer
1xy
Da
once a day.
Manufacturer
C
Manufacturer
A 3x
Day
Manufacturer
C
Monument
Any design, scheduling, or production technology with large-scale
requirements and lengthy changeover times that requires designs,
orders, or products to be brought to the technology and to wait in
a queue for processing.
See: Capital Linearity, Right-Sized Tools.
61
Muda, Mura, Muri
Muri = overburdened
Muda = waste
62
Muda, Mura, Muri
Mura
Unevenness in an operation; for example, a gyrating schedule not
caused by end-consumer demand but rather by the production system,
or an uneven work pace in an operation causing operators to hurry and
then wait. Unevenness often can be eliminated by managers through
level scheduling and careful attention to the pace of work.
Muri
Overburdening equipment or operators by requiring them to run
at a higher or harder pace with more force and effort for a longer
period of time than equipment designs and appropriate workforce
management allow.
Muda, Mura, and Muri in Conjunction
A simple illustration shows how muda, mura, and muri often are
related so that eliminating one also eliminates the others.
Suppose that a firm needs to transport six tons of material to its
customer and is considering its options. One is to pile all six tons
on one truck and make a single trip. But this would be muri because
it would overburden the truck (rated for only three tons) leading to
breakdowns, which also would lead to muda and mura.
A second option is to make two trips, one with four tons and the
other with two. But this would be mura because the unevenness
of materials arriving at the customer would create jam-ups on the
receiving dock followed by too little work. This option also would
create muri, because on one trip the truck still is overburdened,
and muda as well, because the uneven pace of work would cause
the waste of waiting by the customer’s receiving employees.
A third option is to load two tons on the truck and make three trips.
But this would be muda, even if not mura and muri, because the
truck would be only partially loaded on each trip.
The only way to eliminate muda, mura, and muri is to load the
truck with three tons (its rated capacity) and make two trips.
See: Heijunka.
63
Multimachine Handling
Multimachine Handling
The work practice of assigning operators to operate more than one
machine in a process village layout. Requires the separation of
human work from machine work, and usually is facilitated by
applying jidoka and auto-eject to the machines.
See: Jidoka, Multiprocess Handling.
Multiprocess Handling
The work practice of assigning operators to operate more than one
process in a product-flow oriented layout (see illustration on p. 65).
Requires training operators to operate different types of machines
(e.g., bender, crimper, and tester) so they can walk products
through cellularized operations. (Also known as cross-training.)
This practice contrasts with the typical mass production practice of
placing operators in separate departments—turning, milling, grinding
—where they work only one type of machine and make batches of
parts to transfer to other processes in other departments.
See: Multimachine Handling.
Nemawashi
The process of gaining acceptance and preapproval for a proposal
by evaluating first the idea and then the plan with management and
stakeholders to get input, anticipate resistance, and align the proposed
change with other perspectives and priorities in the organization.
64
Obeya
Example of Multiprocess Handling
Mil
l
Lathe
1
1
Grinder
Nonvalue-Creating Time
See: Cycle Time.
Obeya
Obeya in Japanese means simply “big room.” At Toyota it has
become a major project-management tool, used especially in product
development, to enhance effective and timely communication. Similar
in concept to traditional “war rooms,” an obeya will contain highly
visual charts and graphs depicting program timing, milestones and
progress to date, and countermeasures to existing timing or technical
problems. Project leaders will have desks in the obeya as will others
at appropriate points in the program timing. The purpose is to ensure
project success and shorten the PDCA cycle.
See: Plan, Do, Check, Act (PDCA).
65
Ohno, Taiichi
One-Piece Flow
Making and moving one piece at a time.
See: Continuous Flow, Every Product Every Interval (EPEx), Single
Minute Exchange of Die (SMED).
Operation
Work that is done on an item by a machine or person.
See: Process.
66
Operator Balance Chart (OBC)
Operator Balance Chart (OBC)
A graphic tool that assists the creation of continuous flow in a
multistep, multioperator process by distributing operator work
elements in relation to takt time. (Also called an operator loading
diagram or a yamazumi board.)
An OBC (shown on the next page) uses vertical bars to represent
the total amount of work each operator must do compared to takt
time. The vertical bar for each operator is built by stacking small
bars representing individual work elements, with the height of each
element proportional to the amount of time required. Creating an
operator balance chart helps with the critical task of redistributing
work elements among operators. This is essential for minimizing
the number of operators needed by making the amount of work for
each operator very nearly equal to, but slightly less than, takt time.
See: Yamazumi Board.
takt time
40 sec.
35
30
1 2 3 4
67
Operator Cycle Time
Out-of-Cycle Work
Tasks of operators in multioperator processes which require the
operator to break the pace of work or leave the area.
Examples include retrieving parts from storage locations and moving
finished items to downstream processes. These tasks should be
removed from the operator’s standardized work and given to support
staff such as material handlers and team leaders, who work outside
of takt-time-based continuous flow.
See: Standardized Work.
OEE typically focuses on what are termed the six major losses—
failures, adjustments, minor stoppages, reduced operating speeds,
scrap, and rework—but some companies add other measures judged
important to their business.
See: Total Productive Maintenance (TPM).
68
Paced Withdrawal
Overproduction
Producing more, sooner or faster than is required by the next
process. Ohno considered overproduction to be the most grievous
form of waste because it generates and hides other wastes, such as
inventories, defects, and excess transport.
See: Batch-and-Queue, Ohno, Seven Wastes.
Example of overproduction.
Paced Withdrawal
The practice of releasing production instructions to work areas and
withdrawing completed product from work areas at a fixed, frequent
pace. This practice can be used as a means of linking material flows
with information flow.
In the illustration on p. 70, the material handler circulates through
the entire route every 20 minutes. The handler begins by
withdrawing production instructions (production kanban) from a
heijunka box, then delivers the kanban to a production process
where they are the signal to produce goods.
The handler picks up finished products from the production
process and takes these to the supermarket. There the handler
picks up production kanban from the collection box, takes these
to the heijunka box for insertion in the box, and withdraws the next
69
Paced Withdrawal
HEIJUNKA BOX
Customer
Requirement
Drop kanban 1 Pick up next
at process kanban
2
Repeat Cycle Every
PACEMAKER
PROCESS Withdrawal Interval
SHIPPING
3 4
Pacemaker Process
Any process along a value stream that sets the pace for the entire
stream. (The pacemaker process should not be confused with a
bottleneck process, which necessarily constrains downstream
processes due to a lack of capacity.)
The pacemaker process usually is near the customer end of the
value stream, often the final assembly cell. However, if products
flow from an upstream process to the end of the stream in a FIFO
sequence, the pacemaker may be at this upstream process (see
illustration on p. 71).
See: FIFO.
70
Perfection
Selecting the Pacemaker Process
pull
Pack-Out Quantity
The number of items a customer (whether internal in a facility or
external) wants packed in a container for conveyance and shipping.
Note that a pallet or skid of the product may consist of a number
of containers.
See: Pitch.
Perfection
When a process provides pure value, as defined by the customer,
with no waste of any sort.
See: Plan, Do, Check, Act (PDCA).
71
Pitch
Pitch
The amount of time needed in a production area to make one
container of products.
The formula for pitch is:
takt time x pack-out quantity = pitch
For example, if takt time (available production time per day divided
by customer demand per day) is one minute and the pack-out
quantity is 20, then: 1 minute x 20 pieces = pitch of 20 minutes
Pitch, in conjunction with the use of a heijunka box and material
handling based on paced withdrawal, helps set the takt image and
pace of a facility or process.
Note that the term pitch also is sometimes used to indicate the
span or time of a person’s job.
See: Heijunka Box, Paced Withdrawal, Pack-Out Quantity, Takt Time.
72
Plan, Do, Check, Act (PDCA)
A Common Version of the PDCA Wheel
73
Plan For Every Part (PFEP)
PROCESS
External view
Current Target
Corrections
Packaging
Tie bar card
Electrical
Soldering
Mounting
inspection.
No. Operator
Cleaning
inspect.
Coating
Date Date
Priming
Sealing
Powder
Reflow
Curing
Visual
Name
char.
1 Worker A
11/30 11/30 12/30 12/30 12/30 12/30
2 Worker B
12/30 12/30 11/30
4 Worker D
11/30 11/30
74
Process Capacity Sheet
proportion to the level of skills attained. The dates in empty or
partially shaded boxes are targets for attaining the needed skills.
This tool is particularly useful for assessing progress in training
employees in the multiple skills needed for multiprocess handling.
See: Multiprocess Handling.
Point-of-Use Storage
Storing production parts and materials as close as possible to the
operations that require them.
Poka-Yoke
See: Error-Proofing.
Policy Deployment
See: Strategy Deployment.
Preventive Maintenance
An equipment servicing approach considered a precursor to Total
Productive Maintenance that is based on regularly scheduled
checking and overhauling by maintenance personnel to decrease
breakdowns and increase equipment life.
In lean manufacturing, hourly workers have daily responsibilities
for performing basic preventive maintenance tasks like checking
lubrication levels, the condition of filters, and the tightness of nuts
and bolts.
Compare: Total Productive Maintenance.
Process
A series of individual operations that must occur in a specific sequence
to create a design, complete an order, or produce a product.
75
Process Village
Process Village
A grouping of activities by type rather than in the sequence needed
to design or make a product.
Tube Tube
Tube Stock Storage Debur
Cutting Miter
76
Product Family
Historically, most organizations created process villages for activities
ranging from grinding on the shop floor to credit checking in the
office. Lean organizations try to relocate process steps, wherever
possible, from villages into process sequences for product families.
The illustration on p. 76 shows two plant layouts contrasting process
village and process sequence material flow in a bicycle plant.
See: Mass Production, Material Flow.
Processing Time
See: Cycle Time.
Product Family
A product and its variants passing through similar processing steps
and common equipment just prior to shipment to the customer.
The significance of product families for Lean Thinkers is that they
are the unit of analysis for value-stream maps, which are defined
from the most downstream step just before the customer.
Note that product families can be defined from the standpoint of
any customer along an extended value stream, ranging from the
ultimate customer (the end consumer) to intermediate customers
within the production process.
For example: In a power tools business, a product family might be
defined as medium-sized electric drills utilizing a common chassis
and passing through a common assembly cell as the last
manufacturing step before shipment directly to end consumers.
Alternatively, the product family might be defined as the drive
motor and its variants assembled in a common cell just prior to
shipment to the drill manufacturer customer.
Or a product family might be defined as the drive motor stator and
its variants going through a common manufacturing process just
prior to shipment to the drive motor customer.
See: Product Family Matrix, Value-Stream Mapping (VSM).
77
Product Family Matrix
1 2 3 4 5 6 7 8
A X X X X X
B X X X X X X
PRODUCTS
C X X X X X X
D X X X X X
E X X X X X
F X X X X X
G X X X X X
Source: Rother and Shook 1999, p. 6.
78
Production Analysis Board
Note that a process regulated by pull signals rather than a preset
schedule will record the amounts requested by the next downstream
process, which may vary from plan during a shift or day, and compare
the requested amounts with actual production.
A production analysis board can be an important visual management
tool, particularly as a firm begins its transformation to lean production.
However, it is important to understand that the appropriate use for
the production analysis board is as a problem-identification and
problem-solving tool and not, as often is misunderstood, as a tool
for scheduling production. The tool also is sometimes called a
production control board, a progress control board, or—more
appropriately—a problem-solving board.
See: Plan, Do, Check, Act (PDCA).
6-7 90 90 90 90
7-8 90 88 180 178 tester failure
8-9 10
90 90 270 268 supervisor
9 -10
10 10
90 85 360 353 tester failure signs hourly
1010-1110 90 90 450 443
remember
1140-1240 90 90 540 533
breaks
12 -1
40 40
90 86 630 619 bad parts (valves) area manager
signs at lunch
and end of shift
hourly cumulative
79
Production Control
Production Control
The task of controlling and pacing production so that products
flow smoothly and quickly to meet customer requirements.
At Toyota, the production control department evolved as the key
corporate function to speed the pace of production when behind
and to restrain it when ahead. This contrasts with typical mass
production firms where production control is responsible for
isolated tasks, such as material requirements planning and logistics.
Production Smoothing
See: Heijunka.
Pull Production
A method of production control in which downstream activities
signal their needs to upstream activities. Pull production strives to
eliminate overproduction and is one of the three major components
of a complete just-in-time production system.
In pull production, a downstream operation, whether within the
same facility or in a separate facility, provides information to the
80
Pull Production
upstream operation, often via a kanban card, about what part or
material is needed, the quantity needed, and when and where it
is needed. Nothing is produced by the upstream supplier process
until the downstream customer process signals a need. This is the
opposite of push production.
There are three basic types of pull production systems:
Supermarket Pull System
The most basic and widespread type, also known as a fill-up or
replenishment or a-type pull system. In a supermarket pull system
each process has a store—a supermarket—that holds an amount of
each product it produces. Each process simply produces to replenish
what is withdrawn from its supermarket. Typically, as material is
withdrawn from the supermarket by the downstream customer
process, a kanban or other type of information will be sent upstream
to the supplying process to withdraw product. This will authorize
the upstream process to replace what was withdrawn.
Each process is responsible for the replenishment of its supermarket,
so daily management of the worksite is relatively simple and kaizen
opportunities are relatively easy to see. The disadvantage of a
supermarket system is that a process must carry an inventory of
all part numbers it produces, which may not be feasible if the
number of part numbers is large.
SCHEDULING
DEPARTMENT
order
CUSTOMER
HEIJUNKA BOX
FIFO FIFO
Mixed Supermarket and Sequential Pull System.
81
Pull Production
SCHEDULING
DEPARTMENT
order
CUSTOMER
HEIJUNKA BOX
82
Pull Production
Mixed Supermarket and Sequential Pull System
Supermarket and sequential pull systems may be used together in a
mixed system—also known as a c-type pull system. A mixed system
may be appropriate when an 80/20 rule applies, with a small percentage
of part numbers (perhaps 20%) accounting for the majority (perhaps
80%) of daily production volume. Often an analysis is performed to
segment part numbers by volume into (A) high, (B) medium, (C)
low, and (D) infrequent orders. Type D may represent special order
or service parts. To handle these low-running items, a special type D
kanban may be created to represent not a specific part number but
rather an amount of capacity. The sequence of production for the
type D products is then determined by the method the scheduling
department uses for sequential pull system part numbers.
Such a mixed system enables both supermarket and sequential
systems to be applied selectively and the benefits of each are
obtained, even in environments where the demand is complex and
varied. The two systems may run together, side-by-side horizontally,
throughout an entire value stream, or may be used for a given part
number at different locations along its individual value stream.
A mixed system may make it more difficult to balance work and to
identify abnormal conditions. It also can be more difficult to manage
and conduct kaizen. Therefore, discipline is required to make a mixed
system work effectively. (Adapted from Smalley 2004, pp. 17–20.)
See: Just-in-Time (JIT), Overproduction.
Compare: Push Production.
SCHEDULING
DEPARTMENT order
CUSTOMER
SEQUENCE
LIST
FIFO FIFO
83
Push Production
Push Production
Processing large batches of items at a maximum rate, based on
forecasted demand, then moving them to the next downstream
process or into storage, regardless of the actual pace of work in
the next process. Such a system makes it virtually impossible to
establish the smooth flow of work from one process to the next
that is the hallmark of lean production.
See: Batch-and-Queue, Production Control.
Compare: Pull Production.
Quality Assurance
See: Inspection.
84
Reuseable Knowledge
QFD integrates the perspectives of team members from different
disciplines, ensures that their efforts are focused on resolving key
trade-offs in a consistent manner against measurable performance
targets for the product, and deploys these decisions through
successive levels of detail. The use of QFD eliminates expensive
backflows and rework as projects near launch.
A hallmark of QFD is the “house of quality” diagram that visually
identifies spoken and unspoken needs of customers, translates
them into actions and designs, and communicates them
throughout the organization. It also allows customers to prioritize
their requirements. Suppliers providing critical components are
often involved in QFD sessions at the start of the design process.
See: Value.
Red Tagging
Labeling unneeded items for removal from a production or office
area during a Five S exercise.
Red tags are attached to unneeded tools, equipment, and supplies.
Tagged items are placed in a holding area where they are evaluated
for other uses within a facility or company. Those with no alternative
uses are discarded. Red tagging helps achieve the first S of the Five S
exercise, which calls for separating needed from unneeded items.
See: Five Ss.
Resident Engineer
A component engineer from a supplier who is sent to Toyota to
work jointly with its engineers on development projects or to solve
problems; sometimes called a “guest engineer.”
See: Design-In.
Reuseable Knowledge
See: Useable Knowledge.
85
Right-Sized Tools
Right-Sized Tools
Process equipment that is highly capable, easy to maintain (and
therefore available to produce whenever needed), quick to
changeover, easy to move, and designed to be installed in small
increments of capacity to facilitate capital and labor linearity.
Examples of right-sized tools are small washing machines, heat
treatment ovens, and paint booths that can be placed in process
sequence in cells to facilitate continuous flow.
See: Capital Linearity, Labor Linearity.
Compare: Monuments.
Safety Stock
See: Inventory.
Sensei
The Japanese term for “teacher.” Used by Lean Thinkers to denote
a master of lean knowledge as a result of years of experience in
transforming the gemba (the place where work actually is done). The
sensei also must be an easily understood and inspiring teacher.
Compare: Change Agent.
Sequential Pull
See: Pull Production.
86
Setup Reduction
• Identify and develop multiple alternatives, and eliminate
alternatives only when proven inferior or infeasible.
• Start with design targets, and allow the actual specifications
and tolerances to emerge through analysis and testing.
• Delay selecting the final design or establishing the final
specifications until the team knows enough to make a
good decision.
This approach yields substantial organizational learning. It takes
less time and costs less in the long term than typical point-based
engineering systems that select a design solution early in the
development process, with the typical consequence of false starts,
rework, failed projects, and minimal learning.
See: Trade-off Curves.
Setup Reduction
The process of reducing the amount of time needed to changeover
a process from the last part for the previous product to the first good
part for the next product.
The six basic steps in setup reduction are:
1. Measure the total setup time in the current state.
2. Identify the internal and external elements, calculating
the individual times.
3. Convert as many of the internal elements to external
as possible.
4. Reduce the time for the remaining internal elements.
5. Reduce the time for the external elements.
6. Standardize the new procedure.
See: Changeover, Single Minute Exchange of Die (SMED).
87
Seven Wastes
Seven Wastes
Taiichi Ohno’s categorization of the seven major wastes typically
found in mass production:
1. Overproduction: Producing ahead of what’s actually needed by
the next process or customer. The worst form of waste because
it contributes to the other six.
2. Waiting: Operators standing idle as machines cycle, equipment
fails, needed parts fail to arrive, etc.
3. Conveyance: Moving parts and products unnecessarily, such
as from a processing step to a warehouse to a subsequent
processing step when the second step instead could be located
immediately adjacent to the first step.
4. Processing: Performing unnecessary or incorrect processing,
typically from poor tool or product design.
5. Inventory: Having more than the minimum stocks necessary
for a precisely controlled pull system.
6. Motion: Operators making movements that are straining or
unnecessary, such as looking for parts, tools, documents, etc.
7. Correction: Inspection, rework, and scrap.
See: Changeover, Setup Reduction.
88
Shusa
The Shingo Prize for Excellence in Manufacturing was established
in 1988 by the College of Business at Utah State University, to
promote awareness of lean manufacturing concepts and recognizing
private and public sector facilities in the United States, Canada, and
Mexico that achieve high levels of implementation.
See: Setup Reduction, Single Minute Exchange of Die (SMED).
Shojinka
One of three similar Japanese words (shojinka, shoninka, shoryokuka)
related in concept but with different meanings. Shojinka means
“flexible manpower line” and the ability to adjust the line to meet
production requirements with any number of workers and demand
changes. It is sometimes called “labor linearity” in English to refer
to the capability of an assembly line to be balanced even when
production volume fluctuates up or down.
Shoninka means “manpower savings.” This corresponds to the
improvement of work procedures, machines, or equipment, in
order to free whole units of labor (i.e. one person) from a
production line consisting of one or more workers.
Shoryokuka means “labor savings” and indicates partial improvement
of manual labor by adding small machines or devices to aid the job.
This results in some small amount of saved labor but not an entire
person as in shoninka. (An accumulation of shoryokuka labor
savings add up to shoninka manpower saving.)
See: Cell, Continuous Flow, Standardized Work.
Shusa
A project leader like the chief engineer in the Toyota product
development system.
See: Chief Engineer.
89
Single Minute Exchange of Die (SMED)
2 2 1 2 1 1
1
1
Single-Piece Flow
See: Continuous Flow, One-Piece Flow.
Six Sigma
A quality standard of just 3.4 defects per one million opportunities;
99.9996% perfect.
Six sigma methodologies emphasize mathematical and statistical
tools to improve the quality of processes that are already under
control. Application follows a five-step process of define, measure,
analyze, improve, and control often referred to as DMAIC.
90
Spaghetti Chart
Motorola conceived the six sigma technique in 1986 as a way to
achieve the company’s improvement goals in manufacturing and
support functions. The term refers to the number of standard
deviations a point is away from the mean point in a bell curve. It
often is represented as 6!.
Many lean thinkers apply six sigma techniques to solve stubborn
quality problems in value-adding processes that already are under
control and where an analysis of the overall value-stream has
eliminated nonvalue-adding processes.
Compare: Lean Thinking, Theory of Constraints (TOC).
Spaghetti Chart
A diagram of the path taken by a product as it travels through the
steps along a value stream. So called because in a mass production
organization the product’s route often looks like a plate of spaghetti.
See: Material Flow.
Assembly Assembly
Assembly
Assembly
91
Standardized Work
Standardized Work
Establishing precise procedures for each operator’s work in a
production process, based on three elements:
1. Takt time, which is the rate at which products must
be made in a process to meet customer demand.
2. The precise work sequence in which an operator
performs tasks within takt time.
3. The standard inventory, including units in machines,
required to keep the process operating smoothly.
Standardized work, once established and displayed at workstations,
is the object of continuous improvement through kaizen. The benefits
of standardized work include documentation of the current process
for all shifts, reductions in variability, easier training of new
operators, reductions in injuries and strain, and a baseline for
improvement activities.
Three basic forms (shown on pp. 93–94) commonly are utilized
in creating standardized work. These are used by engineers and
front-line supervisors to design the process and by operators to
make improvements in their own jobs.
1. Process Capacity Sheet
This form is used to calculate the capacity of each machine
in a linked set of processes (often a cell) in order to confirm
true capacity and to identify and eliminate bottlenecks. This
form determines such factors as machine cycle times, tool
setup and change intervals, and manual work times.
2. Standardized Work Combination Table
This form shows the combination of manual work time, walk time,
and machine processing time for each operator in a production
sequence. This form provides more detail and is a more precise
process design tool than the operator balance chart (shown on
p. 67). The completed table shows the interactions between
operators and machines in a process and permits the recalculation
of operator work content as takt time expands and contracts
over time.
92
Standardized Work
Part # Application
Process Approved by: Entered by:
Capacity Part name Line
Sheet
BASIC TIME TOOL CHANGE
# Process name Machine # Processing
MANUAL AUTO COMPLETION CHANGE TIME capacity per shift
Time (sec.)
Work Elements Seconds 2x Takt
hand auto walk 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85
(and so on)
Waiting
5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85
Totals
Seconds
93
Standardized Work
3 3
2 2
Raw
Saw Drill Lathe
Material
94
Strategy Deployment
The work standards sheet summarizes a variety of documents
that define how to build the product according to engineering
specifications. Typically, the work standards sheet details precise
operational requirements that must be adhered to in order to
assure product quality.
The job instruction sheet—also called a job breakdown sheet or a
job element sheet—is used to train new operators. The sheet lists
the steps of the job, detailing any special knack that may be required
to perform the job safely with utmost quality and efficiency.
See: Kaizen; Operator Balance Chart; Plan, Do, Check, Act (PDCA);
Takt Time.
Strategy Deployment
A management process that aligns—both vertically and horizontally
—an organization’s functions and activities with its strategic
objectives. A specific plan—typically annual—is developed with
precise goals, actions, timelines, responsibilities, and measures.
The example A3 on pp. 96–97 shows the strategy of a finance
department director for returning a company to profitability
(Dennis 2006, p.103). The Performance box in the upper left corner
illustrates that the company missed its revenue and EBIT targets the
previous year. It also shows inventory levels because the director
considers it to be the company’s biggest waste and a serious drag
on cash flow. The “R” for “red” rating in the Reflection box shows
that key improvement efforts didn’t work last year. The Analysis below
it shows the top actions that must be done to achieve this year’s
strategic objective of profitability. The Action Plan on the right
provides the who, what, when, where, and how of the strategy.
The Followup box displays any lingering concerns and how the
director will check on progress.
Strategy deployment, also known by the Japanese term hoshin kanri,
may start as a top-down process when an organization launches a
lean conversion. However, once the major goals are set, it should
become a top-down and bottom-up process involving a dialogue
between senior managers and project teams about the resources
and time both available and needed to achieve the targets. This
dialogue often is called catchball (or nemawashi) as ideas are
tossed back and forth like a ball.
95
Example of Finance Department A3
Strategy Deployment
10.0%
40.0
$30.0
$20.0 6.0%
20.0
97
Strategy Deployment
Supermarket
The location where a predetermined standard inventory is kept
to supply downstream processes.
Supermarkets ordinarily are located near the supplying process
to help that process see customer usage and requirements. Each
item in a supermarket has a specific location from which a material
handler withdraws products in the precise amounts needed by a
downstream process. As an item is removed, a signal to make
Diagram of a supermarket.
98
Takt Time
more (such as a kanban card or an empty bin) is taken by the
material handler to the supplying process.
Toyota installed its first supermarket in 1953 in the machine shop of
its main plant in Toyota City. (Ohno 1988, p. 27.) Toyota executive
Taiichi Ohno took the idea for the supermarket from photos of
American supermarkets showing goods arrayed on shelves by specific
location for withdrawal by customers. (Ohno and Mito 1988, p. 16.)
See: Fill-Up System, Kanban, Material Handling, Pull System.
Takt Image
Creating an awareness of takt time in areas of a production process
where products cannot be delivered and taken away at the frequency
of takt time.
On a final assembly line, takt time is easy to keep in mind because the
line produces products at the rate of takt time. However, in upstream
production cells and shared processes, such as stamping, a sense of
takt time—which is the heartbeat of customer demand—may be
hard to achieve.
Takt image often can be achieved by removing finished goods and
delivering production signals at a multiple of takt time proportional
to pack-out quantity or conveyance size. Thus a cell operating to a
takt time of one minute that ships products downstream in pack
sizes of 20 units would have a takt image of 20 minutes. While not as
good as takt time, takt image still makes it possible to know within a
few minutes if the process is out of step with customer demand.
See: Pitch, Takt Time.
Takt Time
The available production time divided by customer demand.
For example, if a widget factory operates 480 minutes per day and
customers demand 240 widgets per day, takt time is two minutes.
Similarly, if customers want two new products per month, takt time is
two weeks. The purpose of takt time is to precisely match production
with demand. It provides the heartbeat of a lean production system.
99
Takt Time
100
Team Leader
Target Cost
The development and production cost that a product cannot exceed
if the customer is to be satisfied with the value of the product while
the manufacturer obtains an acceptable return on its investment.
Toyota developed target costing for its small supplier group with
which it has had long-term relations. Because there is no market
price available from taking bids or conducting an auction, Toyota
and its suppliers determine a correct/fair cost (and price) for a
supplied item by estimating what the customer thinks the item is
worth and then working backwards to take out cost (waste) to meet
the price while preserving Toyota and supplier profit margins.
Team Leader
At Toyota, an hourly worker who leads a team of five to eight other
workers; called hancho in Japanese.
Team leaders in the Toyota Production System form the first line of
support for workers, who—unlike their counterparts in traditional
mass production organizations—are at the heart of improvement
activities with responsibility for problem solving, quality assurance,
and basic preventive maintenance.
Team leaders do not take disciplinary action and do not have a fixed
production job. Rather, they provide support by knowing all the jobs
performed by their team members so they can relieve workers, fill
in for absentees, or help workers who need assistance or are falling
behind. They respond to problems such as line stops, andon calls,
and take a lead role in kaizen activities. They also use standardized
work audit sheets to do daily checks of team members to make sure
people are following standardized work and to surface problems.
See: Andon, Group Leader, Preventive Maintenance, Standardized
Work, Toyota Production System.
101
Theory of Constraints (TOC)
Three Ms
See: Muda, Mura, Muri.
Three Ps
See: Production Preparation Process.
Throughput Time
See: Cycle Time.
102
Total Quality Management
Unlike traditional preventive maintenance, which relies on
maintenance personnel, TPM involves operators in routine
maintenance, improvement projects, and simple repairs. For
example, operators perform daily activities such as lubricating,
cleaning, tightening, and inspecting equipment.
See: Overall Equipment Effectiveness (OEE).
103
Toyoda, Kiichiro
104
Toyota Production System (TPS)
companies, invented the concept of jidoka in the early 20th Century
by incorporating a device on his automatic looms that would stop
the loom from operating whenever a thread broke. This enabled
great improvements in quality and freed people to do more value-
creating work than simply monitoring machines for quality. Eventually,
this simple concept found its way into every machine, every production
line, and every Toyota operation.
Kiichiro Toyoda, son of Sakichi and founder of the Toyota automobile
business, developed the concept of JIT in the 1930s. He decreed
that Toyota operations would contain no excess inventory and that
Toyota would strive to work in partnership with suppliers to level
production. Under Ohno’s leadership, JIT developed into a unique
system of material and information flows to control overproduction.
Widespread recognition of TPS as the model production system
grew rapidly with the publication in 1990 of The Machine That
Changed the World, the result of five years of research led by the
Massachusetts Institute of Technology. The MIT researchers found
that TPS was so much more effective and efficient than traditional
Just-in-Time Jidoka
Stability
105
Toyota Production System (TPS)
Trade-off Curves
Describe the limits of performance that are possible with a given
design approach in a simple visual form. They typically characterize
the relationship between two or more key parameters that relate
D d
decreasing
stress
%C
An example of a trade-off curve sheet illustrates different stress levels to
achieve the specified life of tie rods. Life is defined as the number of cycles
before cracking. Adapted from Ward 2007, p.138.
106
Tsurube System
design decision(s) to factor(s) that customers care about over a range
of values, for example, diameter and wall thickness of pipe (design
decisions) to fluid pressure and velocity (customer requirements).
Trade-off curve sheets should include a picture of the part and/or
process; a statement of the failure mode being considered; an
analysis of the cause; possible countermeasures; a graph showing
the conditions under which the failure mode occurs and the
relationships between the key parameters (see illustration on p. 106).
Design groups then create engineering check sheets that summarize
the key points from the trade-off curve studies into a compact and
efficient form for use in design reviews. (Adapted from Ward 2007,
pp. 137-138.)
True North
An organization’s strategic and philosophical vision or purpose. It
is a bond that may include “hard” business goals such as revenue
and profits as well as “broadbrush” visionary objectives that
appeal to the heart. (Adapted from Dennis 2006, p.45.)
Tsurube System
A method for maintaining flow between decoupled processes. Such
processes may be separated due to a step outside the line or plant
that is too expensive or too big to move. Using a pull-FIFO technique,
tsurube maintains a standard number of parts exiting and returning
to the system in sequential order. Tsurube houshiki is the Japanese
term for a two-bucket system of drawing water from a well: one
empty bucket goes down for water while a full one—attached to
the same rope running through a pulley—comes to the top.
In the example shown on p. 108, which shows part of a value stream,
a tsurube system maintains flow between the main process and heat
treatment. Every 20 minutes a set number of items arrive at the heat
treatment FIFO lane from the FIFO lane after operation 20. Also every
20 minutes, the same number of treated items are transported from
the FIFO lane after heat treatment to the FIFO lane for the next step,
operation 40. The FIFO lanes maintain the sequence of items to be
processed. (The solid blue arrows show material flow through the
107
Tsurube System
Information Flow
20 min.
Material Flow
20 min.
20 min.
Heat Treatment
Useable Knowledge
The value created by lean product development processes.
Because almost all defective projects result from not having the
right knowledge at the right place at the right time, lean companies
generally spend proportionately more development time creating
and capturing knowledge, and less creating hardware. Knowledge
captured is then translated into specific applications where it can
be applied (i.e., reused) to other projects, such as design guidelines
and trade-off curves.
108
Value-Stream Manager
Value
The inherent worth of a product as judged by the customer and
reflected in its selling price and market demand.
The value in a typical product is created by the producer through a
combination of actions, some of which produce value as perceived
by the customers and some of which are merely necessary given
the current configuration of the design and production process.
The objective of Lean Thinking is to eliminate the latter class of
activities while preserving or enhancing the first set.
Value-Creating
Any activity that the customer judges of value. A simple test as
to whether a task and its time is value-creating is to ask if the
customer would judge a product less valuable if this task could be
left out without affecting the product. For example, rework and
queue time are unlikely to be judged of any value by customers,
while actual design and fabrication steps are.
Nonvalue-Creating
Any activity that adds cost but no value to the product or service
as seen through the eyes of the customer.
Value-Creating Time
See: Cycle Time.
Value Stream
All of the actions, both value-creating and nonvalue-creating,
required to bring a product from concept to launch (also known as
the development value stream) and from order to delivery (also
known as the operational value stream). These include actions to
process information from the customer and actions to transform
the product on its way to the customer.
Value-Stream Manager
An individual assigned clear responsibility for the success of a
value stream. The value stream may be defined on the product or
business level (including product development) or on the plant or
operations level (from raw materials to delivery).
109
Value-Stream Manager
110
Value-Stream Mapping (VSM)
Current-State Value-Stream Map
111
Visual Management
Visual Management
The placement in plain view of all tools, parts, production activities,
and indicators of production system performance, so the status of
the system can be understood at a glance by everyone involved.
See: Andon, Jidoka.
Waste
Any activity that consumes resources but creates no value for the
customer. Most activities are waste—muda—and fall into one of
two types. Type one muda creates no value but is unavoidable with
current technologies and production assets. An example would be
inspecting welds to ensure they are safe.
Type two muda creates no value and can be eliminated immediately.
An example is a process with disconnected steps in process villages
that can be quickly reconfigured into a cell where wasteful materials
movements and inventories no longer are required.
Most value-stream activities that actually create value as perceived
by the customer are a tiny fraction of the total activities. Eliminating
the large number of wasteful activities is the greatest potential source
of improvement in corporate performance and customer service.
See: Muda, Seven Wastes.
Waterspider
See: Material Handling.
Work
Human actions (motions) involved in producing products. These
actions can be divided into three categories:
1. Value-Creating: Movements directly necessary for making
products, such as welding, drilling, and painting.
2. Incidental Work: Motions that operators must perform to make
products but that do not create value from the standpoint of the
customer, such as reaching for a tool or clamping a fixture.
112
Work Element
Categories of Work Motion Diagram
Examples:
• Weld flange onto part
• Bolt part to product
Value-
Creating Examples:
Work • Walking to get parts
• Waiting time
Work
Motion Waste
Examples:
• Pull down tool
• Unclamp and
clamp fixture
Incidental
Work
Work Element
The distinct steps required to complete one cycle at a workstation; the
smallest increment of work that can be moved to another operator.
Breaking work into its elements helps to identify and eliminate
waste that is hidden within an operator’s cycle. The elements can
be distributed in relation to takt time to create continuous flow. For
instance, in the Operator Balance Chart on p. 67 the small vertical
boxes represent work elements.
See: Operator Balance Chart.
113
Work-in-Process (WIP)
Work-in-Process (WIP)
Items of work between processing steps. In lean systems,
standardized work-in-process is the minimum number of parts
(including units in machines) needed to keep a cell or process
flowing smoothly.
See: Standard Inventory.
Yamazumi Board
Yamazumi is Japanese for “pile” or “stack.”
See: Operator Balance Chart.
Yokoten
A Japanese term for deploying concepts, ideas, or policies horizontally
across the company.
For example, imagine a defective valve is found on one machine in
the plant. Yokoten would be the process to ensure that all similar
valves in the facility and other relevant facilities are examined for
the same defect as well.
See: Catchball.
114
Yokoten
115
115
term
116
Icon Represents Notes
1x month
Appendix A 117
Icon Represents Notes
Value-Stream Mapping Icons
300 pcs.
1 Day
Used to indicate where a physical
In-box or paper queue order backlog exists.
118
Icon Represents Notes
Kanban Arriving
in Batches
Appendix A 119
Icon Represents Notes
Value-Stream Mapping Icons
Milk Run
Expedited Transport
120
Lean Acronyms
Lean Acronyms Referred to in This Lexicon
Appendix B 121
Lean Japanese and German Terms
122 Appendix C
Pronunciation Guide to Japanese Words
Pronunciation Guide to Japanese Words
Appendix D 123
Cited Works
Cited Works
Dennis, Pascal, 2006, Getting the Right Things Done. Cambridge, MA:
Lean Enterprise Institute.
124 Appendix E
Cited Works
Womack, James, and Jones, Daniel, 1996. Lean Thinking.
New York: Simon & Schuster.
Appendix E 125
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